no more sample!

This commit is contained in:
Zynh0722 2024-02-07 16:23:50 -08:00
parent 3efcb311ba
commit cfeb1ad91c
11 changed files with 25 additions and 30 deletions

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29709.97
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SamplePlugin", "SamplePlugin\SamplePlugin.csproj", "{13C812E9-0D42-4B95-8646-40EEBF30636F}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CommandReference", "CommandReference\CommandReference.csproj", "{13C812E9-0D42-4B95-8646-40EEBF30636F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -5,10 +5,10 @@
<PropertyGroup>
<Authors></Authors>
<Company></Company>
<Version>0.0.0.1</Version>
<Description>A sample plugin.</Description>
<Version>0.0.1.0</Version>
<Description>A simple plugin to group and display your current commands.</Description>
<Copyright></Copyright>
<PackageProjectUrl>https://github.com/goatcorp/SamplePlugin</PackageProjectUrl>
<PackageProjectUrl>https://git.zynh.me/Zynh0722/CommandReference</PackageProjectUrl>
<PackageLicenseExpression>AGPL-3.0-or-later</PackageLicenseExpression>
<IsPackable>false</IsPackable>
</PropertyGroup>

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@ -0,0 +1,8 @@
{
"Author": "RavenShade",
"Name": "Command Reference",
"Punchline": "A simple plugin to group and display your current commands.",
"Description": "A simple plugin to group and display your current commands. /cmdref",
"ApplicableVersion": "any",
"Tags": ["sample", "plugin", "goats"]
}

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@ -2,7 +2,7 @@ using System;
using Dalamud.Configuration;
using Dalamud.Plugin;
namespace SamplePlugin
namespace CommandReference
{
[Serializable]
public class Configuration : IPluginConfiguration

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@ -6,9 +6,9 @@ using Dalamud.IoC;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using Dalamud.Utility;
using SamplePlugin.Windows;
using CommandReference.Windows;
namespace SamplePlugin
namespace CommandReference
{
public sealed class Plugin : IDalamudPlugin
{
@ -19,7 +19,7 @@ namespace SamplePlugin
private DalamudPluginInterface pluginInterface { get; set; } = null!;
private ICommandManager commandManager { get; init; }
public Configuration configuration { get; init; }
internal WindowSystem windowSystem = new("SamplePlugin");
internal WindowSystem windowSystem = new("CommandReference");
private ConfigWindow ConfigWindow { get; init; }
private MainWindow MainWindow { get; init; }

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@ -3,7 +3,7 @@ using System.Numerics;
using Dalamud.Interface.Windowing;
using ImGuiNET;
namespace SamplePlugin.Windows;
namespace CommandReference.Windows;
public class ConfigWindow : Window, IDisposable
{

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@ -4,7 +4,7 @@ using Dalamud.Interface.Internal;
using Dalamud.Interface.Windowing;
using ImGuiNET;
namespace SamplePlugin.Windows;
namespace CommandReference.Windows;
public class MainWindow : Window, IDisposable
{

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@ -30,13 +30,12 @@ To begin, [clone this template repository][new-repo] to your own GitHub account.
Be sure to also check out the [Dalamud Developer Docs][dalamud-docs] for helpful information about building your own plugin. The Developer Docs includes helpful information about all sorts of things, including [how to submit][submit] your newly-created plugin to the official repository. Assuming you use this template repository, the provided project build configuration and license are already chosen to make everything a breeze.
[new-repo]: https://github.com/new?template_name=SamplePlugin&template_owner=goatcorp
[dalamud-docs]: https://dalamud.dev
[submit]: https://dalamud.dev/plugin-development/plugin-submission
### Prerequisites
SamplePlugin assumes all the following prerequisites are met:
CommandReference assumes all the following prerequisites are met:
- XIVLauncher, FINAL FANTASY XIV, and Dalamud have all been installed and the game has been run with Dalamud at least once.
- XIVLauncher is installed to its default directories and configurations.
@ -45,22 +44,22 @@ SamplePlugin assumes all the following prerequisites are met:
### Building
1. Open up `SamplePlugin.sln` in your C# editor of choice (likely [Visual Studio 2022](https://visualstudio.microsoft.com) or [JetBrains Rider](https://www.jetbrains.com/rider/)).
1. Open up `CommandReference.sln` in your C# editor of choice (likely [Visual Studio 2022](https://visualstudio.microsoft.com) or [JetBrains Rider](https://www.jetbrains.com/rider/)).
2. Build the solution. By default, this will build a `Debug` build, but you can switch to `Release` in your IDE.
3. The resulting plugin can be found at `SamplePlugin/bin/x64/Debug/SamplePlugin.dll` (or `Release` if appropriate.)
3. The resulting plugin can be found at `CommandReference/bin/x64/Debug/CommandReference.dll` (or `Release` if appropriate.)
### Activating in-game
1. Launch the game and use `/xlsettings` in chat or `xlsettings` in the Dalamud Console to open up the Dalamud settings.
- In here, go to `Experimental`, and add the full path to the `SamplePlugin.dll` to the list of Dev Plugin Locations.
- In here, go to `Experimental`, and add the full path to the `CommandReference.dll` to the list of Dev Plugin Locations.
2. Next, use `/xlplugins` (chat) or `xlplugins` (console) to open up the Plugin Installer.
- In here, go to `Dev Tools > Installed Dev Plugins`, and the `SamplePlugin` should be visible. Enable it.
- In here, go to `Dev Tools > Installed Dev Plugins`, and the `CommandReference` should be visible. Enable it.
3. You should now be able to use `/pmycommand` (chat) or `pmycommand` (console)!
Note that you only need to add it to the Dev Plugin Locations once (Step 1); it is preserved afterwards. You can disable, enable, or load your plugin on startup through the Plugin Installer.
### Reconfiguring for your own uses
Basically, just replace all references to `SamplePlugin` in all of the files and filenames with your desired name, then start building the plugin of your dreams. You'll figure it out 😁
Basically, just replace all references to `CommandReference` in all of the files and filenames with your desired name, then start building the plugin of your dreams. You'll figure it out 😁
Dalamud will load the JSON file (by default, `SamplePlugin/SamplePlugin.json`) next to your DLL and use it for metadata, including the description for your plugin in the Plugin Installer. Make sure to update this with information relevant to _your_ plugin!
Dalamud will load the JSON file (by default, `CommandReference/CommandReference.json`) next to your DLL and use it for metadata, including the description for your plugin in the Plugin Installer. Make sure to update this with information relevant to _your_ plugin!

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@ -1,12 +0,0 @@
{
"Author": "your name here",
"Name": "Sample Plugin",
"Punchline": "A short one-liner that shows up in /xlplugins.",
"Description": "A description that shows up in /xlplugins. List any major slash-command(s).",
"ApplicableVersion": "any",
"Tags": [
"sample",
"plugin",
"goats"
]
}