no more sample!
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parent
3efcb311ba
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11 changed files with 25 additions and 30 deletions
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29709.97
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SamplePlugin", "SamplePlugin\SamplePlugin.csproj", "{13C812E9-0D42-4B95-8646-40EEBF30636F}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CommandReference", "CommandReference\CommandReference.csproj", "{13C812E9-0D42-4B95-8646-40EEBF30636F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -5,10 +5,10 @@
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<PropertyGroup>
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<Authors></Authors>
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<Company></Company>
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<Version>0.0.0.1</Version>
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<Description>A sample plugin.</Description>
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<Version>0.0.1.0</Version>
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<Description>A simple plugin to group and display your current commands.</Description>
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<Copyright></Copyright>
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<PackageProjectUrl>https://github.com/goatcorp/SamplePlugin</PackageProjectUrl>
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<PackageProjectUrl>https://git.zynh.me/Zynh0722/CommandReference</PackageProjectUrl>
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<PackageLicenseExpression>AGPL-3.0-or-later</PackageLicenseExpression>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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8
CommandReference/CommandReference.json
Normal file
8
CommandReference/CommandReference.json
Normal file
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@ -0,0 +1,8 @@
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{
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"Author": "RavenShade",
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"Name": "Command Reference",
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"Punchline": "A simple plugin to group and display your current commands.",
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"Description": "A simple plugin to group and display your current commands. /cmdref",
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"ApplicableVersion": "any",
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"Tags": ["sample", "plugin", "goats"]
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}
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@ -2,7 +2,7 @@ using System;
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using Dalamud.Configuration;
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using Dalamud.Plugin;
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namespace SamplePlugin
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namespace CommandReference
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{
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[Serializable]
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public class Configuration : IPluginConfiguration
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@ -6,9 +6,9 @@ using Dalamud.IoC;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using Dalamud.Utility;
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using SamplePlugin.Windows;
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using CommandReference.Windows;
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namespace SamplePlugin
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namespace CommandReference
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{
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public sealed class Plugin : IDalamudPlugin
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{
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@ -19,7 +19,7 @@ namespace SamplePlugin
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private DalamudPluginInterface pluginInterface { get; set; } = null!;
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private ICommandManager commandManager { get; init; }
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public Configuration configuration { get; init; }
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internal WindowSystem windowSystem = new("SamplePlugin");
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internal WindowSystem windowSystem = new("CommandReference");
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private ConfigWindow ConfigWindow { get; init; }
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private MainWindow MainWindow { get; init; }
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@ -3,7 +3,7 @@ using System.Numerics;
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using Dalamud.Interface.Windowing;
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using ImGuiNET;
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namespace SamplePlugin.Windows;
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namespace CommandReference.Windows;
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public class ConfigWindow : Window, IDisposable
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{
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@ -4,7 +4,7 @@ using Dalamud.Interface.Internal;
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using Dalamud.Interface.Windowing;
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using ImGuiNET;
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namespace SamplePlugin.Windows;
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namespace CommandReference.Windows;
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public class MainWindow : Window, IDisposable
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{
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15
README.md
15
README.md
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@ -30,13 +30,12 @@ To begin, [clone this template repository][new-repo] to your own GitHub account.
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Be sure to also check out the [Dalamud Developer Docs][dalamud-docs] for helpful information about building your own plugin. The Developer Docs includes helpful information about all sorts of things, including [how to submit][submit] your newly-created plugin to the official repository. Assuming you use this template repository, the provided project build configuration and license are already chosen to make everything a breeze.
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[new-repo]: https://github.com/new?template_name=SamplePlugin&template_owner=goatcorp
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[dalamud-docs]: https://dalamud.dev
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[submit]: https://dalamud.dev/plugin-development/plugin-submission
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### Prerequisites
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SamplePlugin assumes all the following prerequisites are met:
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CommandReference assumes all the following prerequisites are met:
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- XIVLauncher, FINAL FANTASY XIV, and Dalamud have all been installed and the game has been run with Dalamud at least once.
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- XIVLauncher is installed to its default directories and configurations.
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@ -45,22 +44,22 @@ SamplePlugin assumes all the following prerequisites are met:
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### Building
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1. Open up `SamplePlugin.sln` in your C# editor of choice (likely [Visual Studio 2022](https://visualstudio.microsoft.com) or [JetBrains Rider](https://www.jetbrains.com/rider/)).
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1. Open up `CommandReference.sln` in your C# editor of choice (likely [Visual Studio 2022](https://visualstudio.microsoft.com) or [JetBrains Rider](https://www.jetbrains.com/rider/)).
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2. Build the solution. By default, this will build a `Debug` build, but you can switch to `Release` in your IDE.
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3. The resulting plugin can be found at `SamplePlugin/bin/x64/Debug/SamplePlugin.dll` (or `Release` if appropriate.)
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3. The resulting plugin can be found at `CommandReference/bin/x64/Debug/CommandReference.dll` (or `Release` if appropriate.)
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### Activating in-game
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1. Launch the game and use `/xlsettings` in chat or `xlsettings` in the Dalamud Console to open up the Dalamud settings.
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- In here, go to `Experimental`, and add the full path to the `SamplePlugin.dll` to the list of Dev Plugin Locations.
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- In here, go to `Experimental`, and add the full path to the `CommandReference.dll` to the list of Dev Plugin Locations.
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2. Next, use `/xlplugins` (chat) or `xlplugins` (console) to open up the Plugin Installer.
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- In here, go to `Dev Tools > Installed Dev Plugins`, and the `SamplePlugin` should be visible. Enable it.
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- In here, go to `Dev Tools > Installed Dev Plugins`, and the `CommandReference` should be visible. Enable it.
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3. You should now be able to use `/pmycommand` (chat) or `pmycommand` (console)!
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Note that you only need to add it to the Dev Plugin Locations once (Step 1); it is preserved afterwards. You can disable, enable, or load your plugin on startup through the Plugin Installer.
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### Reconfiguring for your own uses
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Basically, just replace all references to `SamplePlugin` in all of the files and filenames with your desired name, then start building the plugin of your dreams. You'll figure it out 😁
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Basically, just replace all references to `CommandReference` in all of the files and filenames with your desired name, then start building the plugin of your dreams. You'll figure it out 😁
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Dalamud will load the JSON file (by default, `SamplePlugin/SamplePlugin.json`) next to your DLL and use it for metadata, including the description for your plugin in the Plugin Installer. Make sure to update this with information relevant to _your_ plugin!
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Dalamud will load the JSON file (by default, `CommandReference/CommandReference.json`) next to your DLL and use it for metadata, including the description for your plugin in the Plugin Installer. Make sure to update this with information relevant to _your_ plugin!
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@ -1,12 +0,0 @@
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{
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"Author": "your name here",
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"Name": "Sample Plugin",
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"Punchline": "A short one-liner that shows up in /xlplugins.",
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"Description": "A description that shows up in /xlplugins. List any major slash-command(s).",
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"ApplicableVersion": "any",
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"Tags": [
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"sample",
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"plugin",
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"goats"
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]
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}
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