80 lines
2.6 KiB
C#
80 lines
2.6 KiB
C#
using Dalamud.Game.Command;
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using Dalamud.IoC;
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using Dalamud.Plugin;
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using System.IO;
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using Dalamud.Interface.Windowing;
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using Dalamud.Plugin.Services;
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using SamplePlugin.Windows;
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namespace SamplePlugin
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{
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public sealed class Plugin : IDalamudPlugin
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{
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public string Name => "Sample Plugin";
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private const string CommandName = "/pmycommand";
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private DalamudPluginInterface PluginInterface { get; init; }
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private ICommandManager CommandManager { get; init; }
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public Configuration Configuration { get; init; }
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public WindowSystem WindowSystem = new("SamplePlugin");
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private ConfigWindow ConfigWindow { get; init; }
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private MainWindow MainWindow { get; init; }
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public Plugin(
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[RequiredVersion("1.0")] DalamudPluginInterface pluginInterface,
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[RequiredVersion("1.0")] ICommandManager commandManager)
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{
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this.PluginInterface = pluginInterface;
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this.CommandManager = commandManager;
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this.Configuration = this.PluginInterface.GetPluginConfig() as Configuration ?? new Configuration();
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this.Configuration.Initialize(this.PluginInterface);
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// you might normally want to embed resources and load them from the manifest stream
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var imagePath = Path.Combine(PluginInterface.AssemblyLocation.Directory?.FullName!, "goat.png");
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var goatImage = this.PluginInterface.UiBuilder.LoadImage(imagePath);
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ConfigWindow = new ConfigWindow(this);
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MainWindow = new MainWindow(this, goatImage);
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WindowSystem.AddWindow(ConfigWindow);
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WindowSystem.AddWindow(MainWindow);
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this.CommandManager.AddHandler(CommandName, new CommandInfo(OnCommand)
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{
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HelpMessage = "A useful message to display in /xlhelp"
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});
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this.PluginInterface.UiBuilder.Draw += DrawUI;
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this.PluginInterface.UiBuilder.OpenConfigUi += DrawConfigUI;
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}
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public void Dispose()
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{
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this.WindowSystem.RemoveAllWindows();
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ConfigWindow.Dispose();
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MainWindow.Dispose();
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this.CommandManager.RemoveHandler(CommandName);
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}
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private void OnCommand(string command, string args)
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{
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// in response to the slash command, just display our main ui
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MainWindow.IsOpen = true;
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}
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private void DrawUI()
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{
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this.WindowSystem.Draw();
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}
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public void DrawConfigUI()
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{
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ConfigWindow.IsOpen = true;
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}
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}
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}
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