forked from mirror/Riven
Regen for new RSO changes, optional clash-v1.Player.teamId
RSO endpoints are not available since they use header params.v/1.x.x
parent
32082b0a62
commit
0c4e9ec962
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version e3a10221e77395e8b757d85cecf4413902b9ef10
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// Version bbfb64a2ef9111c6610a823da800b0335587831d
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//! Automatically generated endpoint handles.
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@ -95,6 +95,24 @@ impl RiotApi {
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pub fn lol_status_v4(&self) -> LolStatusV4 {
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LolStatusV4 { base: self }
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}
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/// Returns a handle for accessing [LorDeckV1](crate::endpoints::LorDeckV1) endpoints.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-deck-v1" target="_blank">`lor-deck-v1`</a>
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///
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/// Note: this method is automatically generated.
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#[inline]
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pub fn lor_deck_v1(&self) -> LorDeckV1 {
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LorDeckV1 { base: self }
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}
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/// Returns a handle for accessing [LorInventoryV1](crate::endpoints::LorInventoryV1) endpoints.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-inventory-v1" target="_blank">`lor-inventory-v1`</a>
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///
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/// Note: this method is automatically generated.
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#[inline]
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pub fn lor_inventory_v1(&self) -> LorInventoryV1 {
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LorInventoryV1 { base: self }
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}
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/// Returns a handle for accessing [LorMatchV1](crate::endpoints::LorMatchV1) endpoints.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-match-v1" target="_blank">`lor-match-v1`</a>
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@ -668,6 +686,28 @@ impl<'a> LolStatusV4<'a> {
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}
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/// LorDeckV1 endpoints handle, accessed by calling [`lor_deck_v1()`](crate::RiotApi::lor_deck_v1) on a [`RiotApi`](crate::RiotApi) instance.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-deck-v1" target="_blank">`lor-deck-v1`</a>
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///
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/// Note: this struct is automatically generated.
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pub struct LorDeckV1<'a> {
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base: &'a RiotApi,
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}
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impl<'a> LorDeckV1<'a> {
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}
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/// LorInventoryV1 endpoints handle, accessed by calling [`lor_inventory_v1()`](crate::RiotApi::lor_inventory_v1) on a [`RiotApi`](crate::RiotApi) instance.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-inventory-v1" target="_blank">`lor-inventory-v1`</a>
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///
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/// Note: this struct is automatically generated.
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pub struct LorInventoryV1<'a> {
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base: &'a RiotApi,
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}
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impl<'a> LorInventoryV1<'a> {
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}
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/// LorMatchV1 endpoints handle, accessed by calling [`lor_match_v1()`](crate::RiotApi::lor_match_v1) on a [`RiotApi`](crate::RiotApi) instance.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-match-v1" target="_blank">`lor-match-v1`</a>
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@ -1440,7 +1480,7 @@ impl<'a> ValMatchV1<'a> {
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/// Get recent matches
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/// ## Implementation Notes
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/// Returns a list of match ids that have completed in the last 10 minutes. NA/LATAM/BR share a match history deployment. As such, recent matches will return a combined list of matches from those three regions. Requests are load balanced so you may see some inconsistencies as matches are added/removed from the list.
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/// Returns a list of match ids that have completed in the last 10 minutes for live regions and 12 hours for the esports routing value. NA/LATAM/BR share a match history deployment. As such, recent matches will return a combined list of matches from those three regions. Requests are load balanced so you may see some inconsistencies as matches are added/removed from the list.
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/// # Parameters
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/// * `region` - Region to query.
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/// * `queue`
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version e3a10221e77395e8b757d85cecf4413902b9ef10
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// Version bbfb64a2ef9111c6610a823da800b0335587831d
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//! Metadata about the Riot API and Riven.
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//!
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version e3a10221e77395e8b757d85cecf4413902b9ef10
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// Version bbfb64a2ef9111c6610a823da800b0335587831d
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//! Data transfer structs.
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//!
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@ -120,7 +120,7 @@ pub mod clash_v1 {
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#[serde(rename = "summonerId")]
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pub summoner_id: String,
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#[serde(rename = "teamId")]
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pub team_id: String,
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pub team_id: Option<String>,
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/// (Legal values: UNSELECTED, FILL, TOP, JUNGLE, MIDDLE, BOTTOM, UTILITY)
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#[serde(rename = "position")]
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pub position: String,
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@ -500,6 +500,49 @@ pub mod lol_status_v4 {
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}
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}
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/// Data structs used by [`LorDeckV1`](crate::endpoints::LorDeckV1).
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///
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/// Note: this module is automatically generated.
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#[allow(dead_code)]
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pub mod lor_deck_v1 {
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/// Deck data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Deck {
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#[serde(rename = "id")]
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pub id: String,
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#[serde(rename = "name")]
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pub name: String,
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#[serde(rename = "code")]
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pub code: String,
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}
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/// NewDeck data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct NewDeck {
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#[serde(rename = "name")]
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pub name: String,
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#[serde(rename = "code")]
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pub code: String,
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}
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}
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/// Data structs used by [`LorInventoryV1`](crate::endpoints::LorInventoryV1).
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///
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/// Note: this module is automatically generated.
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#[allow(dead_code)]
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pub mod lor_inventory_v1 {
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/// Card data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Card {
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#[serde(rename = "code")]
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pub code: String,
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#[serde(rename = "count")]
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pub count: String,
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}
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}
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/// Data structs used by [`LorMatchV1`](crate::endpoints::LorMatchV1).
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///
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/// Note: this module is automatically generated.
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@ -1559,7 +1602,7 @@ pub mod summoner_v4 {
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/// ID of the summoner icon associated with the summoner.
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#[serde(rename = "profileIconId")]
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pub profile_icon_id: i32,
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/// Date summoner was last modified specified as epoch milliseconds. The following events will update this timestamp: summoner name change, summoner level change, or profile icon change.
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/// Date summoner was last modified specified as epoch milliseconds. The following events will update this timestamp: profile icon change, playing the tutorial or advanced tutorial, finishing a game, summoner name change
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#[serde(rename = "revisionDate")]
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pub revision_date: i64,
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/// Summoner name.
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