forked from mirror/Riven
adding tests, fixing divsiion serialization
DTO changes are temp due to autogenusers/mingwei/surf
parent
f1c31a59fa
commit
15faf83241
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@ -1,7 +1,6 @@
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use std::cmp::Ordering;
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use strum_macros::{ EnumString, Display, AsRefStr };
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use serde_repr::{ Serialize_repr, Deserialize_repr };
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use num_enum::{ IntoPrimitive, TryFromPrimitive };
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/// LoL and TFT rank divisions, I, II, III, IV, and (deprecated) V.
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@ -12,7 +11,6 @@ use num_enum::{ IntoPrimitive, TryFromPrimitive };
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#[derive(Debug, Copy, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr)]
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#[derive(Serialize_repr, Deserialize_repr)]
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#[derive(IntoPrimitive, TryFromPrimitive)]
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#[repr(u8)]
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pub enum Division {
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@ -24,6 +22,8 @@ pub enum Division {
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V = 5,
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}
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serde_string!(Division);
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impl Ord for Division {
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fn cmp(&self, other: &Self) -> Ordering {
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u8::from(*self).cmp(&u8::from(*other)).reverse()
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@ -1,9 +1,9 @@
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///////////////////////////////////////////////
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// //
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// ! //
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// This file is automatically generated! //
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// Do not directly edit! //
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// //
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///////////////////////////////////////////////
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// //
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// ! //
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// This file is automatically generated! //
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// Do not directly edit! //
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// //
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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@ -78,7 +78,7 @@ pub mod league_exp_v4 {
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#[serde(rename = "hotStreak")]
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pub hot_streak: bool,
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#[serde(rename = "miniSeries")]
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pub mini_series: MiniSeries,
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pub mini_series: Option<MiniSeries>,
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/// Winning team on Summoners Rift. First placement in Teamfight Tactics.
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#[serde(rename = "wins")]
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pub wins: i32,
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@ -145,7 +145,7 @@ pub mod league_v4 {
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#[serde(rename = "hotStreak")]
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pub hot_streak: bool,
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#[serde(rename = "miniSeries")]
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pub mini_series: MiniSeries,
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pub mini_series: Option<MiniSeries>,
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/// Winning team on Summoners Rift. First placement in Teamfight Tactics.
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#[serde(rename = "wins")]
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pub wins: i32,
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@ -190,7 +190,7 @@ pub mod league_v4 {
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#[serde(rename = "hotStreak")]
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pub hot_streak: bool,
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#[serde(rename = "miniSeries")]
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pub mini_series: MiniSeries,
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pub mini_series: Option<MiniSeries>,
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/// Winning team on Summoners Rift. First placement in Teamfight Tactics.
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#[serde(rename = "wins")]
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pub wins: i32,
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@ -452,7 +452,7 @@ pub mod match_v4 {
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pub participant_id: i32,
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/// List of legacy Rune information. Not included for matches played with Runes Reforged.
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#[serde(rename = "runes")]
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pub runes: std::vec::Vec<Rune>,
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pub runes: Option<std::vec::Vec<Rune>>,
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/// Participant timeline data.
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#[serde(rename = "timeline")]
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pub timeline: ParticipantTimeline,
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@ -464,11 +464,11 @@ pub mod match_v4 {
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pub spell2_id: i32,
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/// List of legacy Mastery information. Not included for matches played with Runes Reforged.
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#[serde(rename = "masteries")]
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pub masteries: std::vec::Vec<Mastery>,
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pub masteries: Option<std::vec::Vec<Mastery>>,
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/// Highest ranked tier achieved for the previous season in a specific subset of queueIds, if any, otherwise null. Used to display border in game loading screen. Please refer to the Ranked Info documentation.<br>
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/// (Legal values: CHALLENGER, MASTER, DIAMOND, PLATINUM, GOLD, SILVER, BRONZE, UNRANKED)
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#[serde(rename = "highestAchievedSeasonTier")]
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pub highest_achieved_season_tier: crate::consts::Tier,
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pub highest_achieved_season_tier: Option<crate::consts::Tier>,
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/// First Summoner Spell id.
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#[serde(rename = "spell1Id")]
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pub spell1_id: i32,
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@ -506,7 +506,7 @@ pub mod match_v4 {
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#[serde(rename = "perk3Var3")]
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pub perk3_var3: i32,
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#[serde(rename = "nodeNeutralizeAssist")]
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pub node_neutralize_assist: i32,
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pub node_neutralize_assist: Option<i32>,
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/// Post game rune stats.
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#[serde(rename = "perk3Var2")]
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pub perk3_var2: i32,
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@ -550,7 +550,7 @@ pub mod match_v4 {
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#[serde(rename = "physicalDamageDealtToChampions")]
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pub physical_damage_dealt_to_champions: i64,
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#[serde(rename = "nodeCapture")]
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pub node_capture: i32,
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pub node_capture: Option<i32>,
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#[serde(rename = "largestMultiKill")]
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pub largest_multi_kill: i32,
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/// Post game rune stats.
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@ -582,7 +582,7 @@ pub mod match_v4 {
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#[serde(rename = "quadraKills")]
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pub quadra_kills: i32,
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#[serde(rename = "teamObjective")]
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pub team_objective: i32,
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pub team_objective: Option<i32>,
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#[serde(rename = "magicDamageDealt")]
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pub magic_damage_dealt: i64,
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#[serde(rename = "item2")]
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@ -625,11 +625,11 @@ pub mod match_v4 {
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#[serde(rename = "magicalDamageTaken")]
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pub magical_damage_taken: i64,
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#[serde(rename = "firstInhibitorKill")]
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pub first_inhibitor_kill: bool,
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pub first_inhibitor_kill: Option<bool>,
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#[serde(rename = "trueDamageTaken")]
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pub true_damage_taken: i64,
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#[serde(rename = "nodeNeutralize")]
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pub node_neutralize: i32,
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pub node_neutralize: Option<i32>,
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#[serde(rename = "assists")]
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pub assists: i32,
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#[serde(rename = "combatPlayerScore")]
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@ -685,7 +685,7 @@ pub mod match_v4 {
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#[serde(rename = "unrealKills")]
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pub unreal_kills: i32,
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#[serde(rename = "altarsCaptured")]
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pub altars_captured: i32,
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pub altars_captured: Option<i32>,
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#[serde(rename = "firstTowerAssist")]
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pub first_tower_assist: bool,
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#[serde(rename = "firstTowerKill")]
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@ -695,11 +695,11 @@ pub mod match_v4 {
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#[serde(rename = "doubleKills")]
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pub double_kills: i32,
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#[serde(rename = "nodeCaptureAssist")]
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pub node_capture_assist: i32,
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pub node_capture_assist: Option<i32>,
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#[serde(rename = "inhibitorKills")]
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pub inhibitor_kills: i32,
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#[serde(rename = "firstInhibitorAssist")]
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pub first_inhibitor_assist: bool,
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pub first_inhibitor_assist: Option<bool>,
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/// Post game rune stats.
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#[serde(rename = "perk0Var1")]
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pub perk0_var1: i32,
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@ -712,7 +712,7 @@ pub mod match_v4 {
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#[serde(rename = "visionWardsBoughtInGame")]
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pub vision_wards_bought_in_game: i32,
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#[serde(rename = "altarsNeutralized")]
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pub altars_neutralized: i32,
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pub altars_neutralized: Option<i32>,
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#[serde(rename = "pentaKills")]
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pub penta_kills: i32,
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#[serde(rename = "totalHeal")]
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@ -743,13 +743,13 @@ pub mod match_v4 {
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pub participant_id: i32,
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/// Creep score difference versus the calculated lane opponent(s) for a specified period.
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#[serde(rename = "csDiffPerMinDeltas")]
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pub cs_diff_per_min_deltas: std::collections::HashMap<String, f64>,
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pub cs_diff_per_min_deltas: Option<std::collections::HashMap<String, f64>>,
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/// Gold for a specified period.
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#[serde(rename = "goldPerMinDeltas")]
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pub gold_per_min_deltas: std::collections::HashMap<String, f64>,
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/// Experience difference versus the calculated lane opponent(s) for a specified period.
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#[serde(rename = "xpDiffPerMinDeltas")]
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pub xp_diff_per_min_deltas: std::collections::HashMap<String, f64>,
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pub xp_diff_per_min_deltas: Option<std::collections::HashMap<String, f64>>,
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/// Creeps for a specified period.
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#[serde(rename = "creepsPerMinDeltas")]
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pub creeps_per_min_deltas: std::collections::HashMap<String, f64>,
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@ -762,7 +762,7 @@ pub mod match_v4 {
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pub role: String,
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/// Damage taken difference versus the calculated lane opponent(s) for a specified period.
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#[serde(rename = "damageTakenDiffPerMinDeltas")]
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pub damage_taken_diff_per_min_deltas: std::collections::HashMap<String, f64>,
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pub damage_taken_diff_per_min_deltas: Option<std::collections::HashMap<String, f64>>,
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/// Damage taken for a specified period.
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#[serde(rename = "damageTakenPerMinDeltas")]
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pub damage_taken_per_min_deltas: std::collections::HashMap<String, f64>,
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@ -33,11 +33,11 @@ mod token_bucket {
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Instant::set_time(50_000);
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assert!(bucket.get_tokens(100), "All tokens should be immediately available.");
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(1001); // Extra buffer for Duration(0).
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assert!(bucket.get_tokens(100), "All tokens should be available after a bucket duration.");
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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}
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#[test]
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Instant::set_time(50_000);
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assert!(bucket.get_tokens(95), "95 tokens should be immediately available.");
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(475); // Total 951.
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(476); // Extra buffer for Duration(0).
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assert!(bucket.get_tokens(5), "Last 5 tokens should be available.");
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(51);
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assert!(bucket.get_tokens(95), "95 tokens should be available.");
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(951);
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assert!(bucket.get_tokens(5));
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assert!(None != bucket.get_delay());
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assert!(bucket.get_tokens(5), "Last 5 tokens should be available.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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}
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#[test]
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Instant::set_time(50_000);
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assert!(bucket.get_tokens(50), "Half the tokens should be immediately available.");
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(501); // Extra buffer for Duration(0).
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assert!(bucket.get_tokens(50), "Half the tokens should be available after a half bucket duration.");
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(501);
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assert!(bucket.get_tokens(50), "Half the tokens should be available after a full bucket duration.");
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assert!(None != bucket.get_delay(), "Bucket should have delay.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(501);
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assert!(bucket.get_tokens(50));
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assert!(None != bucket.get_delay());
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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}
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#[test]
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for _ in 0..20_000 {
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Instant::advance_time(501);
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assert!(bucket.get_tokens(50), "Should have not violated limit.");
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assert!(None != bucket.get_delay(), "Should be blocked.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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Instant::advance_time(501);
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assert!(bucket.get_tokens(50), "Should have not violated limit.");
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assert!(None != bucket.get_delay(), "Should be blocked.");
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assert_ne!(None, bucket.get_delay(), "Bucket should have delay.");
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}
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assert!(bucket.timestamps.lock().len() < 110, "Check memory leak.");
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}
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}
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}
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@ -0,0 +1,9 @@
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Tests are divided up by region. This is because tests cannot share state, and therefore
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cannot share the rate limiting done within a `RiotApi` instance. However, rate limiting
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is separate for each region, so it is safe to send requests to different regions from
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different instances.
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The tests within an individual file do share their `RiotApi` instance thanks to custom
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test runners and some macros I hacked together which are located in `async_tests.rs`.
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They are set up in a way to look like normal test output for fun and probably to
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confuse people.
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@ -69,4 +69,7 @@ macro_rules! rassert {
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#[macro_export]
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macro_rules! rassert_eq {
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( $a:expr, $b:expr ) => { rassert!($a == $b) };
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( $a:expr, $b:expr, $format:expr $(, $arg:expr)* ) => {
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rassert!($a == $b, $format, $( $arg )* )
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};
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}
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@ -0,0 +1,5 @@
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pub const SUMMONER_ID_LUGNUTSK: &'static str = "SBM8Ubipo4ge2yj7bhEzL7yvV0C9Oc1XA2l6v5okGMA_nCw";
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pub const SUMMONER_ID_MA5TERY: &'static str = "IbC4uyFEEW3ZkZw6FZF4bViw3P1EynclAcI6-p-vCpI99Ec";
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pub const SUMMONER_ID_C9SNEAKY: &'static str = "ghHSdADqgxKwcRl_vWndx6wKiyZx0xKQv-LOhOcU5LU";
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pub const ACCOUNT_ID_C9SNEAKY: &'static str = "ML_CcLT94UUHp1iDvXOXCidfmzzPrk_Jbub1f_INhw";
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pub const ACCOUNT_ID_LUGNUTSK: &'static str = "iheZF2uJ50S84Hfq6Ob8GNlJAUmBmac-EsEEWBJjD01q1jQ";
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@ -0,0 +1,38 @@
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#![feature(custom_test_frameworks)]
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#![test_runner(my_runner)]
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mod async_tests;
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mod ids;
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use colored::*;
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use lazy_static::lazy_static;
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use tokio::runtime::current_thread::Runtime;
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use riven::RiotApi;
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use riven::consts::*;
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lazy_static! {
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static ref RIOT_API: RiotApi = {
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let api_key = std::fs::read_to_string("apikey.txt").unwrap();
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RiotApi::with_key(api_key.trim())
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};
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}
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async_tests!{
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my_runner {
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// Champion Mastery tests.
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championmastery_getscore_ma5tery: async {
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let p = RIOT_API.champion_mastery_v4().get_champion_mastery_score(Region::EUW, ids::SUMMONER_ID_MA5TERY);
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let s = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get ma5tery".to_owned())?;
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rassert!(969 <= s && s <= 1000, "Unexpected ma5tery score: {}.", s);
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Ok(())
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},
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championmastery_getall_ma5tery: async {
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let p = RIOT_API.champion_mastery_v4().get_all_champion_masteries(Region::EUW, ids::SUMMONER_ID_MA5TERY);
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let s = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get ma5tery".to_owned())?;
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rassert!(s.len() >= 142, "Expected masteries: {}.", s.len());
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Ok(())
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},
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}
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}
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#![feature(custom_test_frameworks)]
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#![test_runner(my_runner)]
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mod async_tests;
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mod ids;
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use colored::*;
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use lazy_static::lazy_static;
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use tokio::runtime::current_thread::Runtime;
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use riven::RiotApi;
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use riven::consts::*;
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lazy_static! {
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static ref RIOT_API: RiotApi = {
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let api_key = std::fs::read_to_string("apikey.txt").unwrap();
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RiotApi::with_key(api_key.trim())
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};
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}
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async_tests!{
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my_runner {
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// Summoner tests.
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summoner_get_kanjikana: async {
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let p = RIOT_API.summoner_v4().get_by_summoner_name(Region::JP, "私の 頭が かたい");
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let s = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get myheadhard".to_owned())?;
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rassert_eq!("私の頭がかたい", s.name);
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Ok(())
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},
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}
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}
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@ -0,0 +1,81 @@
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#![feature(custom_test_frameworks)]
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#![test_runner(my_runner)]
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mod async_tests;
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mod ids;
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use colored::*;
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use lazy_static::lazy_static;
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use tokio::runtime::current_thread::Runtime;
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use riven::RiotApi;
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use riven::consts::*;
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use riven::endpoints::summoner_v4::*;
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|
||||
|
||||
lazy_static! {
|
||||
static ref RIOT_API: RiotApi = {
|
||||
let api_key = std::fs::read_to_string("apikey.txt").unwrap();
|
||||
RiotApi::with_key(api_key.trim())
|
||||
};
|
||||
}
|
||||
|
||||
fn validate_lugnutsk(s: Summoner, tag: &str) -> Result<(), String> {
|
||||
rassert_eq!("LugnutsK", s.name,
|
||||
"LugnutsK name didn't match {}.", tag);
|
||||
rassert_eq!(ids::SUMMONER_ID_LUGNUTSK, s.id,
|
||||
"LugnutsK summonerId didn't match {}.", tag);
|
||||
rassert_eq!(ids::ACCOUNT_ID_LUGNUTSK, s.account_id,
|
||||
"LugnutsK accountId didn't match {}.", tag);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async_tests!{
|
||||
my_runner {
|
||||
// Summoner tests.
|
||||
summoner_double: async {
|
||||
let l1p = RIOT_API.summoner_v4().get_by_summoner_name(Region::NA, "lug nuts k");
|
||||
let l2p = RIOT_API.summoner_v4().get_by_summoner_name(Region::NA, "lugnuts k");
|
||||
let l1 = l1p.await.map_err(|e| e.to_string())?.ok_or("Failed to get l1".to_owned())?;
|
||||
let l2 = l2p.await.map_err(|e| e.to_string())?.ok_or("Failed to get l2".to_owned())?;
|
||||
validate_lugnutsk(l1, "l1")?;
|
||||
validate_lugnutsk(l2, "l2")?;
|
||||
Ok(())
|
||||
},
|
||||
champion_getrotation: async {
|
||||
let p = RIOT_API.champion_v3().get_champion_info(Region::NA);
|
||||
let d = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get champ info.".to_owned())?;
|
||||
let new_len = d.free_champion_ids_for_new_players.len();
|
||||
let free_len = d.free_champion_ids.len();
|
||||
let level = d.max_new_player_level;
|
||||
rassert!(new_len >= 10, "New len: {}", new_len);
|
||||
rassert!(free_len >= 15, "Free len: {}", free_len);
|
||||
rassert_eq!(10, level, "New player level: {}", level);
|
||||
Ok(())
|
||||
},
|
||||
match_get: async {
|
||||
let p = RIOT_API.match_v4().get_match(Region::NA, 3190191338);
|
||||
let m = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get match.".to_owned())?;
|
||||
// TODO.
|
||||
Ok(())
|
||||
},
|
||||
// match_get_old: async {
|
||||
// let p = RIOT_API.match_v4().get_match(Region::NA, 2632789562);
|
||||
// let m = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get match.".to_owned())?;
|
||||
// // TODO.
|
||||
// Ok(())
|
||||
// },
|
||||
match_get_aram: async {
|
||||
let p = RIOT_API.match_v4().get_match(Region::NA, 2961635718);
|
||||
let m = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get match.".to_owned())?;
|
||||
// TODO.
|
||||
Ok(())
|
||||
},
|
||||
match_get_urf900: async {
|
||||
let p = RIOT_API.match_v4().get_match(Region::NA, 2963663381);
|
||||
let m = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get match.".to_owned())?;
|
||||
// TODO.
|
||||
Ok(())
|
||||
},
|
||||
}
|
||||
}
|
|
@ -2,27 +2,30 @@
|
|||
#![test_runner(my_runner)]
|
||||
|
||||
mod async_tests;
|
||||
mod ids;
|
||||
|
||||
use colored::*;
|
||||
use lazy_static::lazy_static;
|
||||
use riven::RiotApi;
|
||||
use tokio::runtime::current_thread::Runtime;
|
||||
|
||||
use riven::RiotApi;
|
||||
use riven::consts::*;
|
||||
|
||||
|
||||
lazy_static! {
|
||||
static ref RIOT_API: RiotApi = {
|
||||
let api_key = std::fs::read_to_string("apikey.txt").unwrap(); // TODO don't use unwrap.
|
||||
let api_key = std::fs::read_to_string("apikey.txt").unwrap();
|
||||
RiotApi::with_key(api_key.trim())
|
||||
};
|
||||
}
|
||||
|
||||
async_tests!{
|
||||
my_runner {
|
||||
test_1: async {
|
||||
rassert_eq!("world", "world");
|
||||
Ok(())
|
||||
},
|
||||
test_2: async {
|
||||
rassert_eq!("hello", "hello");
|
||||
league_summoner_bulk_test: async {
|
||||
let p = RIOT_API.league_v4().get_challenger_league(Region::TR, QueueType::RANKED_SOLO_5x5);
|
||||
let ll = p.await.map_err(|e| e.to_string())?.ok_or("Failed to get challenger league".to_owned())?;
|
||||
// println!("{:#?}", ll);
|
||||
// TODO!!!
|
||||
Ok(())
|
||||
},
|
||||
}
|
Loading…
Reference in New Issue