forked from mirror/Riven
Regen for Viego, val-ranked-v1
parent
6c3d51a071
commit
19eeeae637
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@ -298,6 +298,8 @@ pub enum Champion {
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#[strum(to_string="Vel'Koz", serialize="Velkoz")] VelKoz = 161,
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/// Vi (`Vi`, 254).
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#[strum(to_string="Vi")] Vi = 254,
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/// Viego (`Viego`, 234).
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#[strum(to_string="Viego")] Viego = 234,
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/// Viktor (`Viktor`, 112).
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#[strum(to_string="Viktor")] Viktor = 112,
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/// Vladimir (`Vladimir`, 8).
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@ -497,6 +499,7 @@ impl Champion {
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Self::Veigar => "Veigar",
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Self::VelKoz => "Velkoz",
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Self::Vi => "Vi",
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Self::Viego => "Viego",
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Self::Viktor => "Viktor",
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Self::Vladimir => "Vladimir",
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Self::Volibear => "Volibear",
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version ece6f45a4d6232f4e9940219258f1bd3ae1fee6d
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// Version 0c5382b0f4b74c9e27cee3043c02faa4acef0f25
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//! Automatically generated endpoint handles.
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@ -221,6 +221,15 @@ impl RiotApi {
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pub fn val_match_v1(&self) -> ValMatchV1 {
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ValMatchV1 { base: self }
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}
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/// Returns a handle for accessing [ValRankedV1](crate::endpoints::ValRankedV1) endpoints.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#val-ranked-v1" target="_blank">`val-ranked-v1`</a>
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///
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/// Note: this method is automatically generated.
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#[inline]
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pub fn val_ranked_v1(&self) -> ValRankedV1 {
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ValRankedV1 { base: self }
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}
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/// Returns a handle for accessing [ValStatusV1](crate::endpoints::ValStatusV1) endpoints.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#val-status-v1" target="_blank">`val-status-v1`</a>
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@ -1362,6 +1371,38 @@ impl<'a> ValMatchV1<'a> {
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}
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/// ValRankedV1 endpoints handle, accessed by calling [`val_ranked_v1()`](crate::RiotApi::val_ranked_v1) on a [`RiotApi`](crate::RiotApi) instance.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#val-ranked-v1" target="_blank">`val-ranked-v1`</a>
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///
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/// Note: this struct is automatically generated.
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pub struct ValRankedV1<'a> {
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base: &'a RiotApi,
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}
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impl<'a> ValRankedV1<'a> {
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/// Get leaderboard for the competitive queue
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/// # Parameters
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/// * `region` - Region to query.
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/// * `actId` - Act ids can be found using the val-content API.
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/// * `size` (optional)
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/// * `startIndex` (optional)
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/api-methods/#val-ranked-v1/GET_getLeaderboard" target="_blank">`val-ranked-v1.getLeaderboard`</a>
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///
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/// Note: this method is automatically generated.
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pub fn get_leaderboard(&self, region: Region, act_id: &str, size: Option<i32>, start_index: Option<i32>)
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-> impl Future<Output = Result<Option<val_ranked_v1::Leaderboard>>> + 'a
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{
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let mut query_params = Serializer::new(String::new());
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if let Some(size) = size { query_params.append_pair("size", &*size.to_string()); };
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if let Some(start_index) = start_index { query_params.append_pair("startIndex", &*start_index.to_string()); };
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let query_string = query_params.finish();
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let path_string = format!("/val/ranked/v1/leaderboards/by-act/{}", act_id);
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self.base.get_optional::<val_ranked_v1::Leaderboard>("val-ranked-v1.getLeaderboard", region.into(), path_string, Some(query_string))
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}
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}
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/// ValStatusV1 endpoints handle, accessed by calling [`val_status_v1()`](crate::RiotApi::val_status_v1) on a [`RiotApi`](crate::RiotApi) instance.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#val-status-v1" target="_blank">`val-status-v1`</a>
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version ece6f45a4d6232f4e9940219258f1bd3ae1fee6d
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// Version 0c5382b0f4b74c9e27cee3043c02faa4acef0f25
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//! Metadata about the Riot API and Riven.
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//!
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@ -76,6 +76,7 @@ lazy_static! {
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map.insert("/val/match/v1/matches/{matchId}", "val-match-v1.getMatch");
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map.insert("/val/match/v1/matchlists/by-puuid/{puuid}", "val-match-v1.getMatchlist");
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map.insert("/val/match/v1/recent-matches/by-queue/{queue}", "val-match-v1.getRecent");
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map.insert("/val/ranked/v1/leaderboards/by-act/{actId}", "val-ranked-v1.getLeaderboard");
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map.insert("/val/status/v1/platform-data", "val-status-v1.getPlatformData");
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map
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};
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version ece6f45a4d6232f4e9940219258f1bd3ae1fee6d
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// Version 0c5382b0f4b74c9e27cee3043c02faa4acef0f25
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//! Data transfer structs.
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//!
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@ -84,7 +84,7 @@ pub mod champion_mastery_v4 {
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/// Number of points earned since current level has been achieved.
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#[serde(rename = "championPointsSinceLastLevel")]
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pub champion_points_since_last_level: i64,
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/// The token earned for this champion to levelup.
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/// The token earned for this champion at the current championLevel. When the championLevel is advanced the tokensEarned resets to 0.
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#[serde(rename = "tokensEarned")]
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pub tokens_earned: i32,
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}
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@ -1383,7 +1383,7 @@ pub mod spectator_v4 {
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pub champion_id: crate::consts::Champion,
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/// Perks/Runes Reforged Information
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#[serde(rename = "perks")]
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pub perks: Perks,
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pub perks: Option<Perks>,
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/// The ID of the profile icon used by this participant
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#[serde(rename = "profileIconId")]
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pub profile_icon_id: i64,
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@ -2110,7 +2110,7 @@ pub mod val_content_v1 {
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pub asset_name: String,
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/// This field is only included for maps and game modes. These values are used in the match response.
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#[serde(rename = "assetPath")]
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pub asset_path: String,
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pub asset_path: Option<String>,
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}
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/// LocalizedNames data object.
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#[derive(Debug)]
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@ -2163,7 +2163,7 @@ pub mod val_content_v1 {
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pub name: String,
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/// This field is excluded from the response when a locale is set
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#[serde(rename = "localizedNames")]
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pub localized_names: LocalizedNames,
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pub localized_names: Option<LocalizedNames>,
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#[serde(rename = "id")]
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pub id: String,
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#[serde(rename = "isActive")]
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@ -2471,6 +2471,46 @@ pub mod val_match_v1 {
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}
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}
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/// Data structs used by [`ValRankedV1`](crate::endpoints::ValRankedV1).
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///
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/// Note: this module is automatically generated.
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#[allow(dead_code)]
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pub mod val_ranked_v1 {
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/// Leaderboard data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Leaderboard {
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/// The shard for the given leaderboard.
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#[serde(rename = "shard")]
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pub shard: String,
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/// The act id for the given leaderboard. Act ids can be found using the val-content API.
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#[serde(rename = "actId")]
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pub act_id: String,
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/// The total number of players in the leaderboard.
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#[serde(rename = "totalPlayers")]
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pub total_players: i64,
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#[serde(rename = "players")]
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pub players: std::vec::Vec<Player>,
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}
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/// Player data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Player {
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#[serde(rename = "puuid")]
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pub puuid: String,
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#[serde(rename = "gameName")]
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pub game_name: String,
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#[serde(rename = "tagLine")]
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pub tag_line: String,
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#[serde(rename = "leaderboardRank")]
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pub leaderboard_rank: i64,
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#[serde(rename = "rankedRating")]
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pub ranked_rating: i64,
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#[serde(rename = "numberOfWins")]
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pub number_of_wins: i64,
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}
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}
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/// Data structs used by [`ValStatusV1`](crate::endpoints::ValStatusV1).
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///
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/// Note: this module is automatically generated.
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