forked from mirror/Riven
Use `#[derive(Serialize, Deserialize)]` for string enums missing `UNKNOWN(String)` variant
Use updated `serde_string!` -> `serde_strum_unknown!` for enums with `UNKNOWN` variant.MingweiSamuel-patch-1
parent
104db04d9d
commit
b24fdcb765
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@ -1,6 +1,7 @@
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use std::cmp::Ordering;
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use num_enum::{ IntoPrimitive, TryFromPrimitive };
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use serde::{ Serialize, Deserialize };
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use strum::IntoEnumIterator;
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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@ -15,6 +16,7 @@ use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(IntoPrimitive, TryFromPrimitive)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum Division {
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/// Division 1, the best/highest division in a [`Tier`](crate::consts::Tier), or the only division in
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@ -31,8 +33,6 @@ pub enum Division {
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V = 5,
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}
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serde_string!(Division);
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/// Returns a DoubleEndedIterator of I, II, III, IV.
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/// Ordered from high rank (I) to low (IV).
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/// Excludes V, which is deprecated.
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@ -70,5 +70,4 @@ pub enum GameMode {
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URF,
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}
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string_enum_str!(GameMode);
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serde_string!(GameMode);
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serde_strum_unknown!(GameMode);
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@ -6,12 +6,14 @@
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// //
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///////////////////////////////////////////////
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use serde::{ Serialize, Deserialize };
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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/// League of Legends game type: matched game, custom game, or tutorial game.
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#[derive(Debug, Copy, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum GameType {
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/// Custom games
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@ -21,5 +23,3 @@ pub enum GameType {
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/// Tutorial games
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TUTORIAL_GAME,
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}
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serde_string!(GameType);
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@ -1,29 +1,12 @@
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#![macro_use]
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macro_rules! serde_string {
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( $name:ident ) => {
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impl<'de> serde::de::Deserialize<'de> for $name {
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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where
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D: serde::de::Deserializer<'de>
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{
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let s = String::deserialize(deserializer)?;
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s.parse().map_err(serde::de::Error::custom)
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}
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}
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impl serde::ser::Serialize for $name {
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
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where
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S: serde::ser::Serializer,
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{
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serializer.serialize_str(self.as_ref())
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}
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}
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};
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}
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macro_rules! string_enum_str {
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/// Macro for deriving `Serialize` and `Deserialize` for string enums with an
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/// `UNKNOWN(String)` variant.
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///
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/// Enum should have `#[derive(EnumString, IntoStaticStr)]` included.
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///
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/// Also implements `AsRef<str>`, `Display`, and `From<&str>`.
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macro_rules! serde_strum_unknown {
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( $name:ident ) => {
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impl AsRef<str> for $name {
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fn as_ref(&self) -> &str {
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@ -33,12 +16,33 @@ macro_rules! string_enum_str {
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}
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}
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}
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impl std::fmt::Display for $name {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> Result<(), std::fmt::Error> {
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self.as_ref().fmt(f)
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}
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}
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impl serde::ser::Serialize for $name {
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
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where
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S: serde::ser::Serializer,
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{
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serializer.serialize_str(self.as_ref())
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}
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}
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impl From<&str> for $name {
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fn from(item: &str) -> Self {
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item.parse().unwrap()
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}
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}
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impl<'de> serde::de::Deserialize<'de> for $name {
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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where
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D: serde::de::Deserializer<'de>
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{
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<&str>::deserialize(deserializer).map(Into::into)
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}
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}
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}
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}
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@ -318,8 +318,13 @@ newtype_enum! {
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/// Ranked Teamfight Tactics (Hyper Roll) games on Convergence
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CONVERGENCE_RANKED_TEAMFIGHT_TACTICS_HYPER_ROLL_ = 1130,
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/// `1150`.
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/// Ranked Teamfight Tactics (Double Up Beta) games on Convergence
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CONVERGENCE_RANKED_TEAMFIGHT_TACTICS_DOUBLE_UP_BETA_ = 1150,
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/// Ranked Teamfight Tactics (Double Up Workshop) games on Convergence
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/// Deprecated in patch 12.11 in favor of queueId 1160
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#[deprecated(note="Deprecated in patch 12.11 in favor of queueId 1160")]
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CONVERGENCE_RANKED_TEAMFIGHT_TACTICS_DOUBLE_UP_WORKSHOP__DEPRECATED_1150 = 1150,
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/// `1160`.
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/// Ranked Teamfight Tactics (Double Up Workshop) games on Convergence
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CONVERGENCE_RANKED_TEAMFIGHT_TACTICS_DOUBLE_UP_WORKSHOP_ = 1160,
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/// `1200`.
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/// Nexus Blitz games on Nexus Blitz
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/// Deprecated in patch 9.2 in favor of queueId 1300
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@ -1,10 +1,10 @@
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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use strum_macros::{ EnumString, IntoStaticStr };
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/// LoL or TFT ranked queue types.
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#[non_exhaustive]
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#[derive(Debug, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(EnumString, IntoStaticStr)]
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pub enum QueueType {
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/// Catch-all variant for new, unknown queue types.
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#[strum(default)]
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@ -28,7 +28,7 @@ pub enum QueueType {
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RANKED_TFT_PAIRS,
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}
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serde_string!(QueueType);
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serde_strum_unknown!(QueueType);
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#[cfg(test)]
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mod test {
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@ -1,5 +1,6 @@
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use strum::IntoEnumIterator;
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use num_enum::{ IntoPrimitive, TryFromPrimitive };
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use serde::{ Serialize, Deserialize };
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use strum::IntoEnumIterator;
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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/// LoL and TFT ranked tiers, such as gold, diamond, challenger, etc.
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@ -13,6 +14,7 @@ use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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#[derive(Eq, PartialEq, Hash, PartialOrd, Ord)]
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#[derive(IntoPrimitive, TryFromPrimitive)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum Tier {
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/// Challenger, the highest tier, an apex tier. Repr: `220_u8`.
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@ -40,8 +42,6 @@ pub enum Tier {
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UNRANKED = 0,
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}
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serde_string!(Tier);
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impl Tier {
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/// If this tier is an apex tier: [`Self::MASTER`], [`Self::GRANDMASTER`],
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/// or [`Self::CHALLENGER`]. Returns false for [`Self::UNRANKED`].
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@ -30,5 +30,4 @@ pub enum GameMode {
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}}
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}
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string_enum_str!(GameMode);
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serde_string!(GameMode);
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serde_strum_unknown!(GameMode);
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@ -3,12 +3,14 @@
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const gameTypes = require('./.gameTypes.json');
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}}{{= dotUtils.preamble() }}
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use serde::{ Serialize, Deserialize };
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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/// League of Legends game type: matched game, custom game, or tutorial game.
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#[derive(Debug, Copy, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum GameType {
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{{
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}
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}}
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}
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serde_string!(GameType);
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