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Author SHA1 Message Date
Mingwei Samuel 886ed4032d Release 2.32.0 2024-01-27 22:56:26 -08:00
Mingwei Samuel 5e235e3c51 Regen for `tft-match-v1.InfoDto.queue_id` queue enum 2024-01-27 22:55:55 -08:00
Guillermo Lloret Talavera 0f5fae1193
Add TFT queue 6000 (Set 3.5 Revival) (#62)
PR MingweiSamuel/riotapi-schema#43
2024-01-27 17:43:03 -08:00
Mingwei Samuel 416140c41d Add tests for #62
https://github.com/MingweiSamuel/riotapi-schema/pull/43
2024-01-27 17:22:22 -08:00
Mingwei Samuel 4039a355d3 fixup! Move proxy to make it an example, update its README.md 2024-01-25 11:39:33 -08:00
Mingwei Samuel b52ddcd5df Release 2.31.0 2024-01-25 11:31:26 -08:00
Mingwei Samuel 4cc241baac Regen 2024-01-25 11:29:58 -08:00
Mingwei Samuel 8d810ccca8 Add rustfmt.toml 2024-01-20 19:41:46 -08:00
Mingwei Samuel 33ef298039 Add `rustfmt_skip` to autogen preambles 2024-01-20 19:40:41 -08:00
Mingwei Samuel 655d04f8df Move proxy to make it an example, update its README.md 2024-01-20 19:39:44 -08:00
Mingwei Samuel 25f41388f0 Regen for minor changes 2024-01-20 19:19:52 -08:00
Mingwei Samuel 83d7fc3001 fix typo in tournament-stub-v5 test 2024-01-20 19:16:43 -08:00
Mingwei Samuel 25b5d9fd22 Release 2.30.0 2024-01-19 11:20:14 -08:00
Mingwei Samuel 4067b0cec7 Regen to fix #61
fix https://github.com/MingweiSamuel/Riven/issues/61

Also regen adds new `lor-match-v1.InfoDto.game_format` field.
2024-01-19 11:19:03 -08:00
Mingwei Samuel 406df5188f Release 2.29.0 2024-01-15 12:08:02 -08:00
Mingwei Samuel af759728e3 Re-enable, update `spectator-v4` test 2024-01-15 12:01:32 -08:00
Mingwei Samuel 1e136feaf3 Regen for myriad upstream changes from LoL 14.1 2024-01-15 12:01:32 -08:00
Mingwei Samuel 172bc84620 Add special parsing for `GameType`s missing `_GAME` suffix, add tests
https://github.com/RiotGames/developer-relations/issues/878
2024-01-15 11:58:24 -08:00
Mingwei Samuel 2c284d860c test.bash RUST_BACKTRACE=full 2024-01-15 11:34:10 -08:00
Mingwei Samuel ceac9d203b Release 2.28.0 2024-01-04 09:57:50 -08:00
Mingwei Samuel 4265d7e3c9 Regen for `QueueType::CHERRY`, removed `champion-mastery-v4` summoner ID endpoints 2024-01-04 09:57:50 -08:00
Mingwei Samuel 4391d214aa add test for LeagueV4 RU d3atomiz3d `"CHERRY"` `QueueType` 2024-01-04 09:57:50 -08:00
Mingwei Samuel 13a06b224a Update champion-master-v4 tests to use puuid 2023-12-26 22:21:47 -08:00
Mingwei Samuel b4398e4e98 Release 2.27.0 2023-11-22 09:41:07 -08:00
Mingwei Samuel 904a6b083f Regen for `Hwei`, removal of `clash-v1.getPlayersByPUUID`, and changed/new `match-v5.ParticipantDto.riotIdGameName` field 2023-11-22 09:40:46 -08:00
Mingwei Samuel ce2cd7c7a2 Add match test for new `match-v5.ParticipantDto.riotIdGameName` field 2023-11-22 09:37:27 -08:00
Mingwei Samuel c3982c390e Release 2.26.0 2023-11-15 11:48:57 -08:00
Mingwei Samuel c7f5c59495 Regen for new `tournament-v5.getGames` endpoint, `match-v5.Participant` updates 2023-11-15 11:43:47 -08:00
Mingwei Samuel ac12a8bfc2 Always display queue notes in doc comment 2023-11-15 11:43:29 -08:00
Mingwei Samuel 09f0f2562b Add new match to `tests_asia_jp.rs` 2023-11-15 11:20:54 -08:00
Mingwei Samuel dd77ffa6dd Allow multiple error message output from `match_v5_get[_timeline]` test helpers 2023-11-15 11:00:19 -08:00
Mingwei Samuel a9a0990d5c Remove archived match `NA1_4097036960` test 2023-11-15 10:48:30 -08:00
Mingwei Samuel c449a4fc52 Add `account-v1` `getByRiotId` and `getByPuuid` tests 2023-11-15 10:46:27 -08:00
Mingwei Samuel dc73fcbf46 update tests from tournament_v4 to tournament_v5 2023-10-17 23:03:21 -07:00
Mingwei Samuel fb95601526 Release 2.25.0 2023-10-13 11:37:52 -07:00
Mingwei Samuel bd76b24b2b Comment-out/replace broken `champion-mastery-v4.getChampionMasteryScore` test with PUUID version
https://github.com/RiotGames/developer-relations/issues/830
2023-10-13 11:37:52 -07:00
Mingwei Samuel 56b75ace18 Remove tft bug test, fixed Oct 3
https://github.com/RiotGames/developer-relations/issues/572#issuecomment-1718327573
2023-10-13 11:23:00 -07:00
Mingwei Samuel 2661acf5e9 Regen for tournament-v5 endpoints, new `match-v5.ObjectivesDto.horde` field
`horde`: https://github.com/RiotGames/developer-relations/issues/829
2023-10-13 11:22:54 -07:00
Mingwei Samuel c4a9993ac2 Remove tests on archived matches
Also adds `--no-fail-fast` to tests
2023-10-13 11:09:26 -07:00
Mingwei Samuel 512a7e9020 Regen for `tournament-stub-v5` and `val-content-v1.ContentDto.totem` 2023-09-21 23:43:22 -07:00
Mingwei Samuel daf18c476c Add `.vscode/settings.json` 2023-09-21 23:42:49 -07:00
Mingwei Samuel e67ffff627 Improved error message for `val-content-v1` 2023-09-21 23:30:27 -07:00
Mingwei Samuel 9b08e058b7 update tft bug test, Riot will make the breaking fix on Oct 3
https://twitter.com/RiotGamesDevRel/status/1701723426178650191
2023-09-16 18:10:34 -07:00
Mingwei Samuel f79f2edab3 Release 2.24.0 2023-09-05 00:41:18 -07:00
Mingwei Samuel 1ec4c18ae4 Regen for Briar, new `champion-mastery-v4.getChampionMasteryByPUUID` endpoint 2023-09-05 00:38:32 -07:00
Mingwei Samuel c58da65298 Remove more old archived match IDs in `test_asia_jp` 2023-09-05 00:37:38 -07:00
Mingwei Samuel ac76a87367 Remove old archived match IDs, add some new EUW1 match IDs 2023-08-27 13:29:04 -07:00
Mingwei Samuel fc42abcbe2 update codegen to avoid `clippy::redundant_locals` 2023-08-11 11:42:46 -07:00
Mingwei Samuel 1fc947a040 Release 2.23.0
Seems 2.22.0 was published already, not released with the changes it was supposed to have based on commit history
2023-07-24 11:15:45 -07:00
Mingwei Samuel 8e3e081944 Release 2.22.0 2023-07-22 22:08:25 -07:00
Mingwei Samuel 41a00d68f6 Regen for the Arena 2v2v2v2 `CHERRY` game mode 2023-07-22 22:07:55 -07:00
Mingwei Samuel 800f9c83f4 Add new Arena 2v2v2v2 `CHERRY` game mode, tests 2023-07-22 22:07:25 -07:00
Mingwei Samuel 7c0fff55ae
Add EMERALD tier, fix #55 (#56)
fix #55
2023-07-21 08:45:13 -07:00
53 changed files with 916 additions and 524 deletions

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@ -84,7 +84,7 @@ jobs:
uses: actions-rs/cargo@v1
with:
command: test
args: --features nightly,deny-unknown
args: --no-fail-fast --features nightly,deny-unknown
env:
RUST_BACKTRACE: 1
RUSTLOG: riven=trace

11
.vscode/settings.json vendored Normal file
View File

@ -0,0 +1,11 @@
{
"rust-analyzer.runnableEnv": [
{
// Set output levels for `tracing` logging.
"env": {
"RUST_BACKTRACE": "1",
"RUST_LOG": "riven=debug"
}
}
]
}

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@ -1,5 +1,4 @@
[workspace]
members = [
"riven",
"example/proxy",
]

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@ -45,7 +45,7 @@ rt.block_on(async {
// Get champion mastery data.
let masteries = riot_api.champion_mastery_v4()
.get_all_champion_masteries(PlatformRoute::NA1, &summoner.id).await
.get_all_champion_masteries_by_puuid(PlatformRoute::NA1, &summoner.puuid).await
.expect("Get champion masteries failed.");
// Print champion masteries.
@ -72,7 +72,7 @@ Output:
```
The [`RiotApi` struct documentation](https://docs.rs/riven/latest/riven/struct.RiotApi.html)
contains additional usage information. The [tests](https://github.com/MingweiSamuel/Riven/tree/v/2.x.x/riven/tests)
and [example proxy](https://github.com/MingweiSamuel/Riven/tree/v/2.x.x/example/proxy)
and [example proxy](https://github.com/MingweiSamuel/Riven/tree/v/2.x.x/riven/examples/proxy)
provide more example usage.
## Feature Flags

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@ -1,14 +0,0 @@
[package]
publish = false
name = "riven_example_proxy"
version = "0.0.0"
authors = [ "Mingwei Samuel <mingwei.samuel@gmail.com>" ]
edition = "2018"
[dependencies]
hyper = { version = "0.14", features = [ "server" ] }
lazy_static = "1.4"
riven = { path = "../../riven" }
tokio = { version = "1.0", features = [ "full" ] }
tracing = "0.1"
tracing-subscriber = "0.2"

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@ -1,6 +1,6 @@
[package]
name = "riven"
version = "2.21.0"
version = "2.32.0"
authors = ["Mingwei Samuel <mingwei.samuel@gmail.com>"]
repository = "https://github.com/MingweiSamuel/Riven"
description = "Riot Games API Library"
@ -58,4 +58,7 @@ colored = "2"
env_logger = "0.10.0"
fake_instant = "0.5.0"
futures = "0.3"
tokio = { version = "1", default-features = false, features = [ "rt-multi-thread" ] }
hyper = { version = "0.14", features = [ "server" ] }
tokio = { version = "1", features = [ "full" ] }
tracing = "0.1"
tracing-subscriber = "0.2"

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@ -14,7 +14,7 @@ when Riven is at the rate limit.
Set `RGAPI_KEY` env var then run:
```bash
export RGAPI_KEY=RGAPI-XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
cargo run
cargo run --example proxy
```
Test in your browser or using `curl`. The first path segment specifies the region:
@ -25,8 +25,8 @@ $ curl http://localhost:3000/na1/lol/summoner/v4/summoners/by-name/LugnutsK
$ curl http://localhost:3000/eu/val/status/v1/platform-data
{"id": "EU", "name": "Europe", "locales": ["..."], "maintenances": [], "incidents": []}
$ curl http://localhost:3000/americas/lol/tournament-stub/v4/providers -H "Content-Type: application/json" -d '{"region":"JP","url":"https://github.com/MingweiSamuel/Riven"}'
764
$ curl http://localhost:3000/americas/lol/tournament-stub/v5/providers -H "Content-Type: application/json" -d '{"region":"JP","url":"https://github.com/MingweiSamuel/Riven"}'
1
$ curl http://localhost:3000/na1/unknown/endpoint
{"error":"Riot API endpoint method not found."}

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@ -4,14 +4,12 @@ use std::convert::Infallible;
use http::{Method, Request, Response, StatusCode};
use hyper::header::HeaderValue;
use hyper::http;
use hyper::service::{make_service_fn, service_fn};
use hyper::{Body, Server};
use hyper::{http, Body, Server};
use lazy_static::lazy_static;
use tracing as log;
use riven::consts::Route;
use riven::{RiotApi, RiotApiConfig};
use tracing as log;
lazy_static! {
/// Create lazy static RiotApi instance.

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@ -5,8 +5,6 @@ use reqwest::header::{HeaderMap, HeaderValue};
use reqwest::ClientBuilder;
/// Configuration for instantiating RiotApi.
///
///
#[derive(Debug)]
pub struct RiotApiConfig {
pub(crate) base_url: String,

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@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -33,6 +34,7 @@ newtype_enum! {
/// `BLITZCRANK` | "Blitzcrank" | "Blitzcrank" | 53
/// `BRAND` | "Brand" | "Brand" | 63
/// `BRAUM` | "Braum" | "Braum" | 201
/// `BRIAR` | "Briar" | "Briar" | 233
/// `CAITLYN` | "Caitlyn" | "Caitlyn" | 51
/// `CAMILLE` | "Camille" | "Camille" | 164
/// `CASSIOPEIA` | "Cassiopeia" | "Cassiopeia" | 69
@ -58,6 +60,7 @@ newtype_enum! {
/// `GWEN` | "Gwen" | "Gwen" | 887
/// `HECARIM` | "Hecarim" | "Hecarim" | 120
/// `HEIMERDINGER` | "Heimerdinger" | "Heimerdinger" | 74
/// `HWEI` | "Hwei" | "Hwei" | 910
/// `ILLAOI` | "Illaoi" | "Illaoi" | 420
/// `IRELIA` | "Irelia" | "Irelia" | 39
/// `IVERN` | "Ivern" | "Ivern" | 427
@ -136,6 +139,7 @@ newtype_enum! {
/// `SION` | "Sion" | "Sion" | 14
/// `SIVIR` | "Sivir" | "Sivir" | 15
/// `SKARNER` | "Skarner" | "Skarner" | 72
/// `SMOLDER` | "Smolder" | "Smolder" | 901
/// `SONA` | "Sona" | "Sona" | 37
/// `SORAKA` | "Soraka" | "Soraka" | 16
/// `SWAIN` | "Swain" | "Swain" | 50
@ -218,6 +222,8 @@ newtype_enum! {
BRAND = 63,
/// `201`.
BRAUM = 201,
/// `233`.
BRIAR = 233,
/// `51`.
CAITLYN = 51,
/// `164`.
@ -268,6 +274,8 @@ newtype_enum! {
HECARIM = 120,
/// `74`.
HEIMERDINGER = 74,
/// `910`.
HWEI = 910,
/// `420`.
ILLAOI = 420,
/// `39`.
@ -424,6 +432,8 @@ newtype_enum! {
SIVIR = 15,
/// `72`.
SKARNER = 72,
/// `901`.
SMOLDER = 901,
/// `37`.
SONA = 37,
/// `16`.
@ -536,6 +546,7 @@ impl Champion {
Self::BLITZCRANK => Some("Blitzcrank"),
Self::BRAND => Some("Brand"),
Self::BRAUM => Some("Braum"),
Self::BRIAR => Some("Briar"),
Self::CAITLYN => Some("Caitlyn"),
Self::CAMILLE => Some("Camille"),
Self::CASSIOPEIA => Some("Cassiopeia"),
@ -561,6 +572,7 @@ impl Champion {
Self::GWEN => Some("Gwen"),
Self::HECARIM => Some("Hecarim"),
Self::HEIMERDINGER => Some("Heimerdinger"),
Self::HWEI => Some("Hwei"),
Self::ILLAOI => Some("Illaoi"),
Self::IRELIA => Some("Irelia"),
Self::IVERN => Some("Ivern"),
@ -639,6 +651,7 @@ impl Champion {
Self::SION => Some("Sion"),
Self::SIVIR => Some("Sivir"),
Self::SKARNER => Some("Skarner"),
Self::SMOLDER => Some("Smolder"),
Self::SONA => Some("Sona"),
Self::SORAKA => Some("Soraka"),
Self::SWAIN => Some("Swain"),
@ -724,6 +737,7 @@ impl Champion {
Self::BLITZCRANK => Some("Blitzcrank"),
Self::BRAND => Some("Brand"),
Self::BRAUM => Some("Braum"),
Self::BRIAR => Some("Briar"),
Self::CAITLYN => Some("Caitlyn"),
Self::CAMILLE => Some("Camille"),
Self::CASSIOPEIA => Some("Cassiopeia"),
@ -749,6 +763,7 @@ impl Champion {
Self::GWEN => Some("Gwen"),
Self::HECARIM => Some("Hecarim"),
Self::HEIMERDINGER => Some("Heimerdinger"),
Self::HWEI => Some("Hwei"),
Self::ILLAOI => Some("Illaoi"),
Self::IRELIA => Some("Irelia"),
Self::IVERN => Some("Ivern"),
@ -827,6 +842,7 @@ impl Champion {
Self::SION => Some("Sion"),
Self::SIVIR => Some("Sivir"),
Self::SKARNER => Some("Skarner"),
Self::SMOLDER => Some("Smolder"),
Self::SONA => Some("Sona"),
Self::SORAKA => Some("Soraka"),
Self::SWAIN => Some("Swain"),
@ -943,6 +959,7 @@ impl std::str::FromStr for Champion {
/* BLIT */ [ 'B', 'L', 'I', 'T'] => Ok(Champion::BLITZCRANK),
/* BRAN */ [ 'B', 'R', 'A', 'N'] => Ok(Champion::BRAND),
/* BRAU */ [ 'B', 'R', 'A', 'U'] => Ok(Champion::BRAUM),
/* BRIA */ [ 'B', 'R', 'I', 'A'] => Ok(Champion::BRIAR),
/* CAIT */ [ 'C', 'A', 'I', 'T'] => Ok(Champion::CAITLYN),
/* CAMI */ [ 'C', 'A', 'M', 'I'] => Ok(Champion::CAMILLE),
/* CASS */ [ 'C', 'A', 'S', 'S'] => Ok(Champion::CASSIOPEIA),
@ -970,6 +987,7 @@ impl std::str::FromStr for Champion {
/* GWEN */ [ 'G', 'W', 'E', 'N'] => Ok(Champion::GWEN),
/* HECA */ [ 'H', 'E', 'C', 'A'] => Ok(Champion::HECARIM),
/* HEIM */ [ 'H', 'E', 'I', 'M'] => Ok(Champion::HEIMERDINGER),
/* HWEI */ [ 'H', 'W', 'E', 'I'] => Ok(Champion::HWEI),
/* ILLA */ [ 'I', 'L', 'L', 'A'] => Ok(Champion::ILLAOI),
/* IREL */ [ 'I', 'R', 'E', 'L'] => Ok(Champion::IRELIA),
/* IVER */ [ 'I', 'V', 'E', 'R'] => Ok(Champion::IVERN),
@ -1054,6 +1072,7 @@ impl std::str::FromStr for Champion {
/* SION */ [ 'S', 'I', 'O', 'N'] => Ok(Champion::SION),
/* SIVI */ [ 'S', 'I', 'V', 'I'] => Ok(Champion::SIVIR),
/* SKAR */ [ 'S', 'K', 'A', 'R'] => Ok(Champion::SKARNER),
/* SMOL */ [ 'S', 'M', 'O', 'L'] => Ok(Champion::SMOLDER),
/* SONA */ [ 'S', 'O', 'N', 'A'] => Ok(Champion::SONA),
/* SORA */ [ 'S', 'O', 'R', 'A'] => Ok(Champion::SORAKA),
/* SWAI */ [ 'S', 'W', 'A', 'I'] => Ok(Champion::SWAIN),

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@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -28,6 +29,8 @@ pub enum GameMode {
ASCENSION,
/// Blood Hunt Assassin games
ASSASSINATE,
/// 2v2v2v2
CHERRY,
/// Classic Summoner's Rift and Twisted Treeline games
CLASSIC,
/// Dark Star: Singularity games
@ -56,6 +59,8 @@ pub enum GameMode {
SIEGE,
/// Star Guardian Invasion games
STARGUARDIAN,
/// Teamfight Tactics, used in `spectator-v4` endpoints.
TFT,
/// Tutorial games
TUTORIAL,
/// Tutorial: Welcome to League.

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@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -17,9 +18,18 @@ use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
#[repr(u8)]
pub enum GameType {
/// Custom games
#[strum(to_string = "CUSTOM_GAME", serialize = "CUSTOM")]
#[serde(alias = "CUSTOM")]
CUSTOM_GAME,
/// all other games
#[strum(to_string = "MATCHED_GAME", serialize = "MATCHED")]
#[serde(alias = "MATCHED")]
MATCHED_GAME,
/// Tutorial games
#[strum(to_string = "TUTORIAL_GAME", serialize = "TUTORIAL")]
#[serde(alias = "TUTORIAL")]
TUTORIAL_GAME,
}
#[cfg(test)]
mod test;

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@ -0,0 +1,24 @@
use super::*;
#[test]
fn check_as_ref() {
assert_eq!("MATCHED_GAME", GameType::MATCHED_GAME.as_ref());
}
#[test]
fn check_to_string() {
assert_eq!("MATCHED_GAME", GameType::MATCHED_GAME.to_string());
}
#[test]
fn check_from_string() {
assert_eq!(Ok(GameType::MATCHED_GAME), "MATCHED_GAME".parse());
assert_eq!(Ok(GameType::MATCHED_GAME), "MATCHED".parse());
}
#[test]
fn check_serialize() {
assert_eq!(Some("\"MATCHED_GAME\""),
serde_json::to_string(&GameType::MATCHED_GAME)
.ok().as_deref());
}

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@ -7,7 +7,7 @@
///
/// Also implements `AsRef<str>`, `Display`, and `From<&str>`.
macro_rules! serde_strum_unknown {
( $name:ident ) => {
($name:ident) => {
impl AsRef<str> for $name {
fn as_ref(&self) -> &str {
match self {

View File

@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -69,5 +70,9 @@ newtype_enum! {
/// Convergence
/// Teamfight Tactics map
CONVERGENCE = 22,
/// `30`.
/// Arena
/// Map for 2v2v2v2 (`CHERRY`). Team up with a friend or venture solo in this new game mode. Face against multiple teams in chaotic battles across diverse arenas
ARENA = 30,
}
}

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@ -47,11 +47,8 @@ pub use route_ext::*;
#[rustfmt::skip]
mod season;
pub use season::*;
/// Trait allowing iteration of enum types, implemented by several enums in this module.
/// Re-exported from strum.
///
///
pub use strum::IntoEnumIterator;
mod team;

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@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -14,101 +15,121 @@ newtype_enum! {
CUSTOM = 0,
/// `2`.
/// 5v5 Blind Pick games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 430
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 430")]
SUMMONERS_RIFT_5V5_BLIND_PICK_DEPRECATED_2 = 2,
/// `4`.
/// 5v5 Ranked Solo games on Summoner's Rift
///
/// Deprecated in favor of queueId 420
#[deprecated(note="Deprecated in favor of queueId 420")]
SUMMONERS_RIFT_5V5_RANKED_SOLO_DEPRECATED_4 = 4,
/// `6`.
/// 5v5 Ranked Premade games on Summoner's Rift
///
/// Game mode deprecated
#[deprecated(note="Game mode deprecated")]
SUMMONERS_RIFT_5V5_RANKED_PREMADE = 6,
/// `7`.
/// Co-op vs AI games on Summoner's Rift
///
/// Deprecated in favor of queueId 32 and 33
#[deprecated(note="Deprecated in favor of queueId 32 and 33")]
SUMMONERS_RIFT_CO_OP_VS_AI = 7,
/// `8`.
/// 3v3 Normal games on Twisted Treeline
///
/// Deprecated in patch 7.19 in favor of queueId 460
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 460")]
TWISTED_TREELINE_3V3_NORMAL = 8,
/// `9`.
/// 3v3 Ranked Flex games on Twisted Treeline
///
/// Deprecated in patch 7.19 in favor of queueId 470
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 470")]
TWISTED_TREELINE_3V3_RANKED_FLEX_DEPRECATED_9 = 9,
/// `14`.
/// 5v5 Draft Pick games on Summoner's Rift
///
/// Deprecated in favor of queueId 400
#[deprecated(note="Deprecated in favor of queueId 400")]
SUMMONERS_RIFT_5V5_DRAFT_PICK_DEPRECATED_14 = 14,
/// `16`.
/// 5v5 Dominion Blind Pick games on Crystal Scar
///
/// Game mode deprecated
#[deprecated(note="Game mode deprecated")]
CRYSTAL_SCAR_5V5_DOMINION_BLIND_PICK = 16,
/// `17`.
/// 5v5 Dominion Draft Pick games on Crystal Scar
///
/// Game mode deprecated
#[deprecated(note="Game mode deprecated")]
CRYSTAL_SCAR_5V5_DOMINION_DRAFT_PICK = 17,
/// `25`.
/// Dominion Co-op vs AI games on Crystal Scar
///
/// Game mode deprecated
#[deprecated(note="Game mode deprecated")]
CRYSTAL_SCAR_DOMINION_CO_OP_VS_AI = 25,
/// `31`.
/// Co-op vs AI Intro Bot games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 830
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 830")]
SUMMONERS_RIFT_CO_OP_VS_AI_INTRO_BOT_DEPRECATED_31 = 31,
/// `32`.
/// Co-op vs AI Beginner Bot games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 840
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 840")]
SUMMONERS_RIFT_CO_OP_VS_AI_BEGINNER_BOT_DEPRECATED_32 = 32,
/// `33`.
/// Co-op vs AI Intermediate Bot games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 850
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 850")]
SUMMONERS_RIFT_CO_OP_VS_AI_INTERMEDIATE_BOT_DEPRECATED_33 = 33,
/// `41`.
/// 3v3 Ranked Team games on Twisted Treeline
///
/// Game mode deprecated
#[deprecated(note="Game mode deprecated")]
TWISTED_TREELINE_3V3_RANKED_TEAM = 41,
/// `42`.
/// 5v5 Ranked Team games on Summoner's Rift
///
/// Game mode deprecated
#[deprecated(note="Game mode deprecated")]
SUMMONERS_RIFT_5V5_RANKED_TEAM = 42,
/// `52`.
/// Co-op vs AI games on Twisted Treeline
///
/// Deprecated in patch 7.19 in favor of queueId 800
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 800")]
TWISTED_TREELINE_CO_OP_VS_AI = 52,
/// `61`.
/// 5v5 Team Builder games on Summoner's Rift
///
/// Game mode deprecated
#[deprecated(note="Game mode deprecated")]
SUMMONERS_RIFT_5V5_TEAM_BUILDER = 61,
/// `65`.
/// 5v5 ARAM games on Howling Abyss
///
/// Deprecated in patch 7.19 in favor of queueId 450
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 450")]
HOWLING_ABYSS_5V5_ARAM_DEPRECATED_65 = 65,
/// `67`.
/// ARAM Co-op vs AI games on Howling Abyss
///
/// Game mode deprecated
#[deprecated(note="Game mode deprecated")]
HOWLING_ABYSS_ARAM_CO_OP_VS_AI = 67,
/// `70`.
/// One for All games on Summoner's Rift
///
/// Deprecated in patch 8.6 in favor of queueId 1020
#[deprecated(note="Deprecated in patch 8.6 in favor of queueId 1020")]
SUMMONERS_RIFT_ONE_FOR_ALL_DEPRECATED_70 = 70,
@ -132,21 +153,25 @@ newtype_enum! {
SUMMONERS_RIFT_CO_OP_VS_AI_ULTRA_RAPID_FIRE = 83,
/// `91`.
/// Doom Bots Rank 1 games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 950
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 950")]
SUMMONERS_RIFT_DOOM_BOTS_RANK_1 = 91,
/// `92`.
/// Doom Bots Rank 2 games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 950
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 950")]
SUMMONERS_RIFT_DOOM_BOTS_RANK_2 = 92,
/// `93`.
/// Doom Bots Rank 5 games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 950
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 950")]
SUMMONERS_RIFT_DOOM_BOTS_RANK_5 = 93,
/// `96`.
/// Ascension games on Crystal Scar
///
/// Deprecated in patch 7.19 in favor of queueId 910
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 910")]
CRYSTAL_SCAR_ASCENSION_DEPRECATED_96 = 96,
@ -158,6 +183,7 @@ newtype_enum! {
BUTCHERS_BRIDGE_5V5_ARAM = 100,
/// `300`.
/// Legend of the Poro King games on Howling Abyss
///
/// Deprecated in patch 7.19 in favor of queueId 920
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 920")]
HOWLING_ABYSS_LEGEND_OF_THE_PORO_KING_DEPRECATED_300 = 300,
@ -169,6 +195,7 @@ newtype_enum! {
SUMMONERS_RIFT_BLACK_MARKET_BRAWLERS = 313,
/// `315`.
/// Nexus Siege games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 940
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 940")]
SUMMONERS_RIFT_NEXUS_SIEGE_DEPRECATED_315 = 315,
@ -177,6 +204,7 @@ newtype_enum! {
CRYSTAL_SCAR_DEFINITELY_NOT_DOMINION = 317,
/// `318`.
/// ARURF games on Summoner's Rift
///
/// Deprecated in patch 7.19 in favor of queueId 900
#[deprecated(note="Deprecated in patch 7.19 in favor of queueId 900")]
SUMMONERS_RIFT_ARURF_DEPRECATED_318 = 318,
@ -188,6 +216,7 @@ newtype_enum! {
SUMMONERS_RIFT_5V5_DRAFT_PICK = 400,
/// `410`.
/// 5v5 Ranked Dynamic games on Summoner's Rift
///
/// Game mode deprecated in patch 6.22
#[deprecated(note="Game mode deprecated in patch 6.22")]
SUMMONERS_RIFT_5V5_RANKED_DYNAMIC = 410,
@ -205,14 +234,21 @@ newtype_enum! {
HOWLING_ABYSS_5V5_ARAM = 450,
/// `460`.
/// 3v3 Blind Pick games on Twisted Treeline
///
/// Deprecated in patch 9.23
#[deprecated(note="Deprecated in patch 9.23")]
TWISTED_TREELINE_3V3_BLIND_PICK = 460,
/// `470`.
/// 3v3 Ranked Flex games on Twisted Treeline
///
/// Deprecated in patch 9.23
#[deprecated(note="Deprecated in patch 9.23")]
TWISTED_TREELINE_3V3_RANKED_FLEX_DEPRECATED_470 = 470,
/// `490`.
/// Normal (Quickplay) games on Summoner's Rift
///
/// https://github.com/RiotGames/developer-relations/issues/846
SUMMONERS_RIFT_NORMAL_QUICKPLAY_ = 490,
/// `600`.
/// Blood Hunt Assassin games on Summoner's Rift
SUMMONERS_RIFT_BLOOD_HUNT_ASSASSIN = 600,
@ -227,11 +263,13 @@ newtype_enum! {
HOWLING_ABYSS_ARAM_CLASH = 720,
/// `800`.
/// Co-op vs. AI Intermediate Bot games on Twisted Treeline
///
/// Deprecated in patch 9.23
#[deprecated(note="Deprecated in patch 9.23")]
TWISTED_TREELINE_CO_OP_VS_AI_INTERMEDIATE_BOT = 800,
/// `810`.
/// Co-op vs. AI Intro Bot games on Twisted Treeline
///
/// Deprecated in patch 9.23
#[deprecated(note="Deprecated in patch 9.23")]
TWISTED_TREELINE_CO_OP_VS_AI_INTRO_BOT = 810,
@ -318,6 +356,7 @@ newtype_enum! {
CONVERGENCE_RANKED_TEAMFIGHT_TACTICS_HYPER_ROLL_ = 1130,
/// `1150`.
/// Ranked Teamfight Tactics (Double Up Workshop) games on Convergence
///
/// Deprecated in patch 12.11 in favor of queueId 1160
#[deprecated(note="Deprecated in patch 12.11 in favor of queueId 1160")]
CONVERGENCE_RANKED_TEAMFIGHT_TACTICS_DOUBLE_UP_WORKSHOP__DEPRECATED_1150 = 1150,
@ -326,6 +365,7 @@ newtype_enum! {
CONVERGENCE_RANKED_TEAMFIGHT_TACTICS_DOUBLE_UP_WORKSHOP_ = 1160,
/// `1200`.
/// Nexus Blitz games on Nexus Blitz
///
/// Deprecated in patch 9.2 in favor of queueId 1300
#[deprecated(note="Deprecated in patch 9.2 in favor of queueId 1300")]
NEXUS_BLITZ_DEPRECATED_1200 = 1200,
@ -335,6 +375,9 @@ newtype_enum! {
/// `1400`.
/// Ultimate Spellbook games on Summoner's Rift
SUMMONERS_RIFT_ULTIMATE_SPELLBOOK = 1400,
/// `1700`.
/// 2v2v2v2 `CHERRY` games on Arena
ARENA_2V2V2V2_CHERRY_ = 1700,
/// `1900`.
/// Pick URF games on Summoner's Rift
SUMMONERS_RIFT_PICK_URF = 1900,
@ -347,5 +390,8 @@ newtype_enum! {
/// `2020`.
/// Tutorial 3 games on Summoner's Rift
SUMMONERS_RIFT_TUTORIAL_3 = 2020,
/// `6000`.
/// Teamfight Tactics Set 3.5 Revival games on Convergence
CONVERGENCE_TEAMFIGHT_TACTICS_SET_3_5_REVIVAL = 6000,
}
}

View File

@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -32,11 +33,13 @@ pub enum QueueType {
/// Ranked Teamfight Tactics (Hyper Roll) games
RANKED_TFT_TURBO,
/// Ranked Teamfight Tactics (Double Up Workshop) games
/// Deprecated in patch 12.11 in favor of queueId 1160
#[deprecated(note="Deprecated in patch 12.11 in favor of queueId 1160")]
/// Deprecated in patch 12.11 in favor of queueId 1160 (`RANKED_TFT_DOUBLE_UP`)
#[deprecated(note="Deprecated in patch 12.11 in favor of queueId 1160 (`RANKED_TFT_DOUBLE_UP`)")]
RANKED_TFT_PAIRS,
/// Ranked Teamfight Tactics (Double Up Workshop) games
RANKED_TFT_DOUBLE_UP,
/// 2v2v2v2 "Arena" games
CHERRY,
}
serde_strum_unknown!(QueueType);

View File

@ -90,12 +90,12 @@ mod tests {
assert_eq!(Some((Tier::DIAMOND, Division::II)), it.next());
assert_eq!(Some((Tier::DIAMOND, Division::III)), it.next());
assert_eq!(Some((Tier::DIAMOND, Division::IV)), it.next());
assert_eq!(Some((Tier::EMERALD, Division::I)), it.next());
assert_eq!(Some((Tier::EMERALD, Division::II)), it.next());
assert_eq!(Some((Tier::EMERALD, Division::III)), it.next());
assert_eq!(Some((Tier::EMERALD, Division::IV)), it.next());
assert_eq!(Some((Tier::PLATINUM, Division::I)), it.next());
let mut last = None;
for next in &mut it {
last = Some(next);
}
let last = it.last();
assert_eq!(Some((Tier::IRON, Division::IV)), last);
assert_eq!(None, it.next());
}
}

View File

@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -108,7 +109,7 @@ pub enum PlatformRoute {
#[strum(to_string="NA1", serialize="NA")]
NA1 = 23,
/// Oceana.
/// Oceania.
///
/// `24` (riotapi-schema ID/repr)
#[strum(to_string="OC1", serialize="OCE")]
@ -335,7 +336,7 @@ pub enum TournamentRegion {
LAS = 22,
/// North America.
NA = 23,
/// Oceana.
/// Oceania.
OCE = 24,
/// Turkey
TR = 26,

View File

@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //

View File

@ -18,6 +18,9 @@ use serde_repr::{Deserialize_repr, Serialize_repr};
)]
#[repr(u16)]
pub enum Team {
/// Team ID zero for 2v2v2v2 Arena `CHERRY` game mode. (TODO: SUBJECT TO CHANGE?)
ZERO = 0,
/// Blue team (bottom left on Summoner's Rift).
BLUE = 100,
/// Red team (top right on Summoner's Rift).

View File

@ -38,6 +38,8 @@ pub enum Tier {
MASTER = 180,
/// Diamond, the higest non-apex tier. Repr: `140_u8`.
DIAMOND = 140,
/// Emerald. Added in 2023. Repr: `130_u8`.
EMERALD = 130,
/// Platinum. Repr: `120_u8`.
PLATINUM = 120,
/// Gold. Repr: `100_u8`.
@ -109,6 +111,7 @@ impl IntoEnumIterator for Tier {
Self::GRANDMASTER,
Self::MASTER,
Self::DIAMOND,
Self::EMERALD,
Self::PLATINUM,
Self::GOLD,
Self::SILVER,
@ -188,6 +191,7 @@ mod tests {
iter.next();
iter.next();
assert_eq!(Some(Tier::DIAMOND), iter.next());
assert_eq!(Some(Tier::EMERALD), iter.next());
iter.next();
iter.next();
iter.next();
@ -202,6 +206,7 @@ mod tests {
iter.next();
iter.next();
iter.next();
assert_eq!(Some(Tier::EMERALD), iter.next());
assert_eq!(Some(Tier::DIAMOND), iter.next());
iter.next();
iter.next();

View File

@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -7,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 7d71fe40a50ce14ad12ed6db791a4d0bae0f810e
// Version d4f02b20da80dd2c869da349ba774ef6eddc22fa
//! Automatically generated endpoint handles.
#![allow(clippy::let_and_return, clippy::too_many_arguments)]
@ -215,23 +216,23 @@ impl RiotApi {
pub fn tft_summoner_v1(&self) -> TftSummonerV1 {
TftSummonerV1 { base: self }
}
/// Returns a handle for accessing [TournamentStubV4](crate::endpoints::TournamentStubV4) endpoints.
/// Returns a handle for accessing [TournamentStubV5](crate::endpoints::TournamentStubV5) endpoints.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/apis#tournament-stub-v4" target="_blank">`tournament-stub-v4`</a>
/// <a href="https://developer.riotgames.com/apis#tournament-stub-v5" target="_blank">`tournament-stub-v5`</a>
///
/// Note: this method is automatically generated.
#[inline]
pub fn tournament_stub_v4(&self) -> TournamentStubV4 {
TournamentStubV4 { base: self }
pub fn tournament_stub_v5(&self) -> TournamentStubV5 {
TournamentStubV5 { base: self }
}
/// Returns a handle for accessing [TournamentV4](crate::endpoints::TournamentV4) endpoints.
/// Returns a handle for accessing [TournamentV5](crate::endpoints::TournamentV5) endpoints.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/apis#tournament-v4" target="_blank">`tournament-v4`</a>
/// <a href="https://developer.riotgames.com/apis#tournament-v5" target="_blank">`tournament-v5`</a>
///
/// Note: this method is automatically generated.
#[inline]
pub fn tournament_v4(&self) -> TournamentV4 {
TournamentV4 { base: self }
pub fn tournament_v5(&self) -> TournamentV5 {
TournamentV5 { base: self }
}
/// Returns a handle for accessing [ValContentV1](crate::endpoints::ValContentV1) endpoints.
/// # Riot Developer API Reference
@ -303,8 +304,8 @@ impl<'a> AccountV1<'a> {
/// Get account by riot id
/// # Parameters
/// * `route` - Route to query.
/// * `tag_line` (required, in path) - When querying for a player by their riot id, the gameName and tagLine query params are required. However not all accounts have a gameName and tagLine associated so these fields may not be included in the response.
/// * `game_name` (required, in path) - When querying for a player by their riot id, the gameName and tagLine query params are required. However not all accounts have a gameName and tagLine associated so these fields may not be included in the response.
/// * `tag_line` (required, in path) - When querying for a player by their riot id, the gameName and tagLine query params are required.
/// * `game_name` (required, in path) - When querying for a player by their riot id, the gameName and tagLine query params are required.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#account-v1/GET_getByRiotId" target="_blank">`account-v1.getByRiotId`</a>
///
@ -372,82 +373,82 @@ pub struct ChampionMasteryV4<'a> {
base: &'a RiotApi,
}
impl<'a> ChampionMasteryV4<'a> {
/// Get all champion mastery entries sorted by number of champion points descending,
/// Get all champion mastery entries sorted by number of champion points descending.
/// # Parameters
/// * `route` - Route to query.
/// * `encrypted_summoner_id` (required, in path) - Summoner ID associated with the player
/// * `encrypted_puuid` (required, in path)
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#champion-mastery-v4/GET_getAllChampionMasteries" target="_blank">`champion-mastery-v4.getAllChampionMasteries`</a>
/// <a href="https://developer.riotgames.com/api-methods/#champion-mastery-v4/GET_getAllChampionMasteriesByPUUID" target="_blank">`champion-mastery-v4.getAllChampionMasteriesByPUUID`</a>
///
/// Note: this method is automatically generated.
pub fn get_all_champion_masteries(&self, route: PlatformRoute, encrypted_summoner_id: &str)
pub fn get_all_champion_masteries_by_puuid(&self, route: PlatformRoute, encrypted_puuid: &str)
-> impl Future<Output = Result<Vec<champion_mastery_v4::ChampionMastery>>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/champion-mastery/v4/champion-masteries/by-summoner/{}", encrypted_summoner_id));
let future = self.base.execute_val::<Vec<champion_mastery_v4::ChampionMastery>>("champion-mastery-v4.getAllChampionMasteries", route_str, request);
let request = self.base.request(Method::GET, route_str, &format!("/lol/champion-mastery/v4/champion-masteries/by-puuid/{}", encrypted_puuid));
let future = self.base.execute_val::<Vec<champion_mastery_v4::ChampionMastery>>("champion-mastery-v4.getAllChampionMasteriesByPUUID", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("champion-mastery-v4.getAllChampionMasteries"));
let future = future.instrument(tracing::info_span!("champion-mastery-v4.getAllChampionMasteriesByPUUID"));
future
}
/// Get a champion mastery by player ID and champion ID.
/// Get a champion mastery by puuid and champion ID.
/// # Parameters
/// * `route` - Route to query.
/// * `champion_id` (required, in path) - Champion ID to retrieve Champion Mastery for
/// * `encrypted_summoner_id` (required, in path) - Summoner ID associated with the player
/// * `encrypted_puuid` (required, in path)
/// * `champion_id` (required, in path) - Champion ID to retrieve Champion Mastery.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#champion-mastery-v4/GET_getChampionMastery" target="_blank">`champion-mastery-v4.getChampionMastery`</a>
/// <a href="https://developer.riotgames.com/api-methods/#champion-mastery-v4/GET_getChampionMasteryByPUUID" target="_blank">`champion-mastery-v4.getChampionMasteryByPUUID`</a>
///
/// Note: this method is automatically generated.
pub fn get_champion_mastery(&self, route: PlatformRoute, encrypted_summoner_id: &str, champion_id: crate::consts::Champion)
-> impl Future<Output = Result<Option<champion_mastery_v4::ChampionMastery>>> + 'a
pub fn get_champion_mastery_by_puuid(&self, route: PlatformRoute, encrypted_puuid: &str, champion_id: crate::consts::Champion)
-> impl Future<Output = Result<champion_mastery_v4::ChampionMastery>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/champion-mastery/v4/champion-masteries/by-summoner/{}/by-champion/{}", encrypted_summoner_id, champion_id));
let future = self.base.execute_opt::<champion_mastery_v4::ChampionMastery>("champion-mastery-v4.getChampionMastery", route_str, request);
let request = self.base.request(Method::GET, route_str, &format!("/lol/champion-mastery/v4/champion-masteries/by-puuid/{}/by-champion/{}", encrypted_puuid, champion_id));
let future = self.base.execute_val::<champion_mastery_v4::ChampionMastery>("champion-mastery-v4.getChampionMasteryByPUUID", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("champion-mastery-v4.getChampionMastery"));
let future = future.instrument(tracing::info_span!("champion-mastery-v4.getChampionMasteryByPUUID"));
future
}
/// Get specified number of top champion mastery entries sorted by number of champion points descending.
/// # Parameters
/// * `route` - Route to query.
/// * `encrypted_summoner_id` (required, in path) - Summoner ID associated with the player
/// * `count` (optional, in query) - Number of entries to retrieve, defaults to 3
/// * `encrypted_puuid` (required, in path)
/// * `count` (optional, in query) - Number of entries to retrieve, defaults to 3.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#champion-mastery-v4/GET_getTopChampionMasteries" target="_blank">`champion-mastery-v4.getTopChampionMasteries`</a>
/// <a href="https://developer.riotgames.com/api-methods/#champion-mastery-v4/GET_getTopChampionMasteriesByPUUID" target="_blank">`champion-mastery-v4.getTopChampionMasteriesByPUUID`</a>
///
/// Note: this method is automatically generated.
pub fn get_top_champion_masteries(&self, route: PlatformRoute, encrypted_summoner_id: &str, count: Option<i32>)
pub fn get_top_champion_masteries_by_puuid(&self, route: PlatformRoute, encrypted_puuid: &str, count: Option<i32>)
-> impl Future<Output = Result<Vec<champion_mastery_v4::ChampionMastery>>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/champion-mastery/v4/champion-masteries/by-summoner/{}/top", encrypted_summoner_id));
let mut request = request; if let Some(count) = count { request = request.query(&[ ("count", count) ]); }
let future = self.base.execute_val::<Vec<champion_mastery_v4::ChampionMastery>>("champion-mastery-v4.getTopChampionMasteries", route_str, request);
let request = self.base.request(Method::GET, route_str, &format!("/lol/champion-mastery/v4/champion-masteries/by-puuid/{}/top", encrypted_puuid));
let request = if let Some(count) = count { request.query(&[ ("count", count) ]) } else { request };
let future = self.base.execute_val::<Vec<champion_mastery_v4::ChampionMastery>>("champion-mastery-v4.getTopChampionMasteriesByPUUID", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("champion-mastery-v4.getTopChampionMasteries"));
let future = future.instrument(tracing::info_span!("champion-mastery-v4.getTopChampionMasteriesByPUUID"));
future
}
/// Get a player's total champion mastery score, which is the sum of individual champion mastery levels.
/// # Parameters
/// * `route` - Route to query.
/// * `encrypted_summoner_id` (required, in path) - Summoner ID associated with the player
/// * `encrypted_puuid` (required, in path)
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#champion-mastery-v4/GET_getChampionMasteryScore" target="_blank">`champion-mastery-v4.getChampionMasteryScore`</a>
/// <a href="https://developer.riotgames.com/api-methods/#champion-mastery-v4/GET_getChampionMasteryScoreByPUUID" target="_blank">`champion-mastery-v4.getChampionMasteryScoreByPUUID`</a>
///
/// Note: this method is automatically generated.
pub fn get_champion_mastery_score(&self, route: PlatformRoute, encrypted_summoner_id: &str)
pub fn get_champion_mastery_score_by_puuid(&self, route: PlatformRoute, encrypted_puuid: &str)
-> impl Future<Output = Result<i32>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/champion-mastery/v4/scores/by-summoner/{}", encrypted_summoner_id));
let future = self.base.execute_val::<i32>("champion-mastery-v4.getChampionMasteryScore", route_str, request);
let request = self.base.request(Method::GET, route_str, &format!("/lol/champion-mastery/v4/scores/by-puuid/{}", encrypted_puuid));
let future = self.base.execute_val::<i32>("champion-mastery-v4.getChampionMasteryScoreByPUUID", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("champion-mastery-v4.getChampionMasteryScore"));
let future = future.instrument(tracing::info_span!("champion-mastery-v4.getChampionMasteryScoreByPUUID"));
future
}
@ -493,27 +494,6 @@ pub struct ClashV1<'a> {
base: &'a RiotApi,
}
impl<'a> ClashV1<'a> {
/// Get players by puuid
/// ## Implementation Notes
/// This endpoint returns a list of active Clash players for a given PUUID. If a summoner registers for multiple tournaments at the same time (e.g., Saturday and Sunday) then both registrations would appear in this list.
/// # Parameters
/// * `route` - Route to query.
/// * `encrypted_puuid` (required, in path)
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#clash-v1/GET_getPlayersByPUUID" target="_blank">`clash-v1.getPlayersByPUUID`</a>
///
/// Note: this method is automatically generated.
pub fn get_players_by_puuid(&self, route: PlatformRoute, encrypted_puuid: &str)
-> impl Future<Output = Result<Vec<clash_v1::Player>>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/clash/v1/players/by-puuid/{}", encrypted_puuid));
let future = self.base.execute_val::<Vec<clash_v1::Player>>("clash-v1.getPlayersByPUUID", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("clash-v1.getPlayersByPUUID"));
future
}
/// Get players by summoner ID.
/// ## Implementation Notes
/// This endpoint returns a list of active Clash players for a given summoner ID. If a summoner registers for multiple tournaments at the same time (e.g., Saturday and Sunday) then both registrations would appear in this list.
@ -638,7 +618,7 @@ impl<'a> LeagueExpV4<'a> {
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/league-exp/v4/entries/{}/{}/{}", queue, tier, division));
let mut request = request; if let Some(page) = page { request = request.query(&[ ("page", page) ]); }
let request = if let Some(page) = page { request.query(&[ ("page", page) ]) } else { request };
let future = self.base.execute_val::<Vec<league_exp_v4::LeagueEntry>>("league-exp-v4.getLeagueEntries", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("league-exp-v4.getLeagueEntries"));
@ -711,7 +691,7 @@ impl<'a> LeagueV4<'a> {
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/league/v4/entries/{}/{}/{}", queue, tier, division));
let mut request = request; if let Some(page) = page { request = request.query(&[ ("page", page) ]); }
let request = if let Some(page) = page { request.query(&[ ("page", page) ]) } else { request };
let future = self.base.execute_val::<Vec<league_v4::LeagueEntry>>("league-v4.getLeagueEntries", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("league-v4.getLeagueEntries"));
@ -857,7 +837,7 @@ impl<'a> LolChallengesV1<'a> {
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/challenges/v1/challenges/{}/leaderboards/by-level/{}", challenge_id, level));
let mut request = request; if let Some(limit) = limit { request = request.query(&[ ("limit", limit) ]); }
let request = if let Some(limit) = limit { request.query(&[ ("limit", limit) ]) } else { request };
let future = self.base.execute_opt::<Vec<lol_challenges_v1::ApexPlayerInfo>>("lol-challenges-v1.getChallengeLeaderboards", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("lol-challenges-v1.getChallengeLeaderboards"));
@ -1190,12 +1170,12 @@ impl<'a> MatchV5<'a> {
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/match/v5/matches/by-puuid/{}/ids", puuid));
let mut request = request; if let Some(count) = count { request = request.query(&[ ("count", count) ]); }
let mut request = request; if let Some(end_time) = end_time { request = request.query(&[ ("endTime", end_time) ]); }
let mut request = request; if let Some(queue) = queue { request = request.query(&[ ("queue", queue) ]); }
let mut request = request; if let Some(start_time) = start_time { request = request.query(&[ ("startTime", start_time) ]); }
let mut request = request; if let Some(start) = start { request = request.query(&[ ("start", start) ]); }
let mut request = request; if let Some(r#type) = r#type { request = request.query(&[ ("type", r#type) ]); }
let request = if let Some(count) = count { request.query(&[ ("count", count) ]) } else { request };
let request = if let Some(end_time) = end_time { request.query(&[ ("endTime", end_time) ]) } else { request };
let request = if let Some(queue) = queue { request.query(&[ ("queue", queue) ]) } else { request };
let request = if let Some(start_time) = start_time { request.query(&[ ("startTime", start_time) ]) } else { request };
let request = if let Some(start) = start { request.query(&[ ("start", start) ]) } else { request };
let request = if let Some(r#type) = r#type { request.query(&[ ("type", r#type) ]) } else { request };
let future = self.base.execute_val::<Vec<String>>("match-v5.getMatchIdsByPUUID", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("match-v5.getMatchIdsByPUUID"));
@ -1431,15 +1411,17 @@ impl<'a> TftLeagueV1<'a> {
/// Get the challenger league.
/// # Parameters
/// * `route` - Route to query.
/// * `queue` (optional, in query) - Defaults to RANKED_TFT.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tft-league-v1/GET_getChallengerLeague" target="_blank">`tft-league-v1.getChallengerLeague`</a>
///
/// Note: this method is automatically generated.
pub fn get_challenger_league(&self, route: PlatformRoute)
pub fn get_challenger_league(&self, route: PlatformRoute, queue: Option<&str>)
-> impl Future<Output = Result<tft_league_v1::LeagueList>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, "/tft/league/v1/challenger");
let request = if let Some(queue) = queue { request.query(&[ ("queue", queue) ]) } else { request };
let future = self.base.execute_val::<tft_league_v1::LeagueList>("tft-league-v1.getChallengerLeague", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tft-league-v1.getChallengerLeague"));
@ -1470,17 +1452,19 @@ impl<'a> TftLeagueV1<'a> {
/// * `route` - Route to query.
/// * `tier` (required, in path)
/// * `division` (required, in path)
/// * `queue` (optional, in query) - Defaults to RANKED_TFT.
/// * `page` (optional, in query) - Defaults to 1. Starts with page 1.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tft-league-v1/GET_getLeagueEntries" target="_blank">`tft-league-v1.getLeagueEntries`</a>
///
/// Note: this method is automatically generated.
pub fn get_league_entries(&self, route: PlatformRoute, tier: crate::consts::Tier, division: &str, page: Option<i32>)
pub fn get_league_entries(&self, route: PlatformRoute, tier: crate::consts::Tier, division: &str, page: Option<i32>, queue: Option<&str>)
-> impl Future<Output = Result<Vec<tft_league_v1::LeagueEntry>>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/tft/league/v1/entries/{}/{}", tier, division));
let mut request = request; if let Some(page) = page { request = request.query(&[ ("page", page) ]); }
let request = if let Some(page) = page { request.query(&[ ("page", page) ]) } else { request };
let request = if let Some(queue) = queue { request.query(&[ ("queue", queue) ]) } else { request };
let future = self.base.execute_val::<Vec<tft_league_v1::LeagueEntry>>("tft-league-v1.getLeagueEntries", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tft-league-v1.getLeagueEntries"));
@ -1490,15 +1474,17 @@ impl<'a> TftLeagueV1<'a> {
/// Get the grandmaster league.
/// # Parameters
/// * `route` - Route to query.
/// * `queue` (optional, in query) - Defaults to RANKED_TFT.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tft-league-v1/GET_getGrandmasterLeague" target="_blank">`tft-league-v1.getGrandmasterLeague`</a>
///
/// Note: this method is automatically generated.
pub fn get_grandmaster_league(&self, route: PlatformRoute)
pub fn get_grandmaster_league(&self, route: PlatformRoute, queue: Option<&str>)
-> impl Future<Output = Result<tft_league_v1::LeagueList>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, "/tft/league/v1/grandmaster");
let request = if let Some(queue) = queue { request.query(&[ ("queue", queue) ]) } else { request };
let future = self.base.execute_val::<tft_league_v1::LeagueList>("tft-league-v1.getGrandmasterLeague", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tft-league-v1.getGrandmasterLeague"));
@ -1527,15 +1513,17 @@ impl<'a> TftLeagueV1<'a> {
/// Get the master league.
/// # Parameters
/// * `route` - Route to query.
/// * `queue` (optional, in query) - Defaults to RANKED_TFT.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tft-league-v1/GET_getMasterLeague" target="_blank">`tft-league-v1.getMasterLeague`</a>
///
/// Note: this method is automatically generated.
pub fn get_master_league(&self, route: PlatformRoute)
pub fn get_master_league(&self, route: PlatformRoute, queue: Option<&str>)
-> impl Future<Output = Result<tft_league_v1::LeagueList>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, "/tft/league/v1/master");
let request = if let Some(queue) = queue { request.query(&[ ("queue", queue) ]) } else { request };
let future = self.base.execute_val::<tft_league_v1::LeagueList>("tft-league-v1.getMasterLeague", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tft-league-v1.getMasterLeague"));
@ -1590,10 +1578,10 @@ impl<'a> TftMatchV1<'a> {
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/tft/match/v1/matches/by-puuid/{}/ids", puuid));
let mut request = request; if let Some(count) = count { request = request.query(&[ ("count", count) ]); }
let mut request = request; if let Some(end_time) = end_time { request = request.query(&[ ("endTime", end_time) ]); }
let mut request = request; if let Some(start) = start { request = request.query(&[ ("start", start) ]); }
let mut request = request; if let Some(start_time) = start_time { request = request.query(&[ ("startTime", start_time) ]); }
let request = if let Some(count) = count { request.query(&[ ("count", count) ]) } else { request };
let request = if let Some(end_time) = end_time { request.query(&[ ("endTime", end_time) ]) } else { request };
let request = if let Some(start) = start { request.query(&[ ("start", start) ]) } else { request };
let request = if let Some(start_time) = start_time { request.query(&[ ("startTime", start_time) ]) } else { request };
let future = self.base.execute_val::<Vec<String>>("tft-match-v1.getMatchIdsByPUUID", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tft-match-v1.getMatchIdsByPUUID"));
@ -1759,130 +1747,149 @@ impl<'a> TftSummonerV1<'a> {
}
/// TournamentStubV4 endpoints handle, accessed by calling [`tournament_stub_v4()`](crate::RiotApi::tournament_stub_v4) on a [`RiotApi`](crate::RiotApi) instance.
/// TournamentStubV5 endpoints handle, accessed by calling [`tournament_stub_v5()`](crate::RiotApi::tournament_stub_v5) on a [`RiotApi`](crate::RiotApi) instance.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/apis#tournament-stub-v4" target="_blank">`tournament-stub-v4`</a>
/// <a href="https://developer.riotgames.com/apis#tournament-stub-v5" target="_blank">`tournament-stub-v5`</a>
///
/// Note: this struct is automatically generated.
#[repr(transparent)]
pub struct TournamentStubV4<'a> {
pub struct TournamentStubV5<'a> {
base: &'a RiotApi,
}
impl<'a> TournamentStubV4<'a> {
/// Create a mock tournament code for the given tournament.
impl<'a> TournamentStubV5<'a> {
/// Create a tournament code for the given tournament - Stub method
/// # Parameters
/// * `route` - Route to query.
/// * `count` (optional, in query) - The number of codes to create (max 1000)
/// * `tournament_id` (required, in query) - The tournament ID
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v4/POST_createTournamentCode" target="_blank">`tournament-stub-v4.createTournamentCode`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v5/POST_createTournamentCode" target="_blank">`tournament-stub-v5.createTournamentCode`</a>
///
/// Note: this method is automatically generated.
pub fn create_tournament_code(&self, route: RegionalRoute, body: &tournament_stub_v4::TournamentCodeParameters, tournament_id: i64, count: Option<i32>)
pub fn create_tournament_code(&self, route: RegionalRoute, body: &tournament_stub_v5::TournamentCodeParametersV5, tournament_id: i64, count: Option<i32>)
-> impl Future<Output = Result<Vec<String>>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::POST, route_str, "/lol/tournament-stub/v4/codes");
let request = self.base.request(Method::POST, route_str, "/lol/tournament-stub/v5/codes");
let request = request.query(&[ ("tournamentId", tournament_id) ]);
let mut request = request; if let Some(count) = count { request = request.query(&[ ("count", count) ]); }
let request = if let Some(count) = count { request.query(&[ ("count", count) ]) } else { request };
let request = request.body(serde_json::ser::to_vec(body).unwrap());
let future = self.base.execute_val::<Vec<String>>("tournament-stub-v4.createTournamentCode", route_str, request);
let future = self.base.execute_val::<Vec<String>>("tournament-stub-v5.createTournamentCode", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-stub-v4.createTournamentCode"));
let future = future.instrument(tracing::info_span!("tournament-stub-v5.createTournamentCode"));
future
}
/// Gets a mock list of lobby events by tournament code.
/// Returns the tournament code DTO associated with a tournament code string - Stub Method
/// # Parameters
/// * `route` - Route to query.
/// * `tournament_code` (required, in path) - The tournament code string.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v5/GET_getTournamentCode" target="_blank">`tournament-stub-v5.getTournamentCode`</a>
///
/// Note: this method is automatically generated.
pub fn get_tournament_code(&self, route: RegionalRoute, tournament_code: &str)
-> impl Future<Output = Result<tournament_stub_v5::TournamentCodeV5>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/tournament-stub/v5/codes/{}", tournament_code));
let future = self.base.execute_val::<tournament_stub_v5::TournamentCodeV5>("tournament-stub-v5.getTournamentCode", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-stub-v5.getTournamentCode"));
future
}
/// Gets a list of lobby events by tournament code - Stub method
/// # Parameters
/// * `route` - Route to query.
/// * `tournament_code` (required, in path) - The short code to look up lobby events for
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v4/GET_getLobbyEventsByCode" target="_blank">`tournament-stub-v4.getLobbyEventsByCode`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v5/GET_getLobbyEventsByCode" target="_blank">`tournament-stub-v5.getLobbyEventsByCode`</a>
///
/// Note: this method is automatically generated.
pub fn get_lobby_events_by_code(&self, route: RegionalRoute, tournament_code: &str)
-> impl Future<Output = Result<tournament_stub_v4::LobbyEventWrapper>> + 'a
-> impl Future<Output = Result<tournament_stub_v5::LobbyEventV5Wrapper>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/tournament-stub/v4/lobby-events/by-code/{}", tournament_code));
let future = self.base.execute_val::<tournament_stub_v4::LobbyEventWrapper>("tournament-stub-v4.getLobbyEventsByCode", route_str, request);
let request = self.base.request(Method::GET, route_str, &format!("/lol/tournament-stub/v5/lobby-events/by-code/{}", tournament_code));
let future = self.base.execute_val::<tournament_stub_v5::LobbyEventV5Wrapper>("tournament-stub-v5.getLobbyEventsByCode", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-stub-v4.getLobbyEventsByCode"));
let future = future.instrument(tracing::info_span!("tournament-stub-v5.getLobbyEventsByCode"));
future
}
/// Creates a mock tournament provider and returns its ID.
/// Creates a tournament provider and returns its ID - Stub method
/// ## Implementation Notes
/// Providers will need to call this endpoint first to register their callback URL and their API key with the tournament system before any other tournament provider endpoints will work.
/// # Parameters
/// * `route` - Route to query.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v4/POST_registerProviderData" target="_blank">`tournament-stub-v4.registerProviderData`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v5/POST_registerProviderData" target="_blank">`tournament-stub-v5.registerProviderData`</a>
///
/// Note: this method is automatically generated.
pub fn register_provider_data(&self, route: RegionalRoute, body: &tournament_stub_v4::ProviderRegistrationParameters)
pub fn register_provider_data(&self, route: RegionalRoute, body: &tournament_stub_v5::ProviderRegistrationParametersV5)
-> impl Future<Output = Result<i32>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::POST, route_str, "/lol/tournament-stub/v4/providers");
let request = self.base.request(Method::POST, route_str, "/lol/tournament-stub/v5/providers");
let request = request.body(serde_json::ser::to_vec(body).unwrap());
let future = self.base.execute_val::<i32>("tournament-stub-v4.registerProviderData", route_str, request);
let future = self.base.execute_val::<i32>("tournament-stub-v5.registerProviderData", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-stub-v4.registerProviderData"));
let future = future.instrument(tracing::info_span!("tournament-stub-v5.registerProviderData"));
future
}
/// Creates a mock tournament and returns its ID.
/// Creates a tournament and returns its ID - Stub method
/// # Parameters
/// * `route` - Route to query.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v4/POST_registerTournament" target="_blank">`tournament-stub-v4.registerTournament`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-stub-v5/POST_registerTournament" target="_blank">`tournament-stub-v5.registerTournament`</a>
///
/// Note: this method is automatically generated.
pub fn register_tournament(&self, route: RegionalRoute, body: &tournament_stub_v4::TournamentRegistrationParameters)
pub fn register_tournament(&self, route: RegionalRoute, body: &tournament_stub_v5::TournamentRegistrationParametersV5)
-> impl Future<Output = Result<i32>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::POST, route_str, "/lol/tournament-stub/v4/tournaments");
let request = self.base.request(Method::POST, route_str, "/lol/tournament-stub/v5/tournaments");
let request = request.body(serde_json::ser::to_vec(body).unwrap());
let future = self.base.execute_val::<i32>("tournament-stub-v4.registerTournament", route_str, request);
let future = self.base.execute_val::<i32>("tournament-stub-v5.registerTournament", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-stub-v4.registerTournament"));
let future = future.instrument(tracing::info_span!("tournament-stub-v5.registerTournament"));
future
}
}
/// TournamentV4 endpoints handle, accessed by calling [`tournament_v4()`](crate::RiotApi::tournament_v4) on a [`RiotApi`](crate::RiotApi) instance.
/// TournamentV5 endpoints handle, accessed by calling [`tournament_v5()`](crate::RiotApi::tournament_v5) on a [`RiotApi`](crate::RiotApi) instance.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/apis#tournament-v4" target="_blank">`tournament-v4`</a>
/// <a href="https://developer.riotgames.com/apis#tournament-v5" target="_blank">`tournament-v5`</a>
///
/// Note: this struct is automatically generated.
#[repr(transparent)]
pub struct TournamentV4<'a> {
pub struct TournamentV5<'a> {
base: &'a RiotApi,
}
impl<'a> TournamentV4<'a> {
impl<'a> TournamentV5<'a> {
/// Create a tournament code for the given tournament.
/// # Parameters
/// * `route` - Route to query.
/// * `count` (optional, in query) - The number of codes to create (max 1000)
/// * `tournament_id` (required, in query) - The tournament ID
/// * `count` (optional, in query) - The number of codes to create (max 1000)
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v4/POST_createTournamentCode" target="_blank">`tournament-v4.createTournamentCode`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v5/POST_createTournamentCode" target="_blank">`tournament-v5.createTournamentCode`</a>
///
/// Note: this method is automatically generated.
pub fn create_tournament_code(&self, route: RegionalRoute, body: &tournament_v4::TournamentCodeParameters, tournament_id: i64, count: Option<i32>)
pub fn create_tournament_code(&self, route: RegionalRoute, body: &tournament_v5::TournamentCodeParametersV5, tournament_id: i64, count: Option<i32>)
-> impl Future<Output = Result<Vec<String>>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::POST, route_str, "/lol/tournament/v4/codes");
let request = self.base.request(Method::POST, route_str, "/lol/tournament/v5/codes");
let request = request.query(&[ ("tournamentId", tournament_id) ]);
let mut request = request; if let Some(count) = count { request = request.query(&[ ("count", count) ]); }
let request = if let Some(count) = count { request.query(&[ ("count", count) ]) } else { request };
let request = request.body(serde_json::ser::to_vec(body).unwrap());
let future = self.base.execute_val::<Vec<String>>("tournament-v4.createTournamentCode", route_str, request);
let future = self.base.execute_val::<Vec<String>>("tournament-v5.createTournamentCode", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-v4.createTournamentCode"));
let future = future.instrument(tracing::info_span!("tournament-v5.createTournamentCode"));
future
}
@ -1891,37 +1898,62 @@ impl<'a> TournamentV4<'a> {
/// * `route` - Route to query.
/// * `tournament_code` (required, in path) - The tournament code string.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v4/GET_getTournamentCode" target="_blank">`tournament-v4.getTournamentCode`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v5/GET_getTournamentCode" target="_blank">`tournament-v5.getTournamentCode`</a>
///
/// Note: this method is automatically generated.
pub fn get_tournament_code(&self, route: RegionalRoute, tournament_code: &str)
-> impl Future<Output = Result<tournament_v4::TournamentCode>> + 'a
-> impl Future<Output = Result<tournament_v5::TournamentCodeV5>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/tournament/v4/codes/{}", tournament_code));
let future = self.base.execute_val::<tournament_v4::TournamentCode>("tournament-v4.getTournamentCode", route_str, request);
let request = self.base.request(Method::GET, route_str, &format!("/lol/tournament/v5/codes/{}", tournament_code));
let future = self.base.execute_val::<tournament_v5::TournamentCodeV5>("tournament-v5.getTournamentCode", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-v4.getTournamentCode"));
let future = future.instrument(tracing::info_span!("tournament-v5.getTournamentCode"));
future
}
/// Update the pick type, map, spectator type, or allowed summoners for a code.
/// Update the pick type, map, spectator type, or allowed puuids for a code.
/// # Parameters
/// * `route` - Route to query.
/// * `tournament_code` (required, in path) - The tournament code to update
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v4/PUT_updateCode" target="_blank">`tournament-v4.updateCode`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v5/PUT_updateCode" target="_blank">`tournament-v5.updateCode`</a>
///
/// Note: this method is automatically generated.
pub fn update_code(&self, route: RegionalRoute, body: &tournament_v4::TournamentCodeUpdateParameters, tournament_code: &str)
pub fn update_code(&self, route: RegionalRoute, body: &tournament_v5::TournamentCodeUpdateParametersV5, tournament_code: &str)
-> impl Future<Output = Result<()>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::PUT, route_str, &format!("/lol/tournament/v4/codes/{}", tournament_code));
let request = self.base.request(Method::PUT, route_str, &format!("/lol/tournament/v5/codes/{}", tournament_code));
let request = request.body(serde_json::ser::to_vec(body).unwrap());
let future = self.base.execute("tournament-v4.updateCode", route_str, request);
let future = self.base.execute("tournament-v5.updateCode", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-v4.updateCode"));
let future = future.instrument(tracing::info_span!("tournament-v5.updateCode"));
future
}
/// Get games details
/// ## Implementation Notes
/// Additional endpoint to get tournament games. From this endpoint, you are able to get participants PUUID (the callback doesn't contain this info).
///
/// You can also use it to check if the game was recorded and validate callbacks. If the endpoint returns the game, it means a callback was attempted.
///
/// This will only work for tournament codes created after November 10, 2023.
/// # Parameters
/// * `route` - Route to query.
/// * `tournament_code` (required, in path)
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v5/GET_getGames" target="_blank">`tournament-v5.getGames`</a>
///
/// Note: this method is automatically generated.
pub fn get_games(&self, route: RegionalRoute, tournament_code: &str)
-> impl Future<Output = Result<Vec<tournament_v5::TournamentGamesV5>>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/tournament/v5/games/by-code/{}", tournament_code));
let future = self.base.execute_val::<Vec<tournament_v5::TournamentGamesV5>>("tournament-v5.getGames", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-v5.getGames"));
future
}
@ -1930,17 +1962,17 @@ impl<'a> TournamentV4<'a> {
/// * `route` - Route to query.
/// * `tournament_code` (required, in path) - The short code to look up lobby events for
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v4/GET_getLobbyEventsByCode" target="_blank">`tournament-v4.getLobbyEventsByCode`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v5/GET_getLobbyEventsByCode" target="_blank">`tournament-v5.getLobbyEventsByCode`</a>
///
/// Note: this method is automatically generated.
pub fn get_lobby_events_by_code(&self, route: RegionalRoute, tournament_code: &str)
-> impl Future<Output = Result<tournament_v4::LobbyEventWrapper>> + 'a
-> impl Future<Output = Result<tournament_v5::LobbyEventV5Wrapper>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/lol/tournament/v4/lobby-events/by-code/{}", tournament_code));
let future = self.base.execute_val::<tournament_v4::LobbyEventWrapper>("tournament-v4.getLobbyEventsByCode", route_str, request);
let request = self.base.request(Method::GET, route_str, &format!("/lol/tournament/v5/lobby-events/by-code/{}", tournament_code));
let future = self.base.execute_val::<tournament_v5::LobbyEventV5Wrapper>("tournament-v5.getLobbyEventsByCode", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-v4.getLobbyEventsByCode"));
let future = future.instrument(tracing::info_span!("tournament-v5.getLobbyEventsByCode"));
future
}
@ -1950,18 +1982,18 @@ impl<'a> TournamentV4<'a> {
/// # Parameters
/// * `route` - Route to query.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v4/POST_registerProviderData" target="_blank">`tournament-v4.registerProviderData`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v5/POST_registerProviderData" target="_blank">`tournament-v5.registerProviderData`</a>
///
/// Note: this method is automatically generated.
pub fn register_provider_data(&self, route: RegionalRoute, body: &tournament_v4::ProviderRegistrationParameters)
pub fn register_provider_data(&self, route: RegionalRoute, body: &tournament_v5::ProviderRegistrationParametersV5)
-> impl Future<Output = Result<i32>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::POST, route_str, "/lol/tournament/v4/providers");
let request = self.base.request(Method::POST, route_str, "/lol/tournament/v5/providers");
let request = request.body(serde_json::ser::to_vec(body).unwrap());
let future = self.base.execute_val::<i32>("tournament-v4.registerProviderData", route_str, request);
let future = self.base.execute_val::<i32>("tournament-v5.registerProviderData", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-v4.registerProviderData"));
let future = future.instrument(tracing::info_span!("tournament-v5.registerProviderData"));
future
}
@ -1969,18 +2001,18 @@ impl<'a> TournamentV4<'a> {
/// # Parameters
/// * `route` - Route to query.
/// # Riot Developer API Reference
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v4/POST_registerTournament" target="_blank">`tournament-v4.registerTournament`</a>
/// <a href="https://developer.riotgames.com/api-methods/#tournament-v5/POST_registerTournament" target="_blank">`tournament-v5.registerTournament`</a>
///
/// Note: this method is automatically generated.
pub fn register_tournament(&self, route: RegionalRoute, body: &tournament_v4::TournamentRegistrationParameters)
pub fn register_tournament(&self, route: RegionalRoute, body: &tournament_v5::TournamentRegistrationParametersV5)
-> impl Future<Output = Result<i32>> + 'a
{
let route_str = route.into();
let request = self.base.request(Method::POST, route_str, "/lol/tournament/v4/tournaments");
let request = self.base.request(Method::POST, route_str, "/lol/tournament/v5/tournaments");
let request = request.body(serde_json::ser::to_vec(body).unwrap());
let future = self.base.execute_val::<i32>("tournament-v4.registerTournament", route_str, request);
let future = self.base.execute_val::<i32>("tournament-v5.registerTournament", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("tournament-v4.registerTournament"));
let future = future.instrument(tracing::info_span!("tournament-v5.registerTournament"));
future
}
@ -2009,7 +2041,7 @@ impl<'a> ValContentV1<'a> {
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, "/val/content/v1/contents");
let mut request = request; if let Some(locale) = locale { request = request.query(&[ ("locale", locale) ]); }
let request = if let Some(locale) = locale { request.query(&[ ("locale", locale) ]) } else { request };
let future = self.base.execute_val::<val_content_v1::Content>("val-content-v1.getContent", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("val-content-v1.getContent"));
@ -2114,8 +2146,8 @@ impl<'a> ValRankedV1<'a> {
{
let route_str = route.into();
let request = self.base.request(Method::GET, route_str, &format!("/val/ranked/v1/leaderboards/by-act/{}", act_id));
let mut request = request; if let Some(size) = size { request = request.query(&[ ("size", size) ]); }
let mut request = request; if let Some(start_index) = start_index { request = request.query(&[ ("startIndex", start_index) ]); }
let request = if let Some(size) = size { request.query(&[ ("size", size) ]) } else { request };
let request = if let Some(start_index) = start_index { request.query(&[ ("startIndex", start_index) ]) } else { request };
let future = self.base.execute_opt::<val_ranked_v1::Leaderboard>("val-ranked-v1.getLeaderboard", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("val-ranked-v1.getLeaderboard"));

View File

@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -56,7 +57,7 @@
//!
//! // Get champion mastery data.
//! let masteries = riot_api.champion_mastery_v4()
//! .get_all_champion_masteries(PlatformRoute::NA1, &summoner.id).await
//! .get_all_champion_masteries_by_puuid(PlatformRoute::NA1, &summoner.puuid).await
//! .expect("Get champion masteries failed.");
//!
//! // Print champion masteries.
@ -83,7 +84,7 @@
//! ```
//! The [`RiotApi` struct documentation](https://docs.rs/riven/latest/riven/struct.RiotApi.html)
//! contains additional usage information. The [tests](https://github.com/MingweiSamuel/Riven/tree/v/2.x.x/riven/tests)
//! and [example proxy](https://github.com/MingweiSamuel/Riven/tree/v/2.x.x/example/proxy)
//! and [example proxy](https://github.com/MingweiSamuel/Riven/tree/v/2.x.x/riven/examples/proxy)
//! provide more example usage.
//!
//! ## Feature Flags

View File

@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -7,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 7d71fe40a50ce14ad12ed6db791a4d0bae0f810e
// Version d4f02b20da80dd2c869da349ba774ef6eddc22fa
//! Metadata about the Riot API and Riven.
//!
@ -15,17 +16,16 @@
/// Metadata for endpoints. Each tuple corresponds to one endpoint and contains
/// the HTTP [`Method`](reqwest::Method), `str` path, and the method's `str` ID.
pub static ALL_ENDPOINTS: [(reqwest::Method, &str, &str); 79] = [
pub static ALL_ENDPOINTS: [(reqwest::Method, &str, &str); 80] = [
(reqwest::Method::GET, "/riot/account/v1/accounts/by-puuid/{puuid}", "account-v1.getByPuuid"),
(reqwest::Method::GET, "/riot/account/v1/accounts/by-riot-id/{gameName}/{tagLine}", "account-v1.getByRiotId"),
(reqwest::Method::GET, "/riot/account/v1/accounts/me", "account-v1.getByAccessToken"),
(reqwest::Method::GET, "/riot/account/v1/active-shards/by-game/{game}/by-puuid/{puuid}", "account-v1.getActiveShard"),
(reqwest::Method::GET, "/lol/champion-mastery/v4/champion-masteries/by-summoner/{encryptedSummonerId}", "champion-mastery-v4.getAllChampionMasteries"),
(reqwest::Method::GET, "/lol/champion-mastery/v4/champion-masteries/by-summoner/{encryptedSummonerId}/by-champion/{championId}", "champion-mastery-v4.getChampionMastery"),
(reqwest::Method::GET, "/lol/champion-mastery/v4/champion-masteries/by-summoner/{encryptedSummonerId}/top", "champion-mastery-v4.getTopChampionMasteries"),
(reqwest::Method::GET, "/lol/champion-mastery/v4/scores/by-summoner/{encryptedSummonerId}", "champion-mastery-v4.getChampionMasteryScore"),
(reqwest::Method::GET, "/lol/champion-mastery/v4/champion-masteries/by-puuid/{encryptedPUUID}", "champion-mastery-v4.getAllChampionMasteriesByPUUID"),
(reqwest::Method::GET, "/lol/champion-mastery/v4/champion-masteries/by-puuid/{encryptedPUUID}/by-champion/{championId}", "champion-mastery-v4.getChampionMasteryByPUUID"),
(reqwest::Method::GET, "/lol/champion-mastery/v4/champion-masteries/by-puuid/{encryptedPUUID}/top", "champion-mastery-v4.getTopChampionMasteriesByPUUID"),
(reqwest::Method::GET, "/lol/champion-mastery/v4/scores/by-puuid/{encryptedPUUID}", "champion-mastery-v4.getChampionMasteryScoreByPUUID"),
(reqwest::Method::GET, "/lol/platform/v3/champion-rotations", "champion-v3.getChampionInfo"),
(reqwest::Method::GET, "/lol/clash/v1/players/by-puuid/{encryptedPUUID}", "clash-v1.getPlayersByPUUID"),
(reqwest::Method::GET, "/lol/clash/v1/players/by-summoner/{summonerId}", "clash-v1.getPlayersBySummoner"),
(reqwest::Method::GET, "/lol/clash/v1/teams/{teamId}", "clash-v1.getTeamById"),
(reqwest::Method::GET, "/lol/clash/v1/tournaments", "clash-v1.getTournaments"),
@ -79,16 +79,18 @@ pub static ALL_ENDPOINTS: [(reqwest::Method, &str, &str); 79] = [
(reqwest::Method::GET, "/tft/summoner/v1/summoners/by-puuid/{encryptedPUUID}", "tft-summoner-v1.getByPUUID"),
(reqwest::Method::GET, "/tft/summoner/v1/summoners/me", "tft-summoner-v1.getByAccessToken"),
(reqwest::Method::GET, "/tft/summoner/v1/summoners/{encryptedSummonerId}", "tft-summoner-v1.getBySummonerId"),
(reqwest::Method::POST, "/lol/tournament-stub/v4/codes", "tournament-stub-v4.createTournamentCode"),
(reqwest::Method::GET, "/lol/tournament-stub/v4/lobby-events/by-code/{tournamentCode}", "tournament-stub-v4.getLobbyEventsByCode"),
(reqwest::Method::POST, "/lol/tournament-stub/v4/providers", "tournament-stub-v4.registerProviderData"),
(reqwest::Method::POST, "/lol/tournament-stub/v4/tournaments", "tournament-stub-v4.registerTournament"),
(reqwest::Method::POST, "/lol/tournament/v4/codes", "tournament-v4.createTournamentCode"),
(reqwest::Method::GET, "/lol/tournament/v4/codes/{tournamentCode}", "tournament-v4.getTournamentCode"),
(reqwest::Method::PUT, "/lol/tournament/v4/codes/{tournamentCode}", "tournament-v4.updateCode"),
(reqwest::Method::GET, "/lol/tournament/v4/lobby-events/by-code/{tournamentCode}", "tournament-v4.getLobbyEventsByCode"),
(reqwest::Method::POST, "/lol/tournament/v4/providers", "tournament-v4.registerProviderData"),
(reqwest::Method::POST, "/lol/tournament/v4/tournaments", "tournament-v4.registerTournament"),
(reqwest::Method::POST, "/lol/tournament-stub/v5/codes", "tournament-stub-v5.createTournamentCode"),
(reqwest::Method::GET, "/lol/tournament-stub/v5/codes/{tournamentCode}", "tournament-stub-v5.getTournamentCode"),
(reqwest::Method::GET, "/lol/tournament-stub/v5/lobby-events/by-code/{tournamentCode}", "tournament-stub-v5.getLobbyEventsByCode"),
(reqwest::Method::POST, "/lol/tournament-stub/v5/providers", "tournament-stub-v5.registerProviderData"),
(reqwest::Method::POST, "/lol/tournament-stub/v5/tournaments", "tournament-stub-v5.registerTournament"),
(reqwest::Method::POST, "/lol/tournament/v5/codes", "tournament-v5.createTournamentCode"),
(reqwest::Method::GET, "/lol/tournament/v5/codes/{tournamentCode}", "tournament-v5.getTournamentCode"),
(reqwest::Method::PUT, "/lol/tournament/v5/codes/{tournamentCode}", "tournament-v5.updateCode"),
(reqwest::Method::GET, "/lol/tournament/v5/games/by-code/{tournamentCode}", "tournament-v5.getGames"),
(reqwest::Method::GET, "/lol/tournament/v5/lobby-events/by-code/{tournamentCode}", "tournament-v5.getLobbyEventsByCode"),
(reqwest::Method::POST, "/lol/tournament/v5/providers", "tournament-v5.registerProviderData"),
(reqwest::Method::POST, "/lol/tournament/v5/tournaments", "tournament-v5.registerTournament"),
(reqwest::Method::GET, "/val/content/v1/contents", "val-content-v1.getContent"),
(reqwest::Method::GET, "/val/match/v1/matches/{matchId}", "val-match-v1.getMatch"),
(reqwest::Method::GET, "/val/match/v1/matchlists/by-puuid/{puuid}", "val-match-v1.getMatchlist"),

View File

@ -1,3 +1,4 @@
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -7,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 7d71fe40a50ce14ad12ed6db791a4d0bae0f810e
// Version d4f02b20da80dd2c869da349ba774ef6eddc22fa
#![allow(missing_docs)]
@ -799,6 +800,9 @@ pub mod lor_match_v1 {
pub game_start_time_utc: String,
#[serde(rename = "game_version")]
pub game_version: String,
/// (Legal values: standard, eternal)
#[serde(rename = "game_format")]
pub game_format: String,
#[serde(rename = "players")]
pub players: std::vec::Vec<Player>,
/// Total turns taken by both players.
@ -1160,7 +1164,11 @@ pub mod match_v5 {
#[serde(rename = "quadraKills")]
pub quadra_kills: i32,
#[serde(rename = "riotIdName")]
pub riot_id_name: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub riot_id_name: Option<String>,
#[serde(rename = "riotIdGameName")]
#[serde(skip_serializing_if = "Option::is_none")]
pub riot_id_game_name: Option<String>,
#[serde(rename = "riotIdTagline")]
pub riot_id_tagline: String,
#[serde(rename = "role")]
@ -1320,6 +1328,48 @@ pub mod match_v5 {
#[serde(rename = "subteamPlacement")]
#[serde(skip_serializing_if = "Option::is_none")]
pub subteam_placement: Option<i32>,
#[serde(rename = "placement")]
#[serde(skip_serializing_if = "Option::is_none")]
pub placement: Option<i32>,
#[serde(rename = "missions")]
#[serde(skip_serializing_if = "Option::is_none")]
pub missions: Option<ParticipantMissions>,
#[serde(rename = "playerScore0")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score0: Option<i32>,
#[serde(rename = "playerScore1")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score1: Option<i32>,
#[serde(rename = "playerScore10")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score10: Option<i32>,
#[serde(rename = "playerScore11")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score11: Option<i32>,
#[serde(rename = "playerScore2")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score2: Option<i32>,
#[serde(rename = "playerScore3")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score3: Option<i32>,
#[serde(rename = "playerScore4")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score4: Option<i32>,
#[serde(rename = "playerScore5")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score5: Option<i32>,
#[serde(rename = "playerScore6")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score6: Option<i32>,
#[serde(rename = "playerScore7")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score7: Option<i32>,
#[serde(rename = "playerScore8")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score8: Option<i32>,
#[serde(rename = "playerScore9")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score9: Option<i32>,
}
/// Perks data object.
#[derive(Clone, Debug)]
@ -1410,6 +1460,9 @@ pub mod match_v5 {
pub rift_herald: Objective,
#[serde(rename = "tower")]
pub tower: Objective,
#[serde(rename = "horde")]
#[serde(skip_serializing_if = "Option::is_none")]
pub horde: Option<Objective>,
}
/// Objective data object.
#[derive(Clone, Debug)]
@ -1832,6 +1885,39 @@ pub mod match_v5 {
#[serde(rename = "wardTakedownsBefore20M")]
#[serde(skip_serializing_if = "Option::is_none")]
pub ward_takedowns_before20_m: Option<f64>,
#[serde(rename = "legendaryItemUsed")]
#[serde(skip_serializing_if = "Option::is_none")]
pub legendary_item_used: Option<std::vec::Vec<i32>>,
}
/// ParticipantMissions data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct ParticipantMissions {
#[serde(rename = "playerScore0")]
pub player_score0: i32,
#[serde(rename = "playerScore1")]
pub player_score1: i32,
#[serde(rename = "playerScore10")]
pub player_score10: i32,
#[serde(rename = "playerScore11")]
pub player_score11: i32,
#[serde(rename = "playerScore2")]
pub player_score2: i32,
#[serde(rename = "playerScore3")]
pub player_score3: i32,
#[serde(rename = "playerScore4")]
pub player_score4: i32,
#[serde(rename = "playerScore5")]
pub player_score5: i32,
#[serde(rename = "playerScore6")]
pub player_score6: i32,
#[serde(rename = "playerScore7")]
pub player_score7: i32,
#[serde(rename = "playerScore8")]
pub player_score8: i32,
#[serde(rename = "playerScore9")]
pub player_score9: i32,
}
/// MatchTimelineInfoFrameEvent data object.
#[derive(Clone, Debug)]
@ -2097,10 +2183,14 @@ pub mod match_v5 {
pub x7: MatchTimelineInfoFrameParticipantFrame,
#[serde(rename = "8")]
pub x8: MatchTimelineInfoFrameParticipantFrame,
/// Possibly null for the Arena 2v2v2v2 (`CHERRY`) game mode.
#[serde(rename = "9")]
pub x9: MatchTimelineInfoFrameParticipantFrame,
#[serde(skip_serializing_if = "Option::is_none")]
pub x9: Option<MatchTimelineInfoFrameParticipantFrame>,
/// Possibly null for the Arena 2v2v2v2 (`CHERRY`) game mode.
#[serde(rename = "10")]
pub x10: MatchTimelineInfoFrameParticipantFrame,
#[serde(skip_serializing_if = "Option::is_none")]
pub x10: Option<MatchTimelineInfoFrameParticipantFrame>,
}
/// MatchTimelineInfoFrame data object.
#[derive(Clone, Debug)]
@ -2262,6 +2352,10 @@ pub mod spectator_v4 {
/// The encrypted summoner ID of this participant
#[serde(rename = "summonerId")]
pub summoner_id: String,
/// The encrypted puuid of this participant
#[serde(rename = "puuid")]
#[serde(skip_serializing_if = "Option::is_none")]
pub puuid: Option<String>,
/// The ID of the first summoner spell used by this participant
#[serde(rename = "spell1Id")]
pub spell1_id: i64,
@ -2309,7 +2403,8 @@ pub mod spectator_v4 {
pub game_list: std::vec::Vec<FeaturedGameInfo>,
/// The suggested interval to wait before requesting FeaturedGames again
#[serde(rename = "clientRefreshInterval")]
pub client_refresh_interval: i64,
#[serde(skip_serializing_if = "Option::is_none")]
pub client_refresh_interval: Option<i64>,
}
/// FeaturedGameInfo data object.
#[derive(Clone, Debug)]
@ -2342,9 +2437,6 @@ pub mod spectator_v4 {
/// The queue type (queue types are documented on the Game Constants page)
#[serde(rename = "gameQueueConfigId")]
pub game_queue_config_id: crate::consts::Queue,
/// The game start time represented in epoch milliseconds
#[serde(rename = "gameStartTime")]
pub game_start_time: i64,
/// The participant information
#[serde(rename = "participants")]
pub participants: std::vec::Vec<Participant>,
@ -2369,6 +2461,14 @@ pub mod spectator_v4 {
/// The summoner name of this participant
#[serde(rename = "summonerName")]
pub summoner_name: String,
/// Encrypted summoner ID of this participant
#[serde(rename = "summonerId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub summoner_id: Option<String>,
/// Encrypted puuid of this participant
#[serde(rename = "puuid")]
#[serde(skip_serializing_if = "Option::is_none")]
pub puuid: Option<String>,
/// The ID of the champion played by this participant
#[serde(rename = "championId")]
pub champion_id: crate::consts::Champion,
@ -2494,6 +2594,10 @@ pub mod tft_league_v1 {
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct LeagueEntry {
/// Player Universal Unique Identifier. Exact length of 78 characters. (Encrypted)
#[serde(rename = "puuid")]
#[serde(skip_serializing_if = "Option::is_none")]
pub puuid: Option<String>,
/// Not included for the RANKED_TFT_TURBO queueType.
#[serde(rename = "leagueId")]
#[serde(skip_serializing_if = "Option::is_none")]
@ -2635,7 +2739,7 @@ pub mod tft_match_v1 {
pub participants: std::vec::Vec<Participant>,
/// Please refer to the League of Legends documentation.
#[serde(rename = "queue_id")]
pub queue_id: i32,
pub queue_id: crate::consts::Queue,
/// Teamfight Tactics set number.
#[serde(rename = "tft_set_number")]
pub tft_set_number: i32,
@ -2872,20 +2976,20 @@ pub mod tft_summoner_v1 {
}
}
/// Data structs used by [`TournamentStubV4`](crate::endpoints::TournamentStubV4).
/// Data structs used by [`TournamentStubV5`](crate::endpoints::TournamentStubV5).
///
/// Note: this module is automatically generated.
#[allow(dead_code)]
pub mod tournament_stub_v4 {
/// TournamentCodeParameters data object.
pub mod tournament_stub_v5 {
/// TournamentCodeParametersV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentCodeParameters {
/// Optional list of encrypted summonerIds in order to validate the players eligible to join the lobby. NOTE: We currently do not enforce participants at the team level, but rather the aggregate of teamOne and teamTwo. We may add the ability to enforce at the team level in the future.
#[serde(rename = "allowedSummonerIds")]
pub struct TournamentCodeParametersV5 {
/// Optional list of encrypted puuids in order to validate the players eligible to join the lobby. NOTE: We currently do not enforce participants at the team level, but rather the aggregate of teamOne and teamTwo. We may add the ability to enforce at the team level in the future.
#[serde(rename = "allowedParticipants")]
#[serde(skip_serializing_if = "Option::is_none")]
pub allowed_summoner_ids: Option<std::vec::Vec<String>>,
pub allowed_participants: Option<std::vec::Vec<String>>,
/// Optional string that may contain any data in any format, if specified at all. Used to denote any custom information about the game.
#[serde(rename = "metadata")]
#[serde(skip_serializing_if = "Option::is_none")]
@ -2898,104 +3002,22 @@ pub mod tournament_stub_v4 {
#[serde(rename = "pickType")]
pub pick_type: String,
/// The map type of the game.<br>
/// (Legal values: SUMMONERS_RIFT, TWISTED_TREELINE, HOWLING_ABYSS)
/// (Legal values: SUMMONERS_RIFT, HOWLING_ABYSS)
#[serde(rename = "mapType")]
pub map_type: String,
/// The spectator type of the game.<br>
/// (Legal values: NONE, LOBBYONLY, ALL)
#[serde(rename = "spectatorType")]
pub spectator_type: String,
/// Checks if allowed participants are enough to make full teams.
#[serde(rename = "enoughPlayers")]
pub enough_players: bool,
}
/// LobbyEventWrapper data object.
/// TournamentCodeV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct LobbyEventWrapper {
#[serde(rename = "eventList")]
pub event_list: std::vec::Vec<LobbyEvent>,
}
/// LobbyEvent data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct LobbyEvent {
/// The summonerId that triggered the event (Encrypted)
#[serde(rename = "summonerId")]
pub summoner_id: String,
/// The type of event that was triggered
#[serde(rename = "eventType")]
pub event_type: String,
/// Timestamp from the event
#[serde(rename = "timestamp")]
pub timestamp: String,
}
/// ProviderRegistrationParameters data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct ProviderRegistrationParameters {
/// The region in which the provider will be running tournaments.<br>
/// (Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR)
#[serde(rename = "region")]
pub region: crate::consts::TournamentRegion,
/// The provider's callback URL to which tournament game results in this region should be posted. The URL must be well-formed, use the http or https protocol, and use the default port for the protocol (http URLs must use port 80, https URLs must use port 443).
#[serde(rename = "url")]
pub url: String,
}
/// TournamentRegistrationParameters data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentRegistrationParameters {
/// The provider ID to specify the regional registered provider data to associate this tournament.
#[serde(rename = "providerId")]
pub provider_id: i32,
/// The optional name of the tournament.
#[serde(rename = "name")]
#[serde(skip_serializing_if = "Option::is_none")]
pub name: Option<String>,
}
}
/// Data structs used by [`TournamentV4`](crate::endpoints::TournamentV4).
///
/// Note: this module is automatically generated.
#[allow(dead_code)]
pub mod tournament_v4 {
/// TournamentCodeParameters data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentCodeParameters {
/// Optional list of encrypted summonerIds in order to validate the players eligible to join the lobby. NOTE: We currently do not enforce participants at the team level, but rather the aggregate of teamOne and teamTwo. We may add the ability to enforce at the team level in the future.
#[serde(rename = "allowedSummonerIds")]
#[serde(skip_serializing_if = "Option::is_none")]
pub allowed_summoner_ids: Option<std::vec::Vec<String>>,
/// Optional string that may contain any data in any format, if specified at all. Used to denote any custom information about the game.
#[serde(rename = "metadata")]
#[serde(skip_serializing_if = "Option::is_none")]
pub metadata: Option<String>,
/// The team size of the game. Valid values are 1-5.
#[serde(rename = "teamSize")]
pub team_size: i32,
/// The pick type of the game.<br>
/// (Legal values: BLIND_PICK, DRAFT_MODE, ALL_RANDOM, TOURNAMENT_DRAFT)
#[serde(rename = "pickType")]
pub pick_type: String,
/// The map type of the game.<br>
/// (Legal values: SUMMONERS_RIFT, TWISTED_TREELINE, HOWLING_ABYSS)
#[serde(rename = "mapType")]
pub map_type: String,
/// The spectator type of the game.<br>
/// (Legal values: NONE, LOBBYONLY, ALL)
#[serde(rename = "spectatorType")]
pub spectator_type: String,
}
/// TournamentCode data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentCode {
pub struct TournamentCodeV5 {
/// The tournament code.
#[serde(rename = "code")]
pub code: String,
@ -3027,31 +3049,165 @@ pub mod tournament_v4 {
#[serde(rename = "id")]
pub id: i32,
/// The tournament code's region.<br>
/// (Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR)
/// (Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR, KR)
#[serde(rename = "region")]
pub region: String,
/// The game map for the tournament code game
#[serde(rename = "map")]
pub map: String,
/// The summonerIds of the participants (Encrypted)
/// The puuids of the participants (Encrypted)
#[serde(rename = "participants")]
pub participants: std::vec::Vec<String>,
}
/// TournamentCodeUpdateParameters data object.
/// LobbyEventV5Wrapper data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentCodeUpdateParameters {
/// Optional list of encrypted summonerIds in order to validate the players eligible to join the lobby. NOTE: We currently do not enforce participants at the team level, but rather the aggregate of teamOne and teamTwo. We may add the ability to enforce at the team level in the future.
#[serde(rename = "allowedSummonerIds")]
pub struct LobbyEventV5Wrapper {
#[serde(rename = "eventList")]
pub event_list: std::vec::Vec<LobbyEventV5>,
}
/// LobbyEventV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct LobbyEventV5 {
/// Timestamp from the event
#[serde(rename = "timestamp")]
pub timestamp: String,
/// The type of event that was triggered
#[serde(rename = "eventType")]
pub event_type: String,
/// The puuid that triggered the event (Encrypted)
#[serde(rename = "puuid")]
pub puuid: String,
}
/// ProviderRegistrationParametersV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct ProviderRegistrationParametersV5 {
/// The region in which the provider will be running tournaments.<br>
/// (Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR, KR)
#[serde(rename = "region")]
pub region: String,
/// The provider's callback URL to which tournament game results in this region should be posted. The URL must be well-formed, use the http or https protocol, and use the default port for the protocol (http URLs must use port 80, https URLs must use port 443).
#[serde(rename = "url")]
pub url: String,
}
/// TournamentRegistrationParametersV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentRegistrationParametersV5 {
/// The provider ID to specify the regional registered provider data to associate this tournament.
#[serde(rename = "providerId")]
pub provider_id: i32,
/// The optional name of the tournament.
#[serde(rename = "name")]
#[serde(skip_serializing_if = "Option::is_none")]
pub allowed_summoner_ids: Option<std::vec::Vec<String>>,
pub name: Option<String>,
}
}
/// Data structs used by [`TournamentV5`](crate::endpoints::TournamentV5).
///
/// Note: this module is automatically generated.
#[allow(dead_code)]
pub mod tournament_v5 {
/// TournamentCodeParametersV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentCodeParametersV5 {
/// Optional list of encrypted puuids in order to validate the players eligible to join the lobby. NOTE: We currently do not enforce participants at the team level, but rather the aggregate of teamOne and teamTwo. We may add the ability to enforce at the team level in the future.
#[serde(rename = "allowedParticipants")]
#[serde(skip_serializing_if = "Option::is_none")]
pub allowed_participants: Option<std::vec::Vec<String>>,
/// Optional string that may contain any data in any format, if specified at all. Used to denote any custom information about the game.
#[serde(rename = "metadata")]
#[serde(skip_serializing_if = "Option::is_none")]
pub metadata: Option<String>,
/// The team size of the game. Valid values are 1-5.
#[serde(rename = "teamSize")]
pub team_size: i32,
/// The pick type of the game.<br>
/// (Legal values: BLIND_PICK, DRAFT_MODE, ALL_RANDOM, TOURNAMENT_DRAFT)
#[serde(rename = "pickType")]
pub pick_type: String,
/// The map type of the game.<br>
/// (Legal values: SUMMONERS_RIFT, HOWLING_ABYSS)
#[serde(rename = "mapType")]
pub map_type: String,
/// The spectator type of the game.<br>
/// (Legal values: NONE, LOBBYONLY, ALL)
#[serde(rename = "spectatorType")]
pub spectator_type: String,
/// Checks if allowed participants are enough to make full teams.
#[serde(rename = "enoughPlayers")]
pub enough_players: bool,
}
/// TournamentCodeV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentCodeV5 {
/// The tournament code.
#[serde(rename = "code")]
pub code: String,
/// The spectator mode for the tournament code game.
#[serde(rename = "spectators")]
pub spectators: String,
/// The lobby name for the tournament code game.
#[serde(rename = "lobbyName")]
pub lobby_name: String,
/// The metadata for tournament code.
#[serde(rename = "metaData")]
pub meta_data: String,
/// The password for the tournament code game.
#[serde(rename = "password")]
pub password: String,
/// The team size for the tournament code game.
#[serde(rename = "teamSize")]
pub team_size: i32,
/// The provider's ID.
#[serde(rename = "providerId")]
pub provider_id: i32,
/// The pick mode for tournament code game.
#[serde(rename = "pickType")]
pub pick_type: String,
/// The tournament's ID.
#[serde(rename = "tournamentId")]
pub tournament_id: i32,
/// The tournament code's ID.
#[serde(rename = "id")]
pub id: i32,
/// The tournament code's region.<br>
/// (Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR, KR)
#[serde(rename = "region")]
pub region: String,
/// The game map for the tournament code game
#[serde(rename = "map")]
pub map: String,
/// The puuids of the participants (Encrypted)
#[serde(rename = "participants")]
pub participants: std::vec::Vec<String>,
}
/// TournamentCodeUpdateParametersV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentCodeUpdateParametersV5 {
/// Optional list of encrypted puuids in order to validate the players eligible to join the lobby. NOTE: We currently do not enforce participants at the team level, but rather the aggregate of teamOne and teamTwo. We may add the ability to enforce at the team level in the future.
#[serde(rename = "allowedParticipants")]
#[serde(skip_serializing_if = "Option::is_none")]
pub allowed_participants: Option<std::vec::Vec<String>>,
/// The pick type<br>
/// (Legal values: BLIND_PICK, DRAFT_MODE, ALL_RANDOM, TOURNAMENT_DRAFT)
#[serde(rename = "pickType")]
pub pick_type: String,
/// The map type<br>
/// (Legal values: SUMMONERS_RIFT, TWISTED_TREELINE, HOWLING_ABYSS)
/// (Legal values: SUMMONERS_RIFT, HOWLING_ABYSS)
#[serde(rename = "mapType")]
pub map_type: String,
/// The spectator type<br>
@ -3059,47 +3215,87 @@ pub mod tournament_v4 {
#[serde(rename = "spectatorType")]
pub spectator_type: String,
}
/// LobbyEventWrapper data object.
/// TournamentGamesV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct LobbyEventWrapper {
#[serde(rename = "eventList")]
pub event_list: std::vec::Vec<LobbyEvent>,
pub struct TournamentGamesV5 {
#[serde(rename = "winningTeam")]
pub winning_team: std::vec::Vec<TournamentTeamV5>,
#[serde(rename = "losingTeam")]
pub losing_team: std::vec::Vec<TournamentTeamV5>,
/// Tournament Code
#[serde(rename = "shortCode")]
pub short_code: String,
/// Metadata for the TournamentCode
#[serde(rename = "metaData")]
#[serde(skip_serializing_if = "Option::is_none")]
pub meta_data: Option<String>,
#[serde(rename = "gameId")]
pub game_id: i64,
#[serde(rename = "gameName")]
pub game_name: String,
#[serde(rename = "gameType")]
pub game_type: String,
/// Game Map ID
#[serde(rename = "gameMap")]
pub game_map: i32,
#[serde(rename = "gameMode")]
pub game_mode: String,
/// Region of the game
#[serde(rename = "region")]
pub region: String,
}
/// LobbyEvent data object.
/// TournamentTeamV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct LobbyEvent {
pub struct TournamentTeamV5 {
/// Player Unique UUID (Encrypted)
#[serde(rename = "puuid")]
pub puuid: String,
}
/// LobbyEventV5Wrapper data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct LobbyEventV5Wrapper {
#[serde(rename = "eventList")]
pub event_list: std::vec::Vec<LobbyEventV5>,
}
/// LobbyEventV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct LobbyEventV5 {
/// Timestamp from the event
#[serde(rename = "timestamp")]
pub timestamp: String,
/// The type of event that was triggered
#[serde(rename = "eventType")]
pub event_type: String,
/// The summonerId that triggered the event (Encrypted)
#[serde(rename = "summonerId")]
pub summoner_id: String,
/// The puuid that triggered the event (Encrypted)
#[serde(rename = "puuid")]
pub puuid: String,
}
/// ProviderRegistrationParameters data object.
/// ProviderRegistrationParametersV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct ProviderRegistrationParameters {
pub struct ProviderRegistrationParametersV5 {
/// The region in which the provider will be running tournaments.<br>
/// (Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR)
/// (Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR, KR)
#[serde(rename = "region")]
pub region: crate::consts::TournamentRegion,
pub region: String,
/// The provider's callback URL to which tournament game results in this region should be posted. The URL must be well-formed, use the http or https protocol, and use the default port for the protocol (http URLs must use port 80, https URLs must use port 443).
#[serde(rename = "url")]
pub url: String,
}
/// TournamentRegistrationParameters data object.
/// TournamentRegistrationParametersV5 data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct TournamentRegistrationParameters {
pub struct TournamentRegistrationParametersV5 {
/// The provider ID to specify the regional registered provider data to associate this tournament.
#[serde(rename = "providerId")]
pub provider_id: i32,
@ -3153,6 +3349,10 @@ pub mod val_content_v1 {
#[serde(rename = "ceremonies")]
#[serde(skip_serializing_if = "Option::is_none")]
pub ceremonies: Option<std::vec::Vec<ContentItem>>,
/// Unknown type, this is a placeholder subject to change.
#[serde(rename = "totems")]
#[serde(skip_serializing_if = "Option::is_none")]
pub totems: Option<std::vec::Vec<String>>,
}
/// ContentItem data object.
#[derive(Clone, Debug)]

View File

@ -4,9 +4,9 @@ mod rate_limit;
pub use rate_limit::*;
mod rate_limit_type;
pub use rate_limit_type::*;
use std::time::Instant;
use std::time::Instant; // Hack for token_bucket_test.rs.
pub use rate_limit_type::*; // Hack for token_bucket_test.rs.
mod token_bucket;
pub use token_bucket::*;

View File

@ -1,16 +1,14 @@
use std::cmp;
use std::time::{Duration, Instant};
#[cfg(feature = "tracing")]
use tracing as log;
use parking_lot::{RwLock, RwLockUpgradableReadGuard};
use reqwest::{Response, StatusCode};
use scan_fmt::scan_fmt;
use tokio::sync::Notify;
#[cfg(feature = "tracing")]
use tracing as log;
use super::RateLimitType;
use super::{TokenBucket, VectorTokenBucket};
use super::{RateLimitType, TokenBucket, VectorTokenBucket};
use crate::RiotApiConfig;
pub struct RateLimit {

View File

@ -1,21 +1,15 @@
use std::future::Future;
use std::sync::Arc;
use reqwest::{RequestBuilder, StatusCode};
#[cfg(feature = "tracing")]
use tracing as log;
#[cfg(feature = "tracing")]
use tracing::Instrument;
use reqwest::{RequestBuilder, StatusCode};
use super::{RateLimit, RateLimitType};
use crate::util::InsertOnlyCHashMap;
use crate::ResponseInfo;
use crate::Result;
use crate::RiotApiConfig;
use crate::RiotApiError;
use super::RateLimit;
use super::RateLimitType;
use crate::{ResponseInfo, Result, RiotApiConfig, RiotApiError};
pub struct RegionalRequester {
/// The app rate limit.

View File

@ -7,9 +7,10 @@ mod token_bucket {
include!("token_bucket.rs");
mod tests {
use super::*;
use lazy_static::lazy_static;
use super::*;
lazy_static! {
pub static ref ZERO: Duration = Duration::new(0, 0);
}

View File

@ -1,17 +1,13 @@
use std::future::Future;
use std::sync::Arc;
use reqwest::{Client, Method, RequestBuilder};
#[cfg(feature = "tracing")]
use tracing as log;
use reqwest::{Client, Method, RequestBuilder};
use crate::req::RegionalRequester;
use crate::util::InsertOnlyCHashMap;
use crate::ResponseInfo;
use crate::Result;
use crate::RiotApiConfig;
use crate::RiotApiError;
use crate::{ResponseInfo, Result, RiotApiConfig, RiotApiError};
/// For retrieving data from the Riot Games API.
///

View File

@ -16,12 +16,18 @@ pub enum GameType {
{{
for (const e of gameTypes) {
const desc = e['x-desc'] ? e['x-desc'].split('\n') : [];
const nameNoGame = e['x-name'].replace(/_GAME$/, "");
}}
{{~ desc :line }}
/// {{= line }}
{{~}}
#[strum(to_string = "{{= e['x-name'] }}", serialize = "{{= nameNoGame }}")]
#[serde(alias = "{{= nameNoGame }}")]
{{= e['x-name'] }},
{{
}
}}
}
#[cfg(test)]
mod test;

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@ -14,8 +14,11 @@ newtype_enum! {
{{~ desc :line }}
/// {{= line }}
{{~}}
{{? e['x-deprecated'] }}
{{? e.notes }}
///
/// {{= e.notes }}
{{?}}
{{? e['x-deprecated'] }}
#[deprecated(note="{{= e.notes }}")]
{{?}}
{{= e['x-name'] }} = {{= e['x-value'] }},

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@ -28,6 +28,7 @@ Array.prototype.sortBy = function(lambda) {
function preamble() {
return `\
#![cfg_attr(rustfmt, rustfmt_skip)]
///////////////////////////////////////////////
// //
// ! //
@ -103,16 +104,16 @@ function formatJsonProperty(name) {
function formatAddQueryParam(param) {
const k = `"${param.name}"`;
const name = normalizePropName(param.name);
const condStart = param.required ? '' : `mut request = request; if let Some(${name}) = ${name} { `;
const condEnd = param.required ? '' : ' }'
const condStart = param.required ? '' : `if let Some(${name}) = ${name} { `;
const condEnd = param.required ? '' : ' } else { request }'
const prop = param.schema;
switch (prop.type) {
case 'array': return `let ${condStart}request = request.query(&*${name}.iter()`
+ `.map(|w| ( ${k}, w )).collect::<Vec<_>>());${condEnd}`;
case 'array': return `let request = ${condStart}request.query(&*${name}.iter()`
+ `.map(|w| ( ${k}, w )).collect::<Vec<_>>())${condEnd};`;
case 'object':
throw 'unsupported';
default:
return `let ${condStart}request = request.query(&[ (${k}, ${name}) ]);${condEnd}`;
return `let request = ${condStart}request.query(&[ (${k}, ${name}) ])${condEnd};`;
}
}

26
riven/tests/test_ru.rs Normal file
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@ -0,0 +1,26 @@
#![cfg_attr(feature = "nightly", feature(custom_test_frameworks))]
#![cfg_attr(feature = "nightly", test_runner(my_runner))]
mod async_tests;
mod testutils;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: PlatformRoute = PlatformRoute::RU;
async_tests! {
my_runner {
summoner_leagues: async {
let sum = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, "d3atomiz3d");
let sum = sum.await
.map_err(|e| format!("Error getting summoner: {}", e))?
.ok_or_else(|| "Failed to find summoner".to_owned())?;
let p = RIOT_API.league_v4().get_league_entries_for_summoner(ROUTE, &sum.id);
let s = p.await.map_err(|e| format!("Error getting league entries: {}", e))?;
let _ = s;
Ok(())
},
}
}

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@ -3,21 +3,14 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
// use riven::models::tournament_stub_v4::*;
use riven::models::tournament_stub_v5::*;
use testutils::*;
const ROUTE: RegionalRoute = RegionalRoute::AMERICAS;
static MATCHES: &[&str] = &[
"NA1_3923487226",
"NA1_4049206905",
"NA1_4052515784",
"NA1_4062578191",
"NA1_4097036960",
// New games with `match-v5.ParticipantDto.challenges` field.
"NA1_4209556127",
"NA1_4212715433",
@ -26,52 +19,70 @@ static MATCHES: &[&str] = &[
async_tests! {
my_runner {
// TODO FAILING since 2022/11/28 https://github.com/MingweiSamuel/Riven/actions/runs/3571320200/jobs/6003088646
// // Champion Mastery tests.
// tournamentstub: async {
// let tsv4 = RIOT_API.tournament_stub_v4();
// let provider_id = tsv4.register_provider_data(ROUTE, &ProviderRegistrationParameters {
// region: PlatformRoute::NA1.as_region_str().to_owned(),
// url: "https://github.com/MingweiSamuel/Riven".to_owned(),
// })
// .await
// .map_err(|e| e.to_string())?;
// Account-v1
account_v1_getbyriotid_getbypuuid: async {
// Game name is case and whitespace insensitive.
// But tag cannot have spaces. (Is it case sensitive?).
let account_tag = RIOT_API.account_v1().get_by_riot_id(ROUTE, "Lug nuts K", "000")
.await
.map_err(|e| format!("Failed to get account by riot ID: {}", e))?
.ok_or("Riot account not found!".to_owned())?;
// println!("provider_id: {}", provider_id);
let account_puuid = RIOT_API.account_v1().get_by_puuid(ROUTE, &account_tag.puuid)
.await
.map_err(|e| format!("Failed to get account by PUUID: {}", e))?;
// let tournament_id = tsv4.register_tournament(ROUTE, &TournamentRegistrationParameters {
// name: Some("Riven Tourney :)".to_owned()),
// provider_id,
// })
// .await
// .map_err(|e| e.to_string())?;
let _ = account_puuid;
// println!("tournament_id: {}", tournament_id);
Ok(())
},
// let codes_result = tsv4.create_tournament_code(ROUTE, &TournamentCodeParameters {
// map_type: "SUMMONERS_RIFT".to_owned(),
// metadata: Some("eW91IGZvdW5kIHRoZSBzZWNyZXQgbWVzc2FnZQ==".to_owned()),
// pick_type: "TOURNAMENT_DRAFT".to_owned(),
// spectator_type: "ALL".to_owned(),
// team_size: 5,
// allowed_summoner_ids: None,
// }, tournament_id as i64, Some(300))
// .await;
// Tournament stub test.
tournamentstub: async {
let ts = RIOT_API.tournament_stub_v5();
let provider_id = ts.register_provider_data(ROUTE, &ProviderRegistrationParametersV5 {
region: PlatformRoute::NA1.as_region_str().to_owned(),
url: "https://github.com/MingweiSamuel/Riven".to_owned(),
})
.await
.map_err(|e| e.to_string())?;
// match codes_result {
// Ok(codes) => {
// rassert_eq!(300, codes.len());
// println!("codes: {}", codes.join(", "));
// Ok(())
// }
// Err(mut e) => {
// if let Some(response) = e.take_response() {
// eprintln!("{:?}", response.text().await);
// }
// Err(e.to_string())
// }
// }
// },
println!("provider_id: {}", provider_id);
let tournament_id = ts.register_tournament(ROUTE, &TournamentRegistrationParametersV5 {
name: Some("Riven Tourney :)".to_owned()),
provider_id,
})
.await
.map_err(|e| e.to_string())?;
println!("tournament_id: {}", tournament_id);
let codes_result = ts.create_tournament_code(ROUTE, &TournamentCodeParametersV5 {
map_type: "SUMMONERS_RIFT".to_owned(),
metadata: Some("eW91IGZvdW5kIHRoZSBzZWNyZXQgbWVzc2FnZQ==".to_owned()),
pick_type: "TOURNAMENT_DRAFT".to_owned(),
spectator_type: "ALL".to_owned(),
team_size: 5,
allowed_participants: None,
enough_players: false,
}, tournament_id as i64, Some(300))
.await;
match codes_result {
Ok(codes) => {
rassert_eq!(300, codes.len());
println!("codes: {}", codes.join(", "));
Ok(())
}
Err(mut e) => {
if let Some(response) = e.take_response() {
eprintln!("{:?}", response.text().await);
}
Err(e.to_string())
}
}
},
match_v5_get: async {
match_v5_get(ROUTE, MATCHES).await

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@ -3,33 +3,13 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: PlatformRoute = PlatformRoute::JP1;
static MATCHES: &[&str] = &[
// Regular game:
"KR_5495121707",
// `teamPosition` empty:
// AFK:
"JP1_312062554",
"JP1_326464722",
"JP1_289504387",
"JP1_285434511",
"JP1_307559381",
"JP1_292569767",
"JP1_310138781",
"JP1_300507433",
"JP1_283568774",
// `individualPosition` is set but `teamPosition` is empty due to AFK slightly after beginning:
"JP1_285797147",
// Illegal big `championId`s. https://github.com/RiotGames/developer-relations/issues/553
"JP1_267647303",
"JP1_273343663",
// Only has participant IDs for blue team.
"JP1_391732436",
// New field `ParticipantChallenges` `twoWardsOneSweeperCount`
@ -37,6 +17,14 @@ static MATCHES: &[&str] = &[
// New fields:
// `match-v5.ParticipantDto.playerAugment[1234],playerSubteamId,subteamPlacement`
"JP1_400700181",
// New field: `match-v5.ParticipantDto.placement`
"JP1_405073638",
// New ARENA 2v2v2v2 game mode, broken `subteamPlacement`
"KR_6604607115",
// New field: `match-v5.ParticipantDto.missions`
"JP1_417935351",
// New field: `match-v5.ParticipantDto.riotIdGameName`
"JP1_419115017",
];
async_tests! {
@ -70,7 +58,7 @@ async_tests! {
},
// Make sure 403 is handled as expected.
tournament_forbidden: async {
let p = RIOT_API.tournament_v4().get_tournament_code(ROUTE.to_regional(), "INVALID_CODE");
let p = RIOT_API.tournament_v5().get_tournament_code(ROUTE.to_regional(), "INVALID_CODE");
let r = p.await;
rassert!(r.is_err());
rassert_eq!(Some(reqwest::StatusCode::FORBIDDEN), r.unwrap_err().status_code());

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@ -3,20 +3,28 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: RegionalRoute = RegionalRoute::EUROPE;
// Archived 2023-08-17
// // Illegal big `championId`s. https://github.com/RiotGames/developer-relations/issues/553
// "EUW1_5097684633",
// "EUW1_5097963383",
// "EUW1_5102203800", // https://github.com/MingweiSamuel/Riven/issues/36
// "EUW1_5765650307", // https://gist.github.com/MingweiSamuel/d5f9dc40cc5a80a9255e488f27705c56?permalink_comment_id=4088256#gistcomment-4088256
static MATCHES: &[&str] = &[
// Illegal big `championId`s. https://github.com/RiotGames/developer-relations/issues/553
"EUW1_5097684633",
"EUW1_5097963383",
"EUW1_5102203800", // https://github.com/MingweiSamuel/Riven/issues/36
"EUW1_5765650307", // https://gist.github.com/MingweiSamuel/d5f9dc40cc5a80a9255e488f27705c56?permalink_comment_id=4088256#gistcomment-4088256
// New ARENA 2v2v2v2 game mode
"EUW1_6511808246", // https://github.com/MingweiSamuel/Camille/issues/99
// Added 2023-08-27
"EUW1_6569580003",
"EUW1_6569417645",
"EUW1_6568707352",
"EUW1_6568635198",
"EUW1_6568537080",
];
async_tests! {

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@ -3,54 +3,73 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: PlatformRoute = PlatformRoute::EUW1;
async_tests! {
my_runner {
// Champion Mastery tests.
// SUMMONER ID ENDPOINT BROKEN: https://github.com/RiotGames/developer-relations/issues/830
// championmastery_getscore_ma5tery: async {
// let sum = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, "ma5tery");
// let sum = sum.await
// .map_err(|e| format!("Error getting summoner: {}", e))?
// .ok_or_else(|| "Failed to find summoner".to_owned())?;
// let p = RIOT_API.champion_mastery_v4().get_champion_mastery_score(ROUTE, &sum.id);
// let s = p.await.map_err(|e| format!("Error getting champion mastery score: {}", e))?;
// rassert!((969..=1000).contains(&s), "Unexpected ma5tery score: {}.", s);
// Ok(())
// },
championmastery_getscore_ma5tery: async {
let sum = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, "ma5tery");
let sum = sum.await.map_err(|e| e.to_string())?.ok_or_else(|| "Failed to get summoner".to_owned())?;
let sum = sum.await
.map_err(|e| format!("Error getting summoner: {}", e))?
.ok_or_else(|| "Failed to find summoner".to_owned())?;
let p = RIOT_API.champion_mastery_v4().get_champion_mastery_score(ROUTE, &sum.id);
let s = p.await.map_err(|e| e.to_string())?;
let p = RIOT_API.champion_mastery_v4().get_champion_mastery_score_by_puuid(ROUTE, &sum.puuid);
let s = p.await.map_err(|e| format!("Error getting champion mastery score: {}", e))?;
rassert!((969..=1000).contains(&s), "Unexpected ma5tery score: {}.", s);
Ok(())
},
championmastery_getall_ma5tery: async {
let sum = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, "ma5tery");
let sum = sum.await.map_err(|e| e.to_string())?.ok_or_else(|| "Failed to get summoner".to_owned())?;
let sum = sum.await
.map_err(|e| format!("Error getting summoner: {}", e))?
.ok_or_else(|| "Failed to find summoner".to_owned())?;
let p = RIOT_API.champion_mastery_v4().get_all_champion_masteries(ROUTE, &sum.id);
let s = p.await.map_err(|e| e.to_string())?;
let p = RIOT_API.champion_mastery_v4().get_all_champion_masteries_by_puuid(ROUTE, &sum.puuid);
let s = p.await.map_err(|e| format!("Error getting all champion masteries: {}", e))?;
rassert!(s.len() >= 142, "Expected masteries: {}.", s.len());
Ok(())
},
// TODO: https://github.com/RiotGames/developer-relations/issues/602
// spectator_combo: async {
// let featured_p = RIOT_API.spectator_v4().get_featured_games(ROUTE);
// let featured = featured_p.await.map_err(|e| e.to_string())?;
// https://github.com/RiotGames/developer-relations/issues/602
spectator_combo: async {
let featured_p = RIOT_API.spectator_v4().get_featured_games(ROUTE);
let featured = featured_p.await.map_err(|e| e.to_string())?;
// rassert!(!featured.game_list.is_empty());
rassert!(!featured.game_list.is_empty());
// let summoner_name = &featured.game_list[0].participants[0].summoner_name;
// let summoner_p = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, summoner_name);
// let summoner = summoner_p.await.map_err(|e| e.to_string())?.ok_or_else(|| "Failed to get summoner".to_owned())?;
// let summoner_name = &featured.game_list[0].participants[0].summoner_name;
// let summoner_p = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, summoner_name);
// let summoner = summoner_p.await.map_err(|e| e.to_string())?.ok_or_else(|| "Failed to find summoner".to_owned())?;
// let livegame_p = RIOT_API.spectator_v4().get_current_game_info_by_summoner(ROUTE, &summoner.id);
// let livegame_o = livegame_p.await.map_err(|e| e.to_string())?;
// if let Some(livegame) = livegame_o {
// let participant_match = livegame.participants.iter().find(|p| p.summoner_name == *summoner_name);
// rassert!(participant_match.is_some(), "Failed to find summoner in match: {}.", summoner_name);
// }
// Ok(())
// },
let featured_game = &featured.game_list[0];
let participant = &featured_game.participants[0];
let summoner_id = participant.summoner_id.as_ref()
.ok_or_else(|| format!("Summoner in spectator featured game missing summoner ID: {}", &participant.summoner_name))?;
let livegame_p = RIOT_API.spectator_v4().get_current_game_info_by_summoner(ROUTE, &summoner_id);
let livegame_o = livegame_p.await.map_err(|e| e.to_string())?;
if let Some(livegame) = livegame_o {
let participant_match = livegame.participants.iter().find(|p| p.summoner_name == participant.summoner_name);
rassert!(participant_match.is_some(), "Failed to find summoner in match: {}.", &participant.summoner_name);
}
Ok(())
},
}
}

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@ -3,17 +3,18 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: PlatformRoute = PlatformRoute::EUW1;
static TFT_MATCHES: &[&str] = &[
"EUW1_6307427444", // https://github.com/MingweiSamuel/Riven/issues/50
"EUW1_6307262798",
// https://github.com/MingweiSamuel/Riven/pull/62
// https://github.com/MingweiSamuel/riotapi-schema/pull/43
"EUW1_6786745342",
];
async_tests! {

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@ -36,7 +36,7 @@ async_tests!{
REGION, &leagueentry.summoner_id);
summonerfuture.await
.map_err(|e| e.to_string())?
.ok_or(format!("Failed to get summoner_id {}.",
.ok_or(format!("Failed to find summoner_id {}.",
leagueentry.summoner_id))
});
future::join_all(summoners).await

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@ -3,11 +3,9 @@
mod async_tests;
mod testutils;
use testutils::RIOT_API;
use colored::*;
use riven::consts::*;
use testutils::RIOT_API;
const ROUTE: PlatformRoute = PlatformRoute::LA1;

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@ -3,12 +3,10 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use riven::models::summoner_v4::*;
use testutils::*;
fn validate_summoners(s1: Summoner, s2: Summoner) -> Result<(), String> {
rassert_eq!(s1.name, s2.name, "Names didn't match {}.", "");
@ -57,27 +55,12 @@ async_tests! {
champion_mastery_v4: async {
let summoner = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, "LugnutsK");
let summoner = summoner.await.map_err(|e| e.to_string())?.ok_or_else(|| "'LugnutsK' not found!".to_owned())?;
let masteries = RIOT_API.champion_mastery_v4().get_all_champion_masteries(ROUTE, &summoner.id);
let masteries = RIOT_API.champion_mastery_v4().get_all_champion_masteries_by_puuid(ROUTE, &summoner.puuid);
let masteries = masteries.await.map_err(|e| e.to_string())?;
rassert!(74 <= masteries.len());
Ok(())
},
// TO TEST THIS BUG: https://github.com/RiotGames/developer-relations/issues/572.
// https://lolchess.gg/leaderboards?mode=doubleup&region=na
// summoner must have double-up rank.
league_getforsummoner_tftbug: async {
// TODO(mingwei): get summoner from leaderboard to avoid updating this all the time.
const SUMMONER_NAME: &str = "jessixa";
let summoner_fut = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, SUMMONER_NAME);
let summoner = summoner_fut.await.map_err(|e| e.to_string())?.ok_or_else(|| format!("Failed to get \"{}\"", SUMMONER_NAME))?;
let league_fut = RIOT_API.league_v4().get_league_entries_for_summoner(ROUTE, &summoner.id);
let leagues = league_fut.await.map_err(|e| e.to_string())?;
let tft_league = leagues.iter().find(|league| QueueType::RANKED_TFT_DOUBLE_UP == league.queue_type);
rassert!(tft_league.is_some());
Ok(())
},
// TODO: MATCH-V4 REMOVED.
// matchlist_get: async {
// let sp = RIOT_API.summoner_v4().get_by_summoner_name(ROUTE, "haha yes");

View File

@ -3,11 +3,9 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: PlatformRoute = PlatformRoute::PH2;

View File

@ -3,11 +3,9 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: PlatformRoute = PlatformRoute::SG2;

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@ -3,11 +3,9 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: PlatformRoute = PlatformRoute::TH2;

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@ -3,12 +3,10 @@
mod async_tests;
mod testutils;
use testutils::RIOT_API;
use colored::*;
use riven::consts::*;
use riven::models::summoner_v4::Summoner;
use testutils::RIOT_API;
const ROUTE: PlatformRoute = PlatformRoute::TR1;

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@ -3,11 +3,9 @@
mod async_tests;
mod testutils;
use testutils::RIOT_API;
use colored::*;
use riven::consts::*;
use testutils::RIOT_API;
const ROUTE: ValPlatformRoute = ValPlatformRoute::LATAM;
@ -15,7 +13,7 @@ async_tests! {
my_runner {
val_content_ranked_test: async {
let p = RIOT_API.val_content_v1().get_content(ROUTE, Some("zh-CN"));
let contents = p.await.map_err(|e| e.to_string())?;
let contents = p.await.map_err(|e| format!("Failed to get content: {}", e))?;
// Find the LAST active act, via `.rev().find(...)`.
// Added filter when parent id is 0000... as there are multiple that are active, the last active seems to be episode 5

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@ -3,11 +3,9 @@
mod async_tests;
mod testutils;
use testutils::*;
use colored::*;
use riven::consts::*;
use testutils::*;
const ROUTE: PlatformRoute = PlatformRoute::VN2;

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@ -1,7 +1,8 @@
#![allow(dead_code)]
use lazy_static::lazy_static;
use std::future::Future;
use lazy_static::lazy_static;
use riven::consts::{PlatformRoute, QueueType, RegionalRoute};
use riven::{RiotApi, RiotApiConfig};
@ -48,7 +49,7 @@ pub async fn league_v4_match_v5_latest_combo(route: PlatformRoute) -> Result<(),
.get_by_summoner_id(route, &entry.summoner_id);
let summoner_info = summoner_future
.await
.map_err(|e| format!("Failed to get summoner info: {}", e))?;
.map_err(|e| format!("Failed to find summoner info: {}", e))?;
let match_ids_future = RIOT_API.match_v5().get_match_ids_by_puuid(
route.to_regional(),
@ -62,7 +63,7 @@ pub async fn league_v4_match_v5_latest_combo(route: PlatformRoute) -> Result<(),
);
let match_ids = match_ids_future
.await
.map_err(|e| format!("Failed to get summoner match IDs: {}", e))?;
.map_err(|e| format!("Failed to find summoner match IDs: {}", e))?;
Ok(match_ids) as Result<_, String>
});
@ -157,8 +158,7 @@ pub async fn match_v5_get(
}
Ok(())
});
futures::future::try_join_all(futures).await?;
Ok(())
join_all_future_errs(futures).await
}
pub async fn match_v5_get_timeline(
@ -191,6 +191,18 @@ pub async fn match_v5_get_timeline(
}
Ok(())
});
futures::future::try_join_all(futures).await?;
Ok(())
join_all_future_errs(futures).await
}
/// Joins all futures and keeps ALL error messages, separated by newlines.
async fn join_all_future_errs<T>(
result_tasks: impl Iterator<Item = impl Future<Output = Result<T, String>>>,
) -> Result<(), String> {
futures::future::join_all(result_tasks)
.await
.into_iter()
.filter_map(Result::err)
.reduce(|a, b| a + "\n" + &b)
.map(Err)
.unwrap_or(Ok(()))
}

10
rustfmt.toml Normal file
View File

@ -0,0 +1,10 @@
format_code_in_doc_comments = true
format_macro_matchers = true
group_imports = "StdExternalCrate"
hex_literal_case = "Lower"
imports_granularity = "Module"
newline_style = "Unix"
normalize_comments = true
normalize_doc_attributes = true
use_field_init_shorthand = true
use_try_shorthand = true

View File

@ -1,4 +1,4 @@
#!/bin/bash
set -euxo pipefail
RGAPI_KEY="$(cat apikey.txt)" RUST_BACKTRACE=1 RUST_LOG=riven=debug cargo test --features nightly,deny-unknown -- --nocapture
RGAPI_KEY="$(cat apikey.txt)" RUST_BACKTRACE=full RUST_LOG=riven=debug cargo test --no-fail-fast --features nightly,deny-unknown -- --nocapture