use reqwest::Response; /// A "raw" unparsed successful response from the Riot API, for internal or advanced use cases. pub struct ResponseInfo { /// The reqwest response. pub response: Response, /// The number of retries used, zero for first-try success. pub retries: u8, /// If the response has an HTTP status code indicating a `None` response (i.e. 204, 404). pub status_none: bool, }