use std::future::Future; use std::sync::Arc; use log; use reqwest::Client; use crate::Result; use crate::ResponseInfo; use crate::RiotApiConfig; use crate::RiotApiError; use crate::req::RegionalRequester; use crate::util::InsertOnlyCHashMap; /// For retrieving data from the Riot Games API. /// /// # Usage /// /// Construct an instance using [`with_key(api_key)`](RiotApi::with_key) or /// [`with_config(config)`](RiotApi::with_config). /// /// An instance provides access to "endpoint handles" which in turn provide access /// to individual API method calls. For example, getting a summoner by name: /// ```ignore /// riot_api.summoner_v4().get_by_summoner_name(Region::NA, "LugnutsK") /// ``` /// /// # Rate Limiting /// /// The Riot Game API enforces _dynamic_ rate limiting, meaning that rate limits are /// specified in response headers and (theoretically) could change at any time. /// Riven keeps track of changing rate limits seamlessly, preventing you from /// getting blacklisted. /// /// Riven's rate limiting is highly efficient, meaning that it can reach the limits /// of your rate limit without going over. /// /// To adjust rate limiting, see [RiotApiConfig](crate::RiotApiConfig) and use /// [`with_config(config)`](RiotApi::with_config) to construct an instance. pub struct RiotApi { /// Configuration settings. config: RiotApiConfig, /// Client for making requests. client: Client, /// Per-region requesters. regional_requesters: InsertOnlyCHashMap<&'static str, RegionalRequester>, } impl RiotApi { /// Constructs a new instance from the given [RiotApiConfig](crate::RiotApiConfig), consuming it. pub fn with_config(mut config: RiotApiConfig) -> Self { let client_builder = config.client_builder.take() .expect("!NONE CLIENT_BUILDER IN CONFIG."); Self { config: config, client: client_builder.build().expect("Failed to create client from builder."), regional_requesters: InsertOnlyCHashMap::new(), } } /// Constructs a new instance from the given API key, using default configuration. /// /// `api_key` should be a Riot Games API key from /// [https://developer.riotgames.com/](https://developer.riotgames.com/), /// and should look like `"RGAPI-01234567-89ab-cdef-0123-456789abcdef"`. pub fn with_key>(api_key: T) -> Self { Self::with_config(RiotApiConfig::with_key(api_key)) } /// This method is not meant to be used directly. /// /// This sends a GET request based on the given parameters and returns an optional parsed result. /// /// # Parameters /// * `method_id` - A unique string id representing the endpoint method for per-method rate limiting. /// * `region_platform` - The stringified platform, prepended to `.api.riotgames.com` to create the hostname. /// * `path` - The path relative to the hostname. /// * `query` - An optional query string. /// /// # Returns /// A future resolving to a `Result` containg either a `Option` (success) or a `RiotApiError` (failure). pub async fn get_optional<'a, T: serde::de::DeserializeOwned + 'a>(&'a self, method_id: &'static str, region_platform: &'static str, path: String, query: Option) -> Result> { let rinfo = self.get_raw_response(method_id, region_platform, path, query).await?; if rinfo.status_none { return Ok(None); } let retries = rinfo.retries; let status = rinfo.response.status(); let value = rinfo.response.json::().await; value.map(|v| Some(v)) .map_err(|e| RiotApiError::new(e, retries, None, Some(status))) } /// This method is not meant to be used directly. /// /// This sends a GET request based on the given parameters and returns a parsed result. /// /// # Parameters /// * `method_id` - A unique string id representing the endpoint method for per-method rate limiting. /// * `region_platform` - The stringified platform, prepended to `.api.riotgames.com` to create the hostname. /// * `path` - The path relative to the hostname. /// * `query` - An optional query string. /// /// # Returns /// A future resolving to a `Result` containg either a `T` (success) or a `RiotApiError` (failure). pub async fn get<'a, T: serde::de::DeserializeOwned + 'a>(&'a self, method_id: &'static str, region_platform: &'static str, path: String, query: Option) -> Result { let rinfo = self.get_raw_response(method_id, region_platform, path, query).await?; let retries = rinfo.retries; let status = rinfo.response.status(); let value = rinfo.response.json::().await; value.map_err(|e| RiotApiError::new(e, retries, None, Some(status))) } /// This method is not meant to be used directly. /// /// This sends a GET request based on the given parameters and returns a raw `ResponseInfo`. /// /// This can be used to implement a Riot API proxy without needing to deserialize and reserialize JSON responses. /// /// # Parameters /// * `method_id` - A unique string id representing the endpoint method for per-method rate limiting. /// * `region_platform` - The stringified platform, prepended to `.api.riotgames.com` to create the hostname. /// * `path` - The path relative to the hostname. /// * `query` - An optional query string. /// /// # Returns /// A future resolving to a `Result` containg either a `ResponseInfo` (success) or a `RiotApiError` (failure). pub fn get_raw_response<'a>(&'a self, method_id: &'static str, region_platform: &'static str, path: String, query: Option) -> impl Future> + 'a { self.regional_requester(region_platform) .get(&self.config, &self.client, method_id, region_platform, path, query) } /// Get or create the RegionalRequester for the given region. fn regional_requester(&self, region_platform: &'static str) -> Arc { self.regional_requesters.get_or_insert_with(region_platform, || { log::debug!("Creating requester for region platform {}.", region_platform); RegionalRequester::new() }) } }