forked from mirror/Riven
1
0
Fork 0
Riven/riven/srcgen/consts/game_mode.rs.dt

36 lines
805 B
Plaintext

{{
const dotUtils = require('./dotUtils.js');
const gameModes = require('./.gameModes.json');
}}{{= dotUtils.preamble() }}
use serde::{ Serialize, Deserialize };
use strum_macros::{ EnumString, IntoStaticStr };
/// League of Legends game mode, such as Classic,
/// ARAM, URF, One For All, Ascension, etc.
#[non_exhaustive]
#[derive(Debug, Clone)]
#[derive(Eq, PartialEq, Hash)]
#[derive(EnumString, IntoStaticStr)]
#[derive(Serialize, Deserialize)]
#[repr(u8)]
pub enum GameMode {
/// Catch-all variant for new, unknown game modes.
#[strum(default)]
UNKNOWN(String),
{{
for (const e of gameModes) {
const desc = e['x-desc'] ? e['x-desc'].split('\n') : [];
}}
{{~ desc :line }}
/// {{= line }}
{{~}}
{{= e['x-name'] }},
{{
}
}}
}
string_enum_str!(GameMode);