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2 changed files with 18 additions and 0 deletions
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@ -129,6 +129,10 @@ async fn drinks(Path(id): Path<u32>) -> impl IntoResponse {
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}
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async fn shift_report(State(state): State<AppState>, Path(id): Path<u32>) -> impl IntoResponse {
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// TODO: Massive rework of how this works
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// was experimenting with traits, but most of that
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// didn't lead to what I was aiming for
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let mut conn = state.connection.get().await.unwrap();
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let shift: Shift = shifts::table.find(id).first(&mut conn).await.unwrap();
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let drinks: Vec<Drink> = Drink::belonging_to(&shift).load(&mut conn).await.unwrap();
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@ -3,6 +3,17 @@ pub enum SseMessage {
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RefreshAda,
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}
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// I think for the ada_sender, a watch would be ideal if I want to always use full renders of the
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// watchlist, however if I want more atomic updates, it may be useful to keep the broadcast's
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// buffer and return an html component that requests a complete rerender if the handler lagged
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/// A container struct for keeping access to the channel senders for both channels used in the sse
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/// pipeline
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///
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/// For something wishing to listen in on the broadcast html stream, you should call `.subscribe()`
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/// on ada_sender
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///
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/// Anything wishing to send to sse should pass an [SseMessage] to the [tokio::sync::mpsc::Sender]
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/// in sse_sender
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#[derive(Debug, Clone)]
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pub struct SseHandler {
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pub ada_sender: tokio::sync::broadcast::Sender<String>,
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@ -10,6 +21,8 @@ pub struct SseHandler {
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}
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impl SseHandler {
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/// This function initializes the channels used for sse, as well as spawning a manager task for
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/// handling sse messages
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pub fn init() -> Self {
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let (ada_sender, _) = tokio::sync::broadcast::channel(10);
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let (sse_sender, mut sse_receiver) = tokio::sync::mpsc::channel(10);
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@ -37,6 +50,7 @@ impl SseHandler {
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}
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async fn get_ada_list() -> String {
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// TODO: need to scope out if these errors need to be handled
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let mut buf = Vec::new();
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crate::templates::components::ada_list_html(&mut buf).unwrap();
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