clubmanager/src/sse_handler.rs

60 lines
2.0 KiB
Rust

#[derive(Debug, Clone)]
pub enum SseMessage {
RefreshAda,
}
// I think for the ada_sender, a watch would be ideal if I want to always use full renders of the
// watchlist, however if I want more atomic updates, it may be useful to keep the broadcast's
// buffer and return an html component that requests a complete rerender if the handler lagged
/// A container struct for keeping access to the channel senders for both channels used in the sse
/// pipeline
///
/// For something wishing to listen in on the broadcast html stream, you should call `.subscribe()`
/// on ada_sender
///
/// Anything wishing to send to sse should pass an [SseMessage] to the [tokio::sync::mpsc::Sender]
/// in sse_sender
#[derive(Debug, Clone)]
pub struct SseHandler {
pub ada_sender: tokio::sync::broadcast::Sender<String>,
pub sse_sender: tokio::sync::mpsc::Sender<SseMessage>,
}
impl SseHandler {
/// This function initializes the channels used for sse, as well as spawning a manager task for
/// handling sse messages
pub fn init() -> Self {
let (ada_sender, _) = tokio::sync::broadcast::channel(10);
let (sse_sender, mut sse_receiver) = tokio::sync::mpsc::channel(10);
tokio::spawn({
let sender = ada_sender.clone();
async move {
while let Some(message) = sse_receiver.recv().await {
match message {
SseMessage::RefreshAda => {
if sender.receiver_count() > 0 {
sender.send(get_ada_list().await).unwrap();
}
}
};
}
}
});
Self {
ada_sender,
sse_sender,
}
}
}
async fn get_ada_list() -> String {
// TODO: need to scope out if these errors need to be handled
let mut buf = Vec::new();
crate::templates::components::ada_list_html(&mut buf).unwrap();
String::from_utf8(buf).unwrap()
}