forked from mirror/dwl
inline xytosurface in xytoclient
It was a simpler function than it looked
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0e9bceb8b6
commit
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1 changed files with 17 additions and 34 deletions
37
dwl.c
37
dwl.c
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@ -122,8 +122,6 @@ static void spawn(const Arg *arg);
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static void unmapnotify(struct wl_listener *listener, void *data);
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static Client * xytoclient(double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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static bool xytosurface(Client *c, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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/* variables */
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static struct wl_display *wl_display;
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@ -953,42 +951,27 @@ xytoclient(double lx, double ly,
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* cursor. This relies on clients being ordered from top-to-bottom. */
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Client *c;
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wl_list_for_each(c, &clients, link) {
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if (xytosurface(c, lx, ly, surface, sx, sy)) {
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return c;
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}
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}
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return NULL;
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}
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bool
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xytosurface(Client *c, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy)
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{
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/*
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* XDG toplevels may have nested surfaces, such as popup windows for context
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* menus or tooltips. This function tests if any of those are underneath the
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* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
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* surface pointer to that wlr_surface and the sx and sy coordinates to the
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* XDG toplevels may have nested surfaces, such as popup windows
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* for context menus or tooltips. This function tests if any of
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* those are underneath the coordinates lx and ly (in output
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* Layout Coordinates). If so, it sets the surface pointer to
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* that wlr_surface and the sx and sy coordinates to the
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* coordinates relative to that surface's top-left corner.
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*/
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double client_sx = lx - c->x;
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double client_sy = ly - c->y;
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struct wlr_surface_state *state = &c->xdg_surface->surface->current;
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double _sx, _sy;
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struct wlr_surface *_surface = NULL;
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_surface = wlr_xdg_surface_surface_at(
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c->xdg_surface, client_sx, client_sy, &_sx, &_sy);
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_surface = wlr_xdg_surface_surface_at(c->xdg_surface,
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lx - c->x, ly - c->y, &_sx, &_sy);
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if (_surface != NULL) {
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*sx = _sx;
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*sy = _sy;
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*surface = _surface;
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return true;
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return c;
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}
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return false;
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}
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return NULL;
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}
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int
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