dwl/config.h
Devin J. Pohly 3707e0115a layouts: tile and floating
Behavior's still a little wonky but positioning is there.
2020-04-22 08:25:43 -05:00

44 lines
1.3 KiB
C

/* appearance */
static const float rootcolor[] = {0.3, 0.3, 0.3, 1.0};
/* layout(s) */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile },
{ "><>", NULL }, /* no layout function means floating behavior */
};
/* monitors */
static const MonitorRule monrules[] = {
/* name mfact nmaster scale layout */
{ "X11-1", 0.5, 1, 1, &layouts[0] },
{ "eDP-1", 0.5, 1, 2, &layouts[0] },
{ "HDMI-A-1", 0.5, 1, 1, &layouts[0] },
/* defaults (required) */
{ NULL, 0.5, 1, 1, &layouts[0] },
};
/* keyboard */
static const struct xkb_rule_names xkb_rules = {
.rules = NULL,
.model = NULL,
.layout = "dvorak",
.variant = NULL,
.options = "ctrl:nocaps,altwin:swap_lalt_lwin,terminate:ctrl_alt_bksp",
};
#define MODKEY WLR_MODIFIER_ALT
/* commands */
static const char *termcmd[] = { "kitty", "-o", "linux_display_server=wayland", NULL };
static const Key keys[] = {
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Return, spawn, {.v = termcmd } },
{ MODKEY, XKB_KEY_Escape, quit, {0} },
{ MODKEY, XKB_KEY_F1, focusnext, {0} },
};
static const Button buttons[] = {
{ MODKEY, BTN_LEFT, movemouse, {0} },
{ MODKEY, BTN_RIGHT, resizemouse, {0} },
};