forked from mirror/dwm
removed VRATIO, NMASTER, inc*(), renamed HRATIO into MASTER, see mailinglist for details
This commit is contained in:
parent
4216bf801f
commit
aa53e39ec0
8 changed files with 90 additions and 197 deletions
6
client.c
6
client.c
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@ -230,7 +230,7 @@ manage(Window w, XWindowAttributes *wa) {
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setclientstate(c, IconicState);
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setclientstate(c, IconicState);
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c->isbanned = True;
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c->isbanned = True;
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focus(c);
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focus(c);
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lt->arrange();
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lt->arrange(NULL);
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}
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}
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void
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void
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@ -305,7 +305,7 @@ togglefloating(const char *arg) {
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sel->isfloating = !sel->isfloating;
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sel->isfloating = !sel->isfloating;
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if(sel->isfloating)
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if(sel->isfloating)
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resize(sel, sel->x, sel->y, sel->w, sel->h, True);
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resize(sel, sel->x, sel->y, sel->w, sel->h, True);
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lt->arrange();
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lt->arrange(NULL);
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}
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}
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void
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void
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@ -337,7 +337,7 @@ unmanage(Client *c) {
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XSync(dpy, False);
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XSync(dpy, False);
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XSetErrorHandler(xerror);
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XSetErrorHandler(xerror);
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XUngrabServer(dpy);
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XUngrabServer(dpy);
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lt->arrange();
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lt->arrange(NULL);
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}
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}
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void
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void
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13
config.arg.h
13
config.arg.h
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@ -24,15 +24,14 @@ static Rule rule[] = { \
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};
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};
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/* layout(s) */
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/* layout(s) */
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void tile(const char *arg); /* arranges all windows tiled */
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#define LAYOUTS \
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#define LAYOUTS \
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static Layout layout[] = { \
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static Layout layout[] = { \
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/* symbol function */ \
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/* symbol function */ \
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{ "[]=", tile }, /* first entry is default */ \
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{ "[]=", tile }, /* first entry is default */ \
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{ "><>", floating }, \
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{ "><>", floating }, \
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};
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};
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#define NMASTER 1 /* clients in master area */
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#define MASTER 0.6 /* 0.1 .. 0.9 */
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#define HRATIO .8 /* horizontal ratio of tile */
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#define VRATIO .9 /* vertical ratio of tile */
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#define SNAP 32 /* snap pixel */
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#define SNAP 32 /* snap pixel */
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/* key definitions */
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/* key definitions */
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@ -47,14 +46,10 @@ static Key key[] = { \
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"exec urxvtcd -tr -bg '#111' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \
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"exec urxvtcd -tr -bg '#111' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_h, incnmaster, "1" }, \
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{ MODKEY, XK_h, tile, "-0.05" }, \
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{ MODKEY, XK_l, incnmaster, "-1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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{ MODKEY, XK_k, focusclient, "-1" }, \
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{ MODKEY, XK_k, focusclient, "-1" }, \
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{ MODKEY|ShiftMask, XK_h, inchratio, ".1" }, \
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{ MODKEY, XK_l, tile, "0.05" }, \
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{ MODKEY|ShiftMask, XK_l, inchratio, "-.1" }, \
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{ MODKEY|ShiftMask, XK_j, incvratio, "-.1" }, \
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{ MODKEY|ShiftMask, XK_k, incvratio, ".1" }, \
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{ MODKEY, XK_m, togglemax, NULL }, \
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{ MODKEY, XK_m, togglemax, NULL }, \
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{ MODKEY, XK_Return, zoom, NULL }, \
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{ MODKEY, XK_Return, zoom, NULL }, \
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \
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@ -25,15 +25,14 @@ static Rule rule[] = { \
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};
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};
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/* layout(s) */
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/* layout(s) */
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void tile(const char *arg); /* arranges all windows tiled */
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#define LAYOUTS \
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#define LAYOUTS \
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static Layout layout[] = { \
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static Layout layout[] = { \
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/* symbol function */ \
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/* symbol function */ \
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{ "[]=", tile }, /* first entry is default */ \
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{ "[]=", tile }, /* first entry is default */ \
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{ "><>", floating }, \
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{ "><>", floating }, \
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};
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};
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#define NMASTER 1 /* clients in master area */
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#define MASTER 0.6 /* 0.1 .. 0.9 */
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#define HRATIO .8 /* horizontal ratio of tile */
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#define VRATIO 1 /* vertical ratio of tile */
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#define SNAP 32 /* snap pixel */
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#define SNAP 32 /* snap pixel */
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/* key definitions */
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/* key definitions */
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@ -45,14 +44,10 @@ static Key key[] = { \
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{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
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{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_h, incnmaster, "1" }, \
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{ MODKEY, XK_h, tile, "-0.05" }, \
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{ MODKEY, XK_l, incnmaster, "-1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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{ MODKEY, XK_k, focusclient, "-1" }, \
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{ MODKEY, XK_k, focusclient, "-1" }, \
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{ MODKEY|ShiftMask, XK_h, inchratio, ".1" }, \
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{ MODKEY, XK_l, tile, "0.05" }, \
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{ MODKEY|ShiftMask, XK_l, inchratio, "-.1" }, \
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{ MODKEY|ShiftMask, XK_j, incvratio, "-.1" }, \
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{ MODKEY|ShiftMask, XK_k, incvratio, ".1" }, \
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{ MODKEY, XK_m, togglemax, NULL }, \
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{ MODKEY, XK_m, togglemax, NULL }, \
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{ MODKEY, XK_Return, zoom, NULL }, \
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{ MODKEY, XK_Return, zoom, NULL }, \
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \
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22
dwm.1
22
dwm.1
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@ -10,7 +10,7 @@ floating layouts. Either layout can be applied dynamically, optimizing the
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environment for the application in use and the task performed.
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environment for the application in use and the task performed.
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.P
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.P
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In tiled layout windows are managed in a master and stacking area. The master
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In tiled layout windows are managed in a master and stacking area. The master
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area contains the windows which currently need most attention, whereas the
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area contains the window which currently needs most attention, whereas the
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stacking area contains all other windows. In floating layout windows can be
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stacking area contains all other windows. In floating layout windows can be
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resized and moved freely. Dialog windows are always managed floating,
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resized and moved freely. Dialog windows are always managed floating,
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regardless of the layout applied.
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regardless of the layout applied.
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@ -62,29 +62,17 @@ Zooms/cycles current window to/from master area (tiled layout only).
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.B Mod1\-b
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.B Mod1\-b
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Shows/hides the status bar.
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Shows/hides the status bar.
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.TP
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.TP
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.B Mod1\-h
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Decreases the master area width about 5% (tiled layout only).
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.TP
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.B Mod1\-j
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.B Mod1\-j
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Focus next window.
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Focus next window.
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.TP
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.TP
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.B Mod1\-k
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.B Mod1\-k
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Focus previous window.
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Focus previous window.
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.TP
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.TP
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.B Mod1\-h
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Increase the number of windows in the master area (tiled layout only).
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.TP
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.B Mod1\-l
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.B Mod1\-l
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Decrease the number of windows in the master area (tiled layout only).
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Increases the master area width about 5% (tiled layout only).
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.TP
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.B Mod1\-Shift\-k
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Increase vertical tile ratio, effects tile heights (tiled layout only).
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.TP
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.B Mod1\-Shift\-j
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Decrease vertical tile ratio, effects tile heights (tiled layout only).
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.TP
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.B Mod1\-Shift\-h
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Increase horizontal tile ratio, effects master area width (tiled layout only).
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.TP
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.B Mod1\-Shift\-l
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Decrease horizontal tile ratio, effects master area width (tiled layout only).
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.TP
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.TP
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.B Mod1\-m
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.B Mod1\-m
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Toggles maximization of current window (floating layout only).
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Toggles maximization of current window (floating layout only).
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7
dwm.h
7
dwm.h
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@ -76,7 +76,7 @@ typedef struct {
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typedef struct {
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typedef struct {
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const char *symbol;
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const char *symbol;
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void (*arrange)(void);
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void (*arrange)(const char *);
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} Layout;
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} Layout;
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extern const char *tags[]; /* all tags */
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extern const char *tags[]; /* all tags */
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@ -120,11 +120,8 @@ unsigned int textw(const char *text); /* return the width of text in px*/
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void grabkeys(void); /* grab all keys defined in config.h */
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void grabkeys(void); /* grab all keys defined in config.h */
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/* layout.c */
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/* layout.c */
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void floating(void); /* arranges all windows floating */
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void floating(const char *arg); /* arranges all windows floating */
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void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
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void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
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void inchratio(const char *arg); /* increments the horizontal tile ratio with arg's value */
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void incvratio(const char *arg); /* increments the vertical tile ratio with arg's value */
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void incnmaster(const char *arg); /* increments nmaster with arg's index value */
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void initlayouts(void); /* initialize layout array */
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void initlayouts(void); /* initialize layout array */
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Client *nexttiled(Client *c); /* returns tiled successor of c */
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Client *nexttiled(Client *c); /* returns tiled successor of c */
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void restack(void); /* restores z layers of all clients */
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void restack(void); /* restores z layers of all clients */
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4
event.c
4
event.c
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@ -216,7 +216,7 @@ configurenotify(XEvent *e) {
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dc.drawable = XCreatePixmap(dpy, root, sw, bh, DefaultDepth(dpy, screen));
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dc.drawable = XCreatePixmap(dpy, root, sw, bh, DefaultDepth(dpy, screen));
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XResizeWindow(dpy, barwin, sw, bh);
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XResizeWindow(dpy, barwin, sw, bh);
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updatebarpos();
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updatebarpos();
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lt->arrange();
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lt->arrange(NULL);
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}
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}
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}
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}
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@ -317,7 +317,7 @@ propertynotify(XEvent *e) {
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case XA_WM_TRANSIENT_FOR:
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case XA_WM_TRANSIENT_FOR:
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XGetTransientForHint(dpy, c->win, &trans);
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XGetTransientForHint(dpy, c->win, &trans);
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if(!c->isfloating && (c->isfloating = (getclient(trans) != NULL)))
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if(!c->isfloating && (c->isfloating = (getclient(trans) != NULL)))
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lt->arrange();
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lt->arrange(NULL);
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break;
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break;
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case XA_WM_NORMAL_HINTS:
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case XA_WM_NORMAL_HINTS:
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updatesizehints(c);
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updatesizehints(c);
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214
layout.c
214
layout.c
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@ -8,131 +8,19 @@ Layout *lt = NULL;
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/* static */
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/* static */
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static double hratio = HRATIO;
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static double vratio = VRATIO;
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static unsigned int nlayouts = 0;
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static unsigned int nlayouts = 0;
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static unsigned int nmaster = NMASTER;
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static double /* simple pow() */
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spow(double x, double y)
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{
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if(y == 0)
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return 1;
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while(--y)
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x *= x;
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return x;
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}
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static void
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tile(void) {
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Bool mmaxtile = False, smaxtile = False; /* fallback tiling */
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double mscale = 0, sscale = 0, sum = 0;
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unsigned int i, n, nx, ny, nw, nh, mw, tw;
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Client *c;
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/* preparation */
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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n++;
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nx = wax;
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ny = way;
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mw = (n <= nmaster) ? waw : waw / (1 + hratio);
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tw = waw - mw;
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if(n > 0) {
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if(n <= nmaster) {
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for(i = 0; i < n; i++)
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sum += spow(vratio, i);
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mscale = wah / sum;
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if(vratio >= 1)
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mmaxtile = bh > mscale;
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else
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mmaxtile = bh > (mscale * spow(vratio, n - 1));
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}
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else {
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for(i = 0; i < nmaster; i++)
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sum += spow(vratio, i);
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mscale = wah / sum;
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for(sum = 0, i = 0; i < (n - nmaster); i++)
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sum += spow(vratio, i);
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sscale = wah / sum;
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if(vratio >= 1) {
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mmaxtile = bh > mscale;
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smaxtile = bh > sscale;
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}
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else {
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mmaxtile = bh > (mscale * spow(vratio, nmaster - 1));
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smaxtile = bh > (sscale * spow(vratio, n - nmaster - 1));
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}
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}
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}
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/* tiling */
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for(i = 0, c = clients; c; c = c->next)
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if(isvisible(c)) {
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unban(c);
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if(c->isfloating)
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continue;
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c->ismax = False;
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if(i < nmaster) { /* master window */
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nw = mw - 2 * c->border;
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if(mmaxtile) {
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ny = way;
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nh = wah - 2 * c->border;
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}
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else if(i + 1 == (n < nmaster ? n : nmaster))
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nh = (way + wah) - ny - 2 * c->border;
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else
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nh = (mscale * spow(vratio, i)) - 2 * c->border;
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}
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else { /* tile window */
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nw = tw - 2 * c->border;
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if(i == nmaster) {
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ny = way;
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nx = wax + mw;
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}
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if(smaxtile) {
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ny = way;
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nh = wah - 2 * c->border;
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}
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else if(i + 1 == n)
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nh = (way + wah) - ny - 2 * c->border;
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else
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nh = (sscale * spow(vratio, i - nmaster)) - 2 * c->border;
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}
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resize(c, nx, ny, nw, nh, False);
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ny += nh;
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i++;
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}
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else
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ban(c);
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focus(NULL);
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restack();
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}
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LAYOUTS
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LAYOUTS
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static void
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incratio(const char *arg, double *ratio, double def) {
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double delta;
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if(lt->arrange != tile)
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return;
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if(!arg)
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*ratio = def;
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else {
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if(1 == sscanf(arg, "%lf", &delta)) {
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if(delta + (*ratio) < .1 || delta + (*ratio) > 1.9)
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return;
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*ratio += delta;
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}
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}
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lt->arrange();
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}
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/* extern */
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/* extern */
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void
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void
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floating(void) {
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floating(const char *arg) {
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Client *c;
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Client *c;
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if(lt->arrange != floating)
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return;
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for(c = clients; c; c = c->next)
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for(c = clients; c; c = c->next)
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if(isvisible(c)) {
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if(isvisible(c)) {
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unban(c);
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unban(c);
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@ -168,35 +56,6 @@ focusclient(const char *arg) {
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}
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}
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}
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}
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|
|
||||||
void
|
|
||||||
inchratio(const char *arg) {
|
|
||||||
incratio(arg, &hratio, HRATIO);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
incvratio(const char *arg) {
|
|
||||||
incratio(arg, &vratio, VRATIO);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
incnmaster(const char *arg) {
|
|
||||||
int i;
|
|
||||||
|
|
||||||
if(!arg)
|
|
||||||
nmaster = NMASTER;
|
|
||||||
else {
|
|
||||||
i = atoi(arg);
|
|
||||||
if((lt->arrange != tile) || (nmaster + i < 1)
|
|
||||||
|| (wah / (nmaster + i) <= 2 * BORDERPX))
|
|
||||||
return;
|
|
||||||
nmaster += i;
|
|
||||||
}
|
|
||||||
if(sel)
|
|
||||||
lt->arrange();
|
|
||||||
else
|
|
||||||
drawstatus();
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
void
|
||||||
initlayouts(void) {
|
initlayouts(void) {
|
||||||
unsigned int i, w;
|
unsigned int i, w;
|
||||||
|
@ -261,11 +120,70 @@ setlayout(const char *arg) {
|
||||||
lt = &layout[i];
|
lt = &layout[i];
|
||||||
}
|
}
|
||||||
if(sel)
|
if(sel)
|
||||||
lt->arrange();
|
lt->arrange(NULL);
|
||||||
else
|
else
|
||||||
drawstatus();
|
drawstatus();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
tile(const char *arg) {
|
||||||
|
static double master = MASTER;
|
||||||
|
double delta;
|
||||||
|
unsigned int i, n, nx, ny, nw, nh, mw, th;
|
||||||
|
Client *c;
|
||||||
|
|
||||||
|
if(lt->arrange != tile)
|
||||||
|
return;
|
||||||
|
|
||||||
|
/* arg handling, manipulate master */
|
||||||
|
if(arg && (1 == sscanf(arg, "%lf", &delta))) {
|
||||||
|
if(delta + master > 0.1 && delta + master < 0.9)
|
||||||
|
master += delta;
|
||||||
|
}
|
||||||
|
|
||||||
|
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
|
||||||
|
n++;
|
||||||
|
|
||||||
|
/* window geoms */
|
||||||
|
mw = (n == 1) ? waw : master * waw;
|
||||||
|
th = (n > 1) ? wah / (n - 1) : 0;
|
||||||
|
if(n > 1 && th < bh)
|
||||||
|
th = wah;
|
||||||
|
|
||||||
|
nx = wax;
|
||||||
|
ny = way;
|
||||||
|
for(i = 0, c = clients; c; c = c->next)
|
||||||
|
if(isvisible(c)) {
|
||||||
|
unban(c);
|
||||||
|
if(c->isfloating)
|
||||||
|
continue;
|
||||||
|
c->ismax = False;
|
||||||
|
if(i == 0) { /* master */
|
||||||
|
nw = mw - 2 * c->border;
|
||||||
|
nh = wah - 2 * c->border;
|
||||||
|
}
|
||||||
|
else { /* tile window */
|
||||||
|
if(i == 1) {
|
||||||
|
ny = way;
|
||||||
|
nx += mw;
|
||||||
|
}
|
||||||
|
nw = waw - mw - 2 * c->border;
|
||||||
|
if(i + 1 == n) /* remainder */
|
||||||
|
nh = (way + wah) - ny - 2 * c->border;
|
||||||
|
else
|
||||||
|
nh = th - 2 * c->border;
|
||||||
|
}
|
||||||
|
resize(c, nx, ny, nw, nh, False);
|
||||||
|
if(n > 1 && th != wah)
|
||||||
|
ny += nh;
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
ban(c);
|
||||||
|
focus(NULL);
|
||||||
|
restack();
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
togglebar(const char *arg) {
|
togglebar(const char *arg) {
|
||||||
if(bpos == BarOff)
|
if(bpos == BarOff)
|
||||||
|
@ -273,7 +191,7 @@ togglebar(const char *arg) {
|
||||||
else
|
else
|
||||||
bpos = BarOff;
|
bpos = BarOff;
|
||||||
updatebarpos();
|
updatebarpos();
|
||||||
lt->arrange();
|
lt->arrange(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -307,5 +225,5 @@ zoom(const char *arg) {
|
||||||
detach(c);
|
detach(c);
|
||||||
attach(c);
|
attach(c);
|
||||||
focus(c);
|
focus(c);
|
||||||
lt->arrange();
|
lt->arrange(NULL);
|
||||||
}
|
}
|
||||||
|
|
8
tag.c
8
tag.c
|
@ -110,7 +110,7 @@ tag(const char *arg) {
|
||||||
i = arg ? atoi(arg) : 0;
|
i = arg ? atoi(arg) : 0;
|
||||||
if(i >= 0 && i < ntags)
|
if(i >= 0 && i < ntags)
|
||||||
sel->tags[i] = True;
|
sel->tags[i] = True;
|
||||||
lt->arrange();
|
lt->arrange(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -124,7 +124,7 @@ toggletag(const char *arg) {
|
||||||
for(j = 0; j < ntags && !sel->tags[j]; j++);
|
for(j = 0; j < ntags && !sel->tags[j]; j++);
|
||||||
if(j == ntags)
|
if(j == ntags)
|
||||||
sel->tags[i] = True;
|
sel->tags[i] = True;
|
||||||
lt->arrange();
|
lt->arrange(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -136,7 +136,7 @@ toggleview(const char *arg) {
|
||||||
for(j = 0; j < ntags && !seltag[j]; j++);
|
for(j = 0; j < ntags && !seltag[j]; j++);
|
||||||
if(j == ntags)
|
if(j == ntags)
|
||||||
seltag[i] = True; /* cannot toggle last view */
|
seltag[i] = True; /* cannot toggle last view */
|
||||||
lt->arrange();
|
lt->arrange(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -148,5 +148,5 @@ view(const char *arg) {
|
||||||
i = arg ? atoi(arg) : 0;
|
i = arg ? atoi(arg) : 0;
|
||||||
if(i >= 0 && i < ntags)
|
if(i >= 0 && i < ntags)
|
||||||
seltag[i] = True;
|
seltag[i] = True;
|
||||||
lt->arrange();
|
lt->arrange(NULL);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue