forked from mirror/dwm
let not overlap the borders
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1 changed files with 1 additions and 1 deletions
2
layout.c
2
layout.c
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@ -175,7 +175,7 @@ tile(const char *arg) {
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}
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resize(c, nx, ny, nw, nh, False);
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if(n > 1 && th != wah)
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ny += nh;
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ny += nh + 2 * c->border;
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i++;
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}
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else
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