walls!
parent
8cde3ba399
commit
4c36162aa5
22
src/main.rs
22
src/main.rs
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@ -79,9 +79,27 @@ fn model(app: &App) -> Model {
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..Default::default()
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..Default::default()
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};
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};
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let boundary = app.window_rect();
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/* Create the ground. */
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/* Create the ground. */
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let collider = ColliderBuilder::cuboid(100., 10.)
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let collider = ColliderBuilder::cuboid(boundary.w(), 4.)
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.translation(vector![0., -200.])
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.translation(vector![0., boundary.bottom()])
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.build();
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engine.state.colliders.insert(collider);
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/* Create the walls. */
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let collider = ColliderBuilder::cuboid(4., boundary.h())
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.translation(vector![boundary.left(), 0.])
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.build();
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engine.state.colliders.insert(collider);
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let collider = ColliderBuilder::cuboid(4., boundary.h())
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.translation(vector![boundary.right(), 0.])
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.build();
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engine.state.colliders.insert(collider);
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/* Create the ceiling. */
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let collider = ColliderBuilder::cuboid(boundary.w(), 4.)
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.translation(vector![0., boundary.top()])
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.build();
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.build();
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engine.state.colliders.insert(collider);
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engine.state.colliders.insert(collider);
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