add update function
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1 changed files with 4 additions and 1 deletions
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@ -60,6 +60,9 @@ fn event(app: &App, model: &mut Model, event: WindowEvent) {
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println!("{:?}", event);
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println!("{:?}", event);
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}
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}
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// Update the state of your application here. By default, this gets called right before `view`.
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fn update(_app: &App, _model: &mut Model, _update: Update) {}
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// Draw the state of your `Model` into the given `Frame` here.
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// Draw the state of your `Model` into the given `Frame` here.
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fn view(app: &App, model: &Model, frame: Frame) {
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fn view(app: &App, model: &Model, frame: Frame) {
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let canvas = app.draw();
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let canvas = app.draw();
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@ -72,5 +75,5 @@ fn view(app: &App, model: &Model, frame: Frame) {
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}
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}
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fn main() {
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fn main() {
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nannou::app(model).run();
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nannou::app(model).update(update).run();
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}
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}
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