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@ -103,8 +103,13 @@ fn event(app: &App, model: &mut Model, event: WindowEvent) {
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}
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// Update the state of your application here. By default, this gets called right before `view`.
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fn update(_app: &App, model: &mut Model, _update: Update) {
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model.engine.step();
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fn update(_app: &App, _model: &mut Model, _update: Update) {
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// _model.particles.iter_mut().for_each(|particle| {
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// let offset = (_app.time + particle.time_offset).sin() * 100.0;
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// particle.pos.x = particle.start_pos.x + offset
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// });
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_model.engine.step();
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}
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// Draw the state of your `Model` into the given `Frame` here.
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