91 lines
2.1 KiB
JavaScript
91 lines
2.1 KiB
JavaScript
// @ts-check
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import { RiotAPI, RiotAPITypes, PlatformId } from "@fightmegg/riot-api";
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const METHOD_KEY = RiotAPITypes.METHOD_KEY;
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/** @type {RiotAPITypes.Config} */
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const config = {
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debug: false,
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cache: {
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cacheType: "ioredis", // local or ioredis
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client: "redis://redis:6379", // leave null if client is local
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ttls: {
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byMethod: {
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[METHOD_KEY.SUMMONER.GET_BY_SUMMONER_NAME]: 24 * 60 * 60 * 100, // 1 day
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[METHOD_KEY.MATCH_V5.GET_IDS_BY_PUUID]: 24 * 60 * 60 * 100, // 1 day
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[METHOD_KEY.MATCH_V5.GET_MATCH_BY_ID]: 24 * 60 * 60 * 100, // 1 day
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// TODO: Figure out if I can get more games with old API?
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// [METHOD_KEY.MATCH.GET_MATCHLIST_BY_ACCOUNT]: 24 * 60 * 60 * 100, // ms
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},
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},
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},
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};
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const rAPI = new RiotAPI("RGAPI-8f41294d-7bb1-4fd5-83d4-773a8a7b25f5", config);
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let val = await rAPI.summoner
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.getBySummonerName({
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region: PlatformId.NA1,
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summonerName: "RavenShade",
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})
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.then(({ name, puuid }) => ({ name, puuid }));
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const ice = await rAPI.summoner
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.getBySummonerName({
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region: PlatformId.NA1,
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summonerName: "IcePhoenix05",
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})
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.then(({ name, puuid }) => ({ name, puuid }));
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const valGameIds = await get_games_by_puuid(val.puuid);
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const iceGamesIds = await get_games_by_puuid(ice.puuid);
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const commonGameIds = valGameIds.filter(
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Set.prototype.has,
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new Set(iceGamesIds),
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);
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console.log(`Common Games Found: ${commonGameIds.length}`);
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console.log(`${JSON.stringify(commonGameIds, null, " ")}`);
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let commonGames = [];
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for (const matchId of commonGameIds) {
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const game = await rAPI.matchV5.getMatchById({
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cluster: PlatformId.AMERICAS,
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matchId,
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});
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commonGames.push(game);
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console.log(JSON.stringify(game));
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}
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/**
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* @param {string} puuid
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* @returns {Promise<string[]>}
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*/
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async function get_games_by_puuid(puuid) {
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let games = [];
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let start = 0;
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while (start >= 0) {
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let newGames = await rAPI.matchV5.getIdsByPuuid({
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cluster: PlatformId.AMERICAS,
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puuid,
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params: {
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start,
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},
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});
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if (newGames.length < 20) {
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break;
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}
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games.push.apply(games, newGames);
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start += 20;
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}
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return games;
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}
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