simpler calculation

This commit is contained in:
Zynh Ludwig 2024-08-20 12:35:08 -07:00
parent e57ebb51a8
commit 866490795d

View file

@ -76,9 +76,9 @@ fn setup(
const TILES: i32 = 9; const TILES: i32 = 9;
const TILE_SIZE: f32 = 50.; const TILE_SIZE: f32 = 50.;
const GAP_SIZE: f32 = 10.; const GAP_SIZE: f32 = 10.;
const OFFSET: f32 = (TILE_SIZE + GAP_SIZE) / 2.;
const TOTAL_WIDTH: f32 = (TILE_SIZE + GAP_SIZE) * TILES as f32; const TOTAL_WIDTH: f32 = (TILE_SIZE + GAP_SIZE) * TILES as f32;
const TILE_SPACE: f32 = TOTAL_WIDTH / TILES as f32; const TILE_SPACE: f32 = TOTAL_WIDTH / TILES as f32;
const OFFSET: f32 = TILE_SPACE / 2.;
const CENTER: f32 = TOTAL_WIDTH / 2.; const CENTER: f32 = TOTAL_WIDTH / 2.;
let tile_mesh = Mesh2dHandle(meshes.add(Rectangle::new(TILE_SIZE, TILE_SIZE))); let tile_mesh = Mesh2dHandle(meshes.add(Rectangle::new(TILE_SIZE, TILE_SIZE)));