Riven/riven/src/consts/ranks.rs

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//! Utilities for working with ranks, represented as `(Tier, Division)` tuples.
use std::iter::Peekable;
use strum::IntoEnumIterator;
use super::{ Tier, Division };
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/// (Tier, Division) tuple representing a rank.
pub type Rank = ( Tier, Division );
/// Iterator for iterating `(Tier, Division)` rank tuples.
pub struct Iter {
tier_iter: Peekable<<Tier as IntoEnumIterator>::Iterator>,
div_iter: <Division as IntoEnumIterator>::Iterator,
}
impl Iterator for Iter {
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type Item = Rank;
fn next(&mut self) -> Option<Self::Item> {
// First find the tier (innermost loop).
// If none found, we go to next tier (in unwrap_or_else case).
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let div = self.div_iter.next()
.unwrap_or_else(|| {
// If no divisions available, go to next tier, reset the divisions, and return I.
self.tier_iter.next();
self.div_iter = Division::iter();
self.div_iter.next().unwrap()
});
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// Then find the tier.
let tier = *self.tier_iter.peek()?;
// If its an apex tier go to next tier and reset the divisions.
if tier.is_apex() {
self.tier_iter.next();
self.div_iter = Division::iter();
}
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Some(( tier, div ))
}
}
/// Returns an iterator over all `(Tier, Division)` pairs, ordered from highest rank to lowest rank.
///
/// Apex tiers are all division I, for example: `(Tier::CHALLENGER, Division::I)`.
/// This matches how they are represented by Riot. There is no "Challenger II", etc.
pub fn iter() -> Iter {
Iter {
tier_iter: Tier::iter().peekable(),
div_iter: Division::iter(),
}
}
/// Returns an iterator over all `(Tier, Division)` pairs, excluding apex (Master+) tiers,
/// ordered from highest (Diamond I) to lowest (Iron IV).
pub fn non_apex_iter() -> Iter {
let mut tier_iter = Tier::iter().peekable();
while tier_iter.peek().unwrap().is_apex() {
tier_iter.next();
}
Iter {
tier_iter: tier_iter,
div_iter: Division::iter(),
}
}
#[cfg(test)]
mod tests {
use super::{ Tier, Division };
#[test]
fn iter() {
let mut it = super::iter();
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assert_eq!(Some(( Tier::CHALLENGER, Division::I )), it.next());
assert_eq!(Some(( Tier::GRANDMASTER, Division::I )), it.next());
assert_eq!(Some(( Tier::MASTER, Division::I )), it.next());
assert_eq!(Some(( Tier::DIAMOND, Division::I )), it.next());
assert_eq!(Some(( Tier::DIAMOND, Division::II )), it.next());
let mut last = None;
for next in &mut it {
last = Some(next);
}
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assert_eq!(Some(( Tier::IRON, Division::IV )), last);
assert_eq!(None, it.next());
}
#[test]
fn non_apex_iter() {
let mut it = super::non_apex_iter();
assert_eq!(Some((Tier::DIAMOND, Division::I)), it.next());
assert_eq!(Some((Tier::DIAMOND, Division::II)), it.next());
assert_eq!(Some((Tier::DIAMOND, Division::III)), it.next());
assert_eq!(Some((Tier::DIAMOND, Division::IV)), it.next());
assert_eq!(Some((Tier::PLATINUM, Division::I)), it.next());
let mut last = None;
for next in &mut it {
last = Some(next);
}
assert_eq!(Some((Tier::IRON, Division::IV)), last);
assert_eq!(None, it.next());
}
}