Riven/riven/srcgen/consts/game_mode.rs.dt

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{{
const dotUtils = require('./dotUtils.js');
const gameModes = require('./.gameModes.json');
}}{{= dotUtils.preamble() }}
use strum_macros::{ EnumString, EnumVariantNames, IntoStaticStr };
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/// League of Legends game mode, such as Classic,
/// ARAM, URF, One For All, Ascension, etc.
#[non_exhaustive]
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#[derive(Debug, Clone)]
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#[derive(Eq, PartialEq, Hash)]
#[derive(EnumString, EnumVariantNames, IntoStaticStr)]
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#[repr(u8)]
pub enum GameMode {
/// Catch-all variant for new, unknown game modes.
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#[strum(default)]
UNKNOWN(String),
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{{
for (const e of gameModes) {
const desc = e['x-desc'] ? e['x-desc'].split('\n') : [];
}}
{{~ desc :line }}
/// {{= line }}
{{~}}
{{= e['x-name'] }},
{{
}
}}
}
serde_strum_unknown!(GameMode);