2019-11-05 07:03:59 +00:00
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<h1 align="center">
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Riven<br>
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2019-11-05 07:29:20 +00:00
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<a href="https://github.com/MingweiSamuel/Riven/"><img src="https://cdn.communitydragon.org/latest/champion/Riven/square" width="20" height="20" alt="Riven Github"></a>
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2019-11-05 07:03:59 +00:00
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<a href="https://crates.io/crates/riven"><img src="https://img.shields.io/crates/v/riven?style=flat-square&logo=rust" alt="Crates.io"></a>
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<a href="https://docs.rs/riven/"><img src="https://img.shields.io/badge/docs.rs-Riven-blue?style=flat-square&logo=read-the-docs&logoColor=white" alt="Docs.rs"></a>
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<a href="https://travis-ci.com/MingweiSamuel/Riven"><img src="https://img.shields.io/travis/com/mingweisamuel/riven?style=flat-square" alt="Travis CI"></a>
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<a href="https://github.com/rust-secure-code/safety-dance/"><img src="https://img.shields.io/badge/unsafe-forbidden-green.svg?style=flat-square" alt="unsafe forbidden"></a>
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</h1>
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2019-11-03 20:04:25 +00:00
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Rust Library for the [Riot Games API](https://developer.riotgames.com/).
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Rivens's goals are _speed_, _reliability_, and _maintainability_. Riven handles rate limits and large requests with ease.
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Data structs and endpoints are automatically generated from the
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[Riot API Reference](https://developer.riotgames.com/api-methods/) ([Swagger](http://www.mingweisamuel.com/riotapi-schema/tool/)).
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2019-11-07 20:56:59 +00:00
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## Design
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2019-11-03 20:04:25 +00:00
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* Fast, asynchronous, thread-safe.
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* Automatically retries failed requests.
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* TFT API Support.
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## Usage
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```rust
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use riven::RiotApi;
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use riven::consts::Region;
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2019-11-05 01:00:59 +00:00
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// Riven Enter tokio async runtime.
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2019-11-03 22:36:30 +00:00
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let rt = tokio::runtime::Runtime::new().unwrap();
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rt.block_on(async {
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2019-11-03 20:04:25 +00:00
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// Create RiotApi instance from key.
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2019-11-03 22:36:30 +00:00
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let api_key = "RGAPI-01234567-89ab-cdef-0123-456789abcdef";
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2019-11-05 06:41:47 +00:00
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let api_key = std::env::var("RGAPI_KEY").ok()
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.or_else(|| std::fs::read_to_string("apikey.txt").ok()).unwrap();
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let riot_api = RiotApi::with_key(api_key);
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2019-11-03 20:04:25 +00:00
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// Get summoner data.
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let summoner = riot_api.summoner_v4()
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.get_by_summoner_name(Region::NA, "잘못").await
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.expect("Get summoner failed.")
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.expect("Summoner not found.");
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// Print summoner name.
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println!("{} Champion Masteries:", summoner.name);
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// Get champion mastery data.
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let masteries = riot_api.champion_mastery_v4()
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.get_all_champion_masteries(Region::NA, &summoner.id).await
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.expect("Get champion masteries failed.")
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.unwrap();
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// Print champioon masteries.
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for (i, mastery) in masteries[..10].iter().enumerate() {
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println!("{: >2}) {: <9} {: >7} ({})", i + 1,
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mastery.champion_id.to_string(),
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mastery.champion_points, mastery.champion_level);
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}
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});
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```
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Output:
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```text
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잘 못 Champion Masteries:
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1) Riven 1219895 (7)
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2) Fiora 229714 (5)
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3) Katarina 175985 (5)
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4) Lee Sin 150546 (7)
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5) Jax 100509 (5)
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6) Gnar 76373 (6)
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7) Kai'Sa 64271 (5)
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8) Caitlyn 46479 (5)
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9) Irelia 46465 (5)
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10) Vladimir 37176 (5)
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```
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2019-11-05 06:41:47 +00:00
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2019-11-07 20:56:59 +00:00
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### Nightly vs Stable
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Enable the `nightly` feature to use nightly-only functionality. Mainly enables
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[nightly optimizations in the `parking_lot` crate](https://github.com/Amanieu/parking_lot#nightly-vs-stable).
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Also required for running async integration tests.
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### Docs
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2019-11-05 06:41:47 +00:00
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[On docs.rs](https://docs.rs/riven/).
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2019-11-07 20:56:59 +00:00
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### Error Handling
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2019-11-05 06:41:47 +00:00
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Riven returns `Result<Option<T>>` within futures. If the `Result` is errored,
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this indicates that the API request failed to complete successfully, which may be
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due to bad user input, Riot server errors, incorrect API key, etc. If the `Option`
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is `None`, this indicates that the request completed successfully but no data was
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returned. This happens if a summoner (by name) or match (by id) doesn't exist.
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2019-11-07 20:56:59 +00:00
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### Additional Info
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2019-11-05 06:41:47 +00:00
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Feel free to [make an issue](https://github.com/MingweiSamuel/Riven/issues/new)
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if you are have any questions or trouble using Riven.
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