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https://github.com/MingweiSamuel/Riven.git
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Remove serde_string! macro in favor of #[derive(Serialize, Deserialize)]
As pointed out in #33
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parent
ede1247bf8
commit
038e5eb493
8 changed files with 15 additions and 36 deletions
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@ -1,6 +1,7 @@
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use std::cmp::Ordering;
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use num_enum::{ IntoPrimitive, TryFromPrimitive };
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use serde::{ Serialize, Deserialize };
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use strum::IntoEnumIterator;
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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@ -15,6 +16,7 @@ use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(IntoPrimitive, TryFromPrimitive)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum Division {
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/// Division 1, the best/highest division in a [`Tier`](crate::consts::Tier), or the only division in
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@ -31,8 +33,6 @@ pub enum Division {
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V = 5,
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}
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serde_string!(Division);
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/// Returns a DoubleEndedIterator of I, II, III, IV.
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/// Ordered from high rank (I) to low (IV).
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/// Excludes V, which is deprecated.
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@ -6,6 +6,7 @@
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// //
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///////////////////////////////////////////////
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use serde::{ Serialize, Deserialize };
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use strum_macros::{ EnumString, IntoStaticStr };
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/// League of Legends game mode, such as Classic,
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@ -14,6 +15,7 @@ use strum_macros::{ EnumString, IntoStaticStr };
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#[derive(Debug, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum GameMode {
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/// Catch-all variant for new, unknown game modes.
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@ -69,4 +71,3 @@ pub enum GameMode {
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}
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string_enum_str!(GameMode);
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serde_string!(GameMode);
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@ -6,12 +6,14 @@
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// //
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///////////////////////////////////////////////
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use serde::{ Serialize, Deserialize };
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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/// League of Legends game type: matched game, custom game, or tutorial game.
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#[derive(Debug, Copy, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum GameType {
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/// Custom games
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@ -21,5 +23,3 @@ pub enum GameType {
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/// Tutorial games
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TUTORIAL_GAME,
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}
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serde_string!(GameType);
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@ -1,28 +1,5 @@
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#![macro_use]
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macro_rules! serde_string {
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( $name:ident ) => {
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impl<'de> serde::de::Deserialize<'de> for $name {
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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where
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D: serde::de::Deserializer<'de>
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{
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let s = String::deserialize(deserializer)?;
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s.parse().map_err(serde::de::Error::custom)
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}
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}
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impl serde::ser::Serialize for $name {
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
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where
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S: serde::ser::Serializer,
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{
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serializer.serialize_str(self.as_ref())
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}
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}
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};
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}
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macro_rules! string_enum_str {
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( $name:ident ) => {
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impl AsRef<str> for $name {
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@ -1,3 +1,4 @@
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use serde::{ Serialize, Deserialize };
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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/// LoL or TFT ranked queue types.
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@ -5,6 +6,7 @@ use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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#[derive(Debug, Copy, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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pub enum QueueType {
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/// League of Legends, Summoner's Rift (5v5), Ranked Solo Queue.
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RANKED_SOLO_5x5,
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@ -20,8 +22,6 @@ pub enum QueueType {
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RANKED_TFT_PAIRS
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}
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serde_string!(QueueType);
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#[cfg(test)]
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mod test {
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use super::*;
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@ -1,5 +1,6 @@
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use strum::IntoEnumIterator;
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use num_enum::{ IntoPrimitive, TryFromPrimitive };
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use serde::{ Serialize, Deserialize };
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use strum::IntoEnumIterator;
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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/// LoL and TFT ranked tiers, such as gold, diamond, challenger, etc.
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@ -13,6 +14,7 @@ use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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#[derive(Eq, PartialEq, Hash, PartialOrd, Ord)]
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#[derive(IntoPrimitive, TryFromPrimitive)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum Tier {
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/// Challenger, the highest tier, an apex tier. Repr: `220_u8`.
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@ -38,8 +40,6 @@ pub enum Tier {
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UNRANKED = 0,
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}
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serde_string!(Tier);
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impl Tier {
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/// If this tier is an apex tier: [`Self::MASTER`], [`Self::GRANDMASTER`],
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/// or [`Self::CHALLENGER`]. Returns false for [`Self::UNRANKED`].
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@ -3,6 +3,7 @@
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const gameModes = require('./.gameModes.json');
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}}{{= dotUtils.preamble() }}
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use serde::{ Serialize, Deserialize };
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use strum_macros::{ EnumString, IntoStaticStr };
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/// League of Legends game mode, such as Classic,
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@ -11,6 +12,7 @@ use strum_macros::{ EnumString, IntoStaticStr };
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#[derive(Debug, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum GameMode {
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/// Catch-all variant for new, unknown game modes.
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@ -31,4 +33,3 @@ pub enum GameMode {
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}
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string_enum_str!(GameMode);
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serde_string!(GameMode);
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@ -3,12 +3,14 @@
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const gameTypes = require('./.gameTypes.json');
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}}{{= dotUtils.preamble() }}
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use serde::{ Serialize, Deserialize };
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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/// League of Legends game type: matched game, custom game, or tutorial game.
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#[derive(Debug, Copy, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[derive(Serialize, Deserialize)]
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#[repr(u8)]
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pub enum GameType {
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{{
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}
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}}
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}
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serde_string!(GameType);
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