Mingwei Samuel 2024-03-13 14:56:50 -07:00
parent a1dab5e59b
commit 2dd6c83334
3 changed files with 119 additions and 5 deletions

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@ -8,7 +8,7 @@
/////////////////////////////////////////////// ///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/ // http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 031d3e7fc343bd86d82c45559fc79d3a87fa1b82 // Version 879affafe206ccc5b48127e68c0bd466fcc73c84
//! Automatically generated endpoint handles. //! Automatically generated endpoint handles.
#![allow(clippy::let_and_return, clippy::too_many_arguments)] #![allow(clippy::let_and_return, clippy::too_many_arguments)]

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@ -8,7 +8,7 @@
/////////////////////////////////////////////// ///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/ // http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 031d3e7fc343bd86d82c45559fc79d3a87fa1b82 // Version 879affafe206ccc5b48127e68c0bd466fcc73c84
//! Metadata about the Riot API and Riven. //! Metadata about the Riot API and Riven.
//! //!

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@ -8,7 +8,7 @@
/////////////////////////////////////////////// ///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/ // http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 031d3e7fc343bd86d82c45559fc79d3a87fa1b82 // Version 879affafe206ccc5b48127e68c0bd466fcc73c84
#![allow(missing_docs)] #![allow(missing_docs)]
@ -2376,6 +2376,9 @@ pub mod spectator_v4 {
/// List of Game Customizations /// List of Game Customizations
#[serde(rename = "gameCustomizationObjects")] #[serde(rename = "gameCustomizationObjects")]
pub game_customization_objects: std::vec::Vec<GameCustomizationObject>, pub game_customization_objects: std::vec::Vec<GameCustomizationObject>,
#[serde(rename = "riotId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub riot_id: Option<String>,
} }
/// Perks data object. /// Perks data object.
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
@ -2489,6 +2492,9 @@ pub mod spectator_v4 {
/// The ID of the first summoner spell used by this participant /// The ID of the first summoner spell used by this participant
#[serde(rename = "spell1Id")] #[serde(rename = "spell1Id")]
pub spell1_id: i64, pub spell1_id: i64,
#[serde(rename = "riotId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub riot_id: Option<String>,
} }
} }
@ -2528,7 +2534,8 @@ pub mod spectator_v5 {
pub banned_champions: std::vec::Vec<BannedChampion>, pub banned_champions: std::vec::Vec<BannedChampion>,
/// The queue type (queue types are documented on the Game Constants page) /// The queue type (queue types are documented on the Game Constants page)
#[serde(rename = "gameQueueConfigId")] #[serde(rename = "gameQueueConfigId")]
pub game_queue_config_id: crate::consts::Queue, #[serde(skip_serializing_if = "Option::is_none")]
pub game_queue_config_id: Option<crate::consts::Queue>,
/// The observer information /// The observer information
#[serde(rename = "observers")] #[serde(rename = "observers")]
pub observers: Observer, pub observers: Observer,
@ -2570,7 +2577,8 @@ pub mod spectator_v5 {
pub champion_id: crate::consts::Champion, pub champion_id: crate::consts::Champion,
/// Perks/Runes Reforged Information /// Perks/Runes Reforged Information
#[serde(rename = "perks")] #[serde(rename = "perks")]
pub perks: Perks, #[serde(skip_serializing_if = "Option::is_none")]
pub perks: Option<Perks>,
/// The ID of the profile icon used by this participant /// The ID of the profile icon used by this participant
#[serde(rename = "profileIconId")] #[serde(rename = "profileIconId")]
pub profile_icon_id: i64, pub profile_icon_id: i64,
@ -2599,6 +2607,9 @@ pub mod spectator_v5 {
/// List of Game Customizations /// List of Game Customizations
#[serde(rename = "gameCustomizationObjects")] #[serde(rename = "gameCustomizationObjects")]
pub game_customization_objects: std::vec::Vec<GameCustomizationObject>, pub game_customization_objects: std::vec::Vec<GameCustomizationObject>,
#[serde(rename = "riotId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub riot_id: Option<String>,
} }
/// Perks data object. /// Perks data object.
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
@ -2712,6 +2723,9 @@ pub mod spectator_v5 {
/// The ID of the first summoner spell used by this participant /// The ID of the first summoner spell used by this participant
#[serde(rename = "spell1Id")] #[serde(rename = "spell1Id")]
pub spell1_id: i64, pub spell1_id: i64,
#[serde(rename = "riotId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub riot_id: Option<String>,
} }
} }
@ -2980,6 +2994,19 @@ pub mod tft_match_v1 {
#[serde(rename = "endOfGameResult")] #[serde(rename = "endOfGameResult")]
#[serde(skip_serializing_if = "Option::is_none")] #[serde(skip_serializing_if = "Option::is_none")]
pub end_of_game_result: Option<String>, pub end_of_game_result: Option<String>,
#[serde(rename = "gameCreation")]
#[serde(skip_serializing_if = "Option::is_none")]
pub game_creation: Option<i64>,
#[serde(rename = "gameId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub game_id: Option<i64>,
#[serde(rename = "mapId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub map_id: Option<i64>,
/// Please refer to the League of Legends documentation.
#[serde(rename = "queueId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub queue_id_: Option<crate::consts::Queue>,
} }
/// Participant data object. /// Participant data object.
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
@ -3024,6 +3051,9 @@ pub mod tft_match_v1 {
/// A list of active units for the participant. /// A list of active units for the participant.
#[serde(rename = "units")] #[serde(rename = "units")]
pub units: std::vec::Vec<Unit>, pub units: std::vec::Vec<Unit>,
#[serde(rename = "missions")]
#[serde(skip_serializing_if = "Option::is_none")]
pub missions: Option<ParticipantMissions>,
} }
/// Trait data object. /// Trait data object.
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
@ -3092,6 +3122,90 @@ pub mod tft_match_v1 {
#[serde(rename = "species")] #[serde(rename = "species")]
pub species: String, pub species: String,
} }
/// ParticipantMissions data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct ParticipantMissions {
#[serde(rename = "Assists")]
pub assists: i32,
#[serde(rename = "DamageDealt")]
pub damage_dealt: i32,
#[serde(rename = "DamageDealtToObjectives")]
pub damage_dealt_to_objectives: i32,
#[serde(rename = "DamageDealtToTurrets")]
pub damage_dealt_to_turrets: i32,
#[serde(rename = "DamageTaken")]
pub damage_taken: i32,
#[serde(rename = "DoubleKills")]
pub double_kills: i32,
#[serde(rename = "GoldEarned")]
pub gold_earned: i32,
#[serde(rename = "GoldSpent")]
pub gold_spent: i32,
#[serde(rename = "InhibitorsDestroyed")]
pub inhibitors_destroyed: i32,
#[serde(rename = "Kills")]
pub kills: i32,
#[serde(rename = "LargestKillingSpree")]
pub largest_killing_spree: i32,
#[serde(rename = "LargestMultiKill")]
pub largest_multi_kill: i32,
#[serde(rename = "MagicDamageDealt")]
pub magic_damage_dealt: i32,
#[serde(rename = "MagicDamageDealtToChampions")]
pub magic_damage_dealt_to_champions: i32,
#[serde(rename = "NeutralMinionsKilledTeamJungle")]
pub neutral_minions_killed_team_jungle: i32,
#[serde(rename = "PhysicalDamageDealt")]
pub physical_damage_dealt: i32,
#[serde(rename = "PhysicalDamageTaken")]
pub physical_damage_taken: i32,
#[serde(rename = "PlayerScore0")]
pub player_score0: i32,
#[serde(rename = "PlayerScore1")]
pub player_score1: i32,
#[serde(rename = "PlayerScore2")]
pub player_score2: i32,
#[serde(rename = "PlayerScore3")]
pub player_score3: i32,
#[serde(rename = "PlayerScore4")]
pub player_score4: i32,
#[serde(rename = "PlayerScore5")]
pub player_score5: i32,
#[serde(rename = "PlayerScore6")]
pub player_score6: i32,
#[serde(rename = "PlayerScore9")]
pub player_score9: i32,
#[serde(rename = "PlayerScore10")]
pub player_score10: i32,
#[serde(rename = "PlayerScore11")]
pub player_score11: i32,
#[serde(rename = "QuadraKills")]
pub quadra_kills: i32,
#[serde(rename = "Spell1Casts")]
pub spell1_casts: i32,
#[serde(rename = "Spell2Casts")]
pub spell2_casts: i32,
#[serde(rename = "Spell3Casts")]
pub spell3_casts: i32,
#[serde(rename = "Spell4Casts")]
pub spell4_casts: i32,
#[serde(rename = "SummonerSpell1Casts")]
pub summoner_spell1_casts: i32,
#[serde(rename = "TimeCCOthers")]
pub time_cc_others: i32,
#[serde(rename = "TotalMinionsKilled")]
pub total_minions_killed: i32,
#[serde(rename = "TrueDamageDealtToChampions")]
pub true_damage_dealt_to_champions: i32,
#[serde(rename = "UnrealKills")]
pub unreal_kills: i32,
#[serde(rename = "VisionScore")]
pub vision_score: i32,
#[serde(rename = "WardsKilled")]
pub wards_killed: i32,
}
} }
/// Data structs used by [`TftStatusV1`](crate::endpoints::TftStatusV1). /// Data structs used by [`TftStatusV1`](crate::endpoints::TftStatusV1).