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https://github.com/MingweiSamuel/Riven.git
synced 2024-12-27 03:16:33 +00:00
Regen for Seraphine and lor-match-v1
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commit
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4 changed files with 130 additions and 6 deletions
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@ -232,6 +232,8 @@ pub enum Champion {
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#[strum(to_string="Sejuani", serialize="Sejuani")] Sejuani = 113,
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/// Senna (`Senna`, 235).
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#[strum(to_string="Senna", serialize="Senna")] Senna = 235,
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/// Seraphine (`Seraphine`, 147).
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#[strum(to_string="Seraphine", serialize="Seraphine")] Seraphine = 147,
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/// Sett (`Sett`, 875).
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#[strum(to_string="Sett", serialize="Sett")] Sett = 875,
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/// Shaco (`Shaco`, 35).
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@ -460,6 +462,7 @@ impl Champion {
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Self::Samira => "Samira",
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Self::Sejuani => "Sejuani",
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Self::Senna => "Senna",
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Self::Seraphine => "Seraphine",
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Self::Sett => "Sett",
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Self::Shaco => "Shaco",
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Self::Shen => "Shen",
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version c3b3f5733c36c6f30546aa9ed598c05d39c670be
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// Version 5aeaf3fd13c4a91f0fc65318334dd1247b8376cd
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//! Automatically generated endpoint handles.
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@ -86,6 +86,15 @@ impl RiotApi {
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pub fn lol_status_v3(&self) -> LolStatusV3 {
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LolStatusV3 { base: self }
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}
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/// Returns a handle for accessing [LorMatchV1](crate::endpoints::LorMatchV1) endpoints.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-match-v1" target="_blank">`lor-match-v1`</a>
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///
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/// Note: this method is automatically generated.
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#[inline]
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pub fn lor_match_v1(&self) -> LorMatchV1 {
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LorMatchV1 { base: self }
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}
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/// Returns a handle for accessing [LorRankedV1](crate::endpoints::LorRankedV1) endpoints.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-ranked-v1" target="_blank">`lor-ranked-v1`</a>
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@ -589,6 +598,47 @@ impl<'a> LolStatusV3<'a> {
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}
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/// LorMatchV1 endpoints handle, accessed by calling [`lor_match_v1()`](crate::RiotApi::lor_match_v1) on a [`RiotApi`](crate::RiotApi) instance.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-match-v1" target="_blank">`lor-match-v1`</a>
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///
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/// Note: this struct is automatically generated.
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pub struct LorMatchV1<'a> {
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base: &'a RiotApi,
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}
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impl<'a> LorMatchV1<'a> {
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/// Get a list of match ids by PUUID
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/// # Parameters
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/// * `region` - Region to query.
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/// * `puuid`
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/api-methods/#lor-match-v1/GET_getMatchIdsByPUUID" target="_blank">`lor-match-v1.getMatchIdsByPUUID`</a>
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///
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/// Note: this method is automatically generated.
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pub fn get_match_ids_by_puuid(&self, region: Region, puuid: &str)
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-> impl Future<Output = Result<Vec<String>>> + 'a
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{
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let path_string = format!("/lor/match/v1/matches/by-puuid/{}/ids", puuid);
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self.base.get::<Vec<String>>("lor-match-v1.getMatchIdsByPUUID", region.into(), path_string, None)
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}
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/// Get match by id
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/// # Parameters
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/// * `region` - Region to query.
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/// * `matchId`
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/api-methods/#lor-match-v1/GET_getMatch" target="_blank">`lor-match-v1.getMatch`</a>
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///
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/// Note: this method is automatically generated.
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pub fn get_match(&self, region: Region, match_id: &str)
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-> impl Future<Output = Result<lor_match_v1::Match>> + 'a
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{
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let path_string = format!("/lor/match/v1/matches/{}", match_id);
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self.base.get::<lor_match_v1::Match>("lor-match-v1.getMatch", region.into(), path_string, None)
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}
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}
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/// LorRankedV1 endpoints handle, accessed by calling [`lor_ranked_v1()`](crate::RiotApi::lor_ranked_v1) on a [`RiotApi`](crate::RiotApi) instance.
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/// # Riot Developer API Reference
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/// <a href="https://developer.riotgames.com/apis#lor-ranked-v1" target="_blank">`lor-ranked-v1`</a>
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version c3b3f5733c36c6f30546aa9ed598c05d39c670be
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// Version 5aeaf3fd13c4a91f0fc65318334dd1247b8376cd
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//! Metadata about the Riot API and Riven.
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//!
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@ -40,6 +40,8 @@ lazy_static! {
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map.insert("/lol/league/v4/leagues/{leagueId}", "league-v4.getLeagueById");
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map.insert("/lol/league/v4/masterleagues/by-queue/{queue}", "league-v4.getMasterLeague");
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map.insert("/lol/status/v3/shard-data", "lol-status-v3.getShardData");
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map.insert("/lor/match/v1/matches/by-puuid/{puuid}/ids", "lor-match-v1.getMatchIdsByPUUID");
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map.insert("/lor/match/v1/matches/{matchId}", "lor-match-v1.getMatch");
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map.insert("/lor/ranked/v1/leaderboards", "lor-ranked-v1.getLeaderboards");
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map.insert("/lol/match/v4/matches/by-tournament-code/{tournamentCode}/ids", "match-v4.getMatchIdsByTournamentCode");
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map.insert("/lol/match/v4/matches/{matchId}", "match-v4.getMatch");
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version c3b3f5733c36c6f30546aa9ed598c05d39c670be
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// Version 5aeaf3fd13c4a91f0fc65318334dd1247b8376cd
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//! Data transfer structs.
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//!
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@ -421,6 +421,77 @@ pub mod lol_status_v3 {
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}
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}
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/// Data structs used by [`LorMatchV1`](crate::endpoints::LorMatchV1).
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///
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/// Note: this module is automatically generated.
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#[allow(dead_code)]
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pub mod lor_match_v1 {
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/// Match data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Match {
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/// Match metadata.
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#[serde(rename = "metadata")]
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pub metadata: Metadata,
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/// Match info.
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#[serde(rename = "info")]
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pub info: Info,
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}
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/// Metadata data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Metadata {
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/// Match data version.
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#[serde(rename = "data_version")]
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pub data_version: String,
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/// Match id.
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#[serde(rename = "match_id")]
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pub match_id: String,
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/// A list of encrypted participant PUUIDs.
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#[serde(rename = "participants")]
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pub participants: std::vec::Vec<String>,
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}
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/// Info data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Info {
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/// (Legal values: Constructed, Expeditions, Tutorial)
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#[serde(rename = "game_mode")]
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pub game_mode: String,
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/// (Legal values: Ranked, Normal, AI, Tutorial, VanillaTrial, Singleton, StandardGauntlet)
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#[serde(rename = "game_type")]
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pub game_type: String,
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#[serde(rename = "game_start_time_utc")]
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pub game_start_time_utc: String,
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#[serde(rename = "game_version")]
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pub game_version: String,
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#[serde(rename = "players")]
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pub players: std::vec::Vec<Player>,
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/// Total turns taken by both players.
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#[serde(rename = "total_turn_count")]
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pub total_turn_count: i32,
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}
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/// Player data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Player {
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#[serde(rename = "puuid")]
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pub puuid: String,
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#[serde(rename = "deck_id")]
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pub deck_id: String,
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/// Code for the deck played. Refer to LOR documentation for details on deck codes.
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#[serde(rename = "deck_code")]
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pub deck_code: String,
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#[serde(rename = "factions")]
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pub factions: std::vec::Vec<String>,
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#[serde(rename = "game_outcome")]
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pub game_outcome: String,
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/// The order in which the players took turns.
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#[serde(rename = "order_of_play")]
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pub order_of_play: i32,
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}
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}
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/// Data structs used by [`LorRankedV1`](crate::endpoints::LorRankedV1).
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///
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/// Note: this module is automatically generated.
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@ -1452,7 +1523,7 @@ pub mod tft_match_v1 {
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/// Match id.
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#[serde(rename = "match_id")]
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pub match_id: String,
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/// A list of encrypted participant PUUIDs.
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/// A list of participant PUUIDs.
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#[serde(rename = "participants")]
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pub participants: std::vec::Vec<String>,
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}
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@ -1472,7 +1543,6 @@ pub mod tft_match_v1 {
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/// Game client version.
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#[serde(rename = "game_version")]
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pub game_version: String,
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/// Participants.
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#[serde(rename = "participants")]
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pub participants: std::vec::Vec<Participant>,
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/// Please refer to the League of Legends documentation.
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@ -1504,7 +1574,6 @@ pub mod tft_match_v1 {
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/// Number of players the participant eliminated.
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#[serde(rename = "players_eliminated")]
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pub players_eliminated: i32,
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/// Encrypted PUUID.
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#[serde(rename = "puuid")]
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pub puuid: String,
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/// The number of seconds before the participant was eliminated.
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