mirror of https://github.com/MingweiSamuel/Riven
Run autogen, only minor documentation changes
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version 71bb788ab92c0b03d5dd284402d9514b625fe2a4
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// Version 64f3c82d132f12808d8eb8f483d1d2182386c432
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//! Automatically generated endpoint handles.
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@ -261,6 +261,8 @@ pub struct ClashV1<'a> {
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}
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impl<'a> ClashV1<'a> {
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/// Get players by summoner ID.
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/// ## Implementation Notes
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/// This endpoint returns a list of active Clash players for a given summoner ID. If a summoner registers for multiple tournaments at the same time (e.g., Saturday and Sunday) then both registrations would appear in this list.
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/// # Parameters
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/// * `region` - Region to query.
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/// * `summonerId`
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version 71bb788ab92c0b03d5dd284402d9514b625fe2a4
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// Version 64f3c82d132f12808d8eb8f483d1d2182386c432
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//! Data transfer structs.
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//!
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@ -466,7 +466,7 @@ pub mod match_v4 {
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pub struct ParticipantIdentity {
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#[serde(rename = "participantId")]
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pub participant_id: i32,
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/// Player information.
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/// Player information not included in the response for custom matches. Custom matches are considered private unless a tournament code was used to create the match.
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#[serde(rename = "player")]
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pub player: Player,
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}
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