mirror of https://github.com/MingweiSamuel/Riven
Regen for match-v5 dtos
parent
e7c9595a08
commit
51c0832174
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version bbfb64a2ef9111c6610a823da800b0335587831d
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// Version 7938729f7e446a82eb73d3908205a579e3f0db71
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//! Automatically generated endpoint handles.
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version bbfb64a2ef9111c6610a823da800b0335587831d
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// Version 7938729f7e446a82eb73d3908205a579e3f0db71
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//! Metadata about the Riot API and Riven.
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//!
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637
src/models.rs
637
src/models.rs
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@ -7,7 +7,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version bbfb64a2ef9111c6610a823da800b0335587831d
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// Version 7938729f7e446a82eb73d3908205a579e3f0db71
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//! Data transfer structs.
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//!
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@ -1360,22 +1360,641 @@ pub mod match_v4 {
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#[allow(dead_code)]
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pub mod match_v5 {
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/// Match data object.
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/// # Description
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/// UNKNOWN TYPE.
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///
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/// Note: This struct is automatically generated
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct Match {
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#[serde(rename = "metadata")]
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pub metadata: MatchMetadata,
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#[serde(rename = "info")]
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pub info: MatchInfo,
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}
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/// MatchTimeline data object.
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/// # Description
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/// UNKNOWN TYPE.
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///
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/// Note: This struct is automatically generated
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchTimeline {
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#[serde(rename = "metadata")]
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pub metadata: MatchMetadata,
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#[serde(rename = "info")]
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pub info: MatchTimelineInfo,
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}
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/// MatchMetadata data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchMetadata {
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#[serde(rename = "dataVersion")]
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pub data_version: String,
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#[serde(rename = "matchId")]
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pub match_id: String,
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#[serde(rename = "participants")]
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pub participants: std::vec::Vec<String>,
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}
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/// MatchInfoParticipantPerksStatPerks data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoParticipantPerksStatPerks {
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#[serde(rename = "defense")]
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pub defense: i64,
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#[serde(rename = "flex")]
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pub flex: i64,
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#[serde(rename = "offense")]
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pub offense: i64,
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}
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/// MatchInfoParticipantPerksStyleSelection data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoParticipantPerksStyleSelection {
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#[serde(rename = "perk")]
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pub perk: i64,
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#[serde(rename = "var1")]
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pub var1: i64,
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#[serde(rename = "var2")]
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pub var2: i64,
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#[serde(rename = "var3")]
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pub var3: i64,
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}
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/// MatchInfoParticipantPerksStyle data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoParticipantPerksStyle {
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#[serde(rename = "description")]
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pub description: String,
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#[serde(rename = "selections")]
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pub selections: std::vec::Vec<MatchInfoParticipantPerksStyleSelection>,
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#[serde(rename = "style")]
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pub style: i64,
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}
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/// MatchInfoParticipantPerks data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoParticipantPerks {
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#[serde(rename = "statPerks")]
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pub stat_perks: MatchInfoParticipantPerksStatPerks,
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#[serde(rename = "styles")]
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pub styles: std::vec::Vec<MatchInfoParticipantPerksStyle>,
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}
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/// MatchInfoParticipant data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoParticipant {
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#[serde(rename = "assists")]
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pub assists: i64,
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#[serde(rename = "baronKills")]
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pub baron_kills: i64,
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#[serde(rename = "bountyLevel")]
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pub bounty_level: i64,
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#[serde(rename = "champExperience")]
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pub champ_experience: i64,
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#[serde(rename = "champLevel")]
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pub champ_level: i64,
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#[serde(rename = "championId")]
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pub champion_id: crate::consts::Champion,
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#[serde(rename = "championName")]
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pub champion_name: String,
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#[serde(rename = "championTransform")]
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pub champion_transform: i64,
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#[serde(rename = "consumablesPurchased")]
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pub consumables_purchased: i64,
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#[serde(rename = "damageDealtToBuildings")]
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pub damage_dealt_to_buildings: i64,
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#[serde(rename = "damageDealtToObjectives")]
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pub damage_dealt_to_objectives: i64,
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#[serde(rename = "damageDealtToTurrets")]
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pub damage_dealt_to_turrets: i64,
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#[serde(rename = "damageSelfMitigated")]
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pub damage_self_mitigated: i64,
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#[serde(rename = "deaths")]
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pub deaths: i64,
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#[serde(rename = "detectorWardsPlaced")]
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pub detector_wards_placed: i64,
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#[serde(rename = "doubleKills")]
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pub double_kills: i64,
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#[serde(rename = "dragonKills")]
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pub dragon_kills: i64,
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#[serde(rename = "firstBloodAssist")]
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pub first_blood_assist: bool,
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#[serde(rename = "firstBloodKill")]
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pub first_blood_kill: bool,
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#[serde(rename = "firstTowerAssist")]
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pub first_tower_assist: bool,
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#[serde(rename = "firstTowerKill")]
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pub first_tower_kill: bool,
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#[serde(rename = "gameEndedInEarlySurrender")]
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pub game_ended_in_early_surrender: bool,
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#[serde(rename = "gameEndedInSurrender")]
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pub game_ended_in_surrender: bool,
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#[serde(rename = "goldEarned")]
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pub gold_earned: i64,
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#[serde(rename = "goldSpent")]
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pub gold_spent: i64,
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#[serde(rename = "individualPosition")]
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pub individual_position: String,
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#[serde(rename = "inhibitorKills")]
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pub inhibitor_kills: i64,
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#[serde(rename = "inhibitorsLost")]
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pub inhibitors_lost: i64,
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#[serde(rename = "item0")]
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pub item0: i64,
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#[serde(rename = "item1")]
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pub item1: i64,
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#[serde(rename = "item2")]
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pub item2: i64,
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#[serde(rename = "item3")]
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pub item3: i64,
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#[serde(rename = "item4")]
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pub item4: i64,
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#[serde(rename = "item5")]
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pub item5: i64,
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#[serde(rename = "item6")]
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pub item6: i64,
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#[serde(rename = "itemsPurchased")]
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pub items_purchased: i64,
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#[serde(rename = "killingSprees")]
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pub killing_sprees: i64,
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#[serde(rename = "kills")]
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pub kills: i64,
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#[serde(rename = "lane")]
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pub lane: String,
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#[serde(rename = "largestCriticalStrike")]
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pub largest_critical_strike: i64,
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#[serde(rename = "largestKillingSpree")]
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pub largest_killing_spree: i64,
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#[serde(rename = "largestMultiKill")]
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pub largest_multi_kill: i64,
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#[serde(rename = "longestTimeSpentLiving")]
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pub longest_time_spent_living: i64,
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#[serde(rename = "magicDamageDealt")]
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pub magic_damage_dealt: i64,
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#[serde(rename = "magicDamageDealtToChampions")]
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pub magic_damage_dealt_to_champions: i64,
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#[serde(rename = "magicDamageTaken")]
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pub magic_damage_taken: i64,
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#[serde(rename = "neutralMinionsKilled")]
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pub neutral_minions_killed: i64,
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#[serde(rename = "nexusKills")]
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pub nexus_kills: i64,
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#[serde(rename = "nexusLost")]
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pub nexus_lost: i64,
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#[serde(rename = "objectivesStolen")]
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pub objectives_stolen: i64,
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#[serde(rename = "objectivesStolenAssists")]
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pub objectives_stolen_assists: i64,
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#[serde(rename = "participantId")]
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pub participant_id: i64,
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#[serde(rename = "pentaKills")]
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pub penta_kills: i64,
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#[serde(rename = "perks")]
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pub perks: MatchInfoParticipantPerks,
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#[serde(rename = "physicalDamageDealt")]
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pub physical_damage_dealt: i64,
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#[serde(rename = "physicalDamageDealtToChampions")]
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pub physical_damage_dealt_to_champions: i64,
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#[serde(rename = "physicalDamageTaken")]
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pub physical_damage_taken: i64,
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#[serde(rename = "profileIcon")]
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pub profile_icon: i64,
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#[serde(rename = "puuid")]
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pub puuid: String,
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#[serde(rename = "quadraKills")]
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pub quadra_kills: i64,
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#[serde(rename = "riotIdName")]
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pub riot_id_name: String,
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#[serde(rename = "riotIdTagline")]
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pub riot_id_tagline: String,
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#[serde(rename = "role")]
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pub role: String,
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#[serde(rename = "sightWardsBoughtInGame")]
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pub sight_wards_bought_in_game: i64,
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#[serde(rename = "spell1Casts")]
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pub spell1_casts: i64,
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#[serde(rename = "spell2Casts")]
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pub spell2_casts: i64,
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#[serde(rename = "spell3Casts")]
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pub spell3_casts: i64,
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#[serde(rename = "spell4Casts")]
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pub spell4_casts: i64,
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#[serde(rename = "summoner1Casts")]
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pub summoner1_casts: i64,
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#[serde(rename = "summoner1Id")]
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pub summoner1_id: i64,
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#[serde(rename = "summoner2Casts")]
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pub summoner2_casts: i64,
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#[serde(rename = "summoner2Id")]
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pub summoner2_id: i64,
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#[serde(rename = "summonerId")]
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pub summoner_id: String,
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#[serde(rename = "summonerLevel")]
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pub summoner_level: i64,
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#[serde(rename = "summonerName")]
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pub summoner_name: String,
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#[serde(rename = "teamEarlySurrendered")]
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pub team_early_surrendered: bool,
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#[serde(rename = "teamId")]
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pub team_id: crate::consts::Team,
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#[serde(rename = "teamPosition")]
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pub team_position: String,
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#[serde(rename = "timeCCingOthers")]
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pub time_c_cing_others: i64,
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#[serde(rename = "timePlayed")]
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pub time_played: i64,
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#[serde(rename = "totalDamageDealt")]
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pub total_damage_dealt: i64,
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#[serde(rename = "totalDamageDealtToChampions")]
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pub total_damage_dealt_to_champions: i64,
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#[serde(rename = "totalDamageShieldedOnTeammates")]
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pub total_damage_shielded_on_teammates: i64,
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#[serde(rename = "totalDamageTaken")]
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pub total_damage_taken: i64,
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#[serde(rename = "totalHeal")]
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pub total_heal: i64,
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#[serde(rename = "totalHealsOnTeammates")]
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pub total_heals_on_teammates: i64,
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#[serde(rename = "totalMinionsKilled")]
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pub total_minions_killed: i64,
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#[serde(rename = "totalTimeCCDealt")]
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pub total_time_cc_dealt: i64,
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#[serde(rename = "totalTimeSpentDead")]
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pub total_time_spent_dead: i64,
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#[serde(rename = "totalUnitsHealed")]
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pub total_units_healed: i64,
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#[serde(rename = "tripleKills")]
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pub triple_kills: i64,
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#[serde(rename = "trueDamageDealt")]
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pub true_damage_dealt: i64,
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#[serde(rename = "trueDamageDealtToChampions")]
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pub true_damage_dealt_to_champions: i64,
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#[serde(rename = "trueDamageTaken")]
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pub true_damage_taken: i64,
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#[serde(rename = "turretKills")]
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pub turret_kills: i64,
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#[serde(rename = "turretsLost")]
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pub turrets_lost: i64,
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#[serde(rename = "unrealKills")]
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pub unreal_kills: i64,
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#[serde(rename = "visionScore")]
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pub vision_score: i64,
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#[serde(rename = "visionWardsBoughtInGame")]
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pub vision_wards_bought_in_game: i64,
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#[serde(rename = "wardsKilled")]
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pub wards_killed: i64,
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#[serde(rename = "wardsPlaced")]
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pub wards_placed: i64,
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#[serde(rename = "win")]
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pub win: bool,
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}
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/// MatchInfoTeamBan data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoTeamBan {
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#[serde(rename = "championId")]
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pub champion_id: crate::consts::Champion,
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#[serde(rename = "pickTurn")]
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pub pick_turn: i64,
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}
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/// MatchInfoTeamObjective data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoTeamObjective {
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#[serde(rename = "first")]
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pub first: bool,
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#[serde(rename = "kills")]
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pub kills: i64,
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}
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/// MatchInfoTeamObjectives data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoTeamObjectives {
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#[serde(rename = "baron")]
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pub baron: MatchInfoTeamObjective,
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#[serde(rename = "champion")]
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pub champion: MatchInfoTeamObjective,
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#[serde(rename = "dragon")]
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pub dragon: MatchInfoTeamObjective,
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#[serde(rename = "inhibitor")]
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pub inhibitor: MatchInfoTeamObjective,
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#[serde(rename = "riftHerald")]
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pub rift_herald: MatchInfoTeamObjective,
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#[serde(rename = "tower")]
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pub tower: MatchInfoTeamObjective,
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}
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/// MatchInfoTeam data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfoTeam {
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#[serde(rename = "bans")]
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pub bans: std::vec::Vec<MatchInfoTeamBan>,
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#[serde(rename = "objectives")]
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pub objectives: MatchInfoTeamObjectives,
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#[serde(rename = "teamId")]
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pub team_id: crate::consts::Team,
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#[serde(rename = "win")]
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pub win: bool,
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}
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/// MatchInfo data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchInfo {
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#[serde(rename = "gameCreation")]
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pub game_creation: i64,
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#[serde(rename = "gameDuration")]
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pub game_duration: i64,
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#[serde(rename = "gameId")]
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pub game_id: i64,
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#[serde(rename = "gameMode")]
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pub game_mode: crate::consts::GameMode,
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#[serde(rename = "gameName")]
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pub game_name: String,
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#[serde(rename = "gameStartTimestamp")]
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pub game_start_timestamp: i64,
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#[serde(rename = "gameType")]
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pub game_type: crate::consts::GameType,
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#[serde(rename = "gameVersion")]
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pub game_version: String,
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#[serde(rename = "mapId")]
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pub map_id: crate::consts::Map,
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#[serde(rename = "participants")]
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pub participants: std::vec::Vec<MatchInfoParticipant>,
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#[serde(rename = "platformId")]
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pub platform_id: String,
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#[serde(rename = "queueId")]
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pub queue_id: crate::consts::Queue,
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#[serde(rename = "teams")]
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pub teams: std::vec::Vec<MatchInfoTeam>,
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}
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/// MatchTimelineInfoFrameEvent data object.
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#[derive(Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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pub struct MatchTimelineInfoFrameEvent {
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#[serde(rename = "realTimestamp")]
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pub real_timestamp: Option<i64>,
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#[serde(rename = "timestamp")]
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pub timestamp: i64,
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#[serde(rename = "type")]
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pub r#type: String,
|
||||
#[serde(rename = "itemId")]
|
||||
pub item_id: Option<i64>,
|
||||
#[serde(rename = "participantId")]
|
||||
pub participant_id: Option<i64>,
|
||||
#[serde(rename = "levelUpType")]
|
||||
pub level_up_type: Option<String>,
|
||||
#[serde(rename = "skillSlot")]
|
||||
pub skill_slot: Option<i64>,
|
||||
#[serde(rename = "creatorId")]
|
||||
pub creator_id: Option<i64>,
|
||||
#[serde(rename = "wardType")]
|
||||
pub ward_type: Option<String>,
|
||||
#[serde(rename = "level")]
|
||||
pub level: Option<i64>,
|
||||
#[serde(rename = "assistingParticipantIds")]
|
||||
pub assisting_participant_ids: Option<std::vec::Vec<i64>>,
|
||||
#[serde(rename = "bounty")]
|
||||
pub bounty: Option<i64>,
|
||||
#[serde(rename = "killStreakLength")]
|
||||
pub kill_streak_length: Option<i64>,
|
||||
#[serde(rename = "killerId")]
|
||||
pub killer_id: Option<i64>,
|
||||
#[serde(rename = "position")]
|
||||
pub position: Option<MatchTimelineInfoFrameParticipantFramePosition>,
|
||||
#[serde(rename = "victimDamageDealt")]
|
||||
pub victim_damage_dealt: Option<std::vec::Vec<MatchTimelineInfoFrameEventVictimDamageDealt>>,
|
||||
#[serde(rename = "victimDamageReceived")]
|
||||
pub victim_damage_received: Option<std::vec::Vec<MatchTimelineInfoFrameEventVictimDamageDealt>>,
|
||||
#[serde(rename = "victimId")]
|
||||
pub victim_id: Option<i64>,
|
||||
#[serde(rename = "killType")]
|
||||
pub kill_type: Option<String>,
|
||||
#[serde(rename = "laneType")]
|
||||
pub lane_type: Option<String>,
|
||||
#[serde(rename = "teamId")]
|
||||
pub team_id: Option<crate::consts::Team>,
|
||||
#[serde(rename = "multiKillLength")]
|
||||
pub multi_kill_length: Option<i64>,
|
||||
#[serde(rename = "killerTeamId")]
|
||||
pub killer_team_id: Option<crate::consts::Team>,
|
||||
#[serde(rename = "monsterType")]
|
||||
pub monster_type: Option<String>,
|
||||
#[serde(rename = "monsterSubType")]
|
||||
pub monster_sub_type: Option<String>,
|
||||
#[serde(rename = "buildingType")]
|
||||
pub building_type: Option<String>,
|
||||
#[serde(rename = "towerType")]
|
||||
pub tower_type: Option<String>,
|
||||
#[serde(rename = "afterId")]
|
||||
pub after_id: Option<i64>,
|
||||
#[serde(rename = "beforeId")]
|
||||
pub before_id: Option<i64>,
|
||||
#[serde(rename = "goldGain")]
|
||||
pub gold_gain: Option<i64>,
|
||||
#[serde(rename = "gameId")]
|
||||
pub game_id: Option<i64>,
|
||||
#[serde(rename = "winningTeam")]
|
||||
pub winning_team: Option<i64>,
|
||||
#[serde(rename = "transformType")]
|
||||
pub transform_type: Option<String>,
|
||||
#[serde(rename = "name")]
|
||||
pub name: Option<String>,
|
||||
}
|
||||
/// MatchTimelineInfoFrameParticipantFrameChampionStats data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfoFrameParticipantFrameChampionStats {
|
||||
#[serde(rename = "abilityHaste")]
|
||||
pub ability_haste: i64,
|
||||
#[serde(rename = "abilityPower")]
|
||||
pub ability_power: i64,
|
||||
#[serde(rename = "armor")]
|
||||
pub armor: i64,
|
||||
#[serde(rename = "armorPen")]
|
||||
pub armor_pen: i64,
|
||||
#[serde(rename = "armorPenPercent")]
|
||||
pub armor_pen_percent: i64,
|
||||
#[serde(rename = "attackDamage")]
|
||||
pub attack_damage: i64,
|
||||
#[serde(rename = "attackSpeed")]
|
||||
pub attack_speed: i64,
|
||||
#[serde(rename = "bonusArmorPenPercent")]
|
||||
pub bonus_armor_pen_percent: i64,
|
||||
#[serde(rename = "bonusMagicPenPercent")]
|
||||
pub bonus_magic_pen_percent: i64,
|
||||
#[serde(rename = "ccReduction")]
|
||||
pub cc_reduction: i64,
|
||||
#[serde(rename = "cooldownReduction")]
|
||||
pub cooldown_reduction: i64,
|
||||
#[serde(rename = "health")]
|
||||
pub health: i64,
|
||||
#[serde(rename = "healthMax")]
|
||||
pub health_max: i64,
|
||||
#[serde(rename = "healthRegen")]
|
||||
pub health_regen: i64,
|
||||
#[serde(rename = "lifesteal")]
|
||||
pub lifesteal: i64,
|
||||
#[serde(rename = "magicPen")]
|
||||
pub magic_pen: i64,
|
||||
#[serde(rename = "magicPenPercent")]
|
||||
pub magic_pen_percent: i64,
|
||||
#[serde(rename = "magicResist")]
|
||||
pub magic_resist: i64,
|
||||
#[serde(rename = "movementSpeed")]
|
||||
pub movement_speed: i64,
|
||||
#[serde(rename = "omnivamp")]
|
||||
pub omnivamp: i64,
|
||||
#[serde(rename = "physicalVamp")]
|
||||
pub physical_vamp: i64,
|
||||
#[serde(rename = "power")]
|
||||
pub power: i64,
|
||||
#[serde(rename = "powerMax")]
|
||||
pub power_max: i64,
|
||||
#[serde(rename = "powerRegen")]
|
||||
pub power_regen: i64,
|
||||
#[serde(rename = "spellVamp")]
|
||||
pub spell_vamp: i64,
|
||||
}
|
||||
/// MatchTimelineInfoFrameParticipantFrameDamageStats data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfoFrameParticipantFrameDamageStats {
|
||||
#[serde(rename = "magicDamageDone")]
|
||||
pub magic_damage_done: i64,
|
||||
#[serde(rename = "magicDamageDoneToChampions")]
|
||||
pub magic_damage_done_to_champions: i64,
|
||||
#[serde(rename = "magicDamageTaken")]
|
||||
pub magic_damage_taken: i64,
|
||||
#[serde(rename = "physicalDamageDone")]
|
||||
pub physical_damage_done: i64,
|
||||
#[serde(rename = "physicalDamageDoneToChampions")]
|
||||
pub physical_damage_done_to_champions: i64,
|
||||
#[serde(rename = "physicalDamageTaken")]
|
||||
pub physical_damage_taken: i64,
|
||||
#[serde(rename = "totalDamageDone")]
|
||||
pub total_damage_done: i64,
|
||||
#[serde(rename = "totalDamageDoneToChampions")]
|
||||
pub total_damage_done_to_champions: i64,
|
||||
#[serde(rename = "totalDamageTaken")]
|
||||
pub total_damage_taken: i64,
|
||||
#[serde(rename = "trueDamageDone")]
|
||||
pub true_damage_done: i64,
|
||||
#[serde(rename = "trueDamageDoneToChampions")]
|
||||
pub true_damage_done_to_champions: i64,
|
||||
#[serde(rename = "trueDamageTaken")]
|
||||
pub true_damage_taken: i64,
|
||||
}
|
||||
/// MatchTimelineInfoFrameParticipantFramePosition data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfoFrameParticipantFramePosition {
|
||||
#[serde(rename = "x")]
|
||||
pub x: i64,
|
||||
#[serde(rename = "y")]
|
||||
pub y: i64,
|
||||
}
|
||||
/// MatchTimelineInfoFrameParticipantFrame data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfoFrameParticipantFrame {
|
||||
#[serde(rename = "championStats")]
|
||||
pub champion_stats: MatchTimelineInfoFrameParticipantFrameChampionStats,
|
||||
#[serde(rename = "currentGold")]
|
||||
pub current_gold: i64,
|
||||
#[serde(rename = "damageStats")]
|
||||
pub damage_stats: MatchTimelineInfoFrameParticipantFrameDamageStats,
|
||||
#[serde(rename = "goldPerSecond")]
|
||||
pub gold_per_second: i64,
|
||||
#[serde(rename = "jungleMinionsKilled")]
|
||||
pub jungle_minions_killed: i64,
|
||||
#[serde(rename = "level")]
|
||||
pub level: i64,
|
||||
#[serde(rename = "minionsKilled")]
|
||||
pub minions_killed: i64,
|
||||
#[serde(rename = "participantId")]
|
||||
pub participant_id: i64,
|
||||
#[serde(rename = "position")]
|
||||
pub position: MatchTimelineInfoFrameParticipantFramePosition,
|
||||
#[serde(rename = "timeEnemySpentControlled")]
|
||||
pub time_enemy_spent_controlled: i64,
|
||||
#[serde(rename = "totalGold")]
|
||||
pub total_gold: i64,
|
||||
#[serde(rename = "xp")]
|
||||
pub xp: i64,
|
||||
}
|
||||
/// MatchTimelineInfoFrameParticipantFrames data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfoFrameParticipantFrames {
|
||||
#[serde(rename = "1")]
|
||||
pub x1: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "2")]
|
||||
pub x2: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "3")]
|
||||
pub x3: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "4")]
|
||||
pub x4: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "5")]
|
||||
pub x5: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "6")]
|
||||
pub x6: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "7")]
|
||||
pub x7: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "8")]
|
||||
pub x8: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "9")]
|
||||
pub x9: MatchTimelineInfoFrameParticipantFrame,
|
||||
#[serde(rename = "10")]
|
||||
pub x10: MatchTimelineInfoFrameParticipantFrame,
|
||||
}
|
||||
/// MatchTimelineInfoFrame data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfoFrame {
|
||||
#[serde(rename = "events")]
|
||||
pub events: std::vec::Vec<MatchTimelineInfoFrameEvent>,
|
||||
#[serde(rename = "participantFrames")]
|
||||
pub participant_frames: MatchTimelineInfoFrameParticipantFrames,
|
||||
#[serde(rename = "timestamp")]
|
||||
pub timestamp: i64,
|
||||
}
|
||||
/// MatchTimelineInfoFrameEventVictimDamageDealt data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfoFrameEventVictimDamageDealt {
|
||||
#[serde(rename = "basic")]
|
||||
pub basic: bool,
|
||||
#[serde(rename = "magicDamage")]
|
||||
pub magic_damage: i64,
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
#[serde(rename = "participantId")]
|
||||
pub participant_id: i64,
|
||||
#[serde(rename = "physicalDamage")]
|
||||
pub physical_damage: i64,
|
||||
#[serde(rename = "spellName")]
|
||||
pub spell_name: String,
|
||||
#[serde(rename = "spellSlot")]
|
||||
pub spell_slot: i64,
|
||||
#[serde(rename = "trueDamage")]
|
||||
pub true_damage: i64,
|
||||
#[serde(rename = "type")]
|
||||
pub r#type: String,
|
||||
}
|
||||
/// MatchTimelineInfoParticipant data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfoParticipant {
|
||||
#[serde(rename = "participantId")]
|
||||
pub participant_id: i64,
|
||||
#[serde(rename = "puuid")]
|
||||
pub puuid: String,
|
||||
}
|
||||
/// MatchTimelineInfo data object.
|
||||
#[derive(Debug)]
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
pub struct MatchTimelineInfo {
|
||||
#[serde(rename = "frameInterval")]
|
||||
pub frame_interval: i64,
|
||||
#[serde(rename = "frames")]
|
||||
pub frames: std::vec::Vec<MatchTimelineInfoFrame>,
|
||||
#[serde(rename = "gameId")]
|
||||
pub game_id: i64,
|
||||
#[serde(rename = "participants")]
|
||||
pub participants: std::vec::Vec<MatchTimelineInfoParticipant>,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue