Regen for new removed/optional fields

v/2.x.x
Mingwei Samuel 2024-05-30 11:47:53 -07:00
parent effcd2110f
commit 85c5a8fb2c
3 changed files with 83 additions and 43 deletions

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@ -8,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version a2ccdc60991a963528b99c289cd43bbbcefd70ec
// Version 9fef246d3ece1da9515c8941f7a3c7cd57e330fc
//! Automatically generated endpoint handles.
#![allow(clippy::let_and_return, clippy::too_many_arguments)]

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@ -8,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version a2ccdc60991a963528b99c289cd43bbbcefd70ec
// Version 9fef246d3ece1da9515c8941f7a3c7cd57e330fc
//! Metadata about the Riot API and Riven.
//!

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@ -8,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version a2ccdc60991a963528b99c289cd43bbbcefd70ec
// Version 9fef246d3ece1da9515c8941f7a3c7cd57e330fc
#![allow(missing_docs)]
@ -76,7 +76,8 @@ pub mod champion_mastery_v4 {
pub champion_points_until_next_level: i64,
/// Is chest granted for this champion or not in current season.
#[serde(rename = "chestGranted")]
pub chest_granted: bool,
#[serde(skip_serializing_if = "Option::is_none")]
pub chest_granted: Option<bool>,
/// Champion ID for this entry.
#[serde(rename = "championId")]
pub champion_id: crate::consts::Champion,
@ -3083,83 +3084,122 @@ pub mod tft_match_v1 {
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct ParticipantMissions {
#[serde(rename = "Assists")]
pub assists: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub assists: Option<i32>,
#[serde(rename = "DamageDealt")]
pub damage_dealt: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub damage_dealt: Option<i32>,
#[serde(rename = "DamageDealtToObjectives")]
pub damage_dealt_to_objectives: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub damage_dealt_to_objectives: Option<i32>,
#[serde(rename = "DamageDealtToTurrets")]
pub damage_dealt_to_turrets: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub damage_dealt_to_turrets: Option<i32>,
#[serde(rename = "DamageTaken")]
pub damage_taken: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub damage_taken: Option<i32>,
#[serde(rename = "DoubleKills")]
pub double_kills: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub double_kills: Option<i32>,
#[serde(rename = "GoldEarned")]
pub gold_earned: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub gold_earned: Option<i32>,
#[serde(rename = "GoldSpent")]
pub gold_spent: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub gold_spent: Option<i32>,
#[serde(rename = "InhibitorsDestroyed")]
pub inhibitors_destroyed: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub inhibitors_destroyed: Option<i32>,
#[serde(rename = "Kills")]
pub kills: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub kills: Option<i32>,
#[serde(rename = "LargestKillingSpree")]
pub largest_killing_spree: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub largest_killing_spree: Option<i32>,
#[serde(rename = "LargestMultiKill")]
pub largest_multi_kill: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub largest_multi_kill: Option<i32>,
#[serde(rename = "MagicDamageDealt")]
pub magic_damage_dealt: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub magic_damage_dealt: Option<i32>,
#[serde(rename = "MagicDamageDealtToChampions")]
pub magic_damage_dealt_to_champions: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub magic_damage_dealt_to_champions: Option<i32>,
#[serde(rename = "NeutralMinionsKilledTeamJungle")]
pub neutral_minions_killed_team_jungle: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub neutral_minions_killed_team_jungle: Option<i32>,
#[serde(rename = "PhysicalDamageDealt")]
pub physical_damage_dealt: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub physical_damage_dealt: Option<i32>,
#[serde(rename = "PhysicalDamageTaken")]
pub physical_damage_taken: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub physical_damage_taken: Option<i32>,
#[serde(rename = "PlayerScore0")]
pub player_score0: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score0: Option<i32>,
#[serde(rename = "PlayerScore1")]
pub player_score1: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score1: Option<i32>,
#[serde(rename = "PlayerScore2")]
pub player_score2: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score2: Option<i32>,
#[serde(rename = "PlayerScore3")]
pub player_score3: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score3: Option<i32>,
#[serde(rename = "PlayerScore4")]
pub player_score4: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score4: Option<i32>,
#[serde(rename = "PlayerScore5")]
pub player_score5: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score5: Option<i32>,
#[serde(rename = "PlayerScore6")]
pub player_score6: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score6: Option<i32>,
#[serde(rename = "PlayerScore9")]
pub player_score9: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score9: Option<i32>,
#[serde(rename = "PlayerScore10")]
pub player_score10: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score10: Option<i32>,
#[serde(rename = "PlayerScore11")]
pub player_score11: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score11: Option<i32>,
#[serde(rename = "QuadraKills")]
pub quadra_kills: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub quadra_kills: Option<i32>,
#[serde(rename = "Spell1Casts")]
pub spell1_casts: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub spell1_casts: Option<i32>,
#[serde(rename = "Spell2Casts")]
pub spell2_casts: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub spell2_casts: Option<i32>,
#[serde(rename = "Spell3Casts")]
pub spell3_casts: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub spell3_casts: Option<i32>,
#[serde(rename = "Spell4Casts")]
pub spell4_casts: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub spell4_casts: Option<i32>,
#[serde(rename = "SummonerSpell1Casts")]
pub summoner_spell1_casts: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub summoner_spell1_casts: Option<i32>,
#[serde(rename = "TimeCCOthers")]
pub time_cc_others: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub time_cc_others: Option<i32>,
#[serde(rename = "TotalMinionsKilled")]
pub total_minions_killed: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub total_minions_killed: Option<i32>,
#[serde(rename = "TrueDamageDealtToChampions")]
pub true_damage_dealt_to_champions: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub true_damage_dealt_to_champions: Option<i32>,
#[serde(rename = "UnrealKills")]
pub unreal_kills: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub unreal_kills: Option<i32>,
#[serde(rename = "VisionScore")]
pub vision_score: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub vision_score: Option<i32>,
#[serde(rename = "WardsKilled")]
pub wards_killed: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub wards_killed: Option<i32>,
#[serde(rename = "Deaths")]
#[serde(skip_serializing_if = "Option::is_none")]
pub deaths: Option<i32>,