Cleanup tracing formatting, regen

This commit is contained in:
Mingwei Samuel 2021-07-23 15:31:02 -07:00
parent 7f3fa7f59e
commit 8dbcca434d
7 changed files with 255 additions and 550 deletions

View file

@ -20,6 +20,7 @@ newtype_enum! {
/// `AATROX` | "Aatrox" | "Aatrox" | 266
/// `AHRI` | "Ahri" | "Ahri" | 103
/// `AKALI` | "Akali" | "Akali" | 84
/// `AKSHAN` | "Akshan" | "Akshan" | 166
/// `ALISTAR` | "Alistar" | "Alistar" | 12
/// `AMUMU` | "Amumu" | "Amumu" | 32
/// `ANIVIA` | "Anivia" | "Anivia" | 34
@ -178,6 +179,7 @@ newtype_enum! {
AATROX = 266,
AHRI = 103,
AKALI = 84,
AKSHAN = 166,
ALISTAR = 12,
AMUMU = 32,
ANIVIA = 34,
@ -340,6 +342,7 @@ impl Champion {
Self::AATROX => Some("Aatrox"),
Self::AHRI => Some("Ahri"),
Self::AKALI => Some("Akali"),
Self::AKSHAN => Some("Akshan"),
Self::ALISTAR => Some("Alistar"),
Self::AMUMU => Some("Amumu"),
Self::ANIVIA => Some("Anivia"),
@ -517,6 +520,7 @@ impl Champion {
Self::AATROX => Some("Aatrox"),
Self::AHRI => Some("Ahri"),
Self::AKALI => Some("Akali"),
Self::AKSHAN => Some("Akshan"),
Self::ALISTAR => Some("Alistar"),
Self::AMUMU => Some("Amumu"),
Self::ANIVIA => Some("Anivia"),
@ -685,6 +689,7 @@ impl std::str::FromStr for Champion {
0x41415452 /* AATR */ => Ok(Champion::AATROX),
0x41485249 /* AHRI */ => Ok(Champion::AHRI),
0x414b414c /* AKAL */ => Ok(Champion::AKALI),
0x414b5348 /* AKSH */ => Ok(Champion::AKSHAN),
0x414c4953 /* ALIS */ => Ok(Champion::ALISTAR),
0x414d554d /* AMUM */ => Ok(Champion::AMUMU),
0x414e4956 /* ANIV */ => Ok(Champion::ANIVIA),

View file

@ -62,6 +62,8 @@ pub enum GameMode {
TUTORIAL_MODULE_2,
/// Tutorial: Shop for Gear.
TUTORIAL_MODULE_3,
/// Ultimate Spellbook games.
ULTBOOK,
/// URF games
URF,
}

View file

@ -237,6 +237,8 @@ newtype_enum! {
NEXUS_BLITZ_NEXUS_BLITZ_DEPRECATED_1200 = 1200,
/// Nexus Blitz games on Nexus Blitz
NEXUS_BLITZ_NEXUS_BLITZ = 1300,
/// Ultimate Spellbook games on Summoner's Rift
SUMMONERS_RIFT_ULTIMATE_SPELLBOOK = 1400,
/// Tutorial 1 games on Summoner's Rift
SUMMONERS_RIFT_TUTORIAL_1 = 2000,
/// Tutorial 2 games on Summoner's Rift

File diff suppressed because it is too large Load diff

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@ -7,7 +7,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 8fec9617c247f0ee5c96feecc8526fdc9dca0369
// Version 653f68e2d03da44548ff93bc4ffe558e5e70e906
//! Metadata about the Riot API and Riven.
//!

View file

@ -7,7 +7,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 8fec9617c247f0ee5c96feecc8526fdc9dca0369
// Version 653f68e2d03da44548ff93bc4ffe558e5e70e906
//! Data transfer structs.
//!
@ -1505,24 +1505,24 @@ pub mod match_v5 {
#[derive(serde::Serialize, serde::Deserialize)]
pub struct MatchInfoParticipantPerksStatPerks {
#[serde(rename = "defense")]
pub defense: i64,
pub defense: i32,
#[serde(rename = "flex")]
pub flex: i64,
pub flex: i32,
#[serde(rename = "offense")]
pub offense: i64,
pub offense: i32,
}
/// MatchInfoParticipantPerksStyleSelection data object.
#[derive(Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
pub struct MatchInfoParticipantPerksStyleSelection {
#[serde(rename = "perk")]
pub perk: i64,
pub perk: i32,
#[serde(rename = "var1")]
pub var1: i64,
pub var1: i32,
#[serde(rename = "var2")]
pub var2: i64,
pub var2: i32,
#[serde(rename = "var3")]
pub var3: i64,
pub var3: i32,
}
/// MatchInfoParticipantPerksStyle data object.
#[derive(Debug)]
@ -1533,7 +1533,7 @@ pub mod match_v5 {
#[serde(rename = "selections")]
pub selections: std::vec::Vec<MatchInfoParticipantPerksStyleSelection>,
#[serde(rename = "style")]
pub style: i64,
pub style: i32,
}
/// MatchInfoParticipantPerks data object.
#[derive(Debug)]
@ -1549,39 +1549,39 @@ pub mod match_v5 {
#[derive(serde::Serialize, serde::Deserialize)]
pub struct MatchInfoParticipant {
#[serde(rename = "assists")]
pub assists: i64,
pub assists: i32,
#[serde(rename = "baronKills")]
pub baron_kills: i64,
pub baron_kills: i32,
#[serde(rename = "bountyLevel")]
pub bounty_level: i64,
pub bounty_level: i32,
#[serde(rename = "champExperience")]
pub champ_experience: i64,
pub champ_experience: i32,
#[serde(rename = "champLevel")]
pub champ_level: i64,
pub champ_level: i32,
#[serde(rename = "championId")]
pub champion_id: crate::consts::Champion,
#[serde(rename = "championName")]
pub champion_name: String,
#[serde(rename = "championTransform")]
pub champion_transform: i64,
pub champion_transform: i32,
#[serde(rename = "consumablesPurchased")]
pub consumables_purchased: i64,
pub consumables_purchased: i32,
#[serde(rename = "damageDealtToBuildings")]
pub damage_dealt_to_buildings: i64,
pub damage_dealt_to_buildings: i32,
#[serde(rename = "damageDealtToObjectives")]
pub damage_dealt_to_objectives: i64,
pub damage_dealt_to_objectives: i32,
#[serde(rename = "damageDealtToTurrets")]
pub damage_dealt_to_turrets: i64,
pub damage_dealt_to_turrets: i32,
#[serde(rename = "damageSelfMitigated")]
pub damage_self_mitigated: i64,
pub damage_self_mitigated: i32,
#[serde(rename = "deaths")]
pub deaths: i64,
pub deaths: i32,
#[serde(rename = "detectorWardsPlaced")]
pub detector_wards_placed: i64,
pub detector_wards_placed: i32,
#[serde(rename = "doubleKills")]
pub double_kills: i64,
pub double_kills: i32,
#[serde(rename = "dragonKills")]
pub dragon_kills: i64,
pub dragon_kills: i32,
#[serde(rename = "firstBloodAssist")]
pub first_blood_assist: bool,
#[serde(rename = "firstBloodKill")]
@ -1595,79 +1595,79 @@ pub mod match_v5 {
#[serde(rename = "gameEndedInSurrender")]
pub game_ended_in_surrender: bool,
#[serde(rename = "goldEarned")]
pub gold_earned: i64,
pub gold_earned: i32,
#[serde(rename = "goldSpent")]
pub gold_spent: i64,
pub gold_spent: i32,
#[serde(rename = "individualPosition")]
pub individual_position: String,
#[serde(rename = "inhibitorKills")]
pub inhibitor_kills: i64,
pub inhibitor_kills: i32,
#[serde(rename = "inhibitorsLost")]
pub inhibitors_lost: i64,
pub inhibitors_lost: i32,
#[serde(rename = "item0")]
pub item0: i64,
pub item0: i32,
#[serde(rename = "item1")]
pub item1: i64,
pub item1: i32,
#[serde(rename = "item2")]
pub item2: i64,
pub item2: i32,
#[serde(rename = "item3")]
pub item3: i64,
pub item3: i32,
#[serde(rename = "item4")]
pub item4: i64,
pub item4: i32,
#[serde(rename = "item5")]
pub item5: i64,
pub item5: i32,
#[serde(rename = "item6")]
pub item6: i64,
pub item6: i32,
#[serde(rename = "itemsPurchased")]
pub items_purchased: i64,
pub items_purchased: i32,
#[serde(rename = "killingSprees")]
pub killing_sprees: i64,
pub killing_sprees: i32,
#[serde(rename = "kills")]
pub kills: i64,
pub kills: i32,
#[serde(rename = "lane")]
pub lane: String,
#[serde(rename = "largestCriticalStrike")]
pub largest_critical_strike: i64,
pub largest_critical_strike: i32,
#[serde(rename = "largestKillingSpree")]
pub largest_killing_spree: i64,
pub largest_killing_spree: i32,
#[serde(rename = "largestMultiKill")]
pub largest_multi_kill: i64,
pub largest_multi_kill: i32,
#[serde(rename = "longestTimeSpentLiving")]
pub longest_time_spent_living: i64,
pub longest_time_spent_living: i32,
#[serde(rename = "magicDamageDealt")]
pub magic_damage_dealt: i64,
pub magic_damage_dealt: i32,
#[serde(rename = "magicDamageDealtToChampions")]
pub magic_damage_dealt_to_champions: i64,
pub magic_damage_dealt_to_champions: i32,
#[serde(rename = "magicDamageTaken")]
pub magic_damage_taken: i64,
pub magic_damage_taken: i32,
#[serde(rename = "neutralMinionsKilled")]
pub neutral_minions_killed: i64,
pub neutral_minions_killed: i32,
#[serde(rename = "nexusKills")]
pub nexus_kills: i64,
pub nexus_kills: i32,
#[serde(rename = "nexusLost")]
pub nexus_lost: i64,
pub nexus_lost: i32,
#[serde(rename = "objectivesStolen")]
pub objectives_stolen: i64,
pub objectives_stolen: i32,
#[serde(rename = "objectivesStolenAssists")]
pub objectives_stolen_assists: i64,
pub objectives_stolen_assists: i32,
#[serde(rename = "participantId")]
pub participant_id: i64,
pub participant_id: i32,
#[serde(rename = "pentaKills")]
pub penta_kills: i64,
pub penta_kills: i32,
#[serde(rename = "perks")]
pub perks: MatchInfoParticipantPerks,
#[serde(rename = "physicalDamageDealt")]
pub physical_damage_dealt: i64,
pub physical_damage_dealt: i32,
#[serde(rename = "physicalDamageDealtToChampions")]
pub physical_damage_dealt_to_champions: i64,
pub physical_damage_dealt_to_champions: i32,
#[serde(rename = "physicalDamageTaken")]
pub physical_damage_taken: i64,
pub physical_damage_taken: i32,
#[serde(rename = "profileIcon")]
pub profile_icon: i64,
pub profile_icon: i32,
#[serde(rename = "puuid")]
pub puuid: String,
#[serde(rename = "quadraKills")]
pub quadra_kills: i64,
pub quadra_kills: i32,
#[serde(rename = "riotIdName")]
pub riot_id_name: String,
#[serde(rename = "riotIdTagline")]
@ -1675,27 +1675,27 @@ pub mod match_v5 {
#[serde(rename = "role")]
pub role: String,
#[serde(rename = "sightWardsBoughtInGame")]
pub sight_wards_bought_in_game: i64,
pub sight_wards_bought_in_game: i32,
#[serde(rename = "spell1Casts")]
pub spell1_casts: i64,
pub spell1_casts: i32,
#[serde(rename = "spell2Casts")]
pub spell2_casts: i64,
pub spell2_casts: i32,
#[serde(rename = "spell3Casts")]
pub spell3_casts: i64,
pub spell3_casts: i32,
#[serde(rename = "spell4Casts")]
pub spell4_casts: i64,
pub spell4_casts: i32,
#[serde(rename = "summoner1Casts")]
pub summoner1_casts: i64,
pub summoner1_casts: i32,
#[serde(rename = "summoner1Id")]
pub summoner1_id: i64,
pub summoner1_id: i32,
#[serde(rename = "summoner2Casts")]
pub summoner2_casts: i64,
pub summoner2_casts: i32,
#[serde(rename = "summoner2Id")]
pub summoner2_id: i64,
pub summoner2_id: i32,
#[serde(rename = "summonerId")]
pub summoner_id: String,
#[serde(rename = "summonerLevel")]
pub summoner_level: i64,
pub summoner_level: i32,
#[serde(rename = "summonerName")]
pub summoner_name: String,
#[serde(rename = "teamEarlySurrendered")]
@ -1705,51 +1705,51 @@ pub mod match_v5 {
#[serde(rename = "teamPosition")]
pub team_position: String,
#[serde(rename = "timeCCingOthers")]
pub time_c_cing_others: i64,
pub time_c_cing_others: i32,
#[serde(rename = "timePlayed")]
pub time_played: i64,
pub time_played: i32,
#[serde(rename = "totalDamageDealt")]
pub total_damage_dealt: i64,
pub total_damage_dealt: i32,
#[serde(rename = "totalDamageDealtToChampions")]
pub total_damage_dealt_to_champions: i64,
pub total_damage_dealt_to_champions: i32,
#[serde(rename = "totalDamageShieldedOnTeammates")]
pub total_damage_shielded_on_teammates: i64,
pub total_damage_shielded_on_teammates: i32,
#[serde(rename = "totalDamageTaken")]
pub total_damage_taken: i64,
pub total_damage_taken: i32,
#[serde(rename = "totalHeal")]
pub total_heal: i64,
pub total_heal: i32,
#[serde(rename = "totalHealsOnTeammates")]
pub total_heals_on_teammates: i64,
pub total_heals_on_teammates: i32,
#[serde(rename = "totalMinionsKilled")]
pub total_minions_killed: i64,
pub total_minions_killed: i32,
#[serde(rename = "totalTimeCCDealt")]
pub total_time_cc_dealt: i64,
pub total_time_cc_dealt: i32,
#[serde(rename = "totalTimeSpentDead")]
pub total_time_spent_dead: i64,
pub total_time_spent_dead: i32,
#[serde(rename = "totalUnitsHealed")]
pub total_units_healed: i64,
pub total_units_healed: i32,
#[serde(rename = "tripleKills")]
pub triple_kills: i64,
pub triple_kills: i32,
#[serde(rename = "trueDamageDealt")]
pub true_damage_dealt: i64,
pub true_damage_dealt: i32,
#[serde(rename = "trueDamageDealtToChampions")]
pub true_damage_dealt_to_champions: i64,
pub true_damage_dealt_to_champions: i32,
#[serde(rename = "trueDamageTaken")]
pub true_damage_taken: i64,
pub true_damage_taken: i32,
#[serde(rename = "turretKills")]
pub turret_kills: i64,
pub turret_kills: i32,
#[serde(rename = "turretsLost")]
pub turrets_lost: i64,
pub turrets_lost: i32,
#[serde(rename = "unrealKills")]
pub unreal_kills: i64,
pub unreal_kills: i32,
#[serde(rename = "visionScore")]
pub vision_score: i64,
pub vision_score: i32,
#[serde(rename = "visionWardsBoughtInGame")]
pub vision_wards_bought_in_game: i64,
pub vision_wards_bought_in_game: i32,
#[serde(rename = "wardsKilled")]
pub wards_killed: i64,
pub wards_killed: i32,
#[serde(rename = "wardsPlaced")]
pub wards_placed: i64,
pub wards_placed: i32,
#[serde(rename = "win")]
pub win: bool,
}
@ -1760,7 +1760,7 @@ pub mod match_v5 {
#[serde(rename = "championId")]
pub champion_id: crate::consts::Champion,
#[serde(rename = "pickTurn")]
pub pick_turn: i64,
pub pick_turn: i32,
}
/// MatchInfoTeamObjective data object.
#[derive(Debug)]
@ -1769,7 +1769,7 @@ pub mod match_v5 {
#[serde(rename = "first")]
pub first: bool,
#[serde(rename = "kills")]
pub kills: i64,
pub kills: i32,
}
/// MatchInfoTeamObjectives data object.
#[derive(Debug)]
@ -1808,7 +1808,7 @@ pub mod match_v5 {
#[serde(rename = "gameCreation")]
pub game_creation: i64,
#[serde(rename = "gameDuration")]
pub game_duration: i64,
pub game_duration: i32,
#[serde(rename = "gameId")]
pub game_id: i64,
#[serde(rename = "gameMode")]
@ -1841,44 +1841,44 @@ pub mod match_v5 {
pub struct MatchTimelineInfoFrameEvent {
#[serde(rename = "realTimestamp")]
#[serde(skip_serializing_if = "Option::is_none")]
pub real_timestamp: Option<i64>,
pub real_timestamp: Option<i32>,
#[serde(rename = "timestamp")]
pub timestamp: i64,
pub timestamp: i32,
#[serde(rename = "type")]
pub r#type: String,
#[serde(rename = "itemId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub item_id: Option<i64>,
pub item_id: Option<i32>,
#[serde(rename = "participantId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub participant_id: Option<i64>,
pub participant_id: Option<i32>,
#[serde(rename = "levelUpType")]
#[serde(skip_serializing_if = "Option::is_none")]
pub level_up_type: Option<String>,
#[serde(rename = "skillSlot")]
#[serde(skip_serializing_if = "Option::is_none")]
pub skill_slot: Option<i64>,
pub skill_slot: Option<i32>,
#[serde(rename = "creatorId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub creator_id: Option<i64>,
pub creator_id: Option<i32>,
#[serde(rename = "wardType")]
#[serde(skip_serializing_if = "Option::is_none")]
pub ward_type: Option<String>,
#[serde(rename = "level")]
#[serde(skip_serializing_if = "Option::is_none")]
pub level: Option<i64>,
pub level: Option<i32>,
#[serde(rename = "assistingParticipantIds")]
#[serde(skip_serializing_if = "Option::is_none")]
pub assisting_participant_ids: Option<std::vec::Vec<i64>>,
pub assisting_participant_ids: Option<std::vec::Vec<i32>>,
#[serde(rename = "bounty")]
#[serde(skip_serializing_if = "Option::is_none")]
pub bounty: Option<i64>,
pub bounty: Option<i32>,
#[serde(rename = "killStreakLength")]
#[serde(skip_serializing_if = "Option::is_none")]
pub kill_streak_length: Option<i64>,
pub kill_streak_length: Option<i32>,
#[serde(rename = "killerId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub killer_id: Option<i64>,
pub killer_id: Option<i32>,
#[serde(rename = "position")]
#[serde(skip_serializing_if = "Option::is_none")]
pub position: Option<MatchTimelineInfoFrameParticipantFramePosition>,
@ -1890,7 +1890,7 @@ pub mod match_v5 {
pub victim_damage_received: Option<std::vec::Vec<MatchTimelineInfoFrameEventVictimDamageDealt>>,
#[serde(rename = "victimId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub victim_id: Option<i64>,
pub victim_id: Option<i32>,
#[serde(rename = "killType")]
#[serde(skip_serializing_if = "Option::is_none")]
pub kill_type: Option<String>,
@ -1902,7 +1902,7 @@ pub mod match_v5 {
pub team_id: Option<crate::consts::Team>,
#[serde(rename = "multiKillLength")]
#[serde(skip_serializing_if = "Option::is_none")]
pub multi_kill_length: Option<i64>,
pub multi_kill_length: Option<i32>,
#[serde(rename = "killerTeamId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub killer_team_id: Option<crate::consts::Team>,
@ -1920,19 +1920,19 @@ pub mod match_v5 {
pub tower_type: Option<String>,
#[serde(rename = "afterId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub after_id: Option<i64>,
pub after_id: Option<i32>,
#[serde(rename = "beforeId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub before_id: Option<i64>,
pub before_id: Option<i32>,
#[serde(rename = "goldGain")]
#[serde(skip_serializing_if = "Option::is_none")]
pub gold_gain: Option<i64>,
pub gold_gain: Option<i32>,
#[serde(rename = "gameId")]
#[serde(skip_serializing_if = "Option::is_none")]
pub game_id: Option<i64>,
pub game_id: Option<i32>,
#[serde(rename = "winningTeam")]
#[serde(skip_serializing_if = "Option::is_none")]
pub winning_team: Option<i64>,
pub winning_team: Option<i32>,
#[serde(rename = "transformType")]
#[serde(skip_serializing_if = "Option::is_none")]
pub transform_type: Option<String>,
@ -1945,93 +1945,93 @@ pub mod match_v5 {
#[derive(serde::Serialize, serde::Deserialize)]
pub struct MatchTimelineInfoFrameParticipantFrameChampionStats {
#[serde(rename = "abilityHaste")]
pub ability_haste: i64,
pub ability_haste: i32,
#[serde(rename = "abilityPower")]
pub ability_power: i64,
pub ability_power: i32,
#[serde(rename = "armor")]
pub armor: i64,
pub armor: i32,
#[serde(rename = "armorPen")]
pub armor_pen: i64,
pub armor_pen: i32,
#[serde(rename = "armorPenPercent")]
pub armor_pen_percent: i64,
pub armor_pen_percent: i32,
#[serde(rename = "attackDamage")]
pub attack_damage: i64,
pub attack_damage: i32,
#[serde(rename = "attackSpeed")]
pub attack_speed: i64,
pub attack_speed: i32,
#[serde(rename = "bonusArmorPenPercent")]
pub bonus_armor_pen_percent: i64,
pub bonus_armor_pen_percent: i32,
#[serde(rename = "bonusMagicPenPercent")]
pub bonus_magic_pen_percent: i64,
pub bonus_magic_pen_percent: i32,
#[serde(rename = "ccReduction")]
pub cc_reduction: i64,
pub cc_reduction: i32,
#[serde(rename = "cooldownReduction")]
pub cooldown_reduction: i64,
pub cooldown_reduction: i32,
#[serde(rename = "health")]
pub health: i64,
pub health: i32,
#[serde(rename = "healthMax")]
pub health_max: i64,
pub health_max: i32,
#[serde(rename = "healthRegen")]
pub health_regen: i64,
pub health_regen: i32,
#[serde(rename = "lifesteal")]
pub lifesteal: i64,
pub lifesteal: i32,
#[serde(rename = "magicPen")]
pub magic_pen: i64,
pub magic_pen: i32,
#[serde(rename = "magicPenPercent")]
pub magic_pen_percent: i64,
pub magic_pen_percent: i32,
#[serde(rename = "magicResist")]
pub magic_resist: i64,
pub magic_resist: i32,
#[serde(rename = "movementSpeed")]
pub movement_speed: i64,
pub movement_speed: i32,
#[serde(rename = "omnivamp")]
pub omnivamp: i64,
pub omnivamp: i32,
#[serde(rename = "physicalVamp")]
pub physical_vamp: i64,
pub physical_vamp: i32,
#[serde(rename = "power")]
pub power: i64,
pub power: i32,
#[serde(rename = "powerMax")]
pub power_max: i64,
pub power_max: i32,
#[serde(rename = "powerRegen")]
pub power_regen: i64,
pub power_regen: i32,
#[serde(rename = "spellVamp")]
pub spell_vamp: i64,
pub spell_vamp: i32,
}
/// MatchTimelineInfoFrameParticipantFrameDamageStats data object.
#[derive(Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
pub struct MatchTimelineInfoFrameParticipantFrameDamageStats {
#[serde(rename = "magicDamageDone")]
pub magic_damage_done: i64,
pub magic_damage_done: i32,
#[serde(rename = "magicDamageDoneToChampions")]
pub magic_damage_done_to_champions: i64,
pub magic_damage_done_to_champions: i32,
#[serde(rename = "magicDamageTaken")]
pub magic_damage_taken: i64,
pub magic_damage_taken: i32,
#[serde(rename = "physicalDamageDone")]
pub physical_damage_done: i64,
pub physical_damage_done: i32,
#[serde(rename = "physicalDamageDoneToChampions")]
pub physical_damage_done_to_champions: i64,
pub physical_damage_done_to_champions: i32,
#[serde(rename = "physicalDamageTaken")]
pub physical_damage_taken: i64,
pub physical_damage_taken: i32,
#[serde(rename = "totalDamageDone")]
pub total_damage_done: i64,
pub total_damage_done: i32,
#[serde(rename = "totalDamageDoneToChampions")]
pub total_damage_done_to_champions: i64,
pub total_damage_done_to_champions: i32,
#[serde(rename = "totalDamageTaken")]
pub total_damage_taken: i64,
pub total_damage_taken: i32,
#[serde(rename = "trueDamageDone")]
pub true_damage_done: i64,
pub true_damage_done: i32,
#[serde(rename = "trueDamageDoneToChampions")]
pub true_damage_done_to_champions: i64,
pub true_damage_done_to_champions: i32,
#[serde(rename = "trueDamageTaken")]
pub true_damage_taken: i64,
pub true_damage_taken: i32,
}
/// MatchTimelineInfoFrameParticipantFramePosition data object.
#[derive(Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
pub struct MatchTimelineInfoFrameParticipantFramePosition {
#[serde(rename = "x")]
pub x: i64,
pub x: i32,
#[serde(rename = "y")]
pub y: i64,
pub y: i32,
}
/// MatchTimelineInfoFrameParticipantFrame data object.
#[derive(Debug)]
@ -2040,27 +2040,27 @@ pub mod match_v5 {
#[serde(rename = "championStats")]
pub champion_stats: MatchTimelineInfoFrameParticipantFrameChampionStats,
#[serde(rename = "currentGold")]
pub current_gold: i64,
pub current_gold: i32,
#[serde(rename = "damageStats")]
pub damage_stats: MatchTimelineInfoFrameParticipantFrameDamageStats,
#[serde(rename = "goldPerSecond")]
pub gold_per_second: i64,
pub gold_per_second: i32,
#[serde(rename = "jungleMinionsKilled")]
pub jungle_minions_killed: i64,
pub jungle_minions_killed: i32,
#[serde(rename = "level")]
pub level: i64,
pub level: i32,
#[serde(rename = "minionsKilled")]
pub minions_killed: i64,
pub minions_killed: i32,
#[serde(rename = "participantId")]
pub participant_id: i64,
pub participant_id: i32,
#[serde(rename = "position")]
pub position: MatchTimelineInfoFrameParticipantFramePosition,
#[serde(rename = "timeEnemySpentControlled")]
pub time_enemy_spent_controlled: i64,
pub time_enemy_spent_controlled: i32,
#[serde(rename = "totalGold")]
pub total_gold: i64,
pub total_gold: i32,
#[serde(rename = "xp")]
pub xp: i64,
pub xp: i32,
}
/// MatchTimelineInfoFrameParticipantFrames data object.
#[derive(Debug)]
@ -2096,7 +2096,7 @@ pub mod match_v5 {
#[serde(rename = "participantFrames")]
pub participant_frames: MatchTimelineInfoFrameParticipantFrames,
#[serde(rename = "timestamp")]
pub timestamp: i64,
pub timestamp: i32,
}
/// MatchTimelineInfoFrameEventVictimDamageDealt data object.
#[derive(Debug)]
@ -2105,19 +2105,19 @@ pub mod match_v5 {
#[serde(rename = "basic")]
pub basic: bool,
#[serde(rename = "magicDamage")]
pub magic_damage: i64,
pub magic_damage: i32,
#[serde(rename = "name")]
pub name: String,
#[serde(rename = "participantId")]
pub participant_id: i64,
pub participant_id: i32,
#[serde(rename = "physicalDamage")]
pub physical_damage: i64,
pub physical_damage: i32,
#[serde(rename = "spellName")]
pub spell_name: String,
#[serde(rename = "spellSlot")]
pub spell_slot: i64,
pub spell_slot: i32,
#[serde(rename = "trueDamage")]
pub true_damage: i64,
pub true_damage: i32,
#[serde(rename = "type")]
pub r#type: String,
}
@ -2126,7 +2126,7 @@ pub mod match_v5 {
#[derive(serde::Serialize, serde::Deserialize)]
pub struct MatchTimelineInfoParticipant {
#[serde(rename = "participantId")]
pub participant_id: i64,
pub participant_id: i32,
#[serde(rename = "puuid")]
pub puuid: String,
}
@ -2135,11 +2135,11 @@ pub mod match_v5 {
#[derive(serde::Serialize, serde::Deserialize)]
pub struct MatchTimelineInfo {
#[serde(rename = "frameInterval")]
pub frame_interval: i64,
pub frame_interval: i32,
#[serde(rename = "frames")]
pub frames: std::vec::Vec<MatchTimelineInfoFrame>,
#[serde(rename = "gameId")]
pub game_id: i64,
pub game_id: i32,
#[serde(rename = "participants")]
pub participants: std::vec::Vec<MatchTimelineInfoParticipant>,
}

View file

@ -199,13 +199,9 @@ impl<'a> {{= endpoint }}<'a> {
{{? bodyType }}
let request = request.body(serde_json::ser::to_vec(body).unwrap());
{{?}}
let future = self
.base
.execute{{= hasReturn ? (returnOptional ? '_opt' : '_val') : '' }}{{= returnTypeTurbofish }}("{{= operationId }}", route_str, request);
let future = self.base.execute{{= hasReturn ? (returnOptional ? '_opt' : '_val') : '' }}{{= returnTypeTurbofish }}("{{= operationId }}", route_str, request);
#[cfg(feature = "tracing")]
let future = future.instrument(tracing::info_span!("{{= operationId }}"));
future
}