From ad5b1c70ea1ea3e2d7d1c0af37b43b3640d73bd6 Mon Sep 17 00:00:00 2001 From: Mingwei Samuel Date: Fri, 21 May 2021 22:04:06 -0700 Subject: [PATCH] Release 2.0.0-beta.0 --- .travis.yml | 10 ---------- Cargo.toml | 2 +- example_proxy/README.md | 2 ++ 3 files changed, 3 insertions(+), 11 deletions(-) delete mode 100644 .travis.yml diff --git a/.travis.yml b/.travis.yml deleted file mode 100644 index 517be1e..0000000 --- a/.travis.yml +++ /dev/null @@ -1,10 +0,0 @@ -language: rust -matrix: - fast_finish: true - include: - - rust: stable - - rust: nightly - env: FEATURES="--features nightly" -env: - global: - - RUST_BACKTRACE=1 diff --git a/Cargo.toml b/Cargo.toml index a724378..39a03a3 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "riven" -version = "1.12.1" +version = "2.0.0-beta.0" authors = ["Mingwei Samuel "] repository = "https://github.com/MingweiSamuel/Riven" description = "Riot Games API Library" diff --git a/example_proxy/README.md b/example_proxy/README.md index 21f2450..b249a1d 100644 --- a/example_proxy/README.md +++ b/example_proxy/README.md @@ -1,5 +1,7 @@ # Riven Example Proxy +This is not yet updated for V2. + This is a simple example implementation of a Riot API proxy server using `hyper`. This adds the API key and forwards requests to the Riot API, then returns and forwards responses back to the requester. It handles error cases but only provides minimal failure information. HTTP requests will wait to complete when Riven is waiting on rate limits.