Add RANKED_TFT_DOUBLE_UP (renamed version of RANKED_TFT_PAIRS)

This commit is contained in:
Mingwei Samuel 2022-06-15 15:10:04 -07:00
parent 056bacf67c
commit b82a1725c1
2 changed files with 14 additions and 3 deletions

View file

@ -3,11 +3,15 @@ use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
/// LoL or TFT ranked queue types. /// LoL or TFT ranked queue types.
#[non_exhaustive] #[non_exhaustive]
#[derive(Debug, Copy, Clone)] #[derive(Debug, Clone)]
#[derive(Eq, PartialEq, Hash)] #[derive(Eq, PartialEq, Hash)]
#[derive(EnumString, Display, AsRefStr, IntoStaticStr)] #[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize)]
pub enum QueueType { pub enum QueueType {
/// Catch-all variant for new, unknown queue types.
#[strum(default)]
UNKNOWN(String),
/// League of Legends, Summoner's Rift (5v5), Ranked Solo Queue. /// League of Legends, Summoner's Rift (5v5), Ranked Solo Queue.
RANKED_SOLO_5x5, RANKED_SOLO_5x5,
/// League of Legends, Summoner's Rift (5v5), Flex Queue. /// League of Legends, Summoner's Rift (5v5), Flex Queue.
@ -19,7 +23,11 @@ pub enum QueueType {
/// Ranked Teamfight Tactics, Hyper Roll gamemode. /// Ranked Teamfight Tactics, Hyper Roll gamemode.
RANKED_TFT_TURBO, RANKED_TFT_TURBO,
/// Ranked Teamfight Tactics, Double Up gamemode. /// Ranked Teamfight Tactics, Double Up gamemode.
RANKED_TFT_PAIRS RANKED_TFT_DOUBLE_UP,
/// Ranked Teamfight Tactics, OLD Double Up gamemode. Changed some time before June 2022.
#[deprecated(note="Use RANKED_TFT_DOUBLE_UP instead.")]
RANKED_TFT_PAIRS,
} }
#[cfg(test)] #[cfg(test)]

View file

@ -54,7 +54,10 @@ async_tests!{
let league_fut = RIOT_API.league_v4().get_league_entries_for_summoner(ROUTE, &*summoner.id); let league_fut = RIOT_API.league_v4().get_league_entries_for_summoner(ROUTE, &*summoner.id);
let league = league_fut.await.map_err(|e| e.to_string())?; let league = league_fut.await.map_err(|e| e.to_string())?;
rassert_eq!(1, league.len()); // BRITTLE! rassert_eq!(1, league.len()); // BRITTLE!
#[allow(deprecated)]
{
rassert_eq!(league[0].queue_type, QueueType::RANKED_TFT_PAIRS); rassert_eq!(league[0].queue_type, QueueType::RANKED_TFT_PAIRS);
}
Ok(()) Ok(())
}, },