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Regen for 14.14 updates
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0b19e4e16a
commit
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3 changed files with 35 additions and 3 deletions
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@ -8,7 +8,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version 8096d0e7127558ddf4df50a0227b4100b5d54a2f
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// Version 54ad38717276da9ce06bc6da8b27008d59d109f2
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//! Automatically generated endpoint handles.
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#![allow(clippy::let_and_return, clippy::too_many_arguments)]
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@ -8,7 +8,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version 8096d0e7127558ddf4df50a0227b4100b5d54a2f
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// Version 54ad38717276da9ce06bc6da8b27008d59d109f2
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//! Metadata about the Riot API and Riven.
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//!
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@ -8,7 +8,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version 8096d0e7127558ddf4df50a0227b4100b5d54a2f
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// Version 54ad38717276da9ce06bc6da8b27008d59d109f2
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#![allow(missing_docs)]
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@ -127,6 +127,8 @@ pub mod champion_mastery_v4 {
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#[serde(rename = "rewardConfig")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub reward_config: Option<RewardConfig>,
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#[serde(rename = "totalGamesRequires")]
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pub total_games_requires: i32,
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}
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/// RewardConfig data object.
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/// # Description
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@ -1775,6 +1777,36 @@ pub mod match_v5 {
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#[serde(rename = "wardTakedownsBefore20M")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub ward_takedowns_before20_m: Option<i32>,
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#[serde(rename = "SWARM_DefeatAatrox")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_defeat_aatrox: Option<i32>,
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#[serde(rename = "SWARM_DefeatBriar")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_defeat_briar: Option<i32>,
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#[serde(rename = "SWARM_DefeatMiniBosses")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_defeat_mini_bosses: Option<i32>,
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#[serde(rename = "SWARM_EvolveWeapon")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_evolve_weapon: Option<i32>,
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#[serde(rename = "SWARM_Have3Passives")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_have3_passives: Option<i32>,
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#[serde(rename = "SWARM_KillEnemy")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_kill_enemy: Option<i32>,
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#[serde(rename = "SWARM_PickupGold")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_pickup_gold: Option<i32>,
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#[serde(rename = "SWARM_ReachLevel50")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_reach_level50: Option<i32>,
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#[serde(rename = "SWARM_Survive15Min")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_survive15_min: Option<i32>,
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#[serde(rename = "SWARM_WinWith5EvolvedWeapons")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub swarm_win_with5_evolved_weapons: Option<i32>,
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}
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/// Missions data object.
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/// # Description
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