Regen for 14.14 updates

This commit is contained in:
Mingwei Samuel 2024-07-17 08:46:09 -07:00
parent 0b19e4e16a
commit e81fc997a3
3 changed files with 35 additions and 3 deletions

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@ -8,7 +8,7 @@
/////////////////////////////////////////////// ///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/ // http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 8096d0e7127558ddf4df50a0227b4100b5d54a2f // Version 54ad38717276da9ce06bc6da8b27008d59d109f2
//! Automatically generated endpoint handles. //! Automatically generated endpoint handles.
#![allow(clippy::let_and_return, clippy::too_many_arguments)] #![allow(clippy::let_and_return, clippy::too_many_arguments)]

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@ -8,7 +8,7 @@
/////////////////////////////////////////////// ///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/ // http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 8096d0e7127558ddf4df50a0227b4100b5d54a2f // Version 54ad38717276da9ce06bc6da8b27008d59d109f2
//! Metadata about the Riot API and Riven. //! Metadata about the Riot API and Riven.
//! //!

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@ -8,7 +8,7 @@
/////////////////////////////////////////////// ///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/ // http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 8096d0e7127558ddf4df50a0227b4100b5d54a2f // Version 54ad38717276da9ce06bc6da8b27008d59d109f2
#![allow(missing_docs)] #![allow(missing_docs)]
@ -127,6 +127,8 @@ pub mod champion_mastery_v4 {
#[serde(rename = "rewardConfig")] #[serde(rename = "rewardConfig")]
#[serde(skip_serializing_if = "Option::is_none")] #[serde(skip_serializing_if = "Option::is_none")]
pub reward_config: Option<RewardConfig>, pub reward_config: Option<RewardConfig>,
#[serde(rename = "totalGamesRequires")]
pub total_games_requires: i32,
} }
/// RewardConfig data object. /// RewardConfig data object.
/// # Description /// # Description
@ -1775,6 +1777,36 @@ pub mod match_v5 {
#[serde(rename = "wardTakedownsBefore20M")] #[serde(rename = "wardTakedownsBefore20M")]
#[serde(skip_serializing_if = "Option::is_none")] #[serde(skip_serializing_if = "Option::is_none")]
pub ward_takedowns_before20_m: Option<i32>, pub ward_takedowns_before20_m: Option<i32>,
#[serde(rename = "SWARM_DefeatAatrox")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_defeat_aatrox: Option<i32>,
#[serde(rename = "SWARM_DefeatBriar")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_defeat_briar: Option<i32>,
#[serde(rename = "SWARM_DefeatMiniBosses")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_defeat_mini_bosses: Option<i32>,
#[serde(rename = "SWARM_EvolveWeapon")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_evolve_weapon: Option<i32>,
#[serde(rename = "SWARM_Have3Passives")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_have3_passives: Option<i32>,
#[serde(rename = "SWARM_KillEnemy")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_kill_enemy: Option<i32>,
#[serde(rename = "SWARM_PickupGold")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_pickup_gold: Option<i32>,
#[serde(rename = "SWARM_ReachLevel50")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_reach_level50: Option<i32>,
#[serde(rename = "SWARM_Survive15Min")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_survive15_min: Option<i32>,
#[serde(rename = "SWARM_WinWith5EvolvedWeapons")]
#[serde(skip_serializing_if = "Option::is_none")]
pub swarm_win_with5_evolved_weapons: Option<i32>,
} }
/// Missions data object. /// Missions data object.
/// # Description /// # Description