Regen for champion-mastery-v4 updates

This commit is contained in:
Mingwei Samuel 2024-05-16 13:43:09 -07:00
parent cee7a55814
commit fc51d5729b
3 changed files with 41 additions and 6 deletions

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@ -8,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 6461993a9c4165ddca053929f19f6d0e3eb1ca14
// Version 26952273dd9de767dc805b41d363fe8ff8cd0510
//! Automatically generated endpoint handles.
#![allow(clippy::let_and_return, clippy::too_many_arguments)]

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@ -8,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 6461993a9c4165ddca053929f19f6d0e3eb1ca14
// Version 26952273dd9de767dc805b41d363fe8ff8cd0510
//! Metadata about the Riot API and Riven.
//!

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@ -8,7 +8,7 @@
///////////////////////////////////////////////
// http://www.mingweisamuel.com/riotapi-schema/tool/
// Version 6461993a9c4165ddca053929f19f6d0e3eb1ca14
// Version 26952273dd9de767dc805b41d363fe8ff8cd0510
#![allow(missing_docs)]
@ -98,6 +98,41 @@ pub mod champion_mastery_v4 {
/// The token earned for this champion at the current championLevel. When the championLevel is advanced the tokensEarned resets to 0.
#[serde(rename = "tokensEarned")]
pub tokens_earned: i32,
#[serde(rename = "markRequiredForNextLevel")]
pub mark_required_for_next_level: i32,
#[serde(rename = "championSeasonMilestone")]
pub champion_season_milestone: i32,
#[serde(rename = "milestoneGrades")]
#[serde(skip_serializing_if = "Option::is_none")]
pub milestone_grades: Option<std::vec::Vec<String>>,
#[serde(rename = "nextSeasonMilestone")]
pub next_season_milestone: NextSeasonMilestone,
}
/// NextSeasonMilestone data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct NextSeasonMilestone {
#[serde(rename = "requireGradeCounts")]
pub require_grade_counts: std::collections::HashMap<String, i32>,
#[serde(rename = "rewardMarks")]
pub reward_marks: i32,
#[serde(rename = "bonus")]
pub bonus: bool,
#[serde(rename = "rewardConfig")]
pub reward_config: RewardConfig,
}
/// RewardConfig data object.
#[derive(Clone, Debug)]
#[derive(serde::Serialize, serde::Deserialize)]
#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
pub struct RewardConfig {
#[serde(rename = "rewardValue")]
pub reward_value: String,
#[serde(rename = "rewardType")]
pub reward_type: String,
#[serde(rename = "maximumReward")]
pub maximum_reward: i32,
}
}
@ -1019,6 +1054,9 @@ pub mod match_v5 {
pub game_ended_in_early_surrender: bool,
#[serde(rename = "gameEndedInSurrender")]
pub game_ended_in_surrender: bool,
#[serde(rename = "holdPings")]
#[serde(skip_serializing_if = "Option::is_none")]
pub hold_pings: Option<i32>,
#[serde(rename = "getBackPings")]
#[serde(skip_serializing_if = "Option::is_none")]
pub get_back_pings: Option<i32>,
@ -1246,9 +1284,6 @@ pub mod match_v5 {
#[serde(rename = "basicPings")]
#[serde(skip_serializing_if = "Option::is_none")]
pub basic_pings: Option<i32>,
#[serde(rename = "holdPings")]
#[serde(skip_serializing_if = "Option::is_none")]
pub hold_pings: Option<i32>,
#[serde(rename = "playerScore0")]
#[serde(skip_serializing_if = "Option::is_none")]
pub player_score0: Option<i32>,