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Regen for champion-mastery-v4 updates
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parent
cee7a55814
commit
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3 changed files with 41 additions and 6 deletions
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@ -8,7 +8,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version 6461993a9c4165ddca053929f19f6d0e3eb1ca14
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// Version 26952273dd9de767dc805b41d363fe8ff8cd0510
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//! Automatically generated endpoint handles.
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#![allow(clippy::let_and_return, clippy::too_many_arguments)]
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@ -8,7 +8,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version 6461993a9c4165ddca053929f19f6d0e3eb1ca14
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// Version 26952273dd9de767dc805b41d363fe8ff8cd0510
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//! Metadata about the Riot API and Riven.
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//!
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@ -8,7 +8,7 @@
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///////////////////////////////////////////////
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// http://www.mingweisamuel.com/riotapi-schema/tool/
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// Version 6461993a9c4165ddca053929f19f6d0e3eb1ca14
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// Version 26952273dd9de767dc805b41d363fe8ff8cd0510
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#![allow(missing_docs)]
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@ -98,6 +98,41 @@ pub mod champion_mastery_v4 {
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/// The token earned for this champion at the current championLevel. When the championLevel is advanced the tokensEarned resets to 0.
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#[serde(rename = "tokensEarned")]
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pub tokens_earned: i32,
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#[serde(rename = "markRequiredForNextLevel")]
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pub mark_required_for_next_level: i32,
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#[serde(rename = "championSeasonMilestone")]
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pub champion_season_milestone: i32,
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#[serde(rename = "milestoneGrades")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub milestone_grades: Option<std::vec::Vec<String>>,
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#[serde(rename = "nextSeasonMilestone")]
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pub next_season_milestone: NextSeasonMilestone,
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}
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/// NextSeasonMilestone data object.
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#[derive(Clone, Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
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pub struct NextSeasonMilestone {
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#[serde(rename = "requireGradeCounts")]
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pub require_grade_counts: std::collections::HashMap<String, i32>,
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#[serde(rename = "rewardMarks")]
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pub reward_marks: i32,
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#[serde(rename = "bonus")]
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pub bonus: bool,
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#[serde(rename = "rewardConfig")]
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pub reward_config: RewardConfig,
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}
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/// RewardConfig data object.
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#[derive(Clone, Debug)]
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#[derive(serde::Serialize, serde::Deserialize)]
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#[cfg_attr(feature = "deny-unknown-fields", serde(deny_unknown_fields))]
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pub struct RewardConfig {
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#[serde(rename = "rewardValue")]
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pub reward_value: String,
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#[serde(rename = "rewardType")]
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pub reward_type: String,
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#[serde(rename = "maximumReward")]
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pub maximum_reward: i32,
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}
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}
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@ -1019,6 +1054,9 @@ pub mod match_v5 {
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pub game_ended_in_early_surrender: bool,
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#[serde(rename = "gameEndedInSurrender")]
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pub game_ended_in_surrender: bool,
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#[serde(rename = "holdPings")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub hold_pings: Option<i32>,
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#[serde(rename = "getBackPings")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub get_back_pings: Option<i32>,
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@ -1246,9 +1284,6 @@ pub mod match_v5 {
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#[serde(rename = "basicPings")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub basic_pings: Option<i32>,
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#[serde(rename = "holdPings")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub hold_pings: Option<i32>,
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#[serde(rename = "playerScore0")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub player_score0: Option<i32>,
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