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update team enum
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#[derive(Debug, Copy, Clone)]
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#[derive(Eq, PartialEq, Hash, Ord, PartialOrd)]
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/// League of Legends team.
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pub enum Team {
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/// Blue team (bottom left on Summoner's Rift).
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Blue = 100,
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/// Red team (top right on Summoner's Rift).
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Red = 200,
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}
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}
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