use num_enum::{IntoPrimitive, TryFromPrimitive}; use serde_repr::{Deserialize_repr, Serialize_repr}; /// League of Legends team. #[derive( Debug, Copy, Clone, Eq, PartialEq, Hash, Ord, PartialOrd, Serialize_repr, Deserialize_repr, IntoPrimitive, TryFromPrimitive, )] #[repr(u16)] pub enum Team { /// Team ID zero for 2v2v2v2 Arena `CHERRY` game mode. (TODO: SUBJECT TO CHANGE?) ZERO = 0, /// Blue team (bottom left on Summoner's Rift). BLUE = 100, /// Red team (top right on Summoner's Rift). RED = 200, /// "killerTeamId" when Baron Nashor spawns and kills Rift Herald. OTHER = 300, }