/////////////////////////////////////////////// // // // ! // // This file is automatically generated! // // Do not directly edit! // // // /////////////////////////////////////////////// use serde_repr::{ Serialize_repr, Deserialize_repr }; use num_enum::{ IntoPrimitive, TryFromPrimitive }; /// League of Legends maps. #[non_exhaustive] #[derive(Debug, Copy, Clone)] #[derive(Eq, PartialEq, Hash, PartialOrd, Ord)] #[derive(Serialize_repr, Deserialize_repr)] #[derive(IntoPrimitive, TryFromPrimitive)] #[repr(u8)] pub enum Map { /// Summoner's Rift /// <br>Original Summer variant SUMMONERS_RIFT_ORIGINAL_SUMMER_VARIANT = 1, /// Summoner's Rift /// <br>Original Autumn variant SUMMONERS_RIFT_ORIGINAL_AUTUMN_VARIANT = 2, /// Summoner's Rift /// <br>Current Version SUMMONERS_RIFT = 11, /// The Proving Grounds /// <br>Tutorial Map THE_PROVING_GROUNDS = 3, /// Twisted Treeline /// <br>Original Version TWISTED_TREELINE_ORIGINAL_VERSION = 4, /// Twisted Treeline /// <br>Last TT map TWISTED_TREELINE = 10, /// The Crystal Scar /// <br>Dominion map THE_CRYSTAL_SCAR = 8, /// Howling Abyss /// <br>ARAM map HOWLING_ABYSS = 12, /// Butcher's Bridge /// <br>Alternate ARAM map BUTCHERS_BRIDGE = 14, /// Cosmic Ruins /// <br>Dark Star: Singularity map COSMIC_RUINS = 16, /// Valoran City Park /// <br>Star Guardian Invasion map VALORAN_CITY_PARK = 18, /// Substructure 43 /// <br>PROJECT: Hunters map SUBSTRUCTURE43 = 19, /// Crash Site /// <br>Odyssey: Extraction map CRASH_SITE = 20, /// Nexus Blitz /// <br>Nexus Blitz map NEXUS_BLITZ = 21, }