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65 lines
1.8 KiB
Rust
65 lines
1.8 KiB
Rust
///////////////////////////////////////////////
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// //
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// ! //
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// This file is automatically generated! //
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// Do not directly edit! //
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// //
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///////////////////////////////////////////////
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use strum_macros::{ EnumString, Display, AsRefStr, IntoStaticStr };
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/// League of Legends game mode, such as Classic,
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/// ARAM, URF, One For All, Ascension, etc.
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#[cfg_attr(feature = "nightly", non_exhaustive)]
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#[derive(Debug, Copy, Clone)]
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#[derive(Eq, PartialEq, Hash)]
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#[derive(EnumString, Display, AsRefStr, IntoStaticStr)]
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#[repr(u8)]
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pub enum GameMode {
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/// ARAM games
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ARAM,
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/// All Random Summoner's Rift games
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ARSR,
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/// Ascension games
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ASCENSION,
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/// Blood Hunt Assassin games
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ASSASSINATE,
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/// Classic Summoner's Rift and Twisted Treeline games
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CLASSIC,
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/// Dark Star: Singularity games
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DARKSTAR,
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/// Doom Bot games
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DOOMBOTSTEEMO,
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/// Snowdown Showdown games
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FIRSTBLOOD,
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/// Nexus Blitz games, deprecated in patch 9.2 in favor of gameMode NEXUSBLITZ.
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GAMEMODEX,
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/// Legend of the Poro King games
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KINGPORO,
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/// Nexus Blitz games.
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NEXUSBLITZ,
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/// Dominion/Crystal Scar games
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ODIN,
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/// Odyssey: Extraction games
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ODYSSEY,
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/// One for All games
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ONEFORALL,
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/// PROJECT: Hunters games
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PROJECT,
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/// Nexus Siege games
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SIEGE,
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/// Star Guardian Invasion games
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STARGUARDIAN,
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/// Tutorial games
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TUTORIAL,
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/// Tutorial: Welcome to League.
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TUTORIAL_MODULE_1,
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/// Tutorial: Power Up.
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TUTORIAL_MODULE_2,
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/// Tutorial: Shop for Gear.
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TUTORIAL_MODULE_3,
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/// URF games
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URF,
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}
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serde_string!(GameMode);
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