codesnap.nvim/README.md

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![image](https://github.com/mistricky/codesnap.nvim/assets/22574136/9fc40afc-cff8-4e18-a04f-e931d32a1fb7)
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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<p align="center">
<img src="https://img.shields.io/badge/Neovim-57A143?logo=neovim&logoColor=fff&style=for-the-badge" alt="Neovim" />
<img src="https://img.shields.io/badge/Made%20With%20Lua-2C2D72?logo=lua&logoColor=fff&style=for-the-badge" alt="made with lua" >
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<img src="https://img.shields.io/github/actions/workflow/status/mistricky/codesnap.nvim/release.yml?style=for-the-badge&label=release" alt="release action status" />
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<img src="https://img.shields.io/github/actions/workflow/status/mistricky/codesnap.nvim/lint.yml?style=for-the-badge&label=Lint" alt="release action status" />
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</p>
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<h1 align="center">CodeSnap.nvim</h1>
<p align="center">📸 Snapshot plugin that can make pretty code snapshots with real-time previews for Neovim</p>
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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> [!WARNING]
> **v1.0.0** will bring some break changes
> - The `CodeSnapPreviewOn` command is not supported, if you prefer live-preview, you can pin `CodeSnap.nvim` version to `v0.0.11` to continue using this command.
> - The `opacity` and `preview_title` config has been removed from v1.0.0
> - The `editor_font_family` was renamed to `code_font_family`
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## ✨Features
- 🤩 Beautiful code snap template
- 😎 Custom watermark and window style
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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- 💻 Beautiful Mac-style title bar
- 🤖 Generate snapshots using only a single command
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- 👏 [WIP] Custom template background
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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- 🔢 [WIP] Column number
- 🍞 [WIP] Breadcrumbs
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## Prerequirements
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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- Neovim 9.0+
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## Install
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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Recommend using [Lazy.nvim](https://github.com/folke/lazy.nvim) for installation, but you can still use another plugin manager you prefer.
**Lazy.nvim**
```lua
{ "mistricky/codesnap.nvim", build = "make", version = "^1" },
```
### Build manually
Since v0.0.1 was released, the CodeSnap.nvim will cross-compile for the following three targets, then the CodeSnap.nvim will automatically determine which package to use based on your system, you no longer need to have Rust environment if everything goes smoothly.
- x86_64-unknown-linux-gnu
- x86_64-apple-darwin
- aarch64-apple-darwin
If CodeSnap.nvim on your system still not works fine, there are a lot of reasons depending on your system arch or OS version, well you can try to build CodeSnap manually using the following config:
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```lua
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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{ "mistricky/codesnap.nvim", build = "make build_generator", version = "^1" },
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```
## Usage
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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`CodeSnap.nvim` provides the following two ways to take snapshots of currently selected code
### Copy into the clipboard
To take a beautiful snapshot use CodeSnap.nvim, you can just use `CodeSnap` command to generate a snapshot of the current selected code, then the `CodeSnap.nvim` will write the snapshot into the clipboard, and you can paste it anywhere you want.
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https://github.com/mistricky/codesnap.nvim/assets/22574136/99be72db-57d7-4839-91d0-2a9dfb1901ac
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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### Save the snapshot
Of course, you can use `CodeSnapSave` command to save the snapshot to path where you defined it in `config.save_path`
```lua
require("codesnap").setup({
-- ...
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save_path = ...
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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})
```
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https://github.com/mistricky/codesnap.nvim/assets/22574136/69b27e77-3dce-4bc3-8516-89ce636fe02d
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## Custom background
The `CodeSnap.nvim` comes with many beautify backgrounds preset, you can set any background you like by setting `bg_theme` to its name, just like:
```lua
require("codesnap").setup({
-- The "default" background is one you see at the beginning of the README
bg_theme = "default"
})
```
<table>
<tr>
<th>bamboo</th>
<th>sea</th>
</tr>
<tr>
<td>
<img src="https://github.com/mistricky/codesnap.nvim/assets/22574136/ce3a387b-61a5-42ba-8f71-1b4949f5e148" width="650" />
</td>
<td>
<img src="https://github.com/mistricky/codesnap.nvim/assets/22574136/122790b6-6365-402c-806a-dfc78dabbc06" width="650" />
</td>
</tr>
<tr>
<th>peach</th>
<th>grape</th>
</tr>
<tr>
<td>
<img src="https://github.com/mistricky/codesnap.nvim/assets/22574136/c0ec9dc1-cd8b-463e-9f2d-ab2e1e3a9831" width="650" />
</td>
<td>
<img src="https://github.com/mistricky/codesnap.nvim/assets/22574136/b573786b-70ed-4006-89c7-20bed115c9cc" width="650" />
</td>
</tr>
<tr>
<th>dusk</th>
<th>summer</th>
</tr>
<tr>
<td>
<img src="https://github.com/mistricky/codesnap.nvim/assets/22574136/e3bb5222-542d-4c32-b78b-8cf4695feec9" width="650" />
</td>
<td>
<img src="https://github.com/mistricky/codesnap.nvim/assets/22574136/98ced31a-091b-4ed8-9bd6-bb5b502a7db2" width="650" />
</td>
</tr>
</table>
### Solid color background
If you prefer solid color background, you can set `bg_color` to your preferred color. For example:
```lua
require("codesnap").setup({
-- ...
bg_color = "#535c68"
})
```
![CodeSnap](https://github.com/mistricky/codesnap.nvim/assets/22574136/a600c2e4-4c60-4ec0-b2fc-3b41481048dc)
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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## Watermark
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Watermark is something that makes screenshots more personalized, but if you don't like watermark just set it as an empty string to hide it.
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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```lua
require("codesnap").setup({
-- ...
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watermark = ""
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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})
```
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## Commands
```shell
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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CodeSnap # Take a snapshot of the currently selected code and copy the snapshot into the clipboard
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[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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CodeSnapSave # Save the snapshot of the currently selected code and save it on the disk
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```
## Configuration
Define your custom config using `setup` function
```lua
require("codesnap").setup({...})
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```
There is a default config:
```lua
{
[Release] v1.0.0 (#43) * [Update] apply template * [Feat] update assets files (#35) * [Update] README add packer install config * [Feat] take snapshot via skia engine * [Feat] title component * [Feat] add watermark * [Feat] update padding of code panel * [Remove] pack ci script * [Release] v1.0.0 * [Update] apply template * [Chore] remove unused code * [Update] readme * [Release] v1.0.1 * [Update] apply template * [Update] readme * Update README.md * [Feat] compile nvim-0.9 FFI * [Release] v1.0.2 * [Update] apply template * [Update] README.md * [Feat] add multi platform support * [Feat] add workflow for build target binary package * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Update] files based on generated files by template generator * [Feat] build plugin after released * [Delete] build.yml * [Update] README * [Release] v1.0.3 * [Update] README * [Refactor] editor frame size calculation logic * [Refactor] update margin of watermark * [Feat] preset font family * [Refactor] update component interface * [Update] change theme to onedark * [Refactor] redefine render_error and throw it to lua scope * [Perf] build script * [Refactor] abstract component concept & implement it for all widgets * [Update] README.md --------- Co-authored-by: mistricky <mistricky@users.noreply.github.com>
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mac_window_bar = true,
title = "CodeSnap.nvim",
code_font_family = "CaskaydiaCove Nerd Font",
watermark_font_family = "Pacifico",
watermark = "CodeSnap.nvim",
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bg_theme = "default"
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}
```
## License
MIT.