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https://codeberg.org/dwl/dwl.git
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more style fixes
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parent
4d26d30220
commit
08020d61b7
1 changed files with 17 additions and 28 deletions
43
dwl.c
43
dwl.c
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@ -623,7 +623,7 @@ buttonpress(struct wl_listener *listener, void *data)
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wlr_idle_notify_activity(idle, seat);
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switch (event->state) {
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case WLR_BUTTON_PRESSED:;
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case WLR_BUTTON_PRESSED:
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/* Change focus if the button was _pressed_ over a client */
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if ((c = xytoclient(cursor->x, cursor->y)))
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focusclient(c, 1);
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@ -642,8 +642,7 @@ buttonpress(struct wl_listener *listener, void *data)
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/* If you released any buttons, we exit interactive move/resize mode. */
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/* TODO should reset to the pointer focus's current setcursor */
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if (cursor_mode != CurNormal) {
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wlr_xcursor_manager_set_cursor_image(cursor_mgr,
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"left_ptr", cursor);
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wlr_xcursor_manager_set_cursor_image(cursor_mgr, "left_ptr", cursor);
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cursor_mode = CurNormal;
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/* Drop the window off on its new monitor */
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selmon = xytomon(cursor->x, cursor->y);
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@ -1278,8 +1277,7 @@ void
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killclient(const Arg *arg)
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{
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Client *sel = selclient();
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if (!sel)
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return;
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if (sel)
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client_send_close(sel);
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}
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@ -1287,7 +1285,8 @@ void
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maplayersurfacenotify(struct wl_listener *listener, void *data)
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{
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LayerSurface *layersurface = wl_container_of(listener, layersurface, map);
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wlr_surface_send_enter(layersurface->layer_surface->surface, layersurface->layer_surface->output);
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wlr_surface_send_enter(layersurface->layer_surface->surface,
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layersurface->layer_surface->output);
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motionnotify(0);
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}
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@ -1406,8 +1405,7 @@ motionnotify(uint32_t time)
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* default. This is what makes the cursor image appear when you move it
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* off of a client or over its border. */
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if (!surface && time)
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wlr_xcursor_manager_set_cursor_image(cursor_mgr,
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"left_ptr", cursor);
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wlr_xcursor_manager_set_cursor_image(cursor_mgr, "left_ptr", cursor);
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pointerfocus(c, surface, sx, sy, time);
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}
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@ -1423,8 +1421,7 @@ motionrelative(struct wl_listener *listener, void *data)
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* special configuration applied for the specific input device which
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* generated the event. You can pass NULL for the device if you want to move
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* the cursor around without any input. */
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wlr_cursor_move(cursor, event->device,
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event->delta_x, event->delta_y);
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wlr_cursor_move(cursor, event->device, event->delta_x, event->delta_y);
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motionnotify(event->time_msec);
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}
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@ -1644,8 +1641,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
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* compositor.
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*/
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transform = wlr_output_transform_invert(surface->current.transform);
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wlr_matrix_project_box(matrix, &obox, transform, 0,
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output->transform_matrix);
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wlr_matrix_project_box(matrix, &obox, transform, 0, output->transform_matrix);
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/* This takes our matrix, the texture, and an alpha, and performs the actual
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* rendering on the GPU. */
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@ -1678,8 +1674,7 @@ renderclients(Monitor *m, struct timespec *now)
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surface = client_surface(c);
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ox = c->geom.x, oy = c->geom.y;
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wlr_output_layout_output_coords(output_layout, m->wlr_output,
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&ox, &oy);
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wlr_output_layout_output_coords(output_layout, m->wlr_output, &ox, &oy);
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if (c->bw) {
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w = surface->current.width;
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@ -1695,8 +1690,7 @@ renderclients(Monitor *m, struct timespec *now)
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color = (c == sel) ? focuscolor : bordercolor;
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for (i = 0; i < 4; i++) {
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scalebox(&borders[i], m->wlr_output->scale);
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wlr_render_rect(drw, &borders[i], color,
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m->wlr_output->transform_matrix);
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wlr_render_rect(drw, &borders[i], color, m->wlr_output->transform_matrix);
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}
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}
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@ -2113,12 +2107,9 @@ setup(void)
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wl_signal_add(&virtual_keyboard_mgr->events.new_virtual_keyboard,
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&new_virtual_keyboard);
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seat = wlr_seat_create(dpy, "seat0");
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wl_signal_add(&seat->events.request_set_cursor,
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&request_cursor);
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wl_signal_add(&seat->events.request_set_selection,
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&request_set_sel);
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wl_signal_add(&seat->events.request_set_primary_selection,
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&request_set_psel);
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wl_signal_add(&seat->events.request_set_cursor, &request_cursor);
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wl_signal_add(&seat->events.request_set_selection, &request_set_sel);
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wl_signal_add(&seat->events.request_set_primary_selection, &request_set_psel);
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output_mgr = wlr_output_manager_v1_create(dpy);
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wl_signal_add(&output_mgr->events.apply, &output_mgr_apply);
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@ -2226,10 +2217,9 @@ void
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togglefloating(const Arg *arg)
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{
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Client *sel = selclient();
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if (!sel)
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return;
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/* return if fullscreen */
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setfloating(sel, !sel->isfloating /* || sel->isfixed */);
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if (sel && !sel->isfullscreen)
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setfloating(sel, !sel->isfloating);
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}
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void
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@ -2491,8 +2481,7 @@ createnotifyx11(struct wl_listener *listener, void *data)
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/* Listen to the various events it can emit */
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LISTEN(&xwayland_surface->events.map, &c->map, mapnotify);
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LISTEN(&xwayland_surface->events.unmap, &c->unmap, unmapnotify);
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LISTEN(&xwayland_surface->events.request_activate, &c->activate,
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activatex11);
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LISTEN(&xwayland_surface->events.request_activate, &c->activate, activatex11);
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LISTEN(&xwayland_surface->events.request_configure, &c->configure,
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configurex11);
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LISTEN(&xwayland_surface->events.set_title, &c->set_title, updatetitle);
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