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Remove now-unneeded call to motionnotify
This appears to have been here for the side effect of updating the drag icon's position.
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dwl.c
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dwl.c
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@ -2338,7 +2338,6 @@ startdrag(struct wl_listener *listener, void *data)
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return;
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drag->icon->data = &wlr_scene_subsurface_tree_create(drag_icon, drag->icon->surface)->node;
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motionnotify(0);
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wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
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}
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