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use wlr_renderer_get_texture_formats (wlroots!4644)
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4644
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dwl.c
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dwl.c
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@ -2341,7 +2341,7 @@ setup(void)
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* with wlr_scene. */
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wlr_renderer_init_wl_shm(drw, dpy);
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if (wlr_renderer_get_dmabuf_texture_formats(drw)) {
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if (wlr_renderer_get_texture_formats(drw, WLR_BUFFER_CAP_DMABUF)) {
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wlr_drm_create(dpy, drw);
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wlr_scene_set_linux_dmabuf_v1(scene,
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wlr_linux_dmabuf_v1_create_with_renderer(dpy, 4, drw));
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