mirror of
https://codeberg.org/dwl/dwl.git
synced 2024-12-27 03:36:31 +00:00
chase wlroots scene-tree changes
This commit is contained in:
parent
283c043b5c
commit
c7007b4811
1 changed files with 28 additions and 28 deletions
56
dwl.c
56
dwl.c
|
@ -94,9 +94,9 @@ typedef struct Monitor Monitor;
|
||||||
typedef struct {
|
typedef struct {
|
||||||
/* Must be first */
|
/* Must be first */
|
||||||
unsigned int type; /* XDGShell or X11* */
|
unsigned int type; /* XDGShell or X11* */
|
||||||
struct wlr_scene_node *scene;
|
struct wlr_scene_tree *scene;
|
||||||
struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
|
struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
|
||||||
struct wlr_scene_node *scene_surface;
|
struct wlr_scene_tree *scene_surface;
|
||||||
struct wl_list link;
|
struct wl_list link;
|
||||||
struct wl_list flink;
|
struct wl_list flink;
|
||||||
union {
|
union {
|
||||||
|
@ -144,7 +144,7 @@ typedef struct {
|
||||||
/* Must be first */
|
/* Must be first */
|
||||||
unsigned int type; /* LayerShell */
|
unsigned int type; /* LayerShell */
|
||||||
int mapped;
|
int mapped;
|
||||||
struct wlr_scene_node *scene;
|
struct wlr_scene_tree *scene;
|
||||||
struct wlr_scene_layer_surface_v1 *scene_layer;
|
struct wlr_scene_layer_surface_v1 *scene_layer;
|
||||||
struct wl_list link;
|
struct wl_list link;
|
||||||
struct wlr_layer_surface_v1 *layer_surface;
|
struct wlr_layer_surface_v1 *layer_surface;
|
||||||
|
@ -291,7 +291,7 @@ static const char broken[] = "broken";
|
||||||
static struct wl_display *dpy;
|
static struct wl_display *dpy;
|
||||||
static struct wlr_backend *backend;
|
static struct wlr_backend *backend;
|
||||||
static struct wlr_scene *scene;
|
static struct wlr_scene *scene;
|
||||||
static struct wlr_scene_node *layers[NUM_LAYERS];
|
static struct wlr_scene_tree *layers[NUM_LAYERS];
|
||||||
static struct wlr_renderer *drw;
|
static struct wlr_renderer *drw;
|
||||||
static struct wlr_allocator *alloc;
|
static struct wlr_allocator *alloc;
|
||||||
static struct wlr_compositor *compositor;
|
static struct wlr_compositor *compositor;
|
||||||
|
@ -412,7 +412,7 @@ applyrules(Client *c)
|
||||||
mon = m;
|
mon = m;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
wlr_scene_node_reparent(c->scene, layers[c->isfloating ? LyrFloat : LyrTile]);
|
wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
|
||||||
setmon(c, mon, newtags);
|
setmon(c, mon, newtags);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -421,7 +421,7 @@ arrange(Monitor *m)
|
||||||
{
|
{
|
||||||
Client *c;
|
Client *c;
|
||||||
wl_list_for_each(c, &clients, link)
|
wl_list_for_each(c, &clients, link)
|
||||||
wlr_scene_node_set_enabled(c->scene, VISIBLEON(c, c->mon));
|
wlr_scene_node_set_enabled(&c->scene->node, VISIBLEON(c, c->mon));
|
||||||
|
|
||||||
if (m->lt[m->sellt]->arrange)
|
if (m->lt[m->sellt]->arrange)
|
||||||
m->lt[m->sellt]->arrange(m);
|
m->lt[m->sellt]->arrange(m);
|
||||||
|
@ -632,7 +632,7 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
|
||||||
struct wlr_output *wlr_output = wlr_layer_surface->output;
|
struct wlr_output *wlr_output = wlr_layer_surface->output;
|
||||||
Monitor *m;
|
Monitor *m;
|
||||||
|
|
||||||
wlr_scene_node_reparent(layersurface->scene,
|
wlr_scene_node_reparent(&layersurface->scene->node,
|
||||||
layers[wlr_layer_surface->current.layer]);
|
layers[wlr_layer_surface->current.layer]);
|
||||||
|
|
||||||
if (!wlr_output || !(m = wlr_output->data))
|
if (!wlr_output || !(m = wlr_output->data))
|
||||||
|
@ -730,9 +730,9 @@ createlayersurface(struct wl_listener *listener, void *data)
|
||||||
layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
|
layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
|
||||||
layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
|
layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
|
||||||
layersurface->scene = wlr_layer_surface->surface->data =
|
layersurface->scene = wlr_layer_surface->surface->data =
|
||||||
layersurface->scene_layer->node;
|
&layersurface->scene_layer->tree->node;
|
||||||
|
|
||||||
layersurface->scene->data = layersurface;
|
layersurface->scene->node.data = layersurface;
|
||||||
|
|
||||||
wl_list_insert(&m->layers[wlr_layer_surface->pending.layer],
|
wl_list_insert(&m->layers[wlr_layer_surface->pending.layer],
|
||||||
&layersurface->link);
|
&layersurface->link);
|
||||||
|
@ -969,7 +969,7 @@ focusclient(Client *c, int lift)
|
||||||
|
|
||||||
/* Raise client in stacking order if requested */
|
/* Raise client in stacking order if requested */
|
||||||
if (c && lift)
|
if (c && lift)
|
||||||
wlr_scene_node_raise_to_top(c->scene);
|
wlr_scene_node_raise_to_top(&c->scene->node);
|
||||||
|
|
||||||
if (c && client_surface(c) == old)
|
if (c && client_surface(c) == old)
|
||||||
return;
|
return;
|
||||||
|
@ -1236,17 +1236,17 @@ mapnotify(struct wl_listener *listener, void *data)
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
/* Create scene tree for this client and its border */
|
/* Create scene tree for this client and its border */
|
||||||
c->scene = &wlr_scene_tree_create(layers[LyrTile])->node;
|
c->scene = wlr_scene_tree_create(layers[LyrTile]);
|
||||||
c->scene_surface = client_surface(c)->data = c->type == XDGShell
|
c->scene_surface = client_surface(c)->data = c->type == XDGShell
|
||||||
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
|
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
|
||||||
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
|
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
|
||||||
c->scene_surface->data = c;
|
c->scene_surface->node.data = c;
|
||||||
|
|
||||||
if (client_is_unmanaged(c)) {
|
if (client_is_unmanaged(c)) {
|
||||||
client_get_geometry(c, &c->geom);
|
client_get_geometry(c, &c->geom);
|
||||||
/* Floating */
|
/* Floating */
|
||||||
wlr_scene_node_reparent(c->scene, layers[LyrFloat]);
|
wlr_scene_node_reparent(&c->scene->node, layers[LyrFloat]);
|
||||||
wlr_scene_node_set_position(c->scene, c->geom.x + borderpx,
|
wlr_scene_node_set_position(&c->scene->node, c->geom.x + borderpx,
|
||||||
c->geom.y + borderpx);
|
c->geom.y + borderpx);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1590,8 +1590,8 @@ resize(Client *c, int x, int y, int w, int h, int interact)
|
||||||
applybounds(c, bbox);
|
applybounds(c, bbox);
|
||||||
|
|
||||||
/* Update scene-graph, including borders */
|
/* Update scene-graph, including borders */
|
||||||
wlr_scene_node_set_position(c->scene, c->geom.x, c->geom.y);
|
wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
|
||||||
wlr_scene_node_set_position(c->scene_surface, c->bw, c->bw);
|
wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
|
||||||
wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw);
|
wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw);
|
||||||
wlr_scene_rect_set_size(c->border[1], c->geom.width, c->bw);
|
wlr_scene_rect_set_size(c->border[1], c->geom.width, c->bw);
|
||||||
wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw);
|
wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw);
|
||||||
|
@ -1710,7 +1710,7 @@ void
|
||||||
setfloating(Client *c, int floating)
|
setfloating(Client *c, int floating)
|
||||||
{
|
{
|
||||||
c->isfloating = floating;
|
c->isfloating = floating;
|
||||||
wlr_scene_node_reparent(c->scene, layers[c->isfloating ? LyrFloat : LyrTile]);
|
wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
|
||||||
arrange(c->mon);
|
arrange(c->mon);
|
||||||
printstatus();
|
printstatus();
|
||||||
}
|
}
|
||||||
|
@ -1836,13 +1836,13 @@ setup(void)
|
||||||
|
|
||||||
/* Initialize the scene graph used to lay out windows */
|
/* Initialize the scene graph used to lay out windows */
|
||||||
scene = wlr_scene_create();
|
scene = wlr_scene_create();
|
||||||
layers[LyrBg] = &wlr_scene_tree_create(&scene->node)->node;
|
layers[LyrBg] = wlr_scene_tree_create(&scene->tree);
|
||||||
layers[LyrBottom] = &wlr_scene_tree_create(&scene->node)->node;
|
layers[LyrBottom] = wlr_scene_tree_create(&scene->tree);
|
||||||
layers[LyrTile] = &wlr_scene_tree_create(&scene->node)->node;
|
layers[LyrTile] = wlr_scene_tree_create(&scene->tree);
|
||||||
layers[LyrFloat] = &wlr_scene_tree_create(&scene->node)->node;
|
layers[LyrFloat] = wlr_scene_tree_create(&scene->tree);
|
||||||
layers[LyrTop] = &wlr_scene_tree_create(&scene->node)->node;
|
layers[LyrTop] = wlr_scene_tree_create(&scene->tree);
|
||||||
layers[LyrOverlay] = &wlr_scene_tree_create(&scene->node)->node;
|
layers[LyrOverlay] = wlr_scene_tree_create(&scene->tree);
|
||||||
layers[LyrNoFocus] = &wlr_scene_tree_create(&scene->node)->node;
|
layers[LyrNoFocus] = wlr_scene_tree_create(&scene->tree);
|
||||||
|
|
||||||
/* Create a renderer with the default implementation */
|
/* Create a renderer with the default implementation */
|
||||||
if (!(drw = wlr_renderer_autocreate(backend)))
|
if (!(drw = wlr_renderer_autocreate(backend)))
|
||||||
|
@ -2139,14 +2139,14 @@ unmapnotify(struct wl_listener *listener, void *data)
|
||||||
c->mon->un_map = 1;
|
c->mon->un_map = 1;
|
||||||
|
|
||||||
if (client_is_unmanaged(c)) {
|
if (client_is_unmanaged(c)) {
|
||||||
wlr_scene_node_destroy(c->scene);
|
wlr_scene_node_destroy(&c->scene->node);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
wl_list_remove(&c->link);
|
wl_list_remove(&c->link);
|
||||||
setmon(c, NULL, 0);
|
setmon(c, NULL, 0);
|
||||||
wl_list_remove(&c->flink);
|
wl_list_remove(&c->flink);
|
||||||
wlr_scene_node_destroy(c->scene);
|
wlr_scene_node_destroy(&c->scene->node);
|
||||||
printstatus();
|
printstatus();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2252,12 +2252,12 @@ xytonode(double x, double y, struct wlr_surface **psurface,
|
||||||
int focus_order[] = { LyrOverlay, LyrTop, LyrFloat, LyrTile, LyrBottom, LyrBg };
|
int focus_order[] = { LyrOverlay, LyrTop, LyrFloat, LyrTile, LyrBottom, LyrBg };
|
||||||
|
|
||||||
for (layer = focus_order; layer < END(focus_order); layer++) {
|
for (layer = focus_order; layer < END(focus_order); layer++) {
|
||||||
if ((node = wlr_scene_node_at(layers[*layer], x, y, nx, ny))) {
|
if ((node = wlr_scene_node_at(&layers[*layer]->node, x, y, nx, ny))) {
|
||||||
if (node->type == WLR_SCENE_NODE_BUFFER)
|
if (node->type == WLR_SCENE_NODE_BUFFER)
|
||||||
surface = wlr_scene_surface_from_buffer(
|
surface = wlr_scene_surface_from_buffer(
|
||||||
wlr_scene_buffer_from_node(node))->surface;
|
wlr_scene_buffer_from_node(node))->surface;
|
||||||
/* Walk the tree to find a node that knows the client */
|
/* Walk the tree to find a node that knows the client */
|
||||||
for (pnode = node; pnode && !c; pnode = pnode->parent)
|
for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
|
||||||
c = pnode->data;
|
c = pnode->data;
|
||||||
if (c && c->type == LayerShell) {
|
if (c && c->type == LayerShell) {
|
||||||
c = NULL;
|
c = NULL;
|
||||||
|
|
Loading…
Reference in a new issue