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fix docs
copied from tinywl
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1 changed files with 19 additions and 19 deletions
38
dwl.c
38
dwl.c
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@ -2185,11 +2185,7 @@ setup(void)
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/* The backend is a wlroots feature which abstracts the underlying input and
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/* The backend is a wlroots feature which abstracts the underlying input and
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* output hardware. The autocreate option will choose the most suitable
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* output hardware. The autocreate option will choose the most suitable
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* backend based on the current environment, such as opening an X11 window
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* backend based on the current environment, such as opening an X11 window
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* if an X11 server is running. The NULL argument here optionally allows you
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* if an X11 server is running. */
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* to pass in a custom renderer if wlr_renderer doesn't meet your needs. The
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* backend uses the renderer, for example, to fall back to software cursors
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* if the backend does not support hardware cursors (some older GPUs
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* don't). */
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if (!(backend = wlr_backend_autocreate(dpy, &session)))
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if (!(backend = wlr_backend_autocreate(dpy, &session)))
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die("couldn't create backend");
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die("couldn't create backend");
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@ -2200,7 +2196,10 @@ setup(void)
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drag_icon = wlr_scene_tree_create(&scene->tree);
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drag_icon = wlr_scene_tree_create(&scene->tree);
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wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
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wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
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/* Create a renderer with the default implementation */
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/* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user
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* can also specify a renderer using the WLR_RENDERER env var.
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* The renderer is responsible for defining the various pixel formats it
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* supports for shared memory, this configures that for clients. */
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if (!(drw = wlr_renderer_autocreate(backend)))
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if (!(drw = wlr_renderer_autocreate(backend)))
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die("couldn't create renderer");
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die("couldn't create renderer");
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@ -2217,7 +2216,10 @@ setup(void)
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wlr_linux_dmabuf_v1_create_with_renderer(dpy, 4, drw));
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wlr_linux_dmabuf_v1_create_with_renderer(dpy, 4, drw));
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}
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}
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/* Create a default allocator */
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/* Autocreates an allocator for us.
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* The allocator is the bridge between the renderer and the backend. It
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* handles the buffer creation, allowing wlroots to render onto the
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* screen */
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if (!(alloc = wlr_allocator_autocreate(backend, drw)))
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if (!(alloc = wlr_allocator_autocreate(backend, drw)))
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die("couldn't create allocator");
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die("couldn't create allocator");
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@ -2228,15 +2230,15 @@ setup(void)
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* the clients cannot set the selection directly without compositor approval,
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* the clients cannot set the selection directly without compositor approval,
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* see the setsel() function. */
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* see the setsel() function. */
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compositor = wlr_compositor_create(dpy, 6, drw);
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compositor = wlr_compositor_create(dpy, 6, drw);
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wlr_subcompositor_create(dpy);
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wlr_data_device_manager_create(dpy);
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wlr_export_dmabuf_manager_v1_create(dpy);
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wlr_export_dmabuf_manager_v1_create(dpy);
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wlr_screencopy_manager_v1_create(dpy);
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wlr_screencopy_manager_v1_create(dpy);
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wlr_data_control_manager_v1_create(dpy);
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wlr_data_control_manager_v1_create(dpy);
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wlr_data_device_manager_create(dpy);
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wlr_primary_selection_v1_device_manager_create(dpy);
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wlr_primary_selection_v1_device_manager_create(dpy);
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wlr_viewporter_create(dpy);
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wlr_viewporter_create(dpy);
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wlr_single_pixel_buffer_manager_v1_create(dpy);
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wlr_single_pixel_buffer_manager_v1_create(dpy);
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wlr_fractional_scale_manager_v1_create(dpy, 1);
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wlr_fractional_scale_manager_v1_create(dpy, 1);
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wlr_subcompositor_create(dpy);
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/* Initializes the interface used to implement urgency hints */
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/* Initializes the interface used to implement urgency hints */
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activation = wlr_xdg_activation_v1_create(dpy);
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activation = wlr_xdg_activation_v1_create(dpy);
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@ -2256,7 +2258,7 @@ setup(void)
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wl_list_init(&mons);
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wl_list_init(&mons);
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LISTEN_STATIC(&backend->events.new_output, createmon);
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LISTEN_STATIC(&backend->events.new_output, createmon);
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/* Set up our client lists and the xdg-shell. The xdg-shell is a
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/* Set up our client lists, the xdg-shell and the layer-shell. The xdg-shell is a
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* Wayland protocol which is used for application windows. For more
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* Wayland protocol which is used for application windows. For more
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* detail on shells, refer to the article:
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* detail on shells, refer to the article:
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*
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*
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@ -2265,16 +2267,16 @@ setup(void)
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wl_list_init(&clients);
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wl_list_init(&clients);
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wl_list_init(&fstack);
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wl_list_init(&fstack);
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idle_notifier = wlr_idle_notifier_v1_create(dpy);
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xdg_shell = wlr_xdg_shell_create(dpy, 6);
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LISTEN_STATIC(&xdg_shell->events.new_surface, createnotify);
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idle_inhibit_mgr = wlr_idle_inhibit_v1_create(dpy);
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LISTEN_STATIC(&idle_inhibit_mgr->events.new_inhibitor, createidleinhibitor);
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layer_shell = wlr_layer_shell_v1_create(dpy, 3);
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layer_shell = wlr_layer_shell_v1_create(dpy, 3);
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LISTEN_STATIC(&layer_shell->events.new_surface, createlayersurface);
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LISTEN_STATIC(&layer_shell->events.new_surface, createlayersurface);
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xdg_shell = wlr_xdg_shell_create(dpy, 6);
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idle_notifier = wlr_idle_notifier_v1_create(dpy);
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LISTEN_STATIC(&xdg_shell->events.new_surface, createnotify);
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idle_inhibit_mgr = wlr_idle_inhibit_v1_create(dpy);
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LISTEN_STATIC(&idle_inhibit_mgr->events.new_inhibitor, createidleinhibitor);
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session_lock_mgr = wlr_session_lock_manager_v1_create(dpy);
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session_lock_mgr = wlr_session_lock_manager_v1_create(dpy);
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wl_signal_add(&session_lock_mgr->events.new_lock, &lock_listener);
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wl_signal_add(&session_lock_mgr->events.new_lock, &lock_listener);
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@ -2309,9 +2311,7 @@ setup(void)
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* when the pointer moves. However, we can attach input devices to it, and
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* when the pointer moves. However, we can attach input devices to it, and
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* it will generate aggregate events for all of them. In these events, we
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* it will generate aggregate events for all of them. In these events, we
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* can choose how we want to process them, forwarding them to clients and
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* can choose how we want to process them, forwarding them to clients and
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* moving the cursor around. More detail on this process is described in my
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* moving the cursor around. More detail on this process is described in
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* input handling blog post:
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*
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* https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
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* https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
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*
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*
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* And more comments are sprinkled throughout the notify functions above.
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* And more comments are sprinkled throughout the notify functions above.
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