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https://codeberg.org/dwl/dwl.git
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sacrifice 24 lines to suckless style :)
This commit is contained in:
parent
20ed6cb3d5
commit
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2 changed files with 80 additions and 56 deletions
4
Makefile
4
Makefile
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@ -1,8 +1,8 @@
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WAYLAND_PROTOCOLS=$(shell pkg-config --variable=pkgdatadir wayland-protocols)
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WAYLAND_PROTOCOLS=$(shell pkg-config --variable=pkgdatadir wayland-protocols)
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WAYLAND_SCANNER=$(shell pkg-config --variable=wayland_scanner wayland-scanner)
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WAYLAND_SCANNER=$(shell pkg-config --variable=wayland_scanner wayland-scanner)
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CFLAGS ?= -g -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare
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CFLAGS ?= -g -Wall -Wextra -Werror -Wno-unused-parameter -Wno-sign-compare
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CFLAGS += -Werror -I. -DWLR_USE_UNSTABLE
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CFLAGS += -I. -DWLR_USE_UNSTABLE -std=c99 -Werror=declaration-after-statement
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PKGS = wlroots wayland-server xkbcommon
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PKGS = wlroots wayland-server xkbcommon
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CFLAGS += $(foreach p,$(PKGS),$(shell pkg-config --cflags $(p)))
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CFLAGS += $(foreach p,$(PKGS),$(shell pkg-config --cflags $(p)))
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132
dwl.c
132
dwl.c
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@ -1,7 +1,7 @@
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/*
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/*
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* See LICENSE file for copyright and license details.
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* See LICENSE file for copyright and license details.
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*/
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*/
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#define _POSIX_C_SOURCE 200112L
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#define _POSIX_C_SOURCE 200809L
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#include <getopt.h>
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#include <getopt.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -267,23 +267,29 @@ void
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buttonpress(struct wl_listener *listener, void *data)
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buttonpress(struct wl_listener *listener, void *data)
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{
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{
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struct wlr_event_pointer_button *event = data;
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struct wlr_event_pointer_button *event = data;
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struct wlr_surface *surface;
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struct wlr_keyboard *keyboard;
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uint32_t mods;
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Client *c;
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int i;
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switch (event->state) {
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switch (event->state) {
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case WLR_BUTTON_PRESSED:;
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case WLR_BUTTON_PRESSED:;
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/* Change focus if the button was _pressed_ over a client */
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/* Change focus if the button was _pressed_ over a client */
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struct wlr_surface *surface;
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c = xytoclient(cursor->x, cursor->y, &surface, NULL, NULL);
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Client *c = xytoclient(cursor->x, cursor->y, &surface, NULL, NULL);
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if (c)
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if (c)
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focusclient(c, surface, 1);
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focusclient(c, surface, 1);
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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keyboard = wlr_seat_get_keyboard(seat);
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uint32_t mods = wlr_keyboard_get_modifiers(keyboard);
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mods = wlr_keyboard_get_modifiers(keyboard);
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for (int i = 0; i < LENGTH(buttons); i++)
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for (i = 0; i < LENGTH(buttons); i++) {
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if (event->button == buttons[i].button &&
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if (event->button == buttons[i].button &&
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CLEANMASK(mods) == CLEANMASK(buttons[i].mod) &&
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CLEANMASK(mods) == CLEANMASK(buttons[i].mod) &&
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buttons[i].func) {
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buttons[i].func) {
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buttons[i].func(&buttons[i].arg);
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buttons[i].func(&buttons[i].arg);
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return;
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return;
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}
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}
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}
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break;
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break;
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case WLR_BUTTON_RELEASED:
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case WLR_BUTTON_RELEASED:
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/* If you released any buttons, we exit interactive move/resize mode. */
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/* If you released any buttons, we exit interactive move/resize mode. */
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@ -308,12 +314,16 @@ buttonpress(struct wl_listener *listener, void *data)
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void
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void
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createkeyboard(struct wlr_input_device *device)
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createkeyboard(struct wlr_input_device *device)
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{
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{
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Keyboard *kb = device->data = calloc(1, sizeof(*kb));
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struct xkb_context *context;
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struct xkb_keymap *keymap;
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Keyboard *kb;
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kb = device->data = calloc(1, sizeof(*kb));
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kb->device = device;
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kb->device = device;
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/* Prepare an XKB keymap and assign it to the keyboard. */
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/* Prepare an XKB keymap and assign it to the keyboard. */
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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struct xkb_keymap *keymap = xkb_map_new_from_names(context, &xkb_rules,
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keymap = xkb_map_new_from_names(context, &xkb_rules,
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XKB_KEYMAP_COMPILE_NO_FLAGS);
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XKB_KEYMAP_COMPILE_NO_FLAGS);
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wlr_keyboard_set_keymap(device->keyboard, keymap);
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wlr_keyboard_set_keymap(device->keyboard, keymap);
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@ -339,6 +349,9 @@ createmon(struct wl_listener *listener, void *data)
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/* This event is raised by the backend when a new output (aka a display or
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/* This event is raised by the backend when a new output (aka a display or
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* monitor) becomes available. */
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* monitor) becomes available. */
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struct wlr_output *wlr_output = data;
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struct wlr_output *wlr_output = data;
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struct wlr_output_mode *mode;
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Monitor *m;
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int i;
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/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
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/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
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* before we can use the output. The mode is a tuple of (width, height,
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* before we can use the output. The mode is a tuple of (width, height,
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@ -346,7 +359,7 @@ createmon(struct wl_listener *listener, void *data)
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* just pick the monitor's preferred mode, a more sophisticated compositor
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* just pick the monitor's preferred mode, a more sophisticated compositor
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* would let the user configure it. */
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* would let the user configure it. */
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if (!wl_list_empty(&wlr_output->modes)) {
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if (!wl_list_empty(&wlr_output->modes)) {
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struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
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mode = wlr_output_preferred_mode(wlr_output);
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wlr_output_set_mode(wlr_output, mode);
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wlr_output_set_mode(wlr_output, mode);
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wlr_output_enable(wlr_output, 1);
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wlr_output_enable(wlr_output, 1);
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if (!wlr_output_commit(wlr_output))
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if (!wlr_output_commit(wlr_output))
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@ -354,11 +367,10 @@ createmon(struct wl_listener *listener, void *data)
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}
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}
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/* Allocates and configures monitor state using configured rules */
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/* Allocates and configures monitor state using configured rules */
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Monitor *m = wlr_output->data = calloc(1, sizeof(*m));
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m = wlr_output->data = calloc(1, sizeof(*m));
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m->wlr_output = wlr_output;
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m->wlr_output = wlr_output;
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m->tagset[0] = m->tagset[1] = 1;
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m->tagset[0] = m->tagset[1] = 1;
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int i;
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for (i = 0; i < LENGTH(monrules); i++) {
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for (i = 0; i < LENGTH(monrules); i++)
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if (!monrules[i].name ||
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if (!monrules[i].name ||
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!strcmp(wlr_output->name, monrules[i].name)) {
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!strcmp(wlr_output->name, monrules[i].name)) {
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m->mfact = monrules[i].mfact;
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m->mfact = monrules[i].mfact;
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@ -369,6 +381,7 @@ createmon(struct wl_listener *listener, void *data)
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wlr_output_set_transform(wlr_output, monrules[i].rr);
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wlr_output_set_transform(wlr_output, monrules[i].rr);
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break;
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break;
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}
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}
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}
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/* Sets up a listener for the frame notify event. */
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/* Sets up a listener for the frame notify event. */
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m->frame.notify = rendermon;
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m->frame.notify = rendermon;
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wl_signal_add(&wlr_output->events.frame, &m->frame);
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wl_signal_add(&wlr_output->events.frame, &m->frame);
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@ -393,11 +406,13 @@ createnotify(struct wl_listener *listener, void *data)
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/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
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/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
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* client, either a toplevel (application window) or popup. */
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* client, either a toplevel (application window) or popup. */
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struct wlr_xdg_surface *xdg_surface = data;
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struct wlr_xdg_surface *xdg_surface = data;
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Client *c;
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if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL)
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if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL)
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return;
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return;
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/* Allocate a Client for this surface */
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/* Allocate a Client for this surface */
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Client *c = xdg_surface->data = calloc(1, sizeof(*c));
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c = xdg_surface->data = calloc(1, sizeof(*c));
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c->xdg_surface = xdg_surface;
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c->xdg_surface = xdg_surface;
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c->bw = borderpx;
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c->bw = borderpx;
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@ -461,6 +476,10 @@ dirtomon(int dir)
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void
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void
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focusclient(Client *c, struct wlr_surface *surface, int lift)
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focusclient(Client *c, struct wlr_surface *surface, int lift)
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{
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{
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struct wlr_surface *prev_surface;
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struct wlr_xdg_surface *previous;
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struct wlr_keyboard *kb;
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if (c) {
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if (c) {
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/* assert(VISIBLEON(c, c->mon)); ? */
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/* assert(VISIBLEON(c, c->mon)); ? */
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/* Use top level surface if nothing more specific given */
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/* Use top level surface if nothing more specific given */
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@ -472,7 +491,7 @@ focusclient(Client *c, struct wlr_surface *surface, int lift)
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/* XXX Need to understand xdg toplevel/popups to know if there's more
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/* XXX Need to understand xdg toplevel/popups to know if there's more
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* simplification that can be done in this function */
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* simplification that can be done in this function */
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struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
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prev_surface = seat->keyboard_state.focused_surface;
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/* Don't re-focus an already focused surface. */
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/* Don't re-focus an already focused surface. */
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if (prev_surface == surface)
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if (prev_surface == surface)
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return;
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return;
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@ -482,7 +501,7 @@ focusclient(Client *c, struct wlr_surface *surface, int lift)
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* client know it no longer has focus and the client will
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* client know it no longer has focus and the client will
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* repaint accordingly, e.g. stop displaying a caret.
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* repaint accordingly, e.g. stop displaying a caret.
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*/
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*/
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struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
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previous = wlr_xdg_surface_from_wlr_surface(
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seat->keyboard_state.focused_surface);
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seat->keyboard_state.focused_surface);
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wlr_xdg_toplevel_set_activated(previous, 0);
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wlr_xdg_toplevel_set_activated(previous, 0);
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}
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}
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@ -492,7 +511,7 @@ focusclient(Client *c, struct wlr_surface *surface, int lift)
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* events to the appropriate clients without additional work on
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* events to the appropriate clients without additional work on
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* your part. If surface == NULL, this will clear focus.
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* your part. If surface == NULL, this will clear focus.
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*/
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*/
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struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
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kb = wlr_seat_get_keyboard(seat);
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wlr_seat_keyboard_notify_enter(seat, surface,
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wlr_seat_keyboard_notify_enter(seat, surface,
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kb->keycodes, kb->num_keycodes, &kb->modifiers);
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kb->keycodes, kb->num_keycodes, &kb->modifiers);
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if (c) {
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if (c) {
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@ -523,10 +542,9 @@ void
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focusstack(const Arg *arg)
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focusstack(const Arg *arg)
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{
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{
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/* Focus the next or previous client (in tiling order) on selmon */
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/* Focus the next or previous client (in tiling order) on selmon */
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Client *sel = selclient();
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Client *c, *sel = selclient();
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if (!sel)
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if (!sel)
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return;
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return;
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Client *c;
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if (arg->i > 0) {
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if (arg->i > 0) {
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wl_list_for_each(c, &sel->link, link) {
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wl_list_for_each(c, &sel->link, link) {
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if (&c->link == &clients)
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if (&c->link == &clients)
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@ -559,6 +577,7 @@ inputdevice(struct wl_listener *listener, void *data)
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/* This event is raised by the backend when a new input device becomes
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/* This event is raised by the backend when a new input device becomes
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* available. */
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* available. */
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struct wlr_input_device *device = data;
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struct wlr_input_device *device = data;
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uint32_t caps;
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switch (device->type) {
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switch (device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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case WLR_INPUT_DEVICE_KEYBOARD:
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createkeyboard(device);
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createkeyboard(device);
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@ -574,7 +593,7 @@ inputdevice(struct wl_listener *listener, void *data)
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* communiciated to the client. In dwl we always have a cursor, even if
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* communiciated to the client. In dwl we always have a cursor, even if
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* there are no pointer devices, so we always include that capability. */
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* there are no pointer devices, so we always include that capability. */
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/* XXX do we actually require a cursor? */
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/* XXX do we actually require a cursor? */
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uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
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caps = WL_SEAT_CAPABILITY_POINTER;
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if (!wl_list_empty(&keyboards))
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if (!wl_list_empty(&keyboards))
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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wlr_seat_set_capabilities(seat, caps);
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wlr_seat_set_capabilities(seat, caps);
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@ -589,13 +608,15 @@ keybinding(uint32_t mods, xkb_keysym_t sym)
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* processing.
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* processing.
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*/
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*/
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int handled = 0;
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int handled = 0;
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for (int i = 0; i < LENGTH(keys); i++)
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int i;
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for (i = 0; i < LENGTH(keys); i++) {
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if (sym == keys[i].keysym &&
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if (sym == keys[i].keysym &&
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CLEANMASK(mods) == CLEANMASK(keys[i].mod) &&
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CLEANMASK(mods) == CLEANMASK(keys[i].mod) &&
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keys[i].func) {
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keys[i].func) {
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keys[i].func(&keys[i].arg);
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keys[i].func(&keys[i].arg);
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handled = 1;
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handled = 1;
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}
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}
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}
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return handled;
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return handled;
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}
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}
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|
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@ -605,6 +626,7 @@ keypress(struct wl_listener *listener, void *data)
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/* This event is raised when a key is pressed or released. */
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/* This event is raised when a key is pressed or released. */
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Keyboard *kb = wl_container_of(listener, kb, key);
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Keyboard *kb = wl_container_of(listener, kb, key);
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struct wlr_event_keyboard_key *event = data;
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struct wlr_event_keyboard_key *event = data;
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int i;
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|
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/* Translate libinput keycode -> xkbcommon */
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/* Translate libinput keycode -> xkbcommon */
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uint32_t keycode = event->keycode + 8;
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uint32_t keycode = event->keycode + 8;
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@ -617,7 +639,7 @@ keypress(struct wl_listener *listener, void *data)
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uint32_t mods = wlr_keyboard_get_modifiers(kb->device->keyboard);
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uint32_t mods = wlr_keyboard_get_modifiers(kb->device->keyboard);
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/* On _press_, attempt to process a compositor keybinding. */
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/* On _press_, attempt to process a compositor keybinding. */
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if (event->state == WLR_KEY_PRESSED)
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if (event->state == WLR_KEY_PRESSED)
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for (int i = 0; i < nsyms; i++)
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for (i = 0; i < nsyms; i++)
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handled = keybinding(mods, syms[i]) || handled;
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handled = keybinding(mods, syms[i]) || handled;
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|
|
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if (!handled) {
|
if (!handled) {
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@ -680,6 +702,10 @@ motionabsolute(struct wl_listener *listener, void *data)
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void
|
void
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motionnotify(uint32_t time)
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motionnotify(uint32_t time)
|
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{
|
{
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|
double sx = 0, sy = 0;
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|
struct wlr_surface *surface = NULL;
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Client *c;
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|
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/* Update selmon (even while dragging a window) */
|
/* Update selmon (even while dragging a window) */
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if (sloppyfocus)
|
if (sloppyfocus)
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selmon = xytomon(cursor->x, cursor->y);
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selmon = xytomon(cursor->x, cursor->y);
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@ -698,9 +724,7 @@ motionnotify(uint32_t time)
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}
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}
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|
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/* Otherwise, find the client under the pointer and send the event along. */
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/* Otherwise, find the client under the pointer and send the event along. */
|
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double sx = 0, sy = 0;
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c = xytoclient(cursor->x, cursor->y, &surface, &sx, &sy);
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struct wlr_surface *surface = NULL;
|
|
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Client *c = xytoclient(cursor->x, cursor->y, &surface, &sx, &sy);
|
|
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/* If there's no client under the cursor, set the cursor image to a
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/* If there's no client under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* default. This is what makes the cursor image appear when you move it
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* around the screen, not over any clients. */
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* around the screen, not over any clients. */
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@ -800,6 +824,10 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
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/* This function is called for every surface that needs to be rendered. */
|
/* This function is called for every surface that needs to be rendered. */
|
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struct render_data *rdata = data;
|
struct render_data *rdata = data;
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struct wlr_output *output = rdata->output;
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struct wlr_output *output = rdata->output;
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|
double ox = 0, oy = 0;
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|
struct wlr_box obox;
|
||||||
|
float matrix[9];
|
||||||
|
enum wl_output_transform transform;
|
||||||
|
|
||||||
/* We first obtain a wlr_texture, which is a GPU resource. wlroots
|
/* We first obtain a wlr_texture, which is a GPU resource. wlroots
|
||||||
* automatically handles negotiating these with the client. The underlying
|
* automatically handles negotiating these with the client. The underlying
|
||||||
|
@ -814,19 +842,15 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||||
* one next to the other, both 1080p, a client on the rightmost display might
|
* one next to the other, both 1080p, a client on the rightmost display might
|
||||||
* have layout coordinates of 2000,100. We need to translate that to
|
* have layout coordinates of 2000,100. We need to translate that to
|
||||||
* output-local coordinates, or (2000 - 1920). */
|
* output-local coordinates, or (2000 - 1920). */
|
||||||
double ox = 0, oy = 0;
|
|
||||||
wlr_output_layout_output_coords(
|
wlr_output_layout_output_coords(
|
||||||
output_layout, output, &ox, &oy);
|
output_layout, output, &ox, &oy);
|
||||||
ox += rdata->x + sx, oy += rdata->y + sy;
|
|
||||||
|
|
||||||
/* We also have to apply the scale factor for HiDPI outputs. This is only
|
/* We also have to apply the scale factor for HiDPI outputs. This is only
|
||||||
* part of the puzzle, dwl does not fully support HiDPI. */
|
* part of the puzzle, dwl does not fully support HiDPI. */
|
||||||
struct wlr_box obox = {
|
obox.x = ox + rdata->x + sx;
|
||||||
.x = ox,
|
obox.y = oy + rdata->y + sy;
|
||||||
.y = oy,
|
obox.width = surface->current.width;
|
||||||
.width = surface->current.width,
|
obox.height = surface->current.height;
|
||||||
.height = surface->current.height,
|
|
||||||
};
|
|
||||||
scalebox(&obox, output->scale);
|
scalebox(&obox, output->scale);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -840,9 +864,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||||
* Naturally you can do this any way you like, for example to make a 3D
|
* Naturally you can do this any way you like, for example to make a 3D
|
||||||
* compositor.
|
* compositor.
|
||||||
*/
|
*/
|
||||||
float matrix[9];
|
transform = wlr_output_transform_invert(surface->current.transform);
|
||||||
enum wl_output_transform transform =
|
|
||||||
wlr_output_transform_invert(surface->current.transform);
|
|
||||||
wlr_matrix_project_box(matrix, &obox, transform, 0,
|
wlr_matrix_project_box(matrix, &obox, transform, 0,
|
||||||
output->transform_matrix);
|
output->transform_matrix);
|
||||||
|
|
||||||
|
@ -858,41 +880,42 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||||
void
|
void
|
||||||
renderclients(Monitor *m, struct timespec *now)
|
renderclients(Monitor *m, struct timespec *now)
|
||||||
{
|
{
|
||||||
|
Client *c;
|
||||||
|
double ox, oy;
|
||||||
|
int i, w, h;
|
||||||
|
struct render_data rdata;
|
||||||
|
struct wlr_box *borders;
|
||||||
/* Each subsequent window we render is rendered on top of the last. Because
|
/* Each subsequent window we render is rendered on top of the last. Because
|
||||||
* our stacking list is ordered front-to-back, we iterate over it backwards. */
|
* our stacking list is ordered front-to-back, we iterate over it backwards. */
|
||||||
Client *c;
|
|
||||||
wl_list_for_each_reverse(c, &stack, slink) {
|
wl_list_for_each_reverse(c, &stack, slink) {
|
||||||
/* Only render visible clients which show on this monitor */
|
/* Only render visible clients which show on this monitor */
|
||||||
if (!VISIBLEON(c, c->mon) || !wlr_output_layout_intersects(
|
if (!VISIBLEON(c, c->mon) || !wlr_output_layout_intersects(
|
||||||
output_layout, m->wlr_output, &c->geom))
|
output_layout, m->wlr_output, &c->geom))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
double ox = c->geom.x, oy = c->geom.y;
|
ox = c->geom.x, oy = c->geom.y;
|
||||||
wlr_output_layout_output_coords(output_layout, m->wlr_output,
|
wlr_output_layout_output_coords(output_layout, m->wlr_output,
|
||||||
&ox, &oy);
|
&ox, &oy);
|
||||||
int w = c->xdg_surface->surface->current.width;
|
w = c->xdg_surface->surface->current.width;
|
||||||
int h = c->xdg_surface->surface->current.height;
|
h = c->xdg_surface->surface->current.height;
|
||||||
struct wlr_box borders[] = {
|
borders = (struct wlr_box[4]) {
|
||||||
{ox, oy, w + 2 * c->bw, c->bw}, /* top */
|
{ox, oy, w + 2 * c->bw, c->bw}, /* top */
|
||||||
{ox, oy + c->bw, c->bw, h}, /* left */
|
{ox, oy + c->bw, c->bw, h}, /* left */
|
||||||
{ox + c->bw + w, oy + c->bw, c->bw, h}, /* right */
|
{ox + c->bw + w, oy + c->bw, c->bw, h}, /* right */
|
||||||
{ox, oy + c->bw + h, w + 2 * c->bw, c->bw}, /* bottom */
|
{ox, oy + c->bw + h, w + 2 * c->bw, c->bw}, /* bottom */
|
||||||
};
|
};
|
||||||
int i;
|
for (i = 0; i < 4; i++) {
|
||||||
for (i = 0; i < sizeof(borders) / sizeof(borders[0]); i++) {
|
|
||||||
scalebox(&borders[i], m->wlr_output->scale);
|
scalebox(&borders[i], m->wlr_output->scale);
|
||||||
wlr_render_rect(drw, &borders[i], bordercolor,
|
wlr_render_rect(drw, &borders[i], bordercolor,
|
||||||
m->wlr_output->transform_matrix);
|
m->wlr_output->transform_matrix);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct render_data rdata = {
|
|
||||||
.output = m->wlr_output,
|
|
||||||
.when = now,
|
|
||||||
.x = c->geom.x + c->bw,
|
|
||||||
.y = c->geom.y + c->bw,
|
|
||||||
};
|
|
||||||
/* This calls our render function for each surface among the
|
/* This calls our render function for each surface among the
|
||||||
* xdg_surface's toplevel and popups. */
|
* xdg_surface's toplevel and popups. */
|
||||||
|
rdata.output = m->wlr_output,
|
||||||
|
rdata.when = now,
|
||||||
|
rdata.x = c->geom.x + c->bw,
|
||||||
|
rdata.y = c->geom.y + c->bw,
|
||||||
wlr_xdg_surface_for_each_surface(c->xdg_surface, render, &rdata);
|
wlr_xdg_surface_for_each_surface(c->xdg_surface, render, &rdata);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1033,12 +1056,12 @@ selclient(void)
|
||||||
void
|
void
|
||||||
setcursor(struct wl_listener *listener, void *data)
|
setcursor(struct wl_listener *listener, void *data)
|
||||||
{
|
{
|
||||||
|
/* This event is raised by the seat when a client provides a cursor image */
|
||||||
|
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
||||||
/* If we're "grabbing" the cursor, don't use the client's image */
|
/* If we're "grabbing" the cursor, don't use the client's image */
|
||||||
/* XXX still need to save the provided surface to restore later */
|
/* XXX still need to save the provided surface to restore later */
|
||||||
if (cursor_mode != CurNormal)
|
if (cursor_mode != CurNormal)
|
||||||
return;
|
return;
|
||||||
/* This event is raised by the seat when a client provides a cursor image */
|
|
||||||
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
|
||||||
/* This can be sent by any client, so we check to make sure this one is
|
/* This can be sent by any client, so we check to make sure this one is
|
||||||
* actually has pointer focus first. If so, we can tell the cursor to
|
* actually has pointer focus first. If so, we can tell the cursor to
|
||||||
* use the provided surface as the cursor image. It will set the
|
* use the provided surface as the cursor image. It will set the
|
||||||
|
@ -1087,10 +1110,11 @@ setmfact(const Arg *arg)
|
||||||
void
|
void
|
||||||
setmon(Client *c, Monitor *m)
|
setmon(Client *c, Monitor *m)
|
||||||
{
|
{
|
||||||
if (c->mon == m)
|
int hadfocus;
|
||||||
return;
|
|
||||||
int hadfocus = (c == selclient());
|
|
||||||
Monitor *oldmon = c->mon;
|
Monitor *oldmon = c->mon;
|
||||||
|
if (oldmon == m)
|
||||||
|
return;
|
||||||
|
hadfocus = (c == selclient());
|
||||||
c->mon = m;
|
c->mon = m;
|
||||||
/* XXX leave/enter is not optimal but works */
|
/* XXX leave/enter is not optimal but works */
|
||||||
if (oldmon) {
|
if (oldmon) {
|
||||||
|
|
Loading…
Reference in a new issue