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Check if c is fullscreen before reparenting it to LyrFloating
Closes: https://github.com/djpohly/dwl/issues/487
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parent
aec21eca1f
commit
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1 changed files with 4 additions and 3 deletions
7
dwl.c
7
dwl.c
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@ -2028,7 +2028,8 @@ setfloating(Client *c, int floating)
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c->isfloating = floating;
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if (!c->mon)
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return;
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wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
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wlr_scene_node_reparent(&c->scene->node, layers[c->isfullscreen
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? LyrFS : c->isfloating ? LyrFloat : LyrTile]);
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arrange(c->mon);
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printstatus();
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}
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@ -2041,7 +2042,7 @@ setfullscreen(Client *c, int fullscreen)
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return;
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c->bw = fullscreen ? 0 : borderpx;
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client_set_fullscreen(c, fullscreen);
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wlr_scene_node_reparent(&c->scene->node, layers[fullscreen
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wlr_scene_node_reparent(&c->scene->node, layers[c->isfullscreen
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? LyrFS : c->isfloating ? LyrFloat : LyrTile]);
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if (fullscreen) {
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@ -2102,8 +2103,8 @@ setmon(Client *c, Monitor *m, uint32_t newtags)
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/* Make sure window actually overlaps with the monitor */
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resize(c, c->geom, 0);
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c->tags = newtags ? newtags : m->tagset[m->seltags]; /* assign tags of target monitor */
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setfloating(c, c->isfloating);
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setfullscreen(c, c->isfullscreen); /* This will call arrange(c->mon) */
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setfloating(c, c->isfloating);
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}
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focusclient(focustop(selmon), 1);
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}
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