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https://codeberg.org/dwl/dwl.git
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Merge remote-tracking branch 'upstream/main' into wlroots-next
This commit is contained in:
commit
fcb3fa4e90
3 changed files with 23 additions and 12 deletions
4
client.h
4
client.h
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@ -315,7 +315,9 @@ toplevel_from_popup(struct wlr_xdg_popup *popup)
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while (1) {
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switch (surface->role) {
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case WLR_XDG_SURFACE_ROLE_POPUP:
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if (wlr_surface_is_layer_surface(surface->popup->parent))
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if (!surface->popup->parent)
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return NULL;
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else if (wlr_surface_is_layer_surface(surface->popup->parent))
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return wlr_layer_surface_v1_from_wlr_surface(surface->popup->parent)->data;
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else if (!wlr_surface_is_xdg_surface(surface->popup->parent))
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return NULL;
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@ -86,8 +86,9 @@ LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE
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static const enum libinput_config_accel_profile accel_profile = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE;
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static const double accel_speed = 0.0;
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/* If you want to use the windows key change this to WLR_MODIFIER_LOGO */
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/* If you want to use the windows key for MODKEY, use WLR_MODIFIER_LOGO */
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#define MODKEY WLR_MODIFIER_ALT
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#define TAGKEYS(KEY,SKEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|WLR_MODIFIER_CTRL, KEY, toggleview, {.ui = 1 << TAG} }, \
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28
dwl.c
28
dwl.c
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@ -150,6 +150,7 @@ typedef struct {
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struct wlr_box geom;
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Monitor *mon;
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struct wlr_scene_tree *scene;
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struct wlr_scene_tree *popups;
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struct wlr_scene_layer_surface_v1 *scene_layer;
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struct wl_list link;
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int mapped;
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@ -463,6 +464,8 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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continue;
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wlr_scene_layer_surface_v1_configure(layersurface->scene_layer, &full_area, usable_area);
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wlr_scene_node_set_position(&layersurface->popups->node,
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layersurface->scene->node.x, layersurface->scene->node.y);
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}
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}
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@ -700,10 +703,14 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
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if (layers[wlr_layer_surface->current.layer] != layersurface->scene->node.parent) {
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wlr_scene_node_reparent(&layersurface->scene->node,
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layers[wlr_layer_surface->current.layer]);
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wlr_scene_node_reparent(&layersurface->popups->node,
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layers[wlr_layer_surface->current.layer]);
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wl_list_remove(&layersurface->link);
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wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->current.layer],
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&layersurface->link);
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}
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if (wlr_layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP)
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wlr_scene_node_reparent(&layersurface->popups->node, layers[LyrTop]);
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if (wlr_layer_surface->current.committed == 0
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&& layersurface->mapped == wlr_layer_surface->mapped)
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@ -799,8 +806,9 @@ createlayersurface(struct wl_listener *listener, void *data)
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layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
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layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
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layersurface->scene = wlr_layer_surface->surface->data =
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&layersurface->scene_layer->tree->node;
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layersurface->scene = layersurface->scene_layer->tree;
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layersurface->popups = wlr_layer_surface->surface->data =
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&wlr_scene_tree_create(layers[wlr_layer_surface->pending.layer])->node;
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layersurface->scene->node.data = layersurface;
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@ -892,14 +900,10 @@ createnotify(struct wl_listener *listener, void *data)
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if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
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struct wlr_box box;
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LayerSurface *l = toplevel_from_popup(xdg_surface->popup);
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if (!xdg_surface->popup->parent)
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return;
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xdg_surface->surface->data = wlr_scene_xdg_surface_create(
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xdg_surface->popup->parent->data, xdg_surface);
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/* Raise to top layer if the inmediate parent of the popup is on
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* bottom/background layer, which will cause popups appear below the
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* x{dg,wayland} clients */
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if (wlr_surface_is_layer_surface(xdg_surface->popup->parent) && l
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&& l->layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP)
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wlr_scene_node_reparent(xdg_surface->surface->data, layers[LyrTop]);
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/* Probably the check of `l` is useless, the only thing that can be NULL
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* is its monitor */
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if (!l || !l->mon)
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@ -1070,8 +1074,9 @@ focusclient(Client *c, int lift)
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c->isurgent = 0;
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client_restack_surface(c);
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/* Don't change border color if there is an exclusive focus */
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if (!exclusive_focus)
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/* Don't change border color if there is an exclusive focus or we are
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* handling a drag operation */
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if (!exclusive_focus && !seat->drag)
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for (i = 0; i < 4; i++)
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wlr_scene_rect_set_color(c->border[i], focuscolor);
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}
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@ -2134,6 +2139,9 @@ void
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startdrag(struct wl_listener *listener, void *data)
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{
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struct wlr_drag *drag = data;
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/* During drag the focus isn't sent to clients, this causes that
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* we don't update border color acording the pointer coordinates */
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focusclient(NULL, 0);
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if (!drag->icon)
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return;
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