3.8 KiB
Riven
Rust Library for the Riot Games API.
Rivens's goals are speed, reliability, and maintainability. Riven handles rate limits and large requests with ease. Data structs and endpoints are automatically generated from the Riot API Reference (Swagger).
Design
- Fast, asynchronous, thread-safe.
- Automatically retries failed requests.
- TFT API Support.
Usage
use riven::RiotApi;
use riven::consts::Region;
// Riven Enter tokio async runtime.
let rt = tokio::runtime::Runtime::new().unwrap();
rt.block_on(async {
// Create RiotApi instance from key.
let api_key = "RGAPI-01234567-89ab-cdef-0123-456789abcdef";
let api_key = std::env::var("RGAPI_KEY").ok()
.or_else(|| std::fs::read_to_string("apikey.txt").ok()).unwrap();
let riot_api = RiotApi::with_key(api_key);
// Get summoner data.
let summoner = riot_api.summoner_v4()
.get_by_summoner_name(Region::NA, "잘못").await
.expect("Get summoner failed.")
.expect("There is no summoner with that name.");
// Print summoner name.
println!("{} Champion Masteries:", summoner.name);
// Get champion mastery data.
let masteries = riot_api.champion_mastery_v4()
.get_all_champion_masteries(Region::NA, &summoner.id).await
.expect("Get champion masteries failed.");
// Print champioon masteries.
for (i, mastery) in masteries[..10].iter().enumerate() {
println!("{: >2}) {: <9} {: >7} ({})", i + 1,
mastery.champion_id.to_string(),
mastery.champion_points, mastery.champion_level);
}
});
Output:
잘 못 Champion Masteries:
1) Riven 1219895 (7)
2) Fiora 229714 (5)
3) Katarina 175985 (5)
4) Lee Sin 150546 (7)
5) Jax 100509 (5)
6) Gnar 76373 (6)
7) Kai'Sa 64271 (5)
8) Caitlyn 46479 (5)
9) Irelia 46465 (5)
10) Vladimir 37176 (5)
Nightly vs Stable
Enable the nightly
feature to use nightly-only functionality. Mainly enables
nightly optimizations in the parking_lot
crate.
Also required for running async integration tests.
Docs
Error Handling
Riven returns Result<Option<T>>
within futures. If the Result
is errored,
this indicates that the API request failed to complete successfully, which may be
due to bad user input, Riot server errors, incorrect API key, etc. If the Option
is None
, this indicates that the request completed successfully but no data was
returned. This happens if a summoner (by name) or match (by id) doesn't exist.
Additional Info
Feel free to make an issue if you are have any questions or trouble using Riven.